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I like this Deck a lot, because it's able to build up a decent Defense while also nuking your Enemys just by doing what it does anyways, which is spewing out Thopters.
Obviously the Combo is the Finisher.
Theres not a whole lot that you can do about a million Thopters, especially not if they deal a million Damage just by entering.
But if you don't draw the Combo, (which is already unlikely, because of how easy it is) this Deck is not helpless either.
We have a nice, simple Chain in there, where you just copy a Maverick Thopterist or a Thopter Engineer with Flameshadow Conjuring.
If you have at least one Reckless Fireweaver and/or one Impact Tremors out, this Damage-Outburst will already make your Opponents sweat, but you are also far from defenseless after that, because the Tokens will stay on the Battlefield after you've exiled the Copy.
These Cards are pretty much essential, but there are some Cards that can be exchanged, depending on the Situation.
Reverse Engineer is propably the better Card for the Deck, but if you need more Cards in the early Game, because your Topdecking was shit and you don't have many Thopters out yet, Artificer's Epiphany might be the better Choice.

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» Revision 4 January 21, 2017 ElfenMystiker
Revision 3 January 21, 2017 ElfenMystiker
Revision 2 January 21, 2017 ElfenMystiker
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