deckstats.net

Take Flight (Legacy)

To save your deck, please login with your username and password!

    This deck does not have any likes yet.

    For most Magic software, including Magic Workstation and Cockatrice:

    For MTG Arena:

    For Magic Online (MTGO):

    For others:

    To play your deck at an official ("DCI-sanctioned") tournament you need a deck registration sheet. Here you can download such a sheet pre-filled with the cards in this deck!

    (-> Your Settings)

    Please note: This is not an official DCI service. So please always make extra sure that the sheet contains all the cards in your deck and fulfils all DCI requirements. If you notice anything wrong, please let us know! DCI is a trademark of of Wizards of the Coast LLC.

    Please select the columns you would like to see:
    [WIP] This deck is Work in Progress (not finished)

    Description

    This is a 26 dollar multiplayer Legacy budget deck measured by MTGSalvation.

    The goal of this deck is to win with only Flying creatures basically.

    Favorable Winds and Gravitational Shift help with this by buffing my Flying creatures.

    Bower Passage allow my Flying creatures to evade other Flying creatures, quite nifty if you ask me.

    Scryb Ranger and Mist Intruder are my early creatures. They're not particularly strong stat-wise but when buffed by Favorable Winds and Gravitational Shift, can become pretty strong! They're used mainly so I won't be open to attacks and potentially harm my opponents pretty quickly. What's also nifty is that I can play Scryb Ranger right before it's my turn, allowing me to bluff with blue counter-spells or green pump-spells. (Which is pretty evil since I didn't include those hahaha.)

    Since this deck has no artifact and enchantment removal Trygon Predator seems like a good, strong 3-drop. It has a nice body while also being able to deal with artifacts and enchantments. Couple this with Bower Passage and it's almost certain that it triggers.

    Chronozoa seems like an interesting creature so I've included it to test it out. The idea behind it sounds really cool, especially since it can't be blocked (and thus killed that way) because of Bower Passage. Together with my two buff-cards, this creature is resillient enough to handle some hate.

    Harvest Season is a nice card to include because having a lot of lands never hurt, since all my creatures can basically attack (and thus tap) without interference by blockers, this seems a good option to include. Leafdrake Roost goes well with this because I'll have a lot of lands to enchant, while having the mana to back it up. Multiple Flying tokens each turn can quickly spiral out of control.

    Pull from Tomorrow works well with Harvest Season due to the potential to gain a lot of lands (and thus mana) while allowing me to discard redundant Bower Passages. (Although it's always good to have one back-up in your hand, just in case.)

    Glyph Keeper seems like a good end-game choice (or earlier if Harvest Season pays off) because it's bulky, can return to the battlefield and has a built-in counter mechanic, thus making it hard to kill. Its low toughness is somewhat mitigated by Bower Passage (and Favorable Winds of course.)

    It requires some time to build up since most of the creatures aren't that powerful on their own, but once Bower Passage is up, Chronozoa has had a chance to multiply and enough Drake tokens have been generated, oohh boy... Not to even mention the buff cards and what they can do to even the weakest creatures!

    Tags

     
    Sideboard price: 11.38 € | $ 15.68

    Maybeboard

    This deck appears to be legal in Legacy!

    Turn: Your life: Opponent's life: Poison counters:
    Hand (0)
    Library (0)
    Graveyard (0)
    Exile (0)
    Board (0)

    Name

    Type

    Notes

    Power

    Toughness

    card

    Type

    Notes

    Power

    Toughness

     

    Counters

    Move this card to:

    Actions

    2-sided (coin flip)
    6-sided (d6)
    20-sided (d20)
    Sides:

    Auto-draw

    Auto-untap

    Double-click to open card details.

    Move selected to:

    Combined probability
    Min. amount:
    Card:
    Custom calculation
    If I play a card times in my 60 card deck, how likely am I to draw it times?
      Name Hand Turn 1 Turn 2 Turn 3 Turn 4 Turn 5 Turn 6 Turn 7 Turn 8 Turn 9 Turn 10

    Additional Probabilities

    Embed Into Forums or Website
    For forums and blogs please select one of the BB-Code options. For websites and forums that support HTML (e.g. Wizards Community Forums) you can use the HTML options!
    Link to this deck
    or:
    These are the all the revisions of this deck. Click on a revision to view the deck as it looked back then.
      Compare Revision Created By
    » Revision 10 (latest) May 16, 2017 KaaaaasKop
    Revision 9 May 16, 2017 KaaaaasKop
    Revision 8 May 16, 2017 KaaaaasKop
    Revision 7 February 13, 2017 KaaaaasKop
    Revision 6 February 12, 2017 KaaaaasKop
    Revision 5 February 12, 2017 KaaaaasKop
    Revision 4 February 12, 2017 KaaaaasKop
    Revision 3 February 11, 2017 KaaaaasKop
    Revision 2 February 10, 2017 KaaaaasKop
    Revision 1 February 10, 2017 KaaaaasKop
    There are no comments about this deck yet.
    English card names will be linked automatically.
    In addition, you can use BBCode (like [b][/b], [url=...][/url] and so on) here!

    loading

    Please wait, loading...

    An error with your login session occured:

    unknown

    You can do this in a different tab to avoid losing the data you entered here. Once you are done, click the Refresh Session button and then try again.

    If the problem persists, please contact us.