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Select Main Deck Cards

{2}
Altar of Dementia
Artifact
Sacrifice a creature: Target player mills cards equal to the sacrificed creature's power.
{2}{U}{B}
Ancient Excavation
Instant
Draw cards equal to the number of cards in your hand, then discard a card for each card drawn this way.

Basic landcycling {2} ({2}, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.)
{5}{B}{B}{B}
Army of the Damned
Sorcery
Create thirteen tapped 2/2 black Zombie creature tokens.

Flashback {7}{B}{B}{B} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
--
Bad River
Land
Bad River enters the battlefield tapped.

{T}, Sacrifice Bad River: Search your library for an Island or Swamp card, put it onto the battlefield, then shuffle.
--
Bojuka Bog
Land
Bojuka Bog enters the battlefield tapped.

When Bojuka Bog enters the battlefield, exile target player's graveyard.

{T}: Add {B}.
--
Buried Ruin
Land
{T}: Add {C}.

{2}, {T}, Sacrifice Buried Ruin: Return target artifact card from your graveyard to your hand.
{1}{B}{B}
Cemetery Reaper
Creature - Zombie
Other Zombie creatures you control get +1/+1.

{2}{B}, {T}: Exile target creature card from a graveyard. Create a 2/2 black Zombie creature token.
2 / 2
{1}
Codex Shredder
Artifact
{T}: Target player mills a card. (They put the top card of their library into their graveyard.)

{5}, {T}, Sacrifice Codex Shredder: Return target card from your graveyard to your hand.
{2}{B}
Coffin Queen
Creature - Zombie Wizard
You may choose not to untap Coffin Queen during your untap step.

{2}{B}, {T}: Put target creature card from a graveyard onto the battlefield under your control. When Coffin Queen becomes untapped or you lose control of Coffin Queen, exile that creature.
1 / 1
--
Command Tower
Land
{T}: Add one mana of any color in your commander's color identity.
{1}{U}
Compelling Deterrence
Instant
Return target nonland permanent to its owner's hand. Then that player discards a card if you control a Zombie.
{3}{B}
Corpse Augur
Creature - Zombie Wizard
When Corpse Augur dies, you draw X cards and you lose X life, where X is the number of creature cards in target player's graveyard.
4 / 2
{3}
Crucible of Worlds
Artifact
You may play lands from your graveyard.
{B}
Cryptbreaker
Creature - Zombie
{1}{B}, {T}, Discard a card: Create a 2/2 black Zombie creature token.

Tap three untapped Zombies you control: You draw a card and you lose 1 life.
1 / 1
{1}{U}
Cyclonic Rift
Instant
Return target nonland permanent you don't control to its owner's hand.

Overload {6}{U} (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")
--
Darkwater Catacombs
Land
{1}, {T}: Add {U}{B}.
{1}{B}{B}
Death Baron
Creature - Zombie Wizard
Skeletons you control and other Zombies you control get +1/+1 and have deathtouch.
2 / 2
{3}{U}
Deep Analysis
Sorcery
Target player draws two cards.

Flashback--{1}{U}, Pay 3 life. (You may cast this card from your graveyard for its flashback cost. Then exile it.)
{1}{B}
Demonic Tutor
Sorcery
Search your library for a card, put that card into your hand, then shuffle.
{3}
Desecrated Tomb
Artifact
Whenever one or more creature cards leave your graveyard, create a 1/1 black Bat creature token with flying.
--
Dimir Aqueduct
Land
Dimir Aqueduct enters the battlefield tapped.

When Dimir Aqueduct enters the battlefield, return a land you control to its owner's hand.

{T}: Add {U}{B}.
{2}{B}
Diregraf Colossus
Creature - Zombie Giant
Diregraf Colossus enters the battlefield with a +1/+1 counter on it for each Zombie card in your graveyard.

Whenever you cast a Zombie spell, create a tapped 2/2 black Zombie creature token.
2 / 2
{X}{B}{B}
Dread Summons
Sorcery
Each player mills X cards. For each creature card put into a graveyard this way, you create a tapped 2/2 black Zombie creature token.
--
Drowned Catacomb
Land
Drowned Catacomb enters the battlefield tapped unless you control an Island or a Swamp.

{T}: Add {U} or {B}.
--
Evolving Wilds
Land
{T}, Sacrifice Evolving Wilds: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
{3}{U}
Fatestitcher
Creature - Zombie Wizard
{T}: You may tap or untap another target permanent.

Unearth {U} ({U}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)
1 / 2
--
Fetid Pools
Land - Island Swamp
({T}: Add {U} or {B}.)

Fetid Pools enters the battlefield tapped.

Cycling {2} ({2}, Discard this card: Draw a card.)
{2}{B}
Fleshbag Marauder
Creature - Zombie Warrior
When Fleshbag Marauder enters the battlefield, each player sacrifices a creature.
3 / 1
{2}{U}
Forbidden Alchemy
Instant
Look at the top four cards of your library. Put one of them into your hand and the rest into your graveyard.

Flashback {6}{B} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
{3}{U}
Forgotten Creation
Creature - Zombie Horror
Skulk (This creature can't be blocked by creatures with greater power.)

At the beginning of your upkeep, you may discard all the cards in your hand. If you do, draw that many cards.
3 / 3
{4}{B}{B}
Geth, Lord of the Vault
Legendary Creature - Phyrexian Zombie
Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.)

{X}{B}: Put target artifact or creature card with mana value X from an opponent's graveyard onto the battlefield under your control tapped. Then that player mills X cards.
5 / 5
--
Ghost Quarter
Land
{T}: Add {C}.

{T}, Sacrifice Ghost Quarter: Destroy target land. Its controller may search their library for a basic land card, put it onto the battlefield, then shuffle.
{3}{B}{B}
Ghoulcaller Gisa
Legendary Creature - Human Wizard
{B}, {T}, Sacrifice another creature: Create X 2/2 black Zombie creature tokens, where X is the sacrificed creature's power.
3 / 4
{2}{U}{B}
Gisa and Geralf
Legendary Creature - Human Wizard
When Gisa and Geralf enters the battlefield, mill four cards.

Once during each of your turns, you may cast a Zombie creature spell from your graveyard.
4 / 4
{3}{B}
Grave Defiler
Creature - Zombie
When Grave Defiler enters the battlefield, reveal the top four cards of your library. Put all Zombie cards revealed this way into your hand and the rest on the bottom of your library in any order.

{1}{B}: Regenerate Grave Defiler.
2 / 1
{2}{B}{B}
Graveborn Muse
Creature - Zombie Spirit
At the beginning of your upkeep, you draw X cards and you lose X life, where X is the number of Zombies you control.
3 / 3
{B}
Gravecrawler
Creature - Zombie
Gravecrawler can't block.

You may cast Gravecrawler from your graveyard as long as you control a Zombie.
2 / 1
{4}{B}{B}
Gravespawn Sovereign
Creature - Zombie
Tap five untapped Zombies you control: Put target creature card from a graveyard onto the battlefield under your control.
3 / 3
{3}{B}{B}
Gray Merchant of Asphodel
Creature - Zombie
When Gray Merchant of Asphodel enters the battlefield, each opponent loses X life, where X is your devotion to black. You gain life equal to the life lost this way. (Each {B} in the mana costs of permanents you control counts toward your devotion to black.)
2 / 4
{3}{U}{B}
Grimgrin, Corpse-Born
Legendary Creature - Zombie Warrior
Grimgrin, Corpse-Born enters the battlefield tapped and doesn't untap during your untap step.

Sacrifice another creature: Untap Grimgrin and put a +1/+1 counter on it.

Whenever Grimgrin attacks, destroy target creature defending player controls, then put a +1/+1 counter on Grimgrin.
5 / 5
--
Grixis Panorama
Land
{T}: Add {C}.

{1}, {T}, Sacrifice Grixis Panorama: Search your library for a basic Island, Swamp, or Mountain card, put it onto the battlefield tapped, then shuffle.
{3}{U}{B}
Havengul Lich
Creature - Zombie Wizard
{1}: You may cast target creature card in a graveyard this turn. When you cast it this turn, Havengul Lich gains all activated abilities of that card until end of turn.
4 / 4
{3}{B}{B}{B}
Helldozer
Creature - Zombie Giant
{B}{B}{B}, {T}: Destroy target land. If that land was nonbasic, untap Helldozer.
6 / 5
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
{4}{U}{B}
Jhessian Zombies
Creature - Zombie
Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)

Islandcycling {2}, swampcycling {2} ({2}, Discard this card: Search your library for an Island or Swamp card, reveal it, put it into your hand, then shuffle.)
2 / 4
{2}{B}{B}
Josu Vess, Lich Knight
Legendary Creature - Zombie Knight
Kicker {5}{B} (You may pay an additional {5}{B} as you cast this spell.)

Menace

When Josu Vess, Lich Knight enters the battlefield, if it was kicked, create eight 2/2 black Zombie Knight creature tokens with menace.
4 / 5
{1}{U}{B}
Lich Lord of Unx
Creature - Zombie Wizard
{U}{B}, {T}: Create a 1/1 blue and black Zombie Wizard creature token.

{U}{U}{B}{B}: Target player loses X life and mills X cards, where X is the number of Zombies you control.
2 / 2
{2}
Lightning Greaves
Artifact - Equipment
Equipped creature has haste and shroud. (It can't be the target of spells or abilities.)

Equip {0}
{2}{B}{B}
Liliana, Untouched by Death
Legendary Planeswalker - Liliana
+1: Mill three cards. If at least one Zombie card is milled this way, each opponent loses 2 life and you gain 2 life.

-2: Target creature gets -X/-X until end of turn, where X is the number of Zombies you control.

-3: You may cast Zombie spells from your graveyard this turn.
L: 4
{3}{B}{B}
Living Death
Sorcery
Each player exiles all creature cards from their graveyard, then sacrifices all creatures they control, then puts all cards they exiled this way onto the battlefield.
--
Memorial to Folly
Land
Memorial to Folly enters the battlefield tapped.

{T}: Add {B}.

{2}{B}, {T}, Sacrifice Memorial to Folly: Return target creature card from your graveyard to your hand.
{2}
Mesmeric Orb
Artifact
Whenever a permanent becomes untapped, that permanent's controller mills a card.
--
Myriad Landscape
Land
Myriad Landscape enters the battlefield tapped.

{T}: Add {C}.

{2}, {T}, Sacrifice Myriad Landscape: Search your library for up to two basic land cards that share a land type, put them onto the battlefield tapped, then shuffle.
--
Mystifying Maze
Land
{T}: Add {C}.

{4}, {T}: Exile target attacking creature an opponent controls. At the beginning of the next end step, return it to the battlefield tapped under its owner's control.
{1}{B}
Necromancer's Stockpile
Enchantment
{1}{B}, Discard a creature card: Draw a card. If the discarded card was a Zombie card, create a tapped 2/2 black Zombie creature token.
{4}{B}{B}{B}
Necromantic Selection
Sorcery
Destroy all creatures, then return a creature card put into a graveyard this way to the battlefield under your control. It's a black Zombie in addition to its other colors and types. Exile Necromantic Selection.
--
Nephalia Drownyard
Land
{T}: Add {C}.

{1}{U}{B}, {T}: Target player mills three cards.
{4}{B}{B}
Noosegraf Mob
Creature - Zombie
Noosegraf Mob enters the battlefield with five +1/+1 counters on it.

Whenever a player casts a spell, remove a +1/+1 counter from Noosegraf Mob. If you do, create a 2/2 black Zombie creature token.
0 / 0
--
Nykthos, Shrine to Nyx
Legendary Land
{T}: Add {C}.

{2}, {T}: Choose a color. Add an amount of mana of that color equal to your devotion to that color. (Your devotion to a color is the number of mana symbols of that color in the mana costs of permanents you control.)
{3}
Oblivion Stone
Artifact
{4}, {T}: Put a fate counter on target permanent.

{5}, {T}, Sacrifice Oblivion Stone: Destroy each nonland permanent without a fate counter on it, then remove all fate counters from all permanents.
{3}{B}{B}
Open the Graves
Enchantment
Whenever a nontoken creature you control dies, create a 2/2 black Zombie creature token.
{2}
Perpetual Timepiece
Artifact
{T}: Mill two cards.

{2}, Exile Perpetual Timepiece: Shuffle any number of target cards from your graveyard into your library.
--
Phyrexian Tower
Legendary Land
{T}: Add {C}.

{T}, Sacrifice a creature: Add {B}{B}.
{2}{B}
Plague Belcher
Creature - Zombie Beast
Menace

When Plague Belcher enters the battlefield, put two -1/-1 counters on target creature you control.

Whenever another Zombie you control dies, each opponent loses 1 life.
5 / 4
{3}{U}{B}
Possessed Skaab
Creature - Zombie
When Possessed Skaab enters the battlefield, return target instant, sorcery, or creature card from your graveyard to your hand.

If Possessed Skaab would die, exile it instead.
3 / 2
{1}{B}
Returned Reveler
Creature - Zombie Satyr
When Returned Reveler dies, each player mills three cards.
1 / 3
{5}{U}
Rooftop Storm
Enchantment
You may pay {0} rather than pay the mana cost for Zombie creature spells you cast.
{2}{U}
Secrets of the Dead
Enchantment
Whenever you cast a spell from your graveyard, draw a card.
{2}{B}
Sedraxis Alchemist
Creature - Zombie Wizard
When Sedraxis Alchemist enters the battlefield, if you control a blue permanent, return target nonland permanent to its owner's hand.
2 / 2
{3}{B}
Sever the Bloodline
Sorcery
Exile target creature and all other creatures with the same name as that creature.

Flashback {5}{B}{B} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
{3}{B}{B}
Sidisi, Undead Vizier
Legendary Creature - Zombie Naga
Deathtouch

Exploit (When this creature enters the battlefield, you may sacrifice a creature.)

When Sidisi, Undead Vizier exploits a creature, you may search your library for a card, put it into your hand, then shuffle.
4 / 6
{1}
Sol Ring
Artifact
{T}: Add {C}{C}.
{3}{U}{U}
Stitcher Geralf
Legendary Creature - Human Wizard
{2}{U}, {T}: Each player mills three cards. Exile up to two creature cards put into graveyards this way. Create an X/X blue Zombie creature token, where X is the total power of the cards exiled this way.
3 / 4
{1}{B}{B}
Stronghold Assassin
Creature - Phyrexian Zombie Assassin
{T}, Sacrifice a creature: Destroy target nonblack creature.
2 / 1
--
Sunken Hollow
Land - Island Swamp
({T}: Add {U} or {B}.)

Sunken Hollow enters the battlefield tapped unless you control two or more basic lands.
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Tainted Isle
Land
{T}: Add {C}.

{T}: Add {U} or {B}. Activate only if you control a Swamp.
{2}
Talisman of Dominance
Artifact
{T}: Add {C}.

{T}: Add {U} or {B}. Talisman of Dominance deals 1 damage to you.
--
Temple of Deceit
Land
Temple of Deceit enters the battlefield tapped.

When Temple of Deceit enters the battlefield, scry 1.

{T}: Add {U} or {B}.
--
Temple of the False God
Land
{T}: Add {C}{C}. Activate only if you control five or more lands.
--
Terramorphic Expanse
Land
{T}, Sacrifice Terramorphic Expanse: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
{3}{U}
Undead Alchemist
Creature - Zombie
If a Zombie you control would deal combat damage to a player, instead that player mills that many cards.

Whenever a creature card is put into an opponent's graveyard from their library, exile that card and create a 2/2 black Zombie creature token.
4 / 2
{2}{B}{B}
Undead Warchief
Creature - Zombie
Zombie spells you cast cost {1} less to cast.

Zombie creatures you control get +2/+1.
1 / 1
--
Underground River
Land
{T}: Add {C}.

{T}: Add {U} or {B}. Underground River deals 1 damage to you.
{3}
Unstable Obelisk
Artifact
{T}: Add {C}.

{7}, {T}, Sacrifice Unstable Obelisk: Destroy target permanent.
{2}{B}
Vesper Ghoul
Creature - Zombie Druid
{T}, Pay 1 life: Add one mana of any color.
1 / 1
{3}{B}
Vindictive Lich
Creature - Zombie Wizard
When Vindictive Lich dies, choose one or more. Each mode must target a different player.

• Target opponent sacrifices a creature.

• Target opponent discards two cards.

• Target opponent loses 5 life.
4 / 1
{B}{B}
Withered Wretch
Creature - Zombie Cleric
{1}: Exile target card from a graveyard.
2 / 2