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Armed and Armored - Dwarf Tribal (EDH / Commander) [Révision 34]

Format compatible avec la plupart des logiciels Magic, y compris Magic Workstation et Cockatrice:

For MTG Arena:

For Magic Online (MTGO):

Autres

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Révision affichée: 34. There is a more recent version of this deck.

Why to play this deck

Can be make in low budget, is tribal, is fun to play with or aganist and is powerfull enougth to have a good match.

> Explanation

> Lands

Untaped multicolored
The following lands give two colors without any significant drawbacks

Untaped utility lands
The following lands gives options to use when when we are out of cards in hand

Conditional taplands
This lands enter the battlefiled untapped the mayority of the time. The duals are great in the late game and the 3 life in the early game is worth paying to start with the lands untaped.

Exta card tap lands
We dont want a lot of tap land so we only include the ones that gives us a card when used

  • Axgard Armory - Excelent tutor for auras and equipments
  • Myriad Landscape - For ramp
  • Spinerock Knoll | Windbrisk Heights - One extra card
  • Boros Garrison - This is an powerfull card card in this deck.
    When using this card take in consideration the following and important things
    • This land can bounce your lands to your hand, so the modal lands that you play in the early game, can be returned to your hand to be played in the late game.
    • When returning this card to your hand follow this stepts:
      1) Choose the land that you want to return to your hand
      2) ALWAYS tap that land first
      3) Play the bounce land, return the land to your hand
      4) You can play the land the next turn, or if it is a modal dual, you can use it rigth in the same turn,

Dual taplands
kabira takedown // cabira plateau
Makindi stampede // Makindi mesas
Ondu inversion // Ondu skyruins
Valakut awakening // stoneforge

Basics

  • Plains | Mountain goes as it fit in the deck. Usually you tend to go white

> Cards to be include

Brought Back
Chaos Warp
Slaughter the Strong
Furious Rise
Fumigate
Crush Contraband
Digsite Engineer
true conviction

halvar god of battle // sword of the realms

> Possible cards

This are the possible changes to make in the deck

> Lands

The tap lands make the deck to slow.
The color requirements of the decks are no much. so playing just basics is better than playing tapped duals

Utility
1 Unclaimed Territory
1 Path of Ancestry
1 Needle Spires
1 Darksteel Citadel
1 Inventors' Fair
1 Tomb of the Spirit Dragon
1 Temple of the False God
1 Cathedral of War

To slow with no real benefit
1 Temple of Triumph
1 Boros Guildgate
1 Alpine Meadow
1 Wind-Scarred Crag
1 Lorehold Campus
1 Evolving Wilds

> Ramp and fix

Easy and cheap
1 Star Compass
1 Arcane Signet
1 Mind Stone
1 Prismatic Lens
1 Commander's Sphere

**Utility, Draw, Artifact matter ramp
1 Boros Locket
1 Blinkmoth Urn
1 Armillary Sphere

> Creatures

Dwarves
1 Dwarven Recruiter
1 Duergar Hedge-Mage
1 Radiant Scrollwielder
7 Seven Dwarves
1 Fearless Liberator
1 Breakneck Berserker
1 Goldmaw Champion
1 Master Skald

No Dwarf creatures that help
1 Gerrard, Weatherlight Hero
1 Aeronaut Admiral
1 Speedway Fanatic
1 Chief of the Foundry
1 Foundry Inspector
1 Jhoira's Familiar
1 Jor Kadeen, the Prevailer
1 Jhoira's Familiar
1 Keeper of the Accord

> Non-creature permanents

** Vehicules (and support)
1 Aradara Express
1 Ovalchase Dragster
1 Built to Last
1 Consulate Dreadnought
1 Aethersphere Harvester

Equipments
1 Maul of the Skyclaves
1 Embercleave
1 Grafted Wargear
1 Slagwurm Armor
1 Prying Blade
1 Manriki-Gusari
1 O-Naginata
1 Masterwork of Ingenuity
1 Tenza, Godo's Maul
1 Maul of the Skyclaves
1 Mace of the Valiant
1 Inquisitor's Flail
1 Veteran's Armaments

> MISC

1 Sram's Expertise
1 Wear // Tear
1 Aerial Modification
1 Boros Locket
1 Refurbish
1 Ballista Charger
1 Arcane Signet
1 Fumigate
1 Aradara Express
1 Rimrock Knight // Boulder Rush
1 Paradox Engine
1 Reconstruct History
1 Pia's Revolution
1 Showdown of the Skalds
1 Masterwork of Ingenuity
1 Bloodline Pretender
1 Giant Ox
1 Caught in the Brights

> Expensive things

1 Spectator Seating
1 Inventors' Fair
1 Rugged Prairie
1 Hellkite Tyrant
1 Hofri Ghostforge
1 Bloodforged Battle-Axe
1 Furycalm Snarl
1 True Conviction
1 Generous Gift
1 Maskwood Nexus
1 Ugin, the Ineffable

Tags

This deck appears to be legal in EDH / Commander.

Tour: Your life: Opponent's life: Poison counters:
Main (0)
Library (0)
Graveyard (0)
Exile (0)
Board (0)

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Voici toutes les révisions de ce deck. Cliquez sur une révision afin d'afficher à quoi ce deck ressemblait précédemment.
  Comparer Révision Créé Par
Révision 49 Mars 26, 2022 Greyluck
Révision 48 Juin 17, 2021 Greyluck
Révision 47 Mai 21, 2021 Greyluck
Révision 46 Mai 21, 2021 Greyluck
Révision 45 Mai 21, 2021 Greyluck
Révision 44 Mai 21, 2021 Greyluck
Révision 43 Mai 21, 2021 Greyluck
Révision 42 Mai 21, 2021 Greyluck
Révision 41 Mai 21, 2021 Greyluck
Révision 40 Mai 21, 2021 Greyluck
Révision 39 Mai 21, 2021 Greyluck
Révision 38 Mai 21, 2021 Greyluck
Révision 37 Mai 21, 2021 Greyluck
Révision 36 Mai 21, 2021 Greyluck
Révision 35 Mai 21, 2021 Greyluck
» Révision 34 Mai 21, 2021 Greyluck
Révision 33 Mai 21, 2021 Greyluck
Révision 32 Mai 21, 2021 Greyluck
Révision 31 Mai 21, 2021 Greyluck
Révision 30 Mai 21, 2021 Greyluck
Révision 29 Mai 21, 2021 Greyluck
Révision 28 Mai 21, 2021 Greyluck
Révision 27 Mai 21, 2021 Greyluck
Révision 26 Mai 21, 2021 Greyluck
Révision 25 Mai 21, 2021 Greyluck
Révision 24 Mai 20, 2021 Greyluck
Révision 23 Mai 17, 2021 Greyluck
Révision 22 Mai 17, 2021 Greyluck
Révision 21 Mai 17, 2021 Greyluck
Révision 20 Mai 17, 2021 Greyluck
Révision 19 Mai 17, 2021 Greyluck
Révision 18 Mai 17, 2021 Greyluck
Modificadas las tierras
Révision 17 Mai 17, 2021 Greyluck
Revision inicial del deck
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