When Arborback Stomper enters the battlefield, you gain 5 life.
5 /
4
{3}{G}{G}
Arborback Stomper
Creature - Beast
Trample
When Arborback Stomper enters the battlefield, you gain 5 life.
5 /
4
{3}{G}{G}
Arborback Stomper
Creature - Beast
Trample
When Arborback Stomper enters the battlefield, you gain 5 life.
5 /
4
{3}{G}{G}
Arborback Stomper
Creature - Beast
Trample
When Arborback Stomper enters the battlefield, you gain 5 life.
5 /
4
{2}{G}
Boar Umbra
Enchantment - Aura
Enchant creature
Enchanted creature gets +3/+3.
Totem armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.)
{2}{G}
Boar Umbra
Enchantment - Aura
Enchant creature
Enchanted creature gets +3/+3.
Totem armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.)
{2}{G}
Boar Umbra
Enchantment - Aura
Enchant creature
Enchanted creature gets +3/+3.
Totem armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.)
{2}{G}
Boar Umbra
Enchantment - Aura
Enchant creature
Enchanted creature gets +3/+3.
Totem armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.)
{2}{G}{G}
Cudgel Troll
Creature - Troll
{G}: Regenerate Cudgel Troll. (The next time this creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.)
4 /
3
{2}{G}{G}
Cudgel Troll
Creature - Troll
{G}: Regenerate Cudgel Troll. (The next time this creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.)
4 /
3
{2}{G}{G}
Cudgel Troll
Creature - Troll
{G}: Regenerate Cudgel Troll. (The next time this creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.)
4 /
3
{2}{G}{G}
Cudgel Troll
Creature - Troll
{G}: Regenerate Cudgel Troll. (The next time this creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.)
4 /
3
{2}{G}
Cultivate
Sorcery
Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle.
{2}{G}
Cultivate
Sorcery
Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle.
{2}{G}
Cultivate
Sorcery
Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle.
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
{1}{G}
Gatecreeper Vine
Creature - Plant
Defender
When Gatecreeper Vine enters the battlefield, you may search your library for a basic land card or a Gate card, reveal it, put it into your hand, then shuffle.
0 /
2
{1}{G}
Gatecreeper Vine
Creature - Plant
Defender
When Gatecreeper Vine enters the battlefield, you may search your library for a basic land card or a Gate card, reveal it, put it into your hand, then shuffle.
0 /
2
{1}{G}
Gatecreeper Vine
Creature - Plant
Defender
When Gatecreeper Vine enters the battlefield, you may search your library for a basic land card or a Gate card, reveal it, put it into your hand, then shuffle.
0 /
2
{1}{G}
Gatecreeper Vine
Creature - Plant
Defender
When Gatecreeper Vine enters the battlefield, you may search your library for a basic land card or a Gate card, reveal it, put it into your hand, then shuffle.
0 /
2
{2}{G}
Harrow
Instant
As an additional cost to cast this spell, sacrifice a land.
Search your library for up to two basic land cards, put them onto the battlefield, then shuffle.
{2}{G}
Harrow
Instant
As an additional cost to cast this spell, sacrifice a land.
Search your library for up to two basic land cards, put them onto the battlefield, then shuffle.
{2}{G}
Harrow
Instant
As an additional cost to cast this spell, sacrifice a land.
Search your library for up to two basic land cards, put them onto the battlefield, then shuffle.
{5}{G}
Kalonian Twingrove
Creature - Treefolk Warrior
Kalonian Twingrove's power and toughness are each equal to the number of Forests you control.
When Kalonian Twingrove enters the battlefield, create a green Treefolk Warrior creature token with "This creature's power and toughness are each equal to the number of Forests you control."
* /
*
{5}{G}
Kalonian Twingrove
Creature - Treefolk Warrior
Kalonian Twingrove's power and toughness are each equal to the number of Forests you control.
When Kalonian Twingrove enters the battlefield, create a green Treefolk Warrior creature token with "This creature's power and toughness are each equal to the number of Forests you control."
* /
*
{5}{G}
Kalonian Twingrove
Creature - Treefolk Warrior
Kalonian Twingrove's power and toughness are each equal to the number of Forests you control.
When Kalonian Twingrove enters the battlefield, create a green Treefolk Warrior creature token with "This creature's power and toughness are each equal to the number of Forests you control."
* /
*
{5}{G}
Kalonian Twingrove
Creature - Treefolk Warrior
Kalonian Twingrove's power and toughness are each equal to the number of Forests you control.
When Kalonian Twingrove enters the battlefield, create a green Treefolk Warrior creature token with "This creature's power and toughness are each equal to the number of Forests you control."
* /
*
{1}{G}
Life's Legacy
Sorcery
As an additional cost to cast this spell, sacrifice a creature.
Draw cards equal to the sacrificed creature's power.
{1}{G}
Life's Legacy
Sorcery
As an additional cost to cast this spell, sacrifice a creature.
Draw cards equal to the sacrificed creature's power.
{1}{G}
Life's Legacy
Sorcery
As an additional cost to cast this spell, sacrifice a creature.
Draw cards equal to the sacrificed creature's power.
{4}{G}{G}
Phytotitan
Creature - Plant Elemental
When Phytotitan dies, return it to the battlefield tapped under its owner's control at the beginning of their next upkeep.
7 /
2
{4}{G}{G}
Phytotitan
Creature - Plant Elemental
When Phytotitan dies, return it to the battlefield tapped under its owner's control at the beginning of their next upkeep.
7 /
2
{4}{G}{G}
Phytotitan
Creature - Plant Elemental
When Phytotitan dies, return it to the battlefield tapped under its owner's control at the beginning of their next upkeep.
7 /
2
{4}{G}{G}
Phytotitan
Creature - Plant Elemental
When Phytotitan dies, return it to the battlefield tapped under its owner's control at the beginning of their next upkeep.
7 /
2
{G}
Rancor
Enchantment - Aura
Enchant creature
Enchanted creature gets +2/+0 and has trample.
When Rancor is put into a graveyard from the battlefield, return Rancor to its owner's hand.
{G}
Rancor
Enchantment - Aura
Enchant creature
Enchanted creature gets +2/+0 and has trample.
When Rancor is put into a graveyard from the battlefield, return Rancor to its owner's hand.
{G}
Rancor
Enchantment - Aura
Enchant creature
Enchanted creature gets +2/+0 and has trample.
When Rancor is put into a graveyard from the battlefield, return Rancor to its owner's hand.
{G}
Rancor
Enchantment - Aura
Enchant creature
Enchanted creature gets +2/+0 and has trample.
When Rancor is put into a graveyard from the battlefield, return Rancor to its owner's hand.
{3}{G}
Roaring Primadox
Creature - Beast
At the beginning of your upkeep, return a creature you control to its owner's hand.
4 /
4
{3}{G}
Roaring Primadox
Creature - Beast
At the beginning of your upkeep, return a creature you control to its owner's hand.
4 /
4
{3}{G}
Roaring Primadox
Creature - Beast
At the beginning of your upkeep, return a creature you control to its owner's hand.
4 /
4
{3}{G}
Roaring Primadox
Creature - Beast
At the beginning of your upkeep, return a creature you control to its owner's hand.
4 /
4
--
Rogue's Passage
Land
{T}: Add {C}.
{4}, {T}: Target creature can't be blocked this turn.
--
Rogue's Passage
Land
{T}: Add {C}.
{4}, {T}: Target creature can't be blocked this turn.
{2}{G}{G}
Rumbling Baloth
Creature - Beast
4 /
4
{2}{G}{G}
Rumbling Baloth
Creature - Beast
4 /
4
{1}{G}
Wildwood Rebirth
Instant
Return target creature card from your graveyard to your hand.
{1}{G}
Wildwood Rebirth
Instant
Return target creature card from your graveyard to your hand.
{1}{G}
Wildwood Rebirth
Instant
Return target creature card from your graveyard to your hand.