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Select Main Deck Cards

{1}{U}
Blinding Drone
Creature - Eldrazi Drone
Devoid (This card has no color.)

{C}, {T}: Tap target creature. ({C} represents colorless mana.)
1 / 3
{1}{U}
Blinding Drone
Creature - Eldrazi Drone
Devoid (This card has no color.)

{C}, {T}: Tap target creature. ({C} represents colorless mana.)
1 / 3
{1}{U}
Blinding Drone
Creature - Eldrazi Drone
Devoid (This card has no color.)

{C}, {T}: Tap target creature. ({C} represents colorless mana.)
1 / 3
{1}{U}
Blinding Drone
Creature - Eldrazi Drone
Devoid (This card has no color.)

{C}, {T}: Tap target creature. ({C} represents colorless mana.)
1 / 3
{3}{U}
Comparative Analysis
Instant
Surge {2}{U} (You may cast this spell for its surge cost if you or a teammate has cast another spell this turn.)

Target player draws two cards.
{3}{U}
Comparative Analysis
Instant
Surge {2}{U} (You may cast this spell for its surge cost if you or a teammate has cast another spell this turn.)

Target player draws two cards.
{2}{U}
Containment Membrane
Enchantment - Aura
Surge {U} (You may cast this spell for its surge cost if you or a teammate has cast another spell this turn.)

Enchant creature

Enchanted creature doesn't untap during its controller's untap step.
{2}{U}
Containment Membrane
Enchantment - Aura
Surge {U} (You may cast this spell for its surge cost if you or a teammate has cast another spell this turn.)

Enchant creature

Enchanted creature doesn't untap during its controller's untap step.
{2}{U}
Containment Membrane
Enchantment - Aura
Surge {U} (You may cast this spell for its surge cost if you or a teammate has cast another spell this turn.)

Enchant creature

Enchanted creature doesn't untap during its controller's untap step.
{2}{U}
Containment Membrane
Enchantment - Aura
Surge {U} (You may cast this spell for its surge cost if you or a teammate has cast another spell this turn.)

Enchant creature

Enchanted creature doesn't untap during its controller's untap step.
--
Evolving Wilds
Land
{T}, Sacrifice Evolving Wilds: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
--
Evolving Wilds
Land
{T}, Sacrifice Evolving Wilds: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
--
Evolving Wilds
Land
{T}, Sacrifice Evolving Wilds: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
--
Evolving Wilds
Land
{T}, Sacrifice Evolving Wilds: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
{2}{U}
Grip of the Roil
Instant
Surge {1}{U} (You may cast this spell for its surge cost if you or a teammate has cast another spell this turn.)

Tap target creature. It doesn't untap during its controller's next untap step.

Draw a card.
{2}{U}
Grip of the Roil
Instant
Surge {1}{U} (You may cast this spell for its surge cost if you or a teammate has cast another spell this turn.)

Tap target creature. It doesn't untap during its controller's next untap step.

Draw a card.
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
{6}
Kozilek's Pathfinder
Creature - Eldrazi
{C}: Target creature can't block Kozilek's Pathfinder this turn. ({C} represents colorless mana.)
5 / 5
{6}
Kozilek's Pathfinder
Creature - Eldrazi
{C}: Target creature can't block Kozilek's Pathfinder this turn. ({C} represents colorless mana.)
5 / 5
{6}
Kozilek's Pathfinder
Creature - Eldrazi
{C}: Target creature can't block Kozilek's Pathfinder this turn. ({C} represents colorless mana.)
5 / 5
{6}
Kozilek's Pathfinder
Creature - Eldrazi
{C}: Target creature can't block Kozilek's Pathfinder this turn. ({C} represents colorless mana.)
5 / 5
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
{1}{U}
Negate
Instant
Counter target noncreature spell.
{1}{U}
Negate
Instant
Counter target noncreature spell.
{1}{U}
Negate
Instant
Counter target noncreature spell.
{1}{U}
Negate
Instant
Counter target noncreature spell.
{5}{U}{U}
Roiling Waters
Sorcery
Return up to two target creatures your opponents control to their owners' hands. Target player draws two cards.
{5}{U}{U}
Roiling Waters
Sorcery
Return up to two target creatures your opponents control to their owners' hands. Target player draws two cards.
{X}{R}{R}
Rolling Thunder
Sorcery
Rolling Thunder deals X damage divided as you choose among any number of targets.
{X}{R}{R}
Rolling Thunder
Sorcery
Rolling Thunder deals X damage divided as you choose among any number of targets.
{X}{R}{R}
Rolling Thunder
Sorcery
Rolling Thunder deals X damage divided as you choose among any number of targets.
{X}{R}{R}
Rolling Thunder
Sorcery
Rolling Thunder deals X damage divided as you choose among any number of targets.
{U}{R}
Stormchaser Mage
Creature - Human Wizard
Flying, haste

Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
1 / 3
{U}{R}
Stormchaser Mage
Creature - Human Wizard
Flying, haste

Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
1 / 3
{U}{R}
Stormchaser Mage
Creature - Human Wizard
Flying, haste

Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
1 / 3
{U}{R}
Stormchaser Mage
Creature - Human Wizard
Flying, haste

Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
1 / 3
{2}{U}
Sweep Away
Instant
Return target creature to its owner's hand. If that creature is attacking, you may put it on top of its owner's library instead.
{2}{U}
Sweep Away
Instant
Return target creature to its owner's hand. If that creature is attacking, you may put it on top of its owner's library instead.
{2}{U}
Sweep Away
Instant
Return target creature to its owner's hand. If that creature is attacking, you may put it on top of its owner's library instead.
{2}{U}
Sweep Away
Instant
Return target creature to its owner's hand. If that creature is attacking, you may put it on top of its owner's library instead.
{2}{R}
Touch of the Void
Sorcery
Devoid (This card has no color.)

Touch of the Void deals 3 damage to any target. If a creature dealt damage this way would die this turn, exile it instead.
{2}{R}
Touch of the Void
Sorcery
Devoid (This card has no color.)

Touch of the Void deals 3 damage to any target. If a creature dealt damage this way would die this turn, exile it instead.
{2}{R}
Touch of the Void
Sorcery
Devoid (This card has no color.)

Touch of the Void deals 3 damage to any target. If a creature dealt damage this way would die this turn, exile it instead.
{2}{R}
Touch of the Void
Sorcery
Devoid (This card has no color.)

Touch of the Void deals 3 damage to any target. If a creature dealt damage this way would die this turn, exile it instead.
--
Wastes
Basic Land
{T}: Add {C}.
--
Wastes
Basic Land
{T}: Add {C}.
--
Wastes
Basic Land
{T}: Add {C}.
--
Wastes
Basic Land
{T}: Add {C}.