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Select Main Deck Cards

{3}{G}{G}
Arborback Stomper
Creature - Beast
Trample

When Arborback Stomper enters the battlefield, you gain 5 life.
5 / 4
{R}
Built to Smash
Instant
Target attacking creature gets +3/+3 until end of turn. If it's an artifact creature, it gains trample until end of turn.
{1}{R}
Chandra's Pyrohelix
Instant
Chandra's Pyrohelix deals 2 damage divided as you choose among one or two targets.
{1}{R}
Chandra's Pyrohelix
Instant
Chandra's Pyrohelix deals 2 damage divided as you choose among one or two targets.
{1}{G}
Durable Handicraft
Enchantment
Whenever a creature enters the battlefield under your control, you may pay {1}. If you do, put a +1/+1 counter on that creature.

{5}{G}, Sacrifice Durable Handicraft: Put a +1/+1 counter on each creature you control.
{3}
Electrostatic Pummeler
Artifact Creature - Construct
When Electrostatic Pummeler enters the battlefield, you get {E}{E}{E} (three energy counters).

Pay {E}{E}{E}: Electrostatic Pummeler gets +X/+X until end of turn, where X is its power.
1 / 1
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
{3}{R}
Furious Reprisal
Sorcery
Furious Reprisal deals 2 damage to each of two targets.
{1}{R}{R}
Hijack
Sorcery
Gain control of target artifact or creature until end of turn. Untap it. It gains haste until end of turn.
{1}{G}
Kujar Seedsculptor
Creature - Elf Druid
When Kujar Seedsculptor enters the battlefield, put a +1/+1 counter on target creature you control.
1 / 2
{1}{G}
Larger Than Life
Sorcery
Target creature gets +4/+4 and gains trample until end of turn.
{1}{G}
Larger Than Life
Sorcery
Target creature gets +4/+4 and gains trample until end of turn.
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
{1}{G}
Nature's Way
Sorcery
Target creature you control gains vigilance and trample until end of turn. It deals damage equal to its power to target creature you don't control.
{2}{R}{G}
Outland Boar
Creature - Boar
Outland Boar can't be blocked by creatures with power 2 or less.
4 / 4
{2}{R}{G}
Outland Boar
Creature - Boar
Outland Boar can't be blocked by creatures with power 2 or less.
4 / 4
{3}{G}{G}
Riparian Tiger
Creature - Cat
Trample

When Riparian Tiger enters the battlefield, you get {E}{E} (two energy counters).

Whenever Riparian Tiger attacks, you may pay {E}{E}. If you do, it gets +2/+2 until end of turn.
4 / 4
{3}{G}{G}
Riparian Tiger
Creature - Cat
Trample

When Riparian Tiger enters the battlefield, you get {E}{E} (two energy counters).

Whenever Riparian Tiger attacks, you may pay {E}{E}. If you do, it gets +2/+2 until end of turn.
4 / 4
{1}{G}
Servant of the Conduit
Creature - Elf Druid
When Servant of the Conduit enters the battlefield, you get {E}{E} (two energy counters).

{T}, Pay {E}: Add one mana of any color.
2 / 2
{3}{R}
Terror of the Fairgrounds
Creature - Gremlin
5 / 2
{1}{R}
Thriving Grubs
Creature - Gremlin
When Thriving Grubs enters the battlefield, you get {E}{E} (two energy counters).

Whenever Thriving Grubs attacks, you may pay {E}{E}. If you do, put a +1/+1 counter on it.
2 / 1
{1}{R}
Thriving Grubs
Creature - Gremlin
When Thriving Grubs enters the battlefield, you get {E}{E} (two energy counters).

Whenever Thriving Grubs attacks, you may pay {E}{E}. If you do, put a +1/+1 counter on it.
2 / 1
{R}{G}
Voltaic Brawler
Creature - Human Warrior
When Voltaic Brawler enters the battlefield, you get {E}{E} (two energy counters).

Whenever Voltaic Brawler attacks, you may pay {E}. If you do, it gets +1/+1 and gains trample until end of turn.
3 / 2
{R}{G}
Voltaic Brawler
Creature - Human Warrior
When Voltaic Brawler enters the battlefield, you get {E}{E} (two energy counters).

Whenever Voltaic Brawler attacks, you may pay {E}. If you do, it gets +1/+1 and gains trample until end of turn.
3 / 2
{2}{R}
Welding Sparks
Instant
Welding Sparks deals X damage to target creature, where X is 3 plus the number of artifacts you control.
{2}{R}
Welding Sparks
Instant
Welding Sparks deals X damage to target creature, where X is 3 plus the number of artifacts you control.