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Viewing revision 65. There is a more recent version of this deck.
This is a ramp and taxes deck. In the early to mid game turns it's looking to play tax effects and slow opponents, while also ramping (via mana creatures or Karametra's ability) to be able to pay the tax effects itself.
The aim is to find Primal Surge or have the mana for a large Genesis Wave. This allows the deck to dump permanents and win, either via:
There are a few other lines but they are essentially variants on the above.
As a permanents only deck all interaction comes from creatures, enchantments, and artifacts. This means that activated abilities or ways to cast at flash speed are important to enable interaction.
The opening hand is looking to have 1-2 pieces of ramp and a tax effect, ideally to be played after Karametra has been cast.
Power level 6: Reasonably tuned and consistent but somewhat draw dependent and lacks interaction in comparison to some decks.
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Name | Hand | Turn 1 | Turn 2 | Turn 3 | Turn 4 | Turn 5 | Turn 6 | Turn 7 | Turn 8 | Turn 9 | Turn 10 | |
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Additional Probabilities |
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Score | Card Name | Type | Mana | Rarity | Salt |
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