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Select Main Deck Cards

{7}
Akroma's Memorial
Legendary Artifact
Creatures you control have flying, first strike, vigilance, trample, haste, and protection from black and from red.
{3}{B}
Ancient Craving
Sorcery
You draw three cards and you lose 3 life.
{3}{B}{B}
Black Market
Enchantment
Whenever a creature dies, put a charge counter on Black Market.

At the beginning of your precombat main phase, add {B} for each charge counter on Black Market.
{3}
Bontu's Monument
Legendary Artifact
Black creature spells you cast cost {1} less to cast.

Whenever you cast a creature spell, each opponent loses 1 life and you gain 1 life.
--
Cabal Coffers
Land
{2}, {T}: Add {B} for each Swamp you control.
--
Cabal Stronghold
Land
{T}: Add {C}.

{3}, {T}: Add {B} for each basic Swamp you control.
--
Castle Locthwain
Land
Castle Locthwain enters the battlefield tapped unless you control a Swamp.

{T}: Add {B}.

{1}{B}{B}, {T}: Draw a card, then you lose life equal to the number of cards in your hand.
--
Command Tower
Land
{T}: Add one mana of any color in your commander's color identity.
{1}{B}
Cover of Darkness
Enchantment
As Cover of Darkness enters the battlefield, choose a creature type.

Creatures of the chosen type have fear. (They can't be blocked except by artifact creatures and/or black creatures.)
{2}{B}{B}
Damnation
Sorcery
Destroy all creatures. They can't be regenerated.
{X}{B}{B}
Death Denied
Instant - Arcane
Return X target creature cards from your graveyard to your hand.
{1}{B}
Demonic Tutor
Sorcery
Search your library for a card, put that card into your hand, then shuffle.
{X}{B}
Erebos's Intervention
Instant
Choose one --

• Target creature gets -X/-X until end of turn. You gain X life.

• Exile up to twice X target cards from graveyards.
{3}{B}
Erebos, Bleak-Hearted
Legendary Enchantment Creature - God
Indestructible

As long as your devotion to black is less than five, Erebos isn't a creature.

Whenever another creature you control dies, you may pay 2 life. If you do, draw a card.

{1}{B}, Sacrifice another creature: Target creature gets -2/-1 until end of turn.
5 / 6
{3}{B}
Erebos, God of the Dead
Legendary Enchantment Creature - God
Indestructible

As long as your devotion to black is less than five, Erebos isn't a creature. (Each {B} in the mana costs of permanents you control counts toward your devotion to black.)

Your opponents can't gain life.

{1}{B}, Pay 2 life: Draw a card.
5 / 7
{4}{B}
Exquisite Blood
Enchantment
Whenever an opponent loses life, you gain that much life.
{X}{B}{B}
Finale of Eternity
Sorcery
Destroy up to three target creatures with toughness X or less. If X is 10 or more, return all creature cards from your graveyard to the battlefield.
{2}{B}
Gravepurge
Instant
Put any number of target creature cards from your graveyard on top of your library.

Draw a card.
{1}{B}{B}
Grim Tutor
Sorcery
Search your library for a card, put that card into your hand, then shuffle. You lose 3 life.
{3}
Icon of Ancestry
Artifact
As Icon of Ancestry enters the battlefield, choose a creature type.

Creatures you control of the chosen type get +1/+1.

{3}, {T}: Look at the top three cards of your library. You may reveal a creature card of the chosen type from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
{2}{B}{B}{B}
Intimidation
Enchantment
Creatures you control have fear. (They can't be blocked except by artifact creatures and/or black creatures.)
{4}{B/P}{B/P}{B/P}
K'rrik, Son of Yawgmoth
Legendary Creature - Phyrexian Horror Minion
({B/P} can be paid with either {B} or 2 life.)

Lifelink

For each {B} in a cost, you may pay 2 life rather than pay that mana.

Whenever you cast a black spell, put a +1/+1 counter on K'rrik, Son of Yawgmoth.
2 / 2
{5}{B}{B}
Kindred Dominance
Sorcery
Choose a creature type. Destroy all creatures that aren't of the chosen type.
--
Lake of the Dead
Land
If Lake of the Dead would enter the battlefield, sacrifice a Swamp instead. If you do, put Lake of the Dead onto the battlefield. If you don't, put it into its owner's graveyard.

{T}: Add {B}.

{T}, Sacrifice a Swamp: Add {B}{B}{B}{B}.
{2}
Lightning Greaves
Artifact - Equipment
Equipped creature has haste and shroud. (It can't be the target of spells or abilities.)

Equip {0}
{3}{B}{B}
Marrow-Gnawer
Legendary Creature - Rat Rogue
All Rats have fear.

{T}, Sacrifice a Rat: Create X 1/1 black Rat creature tokens, where X is the number of Rats you control.
2 / 3
{2}{B}{B}
Nightmare Shepherd
Enchantment Creature - Demon
Flying

Whenever another nontoken creature you control dies, you may exile it. If you do, create a token that's a copy of that creature, except it's 1/1 and it's a Nightmare in addition to its other types.
4 / 4
{4}
Nyx Lotus
Legendary Artifact
Nyx Lotus enters the battlefield tapped.

{T}: Choose a color. Add an amount of mana of that color equal to your devotion to that color. (Your devotion to a color is the number of mana symbols of that color in the mana costs of permanents you control.)
{3}{B}{B}
Ogre Slumlord
Creature - Ogre Rogue
Whenever another nontoken creature dies, you may create a 1/1 black Rat creature token.

Rats you control have deathtouch.
3 / 3
--
Opal Palace
Land
{T}: Add {C}.

{1}, {T}: Add one mana of any color in your commander's color identity. If you spend this mana to cast your commander, it enters the battlefield with a number of additional +1/+1 counters on it equal to the number of times it's been cast from the command zone this game.
--
Path of Ancestry
Land
Path of Ancestry enters the battlefield tapped.

{T}: Add one mana of any color in your commander's color identity. When that mana is spent to cast a creature spell that shares a creature type with your commander, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
{5}{B}{B}
Patron of the Nezumi
Legendary Creature - Spirit
Rat offering (You may cast this card any time you could cast an instant by sacrificing a Rat and paying the difference in mana costs between this and the sacrificed Rat. Mana cost includes color.)

Whenever a permanent is put into an opponent's graveyard, that player loses 1 life.
6 / 6
{1}{B}{B}
Phyrexian Arena
Enchantment
At the beginning of your upkeep, you draw a card and you lose 1 life.
{1}{B}
Piper of the Swarm
Creature - Human Warlock
Rats you control have menace.

{1}{B}, {T}: Create a 1/1 black Rat creature token.

{2}{B}{B}, {T}, Sacrifice three Rats: Gain control of target creature.
1 / 3
{4}{B}{B}
Ratcatcher
Creature - Ogre Rogue
Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)

At the beginning of your upkeep, you may search your library for a Rat card, reveal it, put it into your hand, then shuffle.
4 / 4
{1}{B}{B}
Relentless Rats
Creature - Rat
Relentless Rats gets +1/+1 for each other creature on the battlefield named Relentless Rats.

A deck can have any number of cards named Relentless Rats.
2 / 2
{1}{B}{B}
Relentless Rats
Creature - Rat
Relentless Rats gets +1/+1 for each other creature on the battlefield named Relentless Rats.

A deck can have any number of cards named Relentless Rats.
2 / 2
{1}{B}{B}
Relentless Rats
Creature - Rat
Relentless Rats gets +1/+1 for each other creature on the battlefield named Relentless Rats.

A deck can have any number of cards named Relentless Rats.
2 / 2
{1}{B}{B}
Relentless Rats
Creature - Rat
Relentless Rats gets +1/+1 for each other creature on the battlefield named Relentless Rats.

A deck can have any number of cards named Relentless Rats.
2 / 2
{1}{B}{B}
Relentless Rats
Creature - Rat
Relentless Rats gets +1/+1 for each other creature on the battlefield named Relentless Rats.

A deck can have any number of cards named Relentless Rats.
2 / 2
{1}{B}{B}
Relentless Rats
Creature - Rat
Relentless Rats gets +1/+1 for each other creature on the battlefield named Relentless Rats.

A deck can have any number of cards named Relentless Rats.
2 / 2
{1}{B}{B}
Relentless Rats
Creature - Rat
Relentless Rats gets +1/+1 for each other creature on the battlefield named Relentless Rats.

A deck can have any number of cards named Relentless Rats.
2 / 2
{1}{B}{B}
Relentless Rats
Creature - Rat
Relentless Rats gets +1/+1 for each other creature on the battlefield named Relentless Rats.

A deck can have any number of cards named Relentless Rats.
2 / 2
{1}{B}{B}
Relentless Rats
Creature - Rat
Relentless Rats gets +1/+1 for each other creature on the battlefield named Relentless Rats.

A deck can have any number of cards named Relentless Rats.
2 / 2
{1}{B}{B}
Relentless Rats
Creature - Rat
Relentless Rats gets +1/+1 for each other creature on the battlefield named Relentless Rats.

A deck can have any number of cards named Relentless Rats.
2 / 2
{1}{B}{B}
Relentless Rats
Creature - Rat
Relentless Rats gets +1/+1 for each other creature on the battlefield named Relentless Rats.

A deck can have any number of cards named Relentless Rats.
2 / 2
{1}{B}{B}
Relentless Rats
Creature - Rat
Relentless Rats gets +1/+1 for each other creature on the battlefield named Relentless Rats.

A deck can have any number of cards named Relentless Rats.
2 / 2
{1}{B}{B}
Relentless Rats
Creature - Rat
Relentless Rats gets +1/+1 for each other creature on the battlefield named Relentless Rats.

A deck can have any number of cards named Relentless Rats.
2 / 2
{1}{B}{B}
Relentless Rats
Creature - Rat
Relentless Rats gets +1/+1 for each other creature on the battlefield named Relentless Rats.

A deck can have any number of cards named Relentless Rats.
2 / 2
{1}{B}{B}
Relentless Rats
Creature - Rat
Relentless Rats gets +1/+1 for each other creature on the battlefield named Relentless Rats.

A deck can have any number of cards named Relentless Rats.
2 / 2
{1}{B}{B}
Relentless Rats
Creature - Rat
Relentless Rats gets +1/+1 for each other creature on the battlefield named Relentless Rats.

A deck can have any number of cards named Relentless Rats.
2 / 2
{1}{B}{B}
Relentless Rats
Creature - Rat
Relentless Rats gets +1/+1 for each other creature on the battlefield named Relentless Rats.

A deck can have any number of cards named Relentless Rats.
2 / 2
{1}{B}{B}
Relentless Rats
Creature - Rat
Relentless Rats gets +1/+1 for each other creature on the battlefield named Relentless Rats.

A deck can have any number of cards named Relentless Rats.
2 / 2
{1}{B}{B}
Relentless Rats
Creature - Rat
Relentless Rats gets +1/+1 for each other creature on the battlefield named Relentless Rats.

A deck can have any number of cards named Relentless Rats.
2 / 2
{1}{B}{B}
Relentless Rats
Creature - Rat
Relentless Rats gets +1/+1 for each other creature on the battlefield named Relentless Rats.

A deck can have any number of cards named Relentless Rats.
2 / 2
{1}{B}{B}
Relentless Rats
Creature - Rat
Relentless Rats gets +1/+1 for each other creature on the battlefield named Relentless Rats.

A deck can have any number of cards named Relentless Rats.
2 / 2
{1}{B}{B}
Relentless Rats
Creature - Rat
Relentless Rats gets +1/+1 for each other creature on the battlefield named Relentless Rats.

A deck can have any number of cards named Relentless Rats.
2 / 2
{1}{B}{B}
Relentless Rats
Creature - Rat
Relentless Rats gets +1/+1 for each other creature on the battlefield named Relentless Rats.

A deck can have any number of cards named Relentless Rats.
2 / 2
{1}{B}{B}
Relentless Rats
Creature - Rat
Relentless Rats gets +1/+1 for each other creature on the battlefield named Relentless Rats.

A deck can have any number of cards named Relentless Rats.
2 / 2
{1}{B}{B}
Relentless Rats
Creature - Rat
Relentless Rats gets +1/+1 for each other creature on the battlefield named Relentless Rats.

A deck can have any number of cards named Relentless Rats.
2 / 2
{1}{B}{B}
Relentless Rats
Creature - Rat
Relentless Rats gets +1/+1 for each other creature on the battlefield named Relentless Rats.

A deck can have any number of cards named Relentless Rats.
2 / 2
{1}{B}{B}
Relentless Rats
Creature - Rat
Relentless Rats gets +1/+1 for each other creature on the battlefield named Relentless Rats.

A deck can have any number of cards named Relentless Rats.
2 / 2
{1}{B}{B}
Relentless Rats
Creature - Rat
Relentless Rats gets +1/+1 for each other creature on the battlefield named Relentless Rats.

A deck can have any number of cards named Relentless Rats.
2 / 2
{1}{B}{B}
Relentless Rats
Creature - Rat
Relentless Rats gets +1/+1 for each other creature on the battlefield named Relentless Rats.

A deck can have any number of cards named Relentless Rats.
2 / 2
{1}{B}{B}
Relentless Rats
Creature - Rat
Relentless Rats gets +1/+1 for each other creature on the battlefield named Relentless Rats.

A deck can have any number of cards named Relentless Rats.
2 / 2
{7}{B}{B}
Rise of the Dark Realms
Sorcery
Put all creature cards from all graveyards onto the battlefield under your control.
{1}
Sol Ring
Artifact
{T}: Add {C}{C}.
{3}{B}
Stunning Reversal
Instant
The next time you would lose the game this turn, instead draw seven cards and your life total becomes 1.

Exile Stunning Reversal.
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swarmyard
Land
{T}: Add {C}.

{T}: Regenerate target Insect, Rat, Spider, or Squirrel. (The next time it would be destroyed, instead tap it, remove it from combat, and heal all damage on it.)
{2}
Swiftfoot Boots
Artifact - Equipment
Equipped creature has hexproof and haste. (It can't be the target of spells or abilities your opponents control.)

Equip {1}
{3}{B}
Syphon Mind
Sorcery
Each other player discards a card. You draw a card for each card discarded this way.
--
Thespian's Stage
Land
{T}: Add {C}.

{2}, {T}: Thespian's Stage becomes a copy of target land, except it has this ability.
{5}
Thrumming Stone
Legendary Artifact
Spells you cast have ripple 4. (Whenever you cast a spell, you may reveal the top four cards of your library. You may cast spells with the same name as that spell from among the revealed cards without paying their mana costs. Put the rest on the bottom of your library.)
--
Urborg, Tomb of Yawgmoth
Legendary Land
Each land is a Swamp in addition to its other land types.
{B}
Vampiric Tutor
Instant
Search your library for a card, then shuffle and put that card on top. You lose 2 life.
{5}
Vanquisher's Banner
Artifact
As Vanquisher's Banner enters the battlefield, choose a creature type.

Creatures you control of the chosen type get +1/+1.

Whenever you cast a creature spell of the chosen type, draw a card.
--
Vesuva
Land
You may have Vesuva enter the battlefield tapped as a copy of any land on the battlefield.
{2}{B}{B}
Whip of Erebos
Legendary Enchantment Artifact
Creatures you control have lifelink.

{2}{B}{B}, {T}: Return target creature card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step. If it would leave the battlefield, exile it instead of putting it anywhere else. Activate only as a sorcery.