Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)
When Acidic Slime enters the battlefield, destroy target artifact, enchantment, or land.
2 /
2
{3}{G}{G}
Acidic Slime
Creature - Ooze
Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)
When Acidic Slime enters the battlefield, destroy target artifact, enchantment, or land.
2 /
2
{1}{R}{R}
Aether Membrane
Creature - Wall
Defender; reach (This creature can block creatures with flying.)
Whenever Aether Membrane blocks a creature, return that creature to its owner's hand at end of combat.
0 /
5
{1}{R}{R}
Aether Membrane
Creature - Wall
Defender; reach (This creature can block creatures with flying.)
Whenever Aether Membrane blocks a creature, return that creature to its owner's hand at end of combat.
0 /
5
{X}{R}
Banefire
Sorcery
Banefire deals X damage to any target.
If X is 5 or more, this spell can't be countered and the damage can't be prevented.
{X}{R}
Banefire
Sorcery
Banefire deals X damage to any target.
If X is 5 or more, this spell can't be countered and the damage can't be prevented.
{3}{G}
Calming Verse
Sorcery
Destroy all enchantments you don't control. Then if you control an untapped land, destroy all enchantments you control.
{3}{G}
Calming Verse
Sorcery
Destroy all enchantments you don't control. Then if you control an untapped land, destroy all enchantments you control.
--
Dread Statuary
Land
{T}: Add {C}.
{4}: Dread Statuary becomes a 4/2 Golem artifact creature until end of turn. It's still a land.
--
Dunes of the Dead
Land - Desert
{T}: Add {C}.
When Dunes of the Dead is put into a graveyard from the battlefield, create a 2/2 black Zombie creature token.
--
Dunes of the Dead
Land - Desert
{T}: Add {C}.
When Dunes of the Dead is put into a graveyard from the battlefield, create a 2/2 black Zombie creature token.
--
Dunes of the Dead
Land - Desert
{T}: Add {C}.
When Dunes of the Dead is put into a graveyard from the battlefield, create a 2/2 black Zombie creature token.
--
Dunes of the Dead
Land - Desert
{T}: Add {C}.
When Dunes of the Dead is put into a graveyard from the battlefield, create a 2/2 black Zombie creature token.
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forgotten Cave
Land
Forgotten Cave enters tapped.
{T}: Add {R}.
Cycling {R} ({R}, Discard this card: Draw a card.)
{5}{G}
Hooting Mandrills
Creature - Ape
Delve (Each card you exile from your graveyard while casting this spell pays for {1}.)
Trample
4 /
4
{5}{G}
Hooting Mandrills
Creature - Ape
Delve (Each card you exile from your graveyard while casting this spell pays for {1}.)
Trample
4 /
4
{5}{G}
Hooting Mandrills
Creature - Ape
Delve (Each card you exile from your graveyard while casting this spell pays for {1}.)
Trample
4 /
4
{5}{G}
Hooting Mandrills
Creature - Ape
Delve (Each card you exile from your graveyard while casting this spell pays for {1}.)
Trample
4 /
4
{3}{R}
Lay Waste
Sorcery
Destroy target land.
Cycling {2} ({2}, Discard this card: Draw a card.)
{3}{R}
Lay Waste
Sorcery
Destroy target land.
Cycling {2} ({2}, Discard this card: Draw a card.)
{R}
Magma Spray
Instant
Magma Spray deals 2 damage to target creature. If that creature would die this turn, exile it instead.
{1}{R}{R}
Molten Rain
Sorcery
Destroy target land. If that land was nonbasic, Molten Rain deals 2 damage to the land's controller.
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
{2}{G}{G}{G}
Overrun
Sorcery
Creatures you control get +3/+3 and gain trample until end of turn.
{2}{G}{G}{G}
Overrun
Sorcery
Creatures you control get +3/+3 and gain trample until end of turn.
{2}{G}
Ramunap Excavator
Creature - Snake Cleric
You may play lands from your graveyard.
2 /
3
{2}{G}
Ramunap Excavator
Creature - Snake Cleric
You may play lands from your graveyard.
2 /
3
{2}{G}
Ramunap Excavator
Creature - Snake Cleric
You may play lands from your graveyard.
2 /
3
{2}{G}
Ramunap Excavator
Creature - Snake Cleric
You may play lands from your graveyard.
2 /
3
{R}
Raze
Sorcery
As an additional cost to cast this spell, sacrifice a land.
Destroy target land.
{R}
Raze
Sorcery
As an additional cost to cast this spell, sacrifice a land.
Destroy target land.
{R}
Raze
Sorcery
As an additional cost to cast this spell, sacrifice a land.
Destroy target land.
{R}
Raze
Sorcery
As an additional cost to cast this spell, sacrifice a land.
Destroy target land.
{X}{R}
Scorched Earth
Sorcery
As an additional cost to cast this spell, discard X land cards.
Destroy X target lands.
{X}{R}
Scorched Earth
Sorcery
As an additional cost to cast this spell, discard X land cards.
Destroy X target lands.
{2}{R}{R}
Seismic Spike
Sorcery
Destroy target land. Add {R}{R}.
{2}{R}
Stone Rain
Sorcery
Destroy target land.
{1}{G}
Thornweald Archer
Creature - Elf Archer
Reach, deathtouch
2 /
1
{G}
Tinder Wall
Creature - Plant Wall
Defender (This creature can't attack.)
Sacrifice Tinder Wall: Add {R}{R}.
{R}, Sacrifice Tinder Wall: It deals 2 damage to target creature it's blocking.
0 /
3
{G}
Tinder Wall
Creature - Plant Wall
Defender (This creature can't attack.)
Sacrifice Tinder Wall: Add {R}{R}.
{R}, Sacrifice Tinder Wall: It deals 2 damage to target creature it's blocking.
0 /
3
--
Tranquil Thicket
Land
Tranquil Thicket enters tapped.
{T}: Add {G}.
Cycling {G} ({G}, Discard this card: Draw a card.)
{3}{G}{G}
Woodborn Behemoth
Creature - Elemental
As long as you control eight or more lands, Woodborn Behemoth gets +4/+4 and has trample. (It can deal excess combat damage to the player or planeswalker it's attacking.)
4 /
4
{3}{G}{G}
Woodborn Behemoth
Creature - Elemental
As long as you control eight or more lands, Woodborn Behemoth gets +4/+4 and has trample. (It can deal excess combat damage to the player or planeswalker it's attacking.)
4 /
4
{3}{G}{G}
Acidic Slime
Creature - Ooze
Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)
When Acidic Slime enters the battlefield, destroy target artifact, enchantment, or land.
2 /
2
{3}{G}{G}
Acidic Slime
Creature - Ooze
Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)
When Acidic Slime enters the battlefield, destroy target artifact, enchantment, or land.
2 /
2
{1}{R}{R}
Aether Membrane
Creature - Wall
Defender; reach (This creature can block creatures with flying.)
Whenever Aether Membrane blocks a creature, return that creature to its owner's hand at end of combat.
0 /
5
{R}
Cinder Wall
Creature - Wall
Defender
When Cinder Wall blocks, destroy it at end of combat.
3 /
3
{3}
Cryptolith Fragment
Artifact
Cryptolith Fragment enters the battlefield tapped.
{T}: Add one mana of any color. Each player loses 1 life.
At the beginning of your upkeep, if each player has 10 or less life, transform Cryptolith Fragment.
--
Aurora of Emrakul
Creature - Eldrazi Reflection
Flying, deathtouch
Whenever Aurora of Emrakul attacks, each opponent loses 3 life.
{3}
Cryptolith Fragment
Artifact
Cryptolith Fragment enters the battlefield tapped.
{T}: Add one mana of any color. Each player loses 1 life.
At the beginning of your upkeep, if each player has 10 or less life, transform Cryptolith Fragment.
--
Aurora of Emrakul
Creature - Eldrazi Reflection
Flying, deathtouch
Whenever Aurora of Emrakul attacks, each opponent loses 3 life.
{R}
Kird Ape
Creature - Ape
Kird Ape gets +1/+2 as long as you control a Forest.
1 /
1
{2}{G}{G}
Mwonvuli Acid-Moss
Sorcery
Destroy target land. Search your library for a Forest card, put that card onto the battlefield tapped, then shuffle.
{1}{R}{R}
Pillage
Sorcery
Destroy target artifact or land. It can't be regenerated.
{3}{G}
Reap and Sow
Sorcery
Choose one --
• Destroy target land.
• Search your library for a land card, put that card onto the battlefield, then shuffle.
Entwine {1}{G} (Choose both if you pay the entwine cost.)
{3}{G}
Reap and Sow
Sorcery
Choose one --
• Destroy target land.
• Search your library for a land card, put that card onto the battlefield, then shuffle.
Entwine {1}{G} (Choose both if you pay the entwine cost.)
{G}
Tinder Wall
Creature - Plant Wall
Defender (This creature can't attack.)
Sacrifice Tinder Wall: Add {R}{R}.
{R}, Sacrifice Tinder Wall: It deals 2 damage to target creature it's blocking.
0 /
3
{1}{G}
Wall of Blossoms
Creature - Plant Wall
Defender
When Wall of Blossoms enters, draw a card.
0 /
4
{6}{G}
World Breaker
Creature - Eldrazi
Devoid (This card has no color.)
When you cast this spell, exile target artifact, enchantment, or land.
Reach
{2}{C}, Sacrifice a land: Return World Breaker from your graveyard to your hand. ({C} represents colorless mana.)
5 /
7
{6}{G}
World Breaker
Creature - Eldrazi
Devoid (This card has no color.)
When you cast this spell, exile target artifact, enchantment, or land.
Reach
{2}{C}, Sacrifice a land: Return World Breaker from your graveyard to your hand. ({C} represents colorless mana.)