When you cast this spell, you may search your library for a colorless creature card with mana value 7 or greater, reveal it, then shuffle and put that card on top.
The first creature spell you cast each turn costs {2} less to cast.
5 /
5
{6}
Conduit of Ruin
Creature - Eldrazi
When you cast this spell, you may search your library for a colorless creature card with mana value 7 or greater, reveal it, then shuffle and put that card on top.
The first creature spell you cast each turn costs {2} less to cast.
5 /
5
{6}
Conduit of Ruin
Creature - Eldrazi
When you cast this spell, you may search your library for a colorless creature card with mana value 7 or greater, reveal it, then shuffle and put that card on top.
The first creature spell you cast each turn costs {2} less to cast.
5 /
5
{6}
Conduit of Ruin
Creature - Eldrazi
When you cast this spell, you may search your library for a colorless creature card with mana value 7 or greater, reveal it, then shuffle and put that card on top.
The first creature spell you cast each turn costs {2} less to cast.
5 /
5
{1}{B}
Culling Drone
Creature - Eldrazi Drone
Devoid (This card has no color.)
Ingest (Whenever this creature deals combat damage to a player, that player exiles the top card of their library.)
2 /
2
{1}{B}
Culling Drone
Creature - Eldrazi Drone
Devoid (This card has no color.)
Ingest (Whenever this creature deals combat damage to a player, that player exiles the top card of their library.)
2 /
2
{1}{B}
Culling Drone
Creature - Eldrazi Drone
Devoid (This card has no color.)
Ingest (Whenever this creature deals combat damage to a player, that player exiles the top card of their library.)
2 /
2
{1}{B}
Culling Drone
Creature - Eldrazi Drone
Devoid (This card has no color.)
Ingest (Whenever this creature deals combat damage to a player, that player exiles the top card of their library.)
2 /
2
{2}{B}{R}
Dust Stalker
Creature - Eldrazi
Devoid (This card has no color.)
Haste
At the beginning of each end step, if you control no other colorless creatures, return Dust Stalker to its owner's hand.
5 /
3
{2}{B}{R}
Dust Stalker
Creature - Eldrazi
Devoid (This card has no color.)
Haste
At the beginning of each end step, if you control no other colorless creatures, return Dust Stalker to its owner's hand.
5 /
3
{2}{B}{R}
Dust Stalker
Creature - Eldrazi
Devoid (This card has no color.)
Haste
At the beginning of each end step, if you control no other colorless creatures, return Dust Stalker to its owner's hand.
5 /
3
{2}{B}{R}
Dust Stalker
Creature - Eldrazi
Devoid (This card has no color.)
Haste
At the beginning of each end step, if you control no other colorless creatures, return Dust Stalker to its owner's hand.
5 /
3
--
Evolving Wilds
Land
{T}, Sacrifice Evolving Wilds: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
--
Evolving Wilds
Land
{T}, Sacrifice Evolving Wilds: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
{B}{R}
Forerunner of Slaughter
Creature - Eldrazi Drone
Devoid (This card has no color.)
{1}: Target colorless creature gains haste until end of turn.
3 /
2
{B}{R}
Forerunner of Slaughter
Creature - Eldrazi Drone
Devoid (This card has no color.)
{1}: Target colorless creature gains haste until end of turn.
3 /
2
{B}{R}
Forerunner of Slaughter
Creature - Eldrazi Drone
Devoid (This card has no color.)
{1}: Target colorless creature gains haste until end of turn.
3 /
2
{B}{R}
Forerunner of Slaughter
Creature - Eldrazi Drone
Devoid (This card has no color.)
{1}: Target colorless creature gains haste until end of turn.
3 /
2
{4}
Hedron Archive
Artifact
{T}: Add {C}{C}.
{2}, {T}, Sacrifice Hedron Archive: Draw two cards.
{4}
Hedron Archive
Artifact
{T}: Add {C}{C}.
{2}, {T}, Sacrifice Hedron Archive: Draw two cards.
{4}
Hedron Archive
Artifact
{T}: Add {C}{C}.
{2}, {T}, Sacrifice Hedron Archive: Draw two cards.
{4}
Hedron Archive
Artifact
{T}: Add {C}{C}.
{2}, {T}, Sacrifice Hedron Archive: Draw two cards.
--
Looming Spires
Land
Looming Spires enters the battlefield tapped.
When Looming Spires enters the battlefield, target creature gets +1/+1 and gains first strike until end of turn.
{T}: Add {R}.
--
Looming Spires
Land
Looming Spires enters the battlefield tapped.
When Looming Spires enters the battlefield, target creature gets +1/+1 and gains first strike until end of turn.
{T}: Add {R}.
{3}{B}
Mind Raker
Creature - Eldrazi Processor
Devoid (This card has no color.)
When Mind Raker enters the battlefield, you may put a card an opponent owns from exile into that player's graveyard. If you do, each opponent discards a card.
3 /
3
{3}{B}
Mind Raker
Creature - Eldrazi Processor
Devoid (This card has no color.)
When Mind Raker enters the battlefield, you may put a card an opponent owns from exile into that player's graveyard. If you do, each opponent discards a card.
3 /
3
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
{1}{B}{B}
Ruinous Path
Sorcery
Destroy target creature or planeswalker.
Awaken 4--{5}{B}{B} (If you cast this spell for {5}{B}{B}, also put four +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)
{1}{B}{B}
Ruinous Path
Sorcery
Destroy target creature or planeswalker.
Awaken 4--{5}{B}{B} (If you cast this spell for {5}{B}{B}, also put four +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)
--
Shrine of the Forsaken Gods
Land
{T}: Add {C}.
{T}: Add {C}{C}. Spend this mana only to cast colorless spells. Activate only if you control seven or more lands.
--
Shrine of the Forsaken Gods
Land
{T}: Add {C}.
{T}: Add {C}{C}. Spend this mana only to cast colorless spells. Activate only if you control seven or more lands.
--
Shrine of the Forsaken Gods
Land
{T}: Add {C}.
{T}: Add {C}{C}. Spend this mana only to cast colorless spells. Activate only if you control seven or more lands.
--
Shrine of the Forsaken Gods
Land
{T}: Add {C}.
{T}: Add {C}{C}. Spend this mana only to cast colorless spells. Activate only if you control seven or more lands.
{3}{B}
Skitterskin
Creature - Eldrazi Drone
Devoid (This card has no color.)
Skitterskin can't block.
{1}{B}: Regenerate Skitterskin. Activate only if you control another colorless creature.
4 /
3
{3}{B}
Skitterskin
Creature - Eldrazi Drone
Devoid (This card has no color.)
Skitterskin can't block.
{1}{B}: Regenerate Skitterskin. Activate only if you control another colorless creature.
4 /
3
{B}
Sludge Crawler
Creature - Eldrazi Drone
Devoid (This card has no color.)
Ingest (Whenever this creature deals combat damage to a player, that player exiles the top card of their library.)
{2}: Sludge Crawler gets +1/+1 until end of turn.
1 /
1
{B}
Sludge Crawler
Creature - Eldrazi Drone
Devoid (This card has no color.)
Ingest (Whenever this creature deals combat damage to a player, that player exiles the top card of their library.)
{2}: Sludge Crawler gets +1/+1 until end of turn.
1 /
1
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
{2}{B}
Swarm Surge
Sorcery
Devoid (This card has no color.)
Creatures you control get +2/+0 until end of turn. Colorless creatures you control also gain first strike until end of turn.
{2}{B}
Swarm Surge
Sorcery
Devoid (This card has no color.)
Creatures you control get +2/+0 until end of turn. Colorless creatures you control also gain first strike until end of turn.
{2}{B}
Swarm Surge
Sorcery
Devoid (This card has no color.)
Creatures you control get +2/+0 until end of turn. Colorless creatures you control also gain first strike until end of turn.
{3}{R}
Vestige of Emrakul
Creature - Eldrazi Drone
Devoid (This card has no color.)
Trample
3 /
4
{3}{R}
Vestige of Emrakul
Creature - Eldrazi Drone
Devoid (This card has no color.)
Trample
3 /
4
{2}{R}
Vile Aggregate
Creature - Eldrazi Drone
Devoid (This card has no color.)
Vile Aggregate's power is equal to the number of colorless creatures you control.
Trample
Ingest (Whenever this creature deals combat damage to a player, that player exiles the top card of their library.)
* /
5
{2}{R}
Vile Aggregate
Creature - Eldrazi Drone
Devoid (This card has no color.)
Vile Aggregate's power is equal to the number of colorless creatures you control.
Trample
Ingest (Whenever this creature deals combat damage to a player, that player exiles the top card of their library.)
* /
5
{9}
Void Winnower
Creature - Eldrazi
Your opponents can't cast spells with even mana values. (Zero is even.)
Your opponents can't block with creatures with even mana values.
11 /
9
{7}
Bane of Bala Ged
Creature - Eldrazi
Whenever Bane of Bala Ged attacks, defending player exiles two permanents they control.
7 /
5
{7}
Bane of Bala Ged
Creature - Eldrazi
Whenever Bane of Bala Ged attacks, defending player exiles two permanents they control.
7 /
5
{7}
Bane of Bala Ged
Creature - Eldrazi
Whenever Bane of Bala Ged attacks, defending player exiles two permanents they control.
7 /
5
{7}
Bane of Bala Ged
Creature - Eldrazi
Whenever Bane of Bala Ged attacks, defending player exiles two permanents they control.
7 /
5
{X}
Endless One
Creature - Eldrazi
Endless One enters the battlefield with X +1/+1 counters on it.
0 /
0
{X}
Endless One
Creature - Eldrazi
Endless One enters the battlefield with X +1/+1 counters on it.
0 /
0
--
Evolving Wilds
Land
{T}, Sacrifice Evolving Wilds: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
--
Evolving Wilds
Land
{T}, Sacrifice Evolving Wilds: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
{2}{B}
Read the Bones
Sorcery
Scry 2, then draw two cards. You lose 2 life.
{2}{B}
Read the Bones
Sorcery
Scry 2, then draw two cards. You lose 2 life.
{2}{B}
Read the Bones
Sorcery
Scry 2, then draw two cards. You lose 2 life.
{2}{B}
Read the Bones
Sorcery
Scry 2, then draw two cards. You lose 2 life.
--
Tomb of the Spirit Dragon
Land
{T}: Add {C}.
{2}, {T}: You gain 1 life for each colorless creature you control.
--
Tomb of the Spirit Dragon
Land
{T}: Add {C}.
{2}, {T}: You gain 1 life for each colorless creature you control.