Print Options

Please select the cards that you want to print. This box will not show up on the printed page. Print in Landscape orientation to fit up to eight cards per A4 page. Click on a card to not print it. We recommend Firefox or Internet Explorer for text proxies, as cards printed by Chrome may appear slightly too large.

« back to the full deck page

Proxy type: switch to full card images | text proxies

Select Main Deck Cards

{2}{B}{R}{R}
Anthem of Rakdos
Enchantment
Whenever a creature you control attacks, it gets +2/+0 until end of turn and Anthem of Rakdos deals 1 damage to you.

Hellbent -- As long as you have no cards in hand, if a source you control would deal damage to a permanent or player, it deals double that damage to that permanent or player instead.
{1}{B}{R}
Auger Spree
Instant
Target creature gets +4/-4 until end of turn.
{B/R}{B/R}{B/R}
Avatar of Discord
Creature - Avatar
({B/R} can be paid with either {B} or {R}.)

Flying

When Avatar of Discord enters the battlefield, sacrifice it unless you discard two cards.
5 / 3
--
Blood Crypt
Land - Swamp Mountain
({T}: Add {B} or {R}.)

As Blood Crypt enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.
--
Blood Crypt
Land - Swamp Mountain
({T}: Add {B} or {R}.)

As Blood Crypt enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.
{1}{B}
Blood Funnel
Enchantment
Noncreature spells you cast cost {2} less to cast.

Whenever you cast a noncreature spell, counter that spell unless you sacrifice a creature.
{3}{R}
Cackling Flames
Instant
Cackling Flames deals 3 damage to any target.

Hellbent -- Cackling Flames deals 5 damage instead if you have no cards in hand.
{2}{B}{R}
Carnage Gladiator
Creature - Skeleton Warrior
Whenever a creature blocks, that creature's controller loses 1 life.

{1}{B}{R}: Regenerate Carnage Gladiator.
4 / 2
{4}{B}{R}
Carnival Hellsteed
Creature - Nightmare Horse
First strike, haste

Unleash (You may have this creature enter the battlefield with a +1/+1 counter on it. It can't block as long as it has a +1/+1 counter on it.)
5 / 4
{4}{R}{R}
Chaos Imps
Creature - Imp
Flying

Unleash (You may have this creature enter the battlefield with a +1/+1 counter on it. It can't block as long as it has a +1/+1 counter on it.)

Chaos Imps has trample as long as it has a +1/+1 counter on it.
6 / 5
{3}{B}
Crypt Champion
Creature - Zombie
Double strike

When Crypt Champion enters the battlefield, each player puts a creature card with mana value 3 or less from their graveyard onto the battlefield.

When Crypt Champion enters the battlefield, sacrifice it unless {R} was spent to cast it.
2 / 2
{1}{B/R}{B/R}
Cryptborn Horror
Creature - Horror
Trample

Cryptborn Horror enters the battlefield with X +1/+1 counters on it, where X is the total life lost by your opponents this turn.
0 / 0
{X}{R}
Demonfire
Sorcery
Demonfire deals X damage to any target. If a creature dealt damage this way would die this turn, exile it instead.

Hellbent -- If you have no cards in hand, this spell can't be countered and the damage can't be prevented.
{3}{B}{R}
Dread Slag
Creature - Horror
Trample

Dread Slag gets -4/-4 for each card in your hand.
9 / 9
{B}{R}
Dreadbore
Sorcery
Destroy target creature or planeswalker.
{2}{B}{R}
Exava, Rakdos Blood Witch
Legendary Creature - Human Cleric
First strike, haste

Unleash (You may have this creature enter the battlefield with a +1/+1 counter on it. It can't block as long as it has a +1/+1 counter on it.)

Each other creature you control with a +1/+1 counter on it has haste.
3 / 3
{4}{B}{R}
Havoc Festival
Enchantment
Players can't gain life.

At the beginning of each player's upkeep, that player loses half their life, rounded up.
{1}{B}{R}
Hellhole Flailer
Creature - Ogre Warrior
Unleash (You may have this creature enter the battlefield with a +1/+1 counter on it. It can't block as long as it has a +1/+1 counter on it.)

{2}{B}{R}, Sacrifice Hellhole Flailer: Hellhole Flailer deals damage equal to its power to target player or planeswalker.
3 / 2
{1}{B}
Infernal Tutor
Sorcery
Reveal a card from your hand. Search your library for a card with the same name as that card, reveal it, put it into your hand, then shuffle.

Hellbent -- If you have no cards in hand, instead search your library for a card, put it into your hand, then shuffle.
{1}{B}{R}
Jagged Poppet
Creature - Ogre Warrior
Whenever Jagged Poppet is dealt damage, discard that many cards.

Hellbent -- Whenever Jagged Poppet deals combat damage to a player, if you have no cards in hand, that player discards cards equal to the damage.
3 / 4
{1}{B}{R}
Lyzolda, the Blood Witch
Legendary Creature - Human Cleric
{2}, Sacrifice a creature: Lyzolda, the Blood Witch deals 2 damage to any target if the sacrificed creature was red. Draw a card if the sacrificed creature was black.
3 / 1
{3}{B}{R}
Master of Cruelties
Creature - Demon
First strike, deathtouch

Master of Cruelties can only attack alone.

Whenever Master of Cruelties attacks a player and isn't blocked, that player's life total becomes 1. Master of Cruelties assigns no combat damage this combat.
1 / 4
{4}{B}{R}
Morgue Burst
Sorcery
Return target creature card from your graveyard to your hand. Morgue Burst deals damage to any target equal to the power of the card returned this way.
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
{2}{B}{B}
Nihilistic Glee
Enchantment
{2}{B}, Discard a card: Target opponent loses 1 life and you gain 1 life.

Hellbent -- {1}, Pay 2 life: Draw a card. Activate only if you have no cards in hand.
{4}{R}
Ogre Arsonist
Creature - Ogre
When Ogre Arsonist enters the battlefield, destroy target land.
3 / 3
{1}{B}{R}
Pain Magnification
Enchantment
Whenever an opponent is dealt 3 or more damage by a single source, that player discards a card.
{B}{R}
Rain of Gore
Enchantment
If a spell or ability would cause its controller to gain life, that player loses that much life instead.
{B}{B}{R}
Rakdos Augermage
Creature - Human Wizard
First strike

{T}: Reveal your hand and discard a card of target opponent's choice. Then that player reveals their hand and discards a card of your choice. Activate only as a sorcery.
3 / 2
{B/R}
Rakdos Cackler
Creature - Devil
Unleash (You may have this creature enter the battlefield with a +1/+1 counter on it. It can't block as long as it has a +1/+1 counter on it.)
1 / 1
--
Rakdos Carnarium
Land
Rakdos Carnarium enters the battlefield tapped.

When Rakdos Carnarium enters the battlefield, return a land you control to its owner's hand.

{T}: Add {B}{R}.
--
Rakdos Carnarium
Land
Rakdos Carnarium enters the battlefield tapped.

When Rakdos Carnarium enters the battlefield, return a land you control to its owner's hand.

{T}: Add {B}{R}.
--
Rakdos Carnarium
Land
Rakdos Carnarium enters the battlefield tapped.

When Rakdos Carnarium enters the battlefield, return a land you control to its owner's hand.

{T}: Add {B}{R}.
--
Rakdos Carnarium
Land
Rakdos Carnarium enters the battlefield tapped.

When Rakdos Carnarium enters the battlefield, return a land you control to its owner's hand.

{T}: Add {B}{R}.
{B}{R}
Rakdos Charm
Instant
Choose one --

• Exile target player's graveyard.

• Destroy target artifact.

• Each creature deals 1 damage to its controller.
{3}
Rakdos Cluestone
Artifact
{T}: Add {B} or {R}.

{B}{R}, {T}, Sacrifice Rakdos Cluestone: Draw a card.
--
Rakdos Guildgate
Land - Gate
Rakdos Guildgate enters the battlefield tapped.

{T}: Add {B} or {R}.
{B/R}{B/R}
Rakdos Guildmage
Creature - Zombie Shaman
({B/R} can be paid with either {B} or {R}.)

{3}{B}, Discard a card: Target creature gets -2/-2 until end of turn.

{3}{R}: Create a 2/1 red Goblin creature token with haste. Exile it at the beginning of the next end step.
2 / 2
{3}
Rakdos Keyrune
Artifact
{T}: Add {B} or {R}.

{B}{R}: Rakdos Keyrune becomes a 3/1 black and red Devil artifact creature with first strike until end of turn.
{2}{R}{R}
Rakdos Pit Dragon
Creature - Dragon
{R}{R}: Rakdos Pit Dragon gains flying until end of turn.

{R}: Rakdos Pit Dragon gets +1/+0 until end of turn.

Hellbent -- Rakdos Pit Dragon has double strike as long as you have no cards in hand.
3 / 3
{3}{B}{R}
Rakdos Ragemutt
Creature - Elemental Dog
Lifelink, haste
3 / 3
{2}
Rakdos Signet
Artifact
{1}, {T}: Add {B}{R}.
{2}{B}{B}{R}{R}
Rakdos the Defiler
Legendary Creature - Demon
Flying, trample

Whenever Rakdos the Defiler attacks, sacrifice half the non-Demon permanents you control, rounded up.

Whenever Rakdos deals combat damage to a player, that player sacrifices half the non-Demon permanents they control, rounded up.
7 / 6
{X}{B}{R}
Rakdos's Return
Sorcery
Rakdos's Return deals X damage to target opponent or planeswalker. That player or that planeswalker's controller discards X cards.
{B}{B}{R}{R}
Rakdos, Lord of Riots
Legendary Creature - Demon
You can't cast this spell unless an opponent lost life this turn.

Flying, trample

Creature spells you cast cost {1} less to cast for each 1 life your opponents have lost this turn.
6 / 6
{B}{R}
Rix Maadi Guildmage
Creature - Human Shaman
{B}{R}: Target blocking creature gets -1/-1 until end of turn.

{B}{R}: Target player who lost life this turn loses 1 life.
2 / 2
--
Rix Maadi, Dungeon Palace
Land
{T}: Add {C}.

{1}{B}{R}, {T}: Each player discards a card. Activate only as a sorcery.
{4}{B}{R}
Sire of Insanity
Creature - Demon
At the beginning of each end step, each player discards their hand.
6 / 4
{3}{B}{R}
Skull Rend
Sorcery
Skull Rend deals 2 damage to each opponent. Those players each discard two cards at random.
{2}{B}{R}
Slaughter Games
Sorcery
This spell can't be countered.

Choose a nonland card name. Search target opponent's graveyard, hand, and library for any number of cards with that name and exile them. Then that player shuffles.
{B}{R}
Spike Jester
Creature - Goblin Warrior
Haste
3 / 1
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
{1}{B}
Thrill-Kill Assassin
Creature - Human Assassin
Deathtouch

Unleash (You may have this creature enter the battlefield with a +1/+1 counter on it. It can't block as long as it has a +1/+1 counter on it.)
1 / 2
{2}{B}{ // }{2}{R}
Toil // Trouble
Sorcery // Sorcery
Target player draws two cards and loses 2 life.

Fuse (You may cast one or both halves of this card from your hand.)



Trouble deals damage to target player equal to the number of cards in that player's hand.

Fuse (You may cast one or both halves of this card from your hand.)
{3}{B}{R}
Twinstrike
Instant
Twinstrike deals 2 damage to each of two target creatures.

Hellbent -- Destroy those creatures instead if you have no cards in hand.
{2}{B}{R}
Wrecking Ball
Instant
Destroy target creature or land.