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Select Main Deck Cards

{3}{B}{B}
Aclazotz, Deepest Betrayal
Legendary Creature - Bat God
Flying, lifelink

Whenever Aclazotz attacks, each opponent discards a card. For each opponent who can't, you draw a card.

Whenever an opponent discards a land card, create a 1/1 black Bat creature token with flying.

When Aclazotz dies, return it to the battlefield tapped and transformed under its owner's control.
4 / 4
--
Temple of the Dead
Land

(Transforms from Aclazotz, Deepest Betrayal.)

{T}: Add {B}.

{2}{B}, {T}: Transform Temple of the Dead. Activate only if a player has one or fewer cards in hand and only as a sorcery.
4 / 4
{1}{W}
Adanto Vanguard
Creature - Vampire Soldier
As long as Adanto Vanguard is attacking, it gets +2/+0.

Pay 4 life: Adanto Vanguard gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)
1 / 1
--
Arch of Orazca
Land
Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.)

{T}: Add {C}.

{5}, {T}: Draw a card. Activate only if you have the city's blessing.
{1}{B}
Arguel's Blood Fast
Legendary Enchantment
{1}{B}, Pay 2 life: Draw a card.

At the beginning of your upkeep, if you have 5 or less life, you may transform Arguel's Blood Fast.
--
Temple of Aclazotz
Legendary Land

(Transforms from Arguel's Blood Fast.)

{T}: Add {B}.

{T}, Sacrifice a creature: You gain life equal to the sacrificed creature's toughness.
{1}{B}{B}
Arterial Flow
Sorcery
Each opponent discards two cards. If you control a Vampire, each opponent loses 2 life and you gain 2 life.
{4}{W}{W}
Axis of Mortality
Enchantment
At the beginning of your upkeep, you may have two target players exchange life totals.
{W}{B}
Bartolomé del Presidio
Legendary Creature - Vampire Knight
Sacrifice another creature or artifact: Put a +1/+1 counter on Bartolomé del Presidio.
2 / 1
{3}{W}
Bishop of Binding
Creature - Vampire Cleric
When Bishop of Binding enters the battlefield, exile target creature an opponent controls until Bishop of Binding leaves the battlefield.

Whenever Bishop of Binding attacks, target Vampire gets +X/+X until end of turn, where X is the power of the exiled card.
1 / 1
{3}{W}{W}
Bishop of Rebirth
Creature - Vampire Cleric
Vigilance

Whenever Bishop of Rebirth attacks, you may return target creature card with mana value 3 or less from your graveyard to the battlefield.
3 / 4
{1}{B}
Bloodcrazed Paladin
Creature - Vampire Knight
Flash

Bloodcrazed Paladin enters the battlefield with a +1/+1 counter on it for each creature that died this turn.
1 / 1
{1}{B}{B}{B}
Bloodletter of Aclazotz
Creature - Vampire Demon
Flying

If an opponent would lose life during your turn, they lose twice that much life instead. (Damage causes loss of life.)
2 / 4
{6}{B}{B}
Bringer of the Last Gift
Creature - Vampire Demon
Flying

When Bringer of the Last Gift enters the battlefield, if you cast it, each player sacrifices all other creatures they control. Then each player returns all creature cards from their graveyard that weren't put there this way to the battlefield.
6 / 6
{2}{W}{B}
Call to the Feast
Sorcery
Create three 1/1 white Vampire creature tokens with lifelink.
--
Cavern of Souls
Land
As Cavern of Souls enters the battlefield, choose a creature type.

{T}: Add {C}.

{T}: Add one mana of any color. Spend this mana only to cast a creature spell of the chosen type, and that spell can't be countered.
{3}{B}{B}
Champion of Dusk
Creature - Vampire Knight
When Champion of Dusk enters the battlefield, you draw X cards and you lose X life, where X is the number of Vampires you control.
4 / 4
{1}{W}{B}
Clavileño, First of the Blessed
Legendary Creature - Vampire Cleric
Whenever you attack, target attacking Vampire that isn't a Demon becomes a Demon in addition to its other types. It gains "When this creature dies, draw a card and create a tapped 4/3 white and black Vampire Demon creature token with flying."
2 / 2
{4}
Conqueror's Galleon
Artifact - Vehicle
When Conqueror's Galleon attacks, exile it at end of combat, then return it to the battlefield transformed under your control.

Crew 4 (Tap any number of creatures you control with total power 4 or more: This Vehicle becomes an artifact creature until end of turn.)
2 / 10
--
Conqueror's Foothold
Land

(Transforms from Conqueror's Galleon.)

{T}: Add {C}.

{2}, {T}: Draw a card, then discard a card.

{4}, {T}: Draw a card.

{6}, {T}: Return target card from your graveyard to your hand.
2 / 10
{1}{W}
Dusk Legion Duelist
Creature - Vampire Soldier
Vigilance

Whenever one or more +1/+1 counters are put on Dusk Legion Duelist, draw a card. This ability triggers only once each turn.
2 / 2
{1}{B}
Dusk Legion Zealot
Creature - Vampire Soldier
When Dusk Legion Zealot enters the battlefield, you draw a card and you lose 1 life.
1 / 1
{2}{W}{B}
Elenda, the Dusk Rose
Legendary Creature - Vampire Knight
Lifelink

Whenever another creature dies, put a +1/+1 counter on Elenda, the Dusk Rose.

When Elenda dies, create X 1/1 white Vampire creature tokens with lifelink, where X is Elenda's power.
1 / 1
{1}{W}
Famished Paladin
Creature - Vampire Knight
Famished Paladin doesn't untap during your untap step.

Whenever you gain life, untap Famished Paladin.
3 / 3
--
Field of Ruin
Land
{T}: Add {C}.

{2}, {T}, Sacrifice Field of Ruin: Destroy target nonbasic land an opponent controls. Each player searches their library for a basic land card, puts it onto the battlefield, then shuffles.
--
Field of Ruin
Land
{T}: Add {C}.

{2}, {T}, Sacrifice Field of Ruin: Destroy target nonbasic land an opponent controls. Each player searches their library for a basic land card, puts it onto the battlefield, then shuffles.
{2}{W}
Forerunner of the Legion
Creature - Vampire Knight
When Forerunner of the Legion enters the battlefield, you may search your library for a Vampire card, reveal it, then shuffle and put that card on top.

Whenever another Vampire enters the battlefield under your control, target creature gets +1/+1 until end of turn.
2 / 2
--
Forsaken Sanctuary
Land
Forsaken Sanctuary enters the battlefield tapped.

{T}: Add {W} or {B}.
--
Forsaken Sanctuary
Land
Forsaken Sanctuary enters the battlefield tapped.

{T}: Add {W} or {B}.
--
Forsaken Sanctuary
Land
Forsaken Sanctuary enters the battlefield tapped.

{T}: Add {W} or {B}.
--
Forsaken Sanctuary
Land
Forsaken Sanctuary enters the battlefield tapped.

{T}: Add {W} or {B}.
{3}
Hierophant's Chalice
Artifact
When Hierophant's Chalice enters the battlefield, target opponent loses 1 life and you gain 1 life.

{T}: Add {C}.
{W}{B}
Legion Lieutenant
Creature - Vampire Knight
Other Vampires you control get +1/+1.
2 / 2
{1}{B}
Legion Vanguard
Creature - Vampire Soldier
{1}, Sacrifice another creature: Legion Vanguard explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.)
2 / 2
{W}
Legion's Landing
Legendary Enchantment
When Legion's Landing enters the battlefield, create a 1/1 white Vampire creature token with lifelink.

When you attack with three or more creatures, transform Legion's Landing.
--
Adanto, the First Fort
Legendary Land

(Transforms from Legion's Landing.)

{T}: Add {W}.

{2}{W}, {T}: Create a 1/1 white Vampire creature token with lifelink.
{1}{W}
Martyr of Dusk
Creature - Vampire Soldier
When Martyr of Dusk dies, create a 1/1 white Vampire creature token with lifelink.
2 / 1
{2}{W}
Mavren Fein, Dusk Apostle
Legendary Creature - Vampire Cleric
Whenever one or more nontoken Vampires you control attack, create a 1/1 white Vampire creature token with lifelink.
2 / 2
{1}{B}
Oathsworn Vampire
Creature - Vampire Knight
Oathsworn Vampire enters the battlefield tapped.

You may cast Oathsworn Vampire from your graveyard if you gained life this turn.
2 / 2
{1}{W}
Paladin of Atonement
Creature - Vampire Knight
At the beginning of each upkeep, if you lost life last turn, put a +1/+1 counter on Paladin of Atonement.

When Paladin of Atonement dies, you gain life equal to its toughness.
1 / 1
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
{2}{B}
Preacher of the Schism
Creature - Vampire Cleric
Deathtouch

Whenever Preacher of the Schism attacks the player with the most life or tied for most life, create a 1/1 white Vampire creature token with lifelink.

Whenever Preacher of the Schism attacks while you have the most life or are tied for most life, you draw a card and you lose 1 life.
2 / 4
{1}{W}{B}
Profane Procession
Legendary Enchantment
{3}{W}{B}: Exile target creature. Then if there are three or more cards exiled with Profane Procession, transform it.
--
Tomb of the Dusk Rose
Legendary Land

(Transforms from Profane Procession.)

{T}: Add one mana of any color.

{2}{W}{B}, {T}: Put a creature card exiled with this permanent onto the battlefield under your control.
{2}{W}
Queen's Commission
Sorcery
Create two 1/1 white Vampire creature tokens with lifelink.
{2}{B}{B}
Sanctum Seeker
Creature - Vampire Knight
Whenever a Vampire you control attacks, each opponent loses 1 life and you gain 1 life.
3 / 4
{2}{W}
Sanguine Evangelist
Creature - Vampire Cleric
Battle cry (Whenever this creature attacks, each other attacking creature gets +1/+0 until end of turn.)

When Sanguine Evangelist enters the battlefield or dies, create a 1/1 black Bat creature token with flying.
2 / 1
{X}{W}{W}
Sanguine Sacrament
Instant
You gain twice X life. Put Sanguine Sacrament on the bottom of its owner's library.
{2}{W}{W}
Settle the Wreckage
Instant
Exile all attacking creatures target player controls. That player may search their library for that many basic land cards, put those cards onto the battlefield tapped, then shuffle.
{1}{W}{W}
Slaughter the Strong
Sorcery
Each player chooses any number of creatures they control with total power 4 or less, then sacrifices all other creatures they control.
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
{2}{B}
Sword-Point Diplomacy
Sorcery
Reveal the top three cards of your library. For each of those cards, put that card into your hand unless any opponent pays 3 life. Then exile the rest.
{1}{B}
Tarrian's Journal
Legendary Artifact
{T}, Sacrifice another artifact or creature: Draw a card. Activate only as a sorcery.

{2}, {T}, Discard your hand: Transform Tarrian's Journal.
--
The Tomb of Aclazotz
Legendary Land - Cave

(Transforms from Tarrian's Journal.)

{T}: Add {B}.

{T}: You may cast a creature spell from your graveyard this turn. If you do, it enters the battlefield with a finality counter on it and is a Vampire in addition to its other types. (If a creature with a finality counter on it would die, exile it instead.)
{2}{B}{B}
Twilight Prophet
Creature - Vampire Cleric
Flying

Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.)

At the beginning of your upkeep, if you have the city's blessing, reveal the top card of your library and put it into your hand. Each opponent loses X life and you gain X life, where X is that card's mana value.
2 / 4
--
Unclaimed Territory
Land
As Unclaimed Territory enters the battlefield, choose a creature type.

{T}: Add {C}.

{T}: Add one mana of any color. Spend this mana only to cast a creature spell of the chosen type.
--
Unclaimed Territory
Land
As Unclaimed Territory enters the battlefield, choose a creature type.

{T}: Add {C}.

{T}: Add one mana of any color. Spend this mana only to cast a creature spell of the chosen type.
{B}
Vicious Conquistador
Creature - Vampire Soldier
Whenever Vicious Conquistador attacks, each opponent loses 1 life.
1 / 2
{2}{W}{B}
Vito, Fanatic of Aclazotz
Legendary Creature - Vampire Demon
Flying

Whenever you sacrifice another permanent, you gain 2 life if this is the first time this ability has resolved this turn. If it's the second time, each opponent loses 2 life. If it's the third time, create a 4/3 white and black Vampire Demon creature token with flying.
4 / 4
{2}{B}
Vito, Thorn of the Dusk Rose
Legendary Creature - Vampire Cleric
Whenever you gain life, target opponent loses that much life.

{3}{B}{B}: Creatures you control gain lifelink until end of turn.
1 / 3
{2}{B}
Vona's Hunger
Instant
Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.)

Each opponent sacrifices a creature. If you have the city's blessing, instead each opponent sacrifices half the creatures they control, rounded up.
{3}{W}{B}
Vona, Butcher of Magan
Legendary Creature - Vampire Knight
Vigilance, lifelink

{T}, Pay 7 life: Destroy target nonland permanent. Activate only during your turn.
4 / 4
{4}{B}{B}
Vraska, Scheming Gorgon
Legendary Planeswalker - Vraska
+2: Creatures you control get +1/+0 until end of turn.

-3: Destroy target creature.

-10: Until end of turn, creatures you control gain deathtouch and "Whenever this creature deals damage to an opponent, that player loses the game."
L: 5
{W}{B}
Zealous Persecution
Instant
Until end of turn, creatures you control get +1/+1 and creatures your opponents control get -1/-1.