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Select Main Deck Cards

{1}{W}
Benalish Cavalry
Creature - Human Knight
Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)
2 / 2
{B}{B}
Black Knight
Creature - Human Knight
First strike (This creature deals combat damage before creatures without first strike.)

Protection from white (This creature can't be blocked, targeted, dealt damage, or enchanted by anything white.)
2 / 2
{1}{W}{B}
Blood-Cursed Knight
Creature - Vampire Knight
As long as you control an enchantment, Blood-Cursed Knight gets +1/+1 and has lifelink. (Damage dealt by this creature also causes you to gain that much life.)
3 / 2
{2}{B}
Cadaverous Knight
Creature - Zombie Knight
Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)

{1}{B}{B}: Regenerate Cadaverous Knight.
2 / 2
{1}{W}
Capashen Knight
Creature - Human Knight
First strike (This creature deals combat damage before creatures without first strike.)

{1}{W}: Capashen Knight gets +1/+0 until end of turn.
1 / 1
{2}{W}{W}
Cavalry Master
Creature - Human Knight
Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)

Other creatures you control with flanking have flanking. (Each instance of flanking triggers separately.)
3 / 3
{3}{W}{W}
Gustcloak Cavalier
Creature - Human Knight
Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)

Whenever Gustcloak Cavalier attacks, you may tap target creature.

Whenever Gustcloak Cavalier becomes blocked, you may untap Gustcloak Cavalier and remove it from combat.
2 / 2
{1}{B}{B}
Haakon, Stromgald Scourge
Legendary Creature - Zombie Knight
You may cast Haakon, Stromgald Scourge from your graveyard, but not from anywhere else.

As long as Haakon is on the battlefield, you may cast Knight spells from your graveyard.

When Haakon dies, you lose 2 life.
3 / 3
{1}{W}{W}
Knight Exemplar
Creature - Human Knight
First strike (This creature deals combat damage before creatures without first strike.)

Other Knight creatures you control get +1/+1 and have indestructible. (Damage and effects that say "destroy" don't destroy them.)
2 / 2
{1}{B}{B}
Knight of Dusk
Creature - Human Knight
{B}{B}: Destroy target creature blocking Knight of Dusk.
2 / 2
{W}{W}
Knight of the Holy Nimbus
Creature - Human Rebel Knight
Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)

If Knight of the Holy Nimbus would be destroyed, regenerate it. (Tap it, remove it from combat, and heal all damage on it.)

{2}: Knight of the Holy Nimbus can't be regenerated this turn. Only your opponents may activate this ability.
2 / 2
{2}{W}{W}{W}
Pentarch Paladin
Creature - Human Knight
Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)

As Pentarch Paladin enters the battlefield, choose a color.

{W}{W}, {T}: Destroy target permanent of the chosen color.
3 / 3
{1}{W}{W}
Riftmarked Knight
Creature - Human Rebel Knight
Protection from black; flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)

Suspend 3--{1}{W}{W}

When the last time counter is removed from Riftmarked Knight while it's exiled, create a 2/2 black Knight creature token with flanking, protection from white, and haste.
2 / 2
{W}{W}
Silver Knight
Creature - Human Knight
First strike, protection from red
2 / 2
{2}{B}
Skulking Knight
Creature - Zombie Knight
Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)

When Skulking Knight becomes the target of a spell or ability, sacrifice it.
3 / 3
{B}{B}
Stromgald Crusader
Creature - Zombie Knight
Protection from white

{B}: Stromgald Crusader gains flying until end of turn.

{B}{B}: Stromgald Crusader gets +1/+0 until end of turn.
2 / 1
{1}{W}{W}
Tivadar of Thorn
Legendary Creature - Human Knight
First strike, protection from red

When Tivadar of Thorn enters the battlefield, destroy target Goblin.
2 / 2
{5}{B}{B}
Tresserhorn Skyknight
Creature - Zombie Knight
Flying

Prevent all damage that would be dealt to Tresserhorn Skyknight by creatures with first strike.
5 / 3
{W}{W}
White Knight
Creature - Human Knight
First strike (This creature deals combat damage before creatures without first strike.)

Protection from black (This creature can't be blocked, targeted, dealt damage, or enchanted by anything black.)
2 / 2
{W}{W}
White Shield Crusader
Creature - Human Knight
Protection from black

{W}: White Shield Crusader gains flying until end of turn.

{W}{W}: White Shield Crusader gets +1/+0 until end of turn.
2 / 1