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{1}{B}{B}
Bottomless Pit
Enchantment
At the beginning of each player's upkeep, that player discards a card at random.
{1}{B}{B}
Bottomless Pit
Enchantment
At the beginning of each player's upkeep, that player discards a card at random.
{1}{B}{B}
Bottomless Pit
Enchantment
At the beginning of each player's upkeep, that player discards a card at random.
{1}{B}{B}
Bottomless Pit
Enchantment
At the beginning of each player's upkeep, that player discards a card at random.
{B}{B}
Death Stroke
Sorcery
Destroy target tapped creature.
{B}{B}
Death Stroke
Sorcery
Destroy target tapped creature.
{B}{B}
Death Stroke
Sorcery
Destroy target tapped creature.
{B}{B}
Death Stroke
Sorcery
Destroy target tapped creature.
{B}{B}
Foul Imp
Creature - Imp
Flying

When Foul Imp enters the battlefield, you lose 2 life.
2 / 2
{B}{B}
Foul Imp
Creature - Imp
Flying

When Foul Imp enters the battlefield, you lose 2 life.
2 / 2
{B}{B}
Foul Imp
Creature - Imp
Flying

When Foul Imp enters the battlefield, you lose 2 life.
2 / 2
{B}{B}
Foul Imp
Creature - Imp
Flying

When Foul Imp enters the battlefield, you lose 2 life.
2 / 2
{2}{B}
Megrim
Enchantment
Whenever an opponent discards a card, Megrim deals 2 damage to that player.
{2}{B}
Megrim
Enchantment
Whenever an opponent discards a card, Megrim deals 2 damage to that player.
{2}{B}
Megrim
Enchantment
Whenever an opponent discards a card, Megrim deals 2 damage to that player.
{2}{B}
Megrim
Enchantment
Whenever an opponent discards a card, Megrim deals 2 damage to that player.
{B}
Mind Peel
Sorcery
Buyback {2}{B}{B} (You may pay an additional {2}{B}{B} as you cast this spell. If you do, put this card into your hand as it resolves.)

Target player discards a card.
{B}
Mind Peel
Sorcery
Buyback {2}{B}{B} (You may pay an additional {2}{B}{B} as you cast this spell. If you do, put this card into your hand as it resolves.)

Target player discards a card.
{B}
Mind Peel
Sorcery
Buyback {2}{B}{B} (You may pay an additional {2}{B}{B} as you cast this spell. If you do, put this card into your hand as it resolves.)

Target player discards a card.
{B}
Mind Peel
Sorcery
Buyback {2}{B}{B} (You may pay an additional {2}{B}{B} as you cast this spell. If you do, put this card into your hand as it resolves.)

Target player discards a card.
{2}{B}{B}
Mindwarper
Creature - Spirit
Mindwarper enters the battlefield with three +1/+1 counters on it.

{2}{B}, Remove a +1/+1 counter from Mindwarper: Target player discards a card. Activate only as a sorcery.
0 / 0
{2}{B}{B}
Mindwarper
Creature - Spirit
Mindwarper enters the battlefield with three +1/+1 counters on it.

{2}{B}, Remove a +1/+1 counter from Mindwarper: Target player discards a card. Activate only as a sorcery.
0 / 0
{2}{B}{B}
Mindwarper
Creature - Spirit
Mindwarper enters the battlefield with three +1/+1 counters on it.

{2}{B}, Remove a +1/+1 counter from Mindwarper: Target player discards a card. Activate only as a sorcery.
0 / 0
{2}{B}{B}
Mindwarper
Creature - Spirit
Mindwarper enters the battlefield with three +1/+1 counters on it.

{2}{B}, Remove a +1/+1 counter from Mindwarper: Target player discards a card. Activate only as a sorcery.
0 / 0
{2}{B}
Serpent Warrior
Creature - Snake Warrior
When Serpent Warrior enters the battlefield, you lose 3 life.
3 / 3
{2}{B}
Serpent Warrior
Creature - Snake Warrior
When Serpent Warrior enters the battlefield, you lose 3 life.
3 / 3
{2}{B}
Serpent Warrior
Creature - Snake Warrior
When Serpent Warrior enters the battlefield, you lose 3 life.
3 / 3
{2}{B}
Serpent Warrior
Creature - Snake Warrior
When Serpent Warrior enters the battlefield, you lose 3 life.
3 / 3
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
{1}{B}
Torment
Enchantment - Aura
Enchant creature

Enchanted creature gets -3/-0.
{1}{B}
Torment
Enchantment - Aura
Enchant creature

Enchanted creature gets -3/-0.
{1}{B}
Torment
Enchantment - Aura
Enchant creature

Enchanted creature gets -3/-0.
{1}{B}
Torment
Enchantment - Aura
Enchant creature

Enchanted creature gets -3/-0.
{1}{B}
Wall of Souls
Creature - Wall
Defender (This creature can't attack.)

Whenever Wall of Souls is dealt combat damage, it deals that much damage to target opponent or planeswalker.
0 / 4
{1}{B}
Wall of Souls
Creature - Wall
Defender (This creature can't attack.)

Whenever Wall of Souls is dealt combat damage, it deals that much damage to target opponent or planeswalker.
0 / 4
{1}{B}
Wall of Souls
Creature - Wall
Defender (This creature can't attack.)

Whenever Wall of Souls is dealt combat damage, it deals that much damage to target opponent or planeswalker.
0 / 4
{1}{B}
Wall of Souls
Creature - Wall
Defender (This creature can't attack.)

Whenever Wall of Souls is dealt combat damage, it deals that much damage to target opponent or planeswalker.
0 / 4

{1}{B}
Cannibalize
Sorcery
Choose two target creatures controlled by the same player. Exile one of those creatures and put two +1/+1 counters on the other.
{1}{B}
Cannibalize
Sorcery
Choose two target creatures controlled by the same player. Exile one of those creatures and put two +1/+1 counters on the other.
{1}{B}
Cannibalize
Sorcery
Choose two target creatures controlled by the same player. Exile one of those creatures and put two +1/+1 counters on the other.
{3}{B}
Dungeon Shade
Creature - Shade Spirit
Flying

{B}: Dungeon Shade gets +1/+1 until end of turn.
1 / 1
{3}{B}
Dungeon Shade
Creature - Shade Spirit
Flying

{B}: Dungeon Shade gets +1/+1 until end of turn.
1 / 1
{3}{B}
Dungeon Shade
Creature - Shade Spirit
Flying

{B}: Dungeon Shade gets +1/+1 until end of turn.
1 / 1
{3}{B}
Dungeon Shade
Creature - Shade Spirit
Flying

{B}: Dungeon Shade gets +1/+1 until end of turn.
1 / 1
{3}
Ensnaring Bridge
Artifact
Creatures with power greater than the number of cards in your hand can't attack.
{3}
Ensnaring Bridge
Artifact
Creatures with power greater than the number of cards in your hand can't attack.
{3}
Ensnaring Bridge
Artifact
Creatures with power greater than the number of cards in your hand can't attack.
{3}
Ensnaring Bridge
Artifact
Creatures with power greater than the number of cards in your hand can't attack.
{3}
Horn of Greed
Artifact
Whenever a player plays a land, that player draws a card.
{3}
Horn of Greed
Artifact
Whenever a player plays a land, that player draws a card.
{3}
Horn of Greed
Artifact
Whenever a player plays a land, that player draws a card.
{3}
Horn of Greed
Artifact
Whenever a player plays a land, that player draws a card.