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Select Main Deck Cards

{3}
Ashnod's Altar
Artifact
Sacrifice a creature: Add {C}{C}.
{5}{G}{G}
Avenger of Zendikar
Creature - Elemental
When Avenger of Zendikar enters the battlefield, create a 0/1 green Plant creature token for each land you control.

Landfall -- Whenever a land enters the battlefield under your control, you may put a +1/+1 counter on each Plant creature you control.
5 / 5
{2}{G}
Azusa, Lost but Seeking
Legendary Creature - Human Monk
You may play two additional lands on each of your turns.
1 / 2
{4}{G}{G}
Bane of Progress
Creature - Elemental
When Bane of Progress enters the battlefield, destroy all artifacts and enchantments. Put a +1/+1 counter on Bane of Progress for each permanent destroyed this way.
2 / 2
{2}{G}
Beast Within
Instant
Destroy target permanent. Its controller creates a 3/3 green Beast creature token.
{6}{G}
Boundless Realms
Sorcery
Search your library for up to X basic land cards, where X is the number of lands you control, put them onto the battlefield tapped, then shuffle.
{3}{G}
Briarhorn
Creature - Elemental
Flash

When Briarhorn enters the battlefield, target creature gets +3/+3 until end of turn.

Evoke {1}{G} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.)
3 / 3
{3}
Burnished Hart
Artifact Creature - Elk
{3}, Sacrifice Burnished Hart: Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle.
2 / 2
--
Cinder Glade
Land - Mountain Forest
({T}: Add {R} or {G}.)

Cinder Glade enters the battlefield tapped unless you control two or more basic lands.
{2}{G}{G}{G}{G}
Cloudthresher
Creature - Elemental
Flash

Reach

When Cloudthresher enters the battlefield, it deals 2 damage to each creature with flying and each player.

Evoke {2}{G}{G} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.)
7 / 7
{G}
Collective Voyage
Sorcery
Join forces -- Starting with you, each player may pay any amount of mana. Each player searches their library for up to X basic land cards, where X is the total amount of mana paid this way, puts them onto the battlefield tapped, then shuffles.
--
Command Tower
Land
{T}: Add one mana of any color in your commander's color identity.
{3}{G}{G}
Creeping Renaissance
Sorcery
Choose a permanent type. Return all cards of the chosen type from your graveyard to your hand.

Flashback {5}{G}{G} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
{G}
Crop Rotation
Instant
As an additional cost to cast this spell, sacrifice a land.

Search your library for a land card, put that card onto the battlefield, then shuffle.
{2}{G}
Cultivate
Sorcery
Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle.
{2}{R}{R}{R}{G}
Dragon Broodmother
Creature - Dragon
Flying

At the beginning of each upkeep, create a 1/1 red and green Dragon creature token with flying and devour 2. (As the token enters the battlefield, you may sacrifice any number of creatures. It enters the battlefield with twice that many +1/+1 counters on it.)
4 / 4
{R}
Dragonmaster Outcast
Creature - Human Shaman
At the beginning of your upkeep, if you control six or more lands, create a 5/5 red Dragon creature token with flying.
1 / 1
{3}{R}
Elemental Mastery
Enchantment - Aura
Enchant creature

Enchanted creature has "{T}: Create X 1/1 red Elemental creature tokens with haste, where X is this creature's power. Exile them at the beginning of the next end step."
{1}{G}{G}
Eternal Witness
Creature - Human Shaman
When Eternal Witness enters the battlefield, you may return target card from your graveyard to your hand.
2 / 1
--
Evolving Wilds
Land
{T}, Sacrifice Evolving Wilds: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
{G}
Exploration
Enchantment
You may play an additional land on each of your turns.
{3}{G}
Explosive Vegetation
Sorcery
Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle.
{2}{G}
Far Wanderings
Sorcery
Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.

Threshold -- If seven or more cards are in your graveyard, instead search your library for up to three basic land cards, put them onto the battlefield tapped, then shuffle.
{1}{G}
Farseek
Sorcery
Search your library for a Plains, Island, Swamp, or Mountain card, put it onto the battlefield tapped, then shuffle.
{6}{R}
Faultgrinder
Creature - Elemental
Trample

When Faultgrinder enters the battlefield, destroy target land.

Evoke {4}{R} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.)
4 / 4
{2}{G}
Fertilid
Creature - Elemental
Fertilid enters the battlefield with two +1/+1 counters on it.

{1}{G}, Remove a +1/+1 counter from Fertilid: Target player searches their library for a basic land card, puts it onto the battlefield tapped, then shuffles.
0 / 0
{R}
Flamekin Harbinger
Creature - Elemental Shaman
When Flamekin Harbinger enters the battlefield, you may search your library for an Elemental card, reveal it, then shuffle and put that card on top.
1 / 1
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
{1}{R}
Generator Servant
Creature - Elemental
{T}, Sacrifice Generator Servant: Add {C}{C}. If that mana is spent on a creature spell, it gains haste until end of turn. (That creature can attack and {T} as soon as it comes under your control.)
2 / 1
{1}{R}
Goblin Bombardment
Enchantment
Sacrifice a creature: Goblin Bombardment deals 1 damage to any target.
{4}{G}{G}
Greenwarden of Murasa
Creature - Elemental
When Greenwarden of Murasa enters the battlefield, you may return target card from your graveyard to your hand.

When Greenwarden of Murasa dies, you may exile it. If you do, return target card from your graveyard to your hand.
5 / 4
--
Gruul Turf
Land
Gruul Turf enters the battlefield tapped.

When Gruul Turf enters the battlefield, return a land you control to its owner's hand.

{T}: Add {R}{G}.
{2}{G}{G}
Harmonize
Sorcery
Draw three cards.
{2}{G}
Harrow
Instant
As an additional cost to cast this spell, sacrifice a land.

Search your library for up to two basic land cards, put them onto the battlefield, then shuffle.
--
Homeward Path
Land
{T}: Add {C}.

{T}: Each player gains control of all creatures they own.
{R}{G}
Hull Breach
Sorcery
Choose one --

• Destroy target artifact.

• Destroy target enchantment.

• Destroy target artifact and target enchantment.
{2}{R}
Incandescent Soulstoke
Creature - Elemental Shaman
Other Elemental creatures you control get +1/+1.

{1}{R}, {T}: You may put an Elemental creature card from your hand onto the battlefield. That creature gains haste until end of turn. Sacrifice it at the beginning of the next end step.
2 / 2
{4}{R}
Ingot Chewer
Creature - Elemental
When Ingot Chewer enters the battlefield, destroy target artifact.

Evoke {R} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.)
3 / 3
{3}{G}
Into the Wilds
Enchantment
At the beginning of your upkeep, look at the top card of your library. If it's a land card, you may put it onto the battlefield.
--
Kessig Wolf Run
Land
{T}: Add {C}.

{X}{R}{G}, {T}: Target creature gets +X/+0 and gains trample until end of turn.
{2}{G}
Kodama's Reach
Sorcery - Arcane
Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle.
{2}{G}
Krosan Grip
Instant
Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.)

Destroy target artifact or enchantment.
{1}{G}
Life from the Loam
Sorcery
Return up to three target land cards from your graveyard to your hand.

Dredge 3 (If you would draw a card, you may mill three cards instead. If you do, return this card from your graveyard to your hand.)
{2}{G}
Loaming Shaman
Creature - Centaur Shaman
When Loaming Shaman enters the battlefield, target player shuffles any number of target cards from their graveyard into their library.
3 / 2
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain Valley
Land
Mountain Valley enters the battlefield tapped.

{T}, Sacrifice Mountain Valley: Search your library for a Mountain or Forest card, put it onto the battlefield, then shuffle.
--
Myriad Landscape
Land
Myriad Landscape enters the battlefield tapped.

{T}: Add {C}.

{2}, {T}, Sacrifice Myriad Landscape: Search your library for up to two basic land cards that share a land type, put them onto the battlefield tapped, then shuffle.
{5}{G}
Nissa's Renewal
Sorcery
Search your library for up to three basic land cards, put them onto the battlefield tapped, then shuffle. You gain 7 life.
{3}{G}{G}
Nissa, Worldwaker
Legendary Planeswalker - Nissa
+1: Target land you control becomes a 4/4 Elemental creature with trample. It's still a land.

+1: Untap up to four target Forests.

-7: Search your library for any number of basic land cards, put them onto the battlefield, then shuffle. Those lands become 4/4 Elemental creatures with trample. They're still lands.
L: 3
{3}{R}{R}{G}{G}
Omnath, Locus of Rage
Legendary Creature - Elemental
Landfall -- Whenever a land enters the battlefield under your control, create a 5/5 red and green Elemental creature token.

Whenever Omnath, Locus of Rage or another Elemental you control dies, Omnath deals 3 damage to any target.
5 / 5
{3}{G}
Parallel Lives
Enchantment
If an effect would create one or more tokens under your control, it creates twice that many of those tokens instead.
{3}{G}{G}
Perilous Forays
Enchantment
{1}, Sacrifice a creature: Search your library for a land card with a basic land type, put it onto the battlefield tapped, then shuffle.
{4}{G}{G}
Phytotitan
Creature - Plant Elemental
When Phytotitan dies, return it to the battlefield tapped under its owner's control at the beginning of their next upkeep.
7 / 2
{4}{G}{G}
Rampaging Baloths
Creature - Beast
Trample

Landfall -- Whenever a land enters the battlefield under your control, you may create a 4/4 green Beast creature token.
6 / 6
{1}{G}
Rampant Growth
Sorcery
Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.
--
Rootbound Crag
Land
Rootbound Crag enters the battlefield tapped unless you control a Mountain or a Forest.

{T}: Add {R} or {G}.
{4}{R}{G}
Rubblehulk
Creature - Elemental
Rubblehulk's power and toughness are each equal to the number of lands you control.

Bloodrush -- {1}{R}{G}, Discard Rubblehulk: Target attacking creature gets +X/+X until end of turn, where X is the number of lands you control.
* / *
{1}{G}
Sakura-Tribe Elder
Creature - Snake Shaman
Sacrifice Sakura-Tribe Elder: Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.
1 / 1
{X}{R}{G}
Savage Twister
Sorcery
Savage Twister deals X damage to each creature.
--
Skarrg, the Rage Pits
Land
{T}: Add {C}.

{R}{G}, {T}: Target creature gets +1/+1 and gains trample until end of turn.
{3}{G}
Skyshroud Claim
Sorcery
Search your library for up to two Forest cards, put them onto the battlefield, then shuffle.
{1}{R}
Smokebraider
Creature - Elemental Shaman
{T}: Add two mana in any combination of colors. Spend this mana only to cast Elemental spells or activate abilities of Elementals.
1 / 1
{1}
Sol Ring
Artifact
{T}: Add {C}{C}.
{5}{R}{R}
Stalking Vengeance
Creature - Avatar
Haste

Whenever another creature you control dies, it deals damage equal to its power to target player or planeswalker.
5 / 5
--
Stomping Ground
Land - Mountain Forest
({T}: Add {R} or {G}.)

As Stomping Ground enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.
{2}
Sword of the Animist
Legendary Artifact - Equipment
Equipped creature gets +1/+1.

Whenever equipped creature attacks, you may search your library for a basic land card, put it onto the battlefield tapped, then shuffle.

Equip {2}
--
Taiga
Land - Mountain Forest
({T}: Add {R} or {G}.)
--
Tectonic Edge
Land
{T}: Add {C}.

{1}, {T}, Sacrifice Tectonic Edge: Destroy target nonbasic land. Activate only if an opponent controls four or more lands.
--
Temple of Abandon
Land
Temple of Abandon enters the battlefield tapped.

When Temple of Abandon enters the battlefield, scry 1.

{T}: Add {R} or {G}.
--
Temple of the False God
Land
{T}: Add {C}{C}. Activate only if you control five or more lands.
{3}{R}{G}
Thromok the Insatiable
Legendary Creature - Hellion
Devour X, where X is the number of creatures devoured this way (As this enters the battlefield, you may sacrifice any number of creatures. This creature enters the battlefield with X +1/+1 counters on it for each of those creatures.)
0 / 0
{3}{G}{G}
Titania, Protector of Argoth
Legendary Creature - Elemental
When Titania, Protector of Argoth enters the battlefield, return target land card from your graveyard to the battlefield.

Whenever a land you control is put into a graveyard from the battlefield, create a 5/3 green Elemental creature token.
5 / 3
{4}{R}{G}
Vengeful Rebirth
Sorcery
Return target card from your graveyard to your hand. If you return a nonland card to your hand this way, Vengeful Rebirth deals damage equal to that card's mana value to any target.

Exile Vengeful Rebirth.
{6}{G}{G}
Walker of the Grove
Creature - Elemental
When Walker of the Grove leaves the battlefield, create a 4/4 green Elemental creature token.

Evoke {4}{G} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.)
7 / 7
{5}{R}
Warstorm Surge
Enchantment
Whenever a creature enters the battlefield under your control, it deals damage equal to its power to any target.
{4}{R}
Where Ancients Tread
Enchantment
Whenever a creature with power 5 or greater enters the battlefield under your control, you may have Where Ancients Tread deal 5 damage to any target.
--
Wooded Foothills
Land
{T}, Pay 1 life, Sacrifice Wooded Foothills: Search your library for a Mountain or Forest card, put it onto the battlefield, then shuffle.
{1}{G}{G}
Yavimaya Elder
Creature - Human Druid
When Yavimaya Elder dies, you may search your library for up to two basic land cards, reveal them, put them into your hand, then shuffle.

{2}, Sacrifice Yavimaya Elder: Draw a card.
2 / 1
{3}{G}{G}
Zendikar's Roil
Enchantment
Landfall -- Whenever a land enters the battlefield under your control, create a 2/2 green Elemental creature token.