• Prevent the next X damage that would be dealt to any target this turn.
{5}{G}{G}
Archweaver
Creature - Spider
Reach, trample
5 /
5
--
Blossoming Sands
Land
Blossoming Sands enters the battlefield tapped.
When Blossoming Sands enters the battlefield, you gain 1 life.
{T}: Add {G} or {W}.
--
Blossoming Sands
Land
Blossoming Sands enters the battlefield tapped.
When Blossoming Sands enters the battlefield, you gain 1 life.
{T}: Add {G} or {W}.
--
Blossoming Sands
Land
Blossoming Sands enters the battlefield tapped.
When Blossoming Sands enters the battlefield, you gain 1 life.
{T}: Add {G} or {W}.
--
Blossoming Sands
Land
Blossoming Sands enters the battlefield tapped.
When Blossoming Sands enters the battlefield, you gain 1 life.
{T}: Add {G} or {W}.
{1}{R}{G}
Branching Bolt
Instant
Choose one or both --
• Branching Bolt deals 3 damage to target creature with flying.
• Branching Bolt deals 3 damage to target creature without flying.
{1}{R}{G}
Branching Bolt
Instant
Choose one or both --
• Branching Bolt deals 3 damage to target creature with flying.
• Branching Bolt deals 3 damage to target creature without flying.
{1}{G}
Canopy Spider
Creature - Spider
Reach (This creature can block creatures with flying.)
1 /
3
{1}{G}
Druid of the Anima
Creature - Elf Druid
{T}: Add {R}, {G}, or {W}.
1 /
1
{1}{G}
Druid of the Anima
Creature - Elf Druid
{T}: Add {R}, {G}, or {W}.
1 /
1
{1}{G}
Druid of the Anima
Creature - Elf Druid
{T}: Add {R}, {G}, or {W}.
1 /
1
{2}{G}
Ember Weaver
Creature - Spider
Reach (This creature can block creatures with flying.)
As long as you control a red permanent, Ember Weaver gets +1/+0 and has first strike.
2 /
3
{2}{G}
Familiar Ground
Enchantment
Each creature you control can't be blocked by more than one creature.
{2}{R}
Fencer's Magemark
Enchantment - Aura
Enchant creature
Creatures you control that are enchanted get +1/+1 and have first strike.
{2}{R}
Fencer's Magemark
Enchantment - Aura
Enchant creature
Creatures you control that are enchanted get +1/+1 and have first strike.
{X}{R}
Fireball
Sorcery
This spell costs {1} more to cast for each target beyond the first.
Fireball deals X damage divided evenly, rounded down, among any number of targets.
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
{2}{R}
Galvanic Arc
Enchantment - Aura
Enchant creature
When Galvanic Arc enters the battlefield, it deals 3 damage to any target.
Enchanted creature has first strike.
{2}{R}
Galvanic Arc
Enchantment - Aura
Enchant creature
When Galvanic Arc enters the battlefield, it deals 3 damage to any target.
Enchanted creature has first strike.
{1}{R}{G}
Giant Trap Door Spider
Creature - Spider
{1}{R}{G}, {T}: Exile Giant Trap Door Spider and target creature without flying that's attacking you.
2 /
3
{2}{R}
Goblin War Drums
Enchantment
Creatures you control have menace. (They can't be blocked except by two or more creatures.)
{2}{R}
Goblin War Drums
Enchantment
Creatures you control have menace. (They can't be blocked except by two or more creatures.)
{1}
Jeweled Bird
Artifact
Remove Jeweled Bird from your deck before playing if you're not playing for ante.
{T}: Ante Jeweled Bird. If you do, put all other cards you own from the ante into your graveyard, then draw a card.
{3}{G}{G}
Kaysa
Legendary Creature - Elf Druid
Green creatures you control get +1/+1.
2 /
3
{3}{G}{G}
Kaysa
Legendary Creature - Elf Druid
Green creatures you control get +1/+1.
2 /
3
{2}{G}{G}
Kessig Recluse
Creature - Spider
Reach (This creature can block creatures with flying.)
Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)
2 /
3
{2}{G}{G}
Kessig Recluse
Creature - Spider
Reach (This creature can block creatures with flying.)
Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)
2 /
3
{3}{W}{W}
Meditation Puzzle
Instant
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.)
You gain 8 life.
{4}{G}{W}
Pale Recluse
Creature - Spider
Reach (This creature can block creatures with flying.)
Forestcycling {2}, plainscycling {2} ({2}, Discard this card: Search your library for a Forest or Plains card, reveal it, put it into your hand, then shuffle.)
4 /
5
--
Rugged Highlands
Land
Rugged Highlands enters the battlefield tapped.
When Rugged Highlands enters the battlefield, you gain 1 life.
{T}: Add {R} or {G}.
--
Rugged Highlands
Land
Rugged Highlands enters the battlefield tapped.
When Rugged Highlands enters the battlefield, you gain 1 life.
{T}: Add {R} or {G}.
--
Rugged Highlands
Land
Rugged Highlands enters the battlefield tapped.
When Rugged Highlands enters the battlefield, you gain 1 life.
{T}: Add {R} or {G}.
--
Rugged Highlands
Land
Rugged Highlands enters the battlefield tapped.
When Rugged Highlands enters the battlefield, you gain 1 life.
{T}: Add {R} or {G}.
--
Savannah
Land - Forest Plains
({T}: Add {G} or {W}.)
--
Savannah
Land - Forest Plains
({T}: Add {G} or {W}.)
{3}{G}{G}
Sentinel Spider
Creature - Spider
Vigilance, reach
4 /
4
{3}{G}{G}
Sentinel Spider
Creature - Spider
Vigilance, reach
4 /
4
{1}
Sol Ring
Artifact
{T}: Add {C}{C}.
{2}{W}
Solemn Offering
Sorcery
Destroy target artifact or enchantment. You gain 4 life.
{2}{W}
Solemn Offering
Sorcery
Destroy target artifact or enchantment. You gain 4 life.
{W}
Spirit Link
Enchantment - Aura
Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.)
Whenever enchanted creature deals damage, you gain that much life.
{W}
Spirit Link
Enchantment - Aura
Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.)
Whenever enchanted creature deals damage, you gain that much life.
{4}{G}
Steam Spitter
Creature - Spider
Reach (This creature can block creatures with flying.)
{R}: Steam Spitter gets +1/+0 until end of turn.
1 /
5
{4}{G}
Steam Spitter
Creature - Spider
Reach (This creature can block creatures with flying.)
{R}: Steam Spitter gets +1/+0 until end of turn.
1 /
5
{2}{R}
Stonehands
Enchantment - Aura
Enchant creature
Enchanted creature gets +0/+2.
{R}: Enchanted creature gets +1/+0 until end of turn.
{2}{R}
Stonehands
Enchantment - Aura
Enchant creature
Enchanted creature gets +0/+2.
{R}: Enchanted creature gets +1/+0 until end of turn.
--
Taiga
Land - Mountain Forest
({T}: Add {R} or {G}.)
--
Taiga
Land - Mountain Forest
({T}: Add {R} or {G}.)
--
Taiga
Land - Mountain Forest
({T}: Add {R} or {G}.)
--
Taiga
Land - Mountain Forest
({T}: Add {R} or {G}.)
{1}{G}{G}
Woolly Spider
Creature - Spider
Reach (This creature can block creatures with flying.)
Whenever Woolly Spider blocks a creature with flying, Woolly Spider gets +0/+2 until end of turn.
2 /
3
{1}{G}{G}
Woolly Spider
Creature - Spider
Reach (This creature can block creatures with flying.)
Whenever Woolly Spider blocks a creature with flying, Woolly Spider gets +0/+2 until end of turn.