Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. (It can attack and {T} this turn.)
{2}{R}
Act of Treason
Sorcery
Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. (It can attack and {T} this turn.)
{2}{R}
Act of Treason
Sorcery
Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. (It can attack and {T} this turn.)
{2}{R}
Act of Treason
Sorcery
Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. (It can attack and {T} this turn.)
{1}{R}{R}
Aether Membrane
Creature - Wall
Defender; reach (This creature can block creatures with flying.)
Whenever Aether Membrane blocks a creature, return that creature to its owner's hand at end of combat.
0 /
5
{B}
Aphotic Wisps
Instant
Target creature becomes black and gains fear until end of turn. (It can't be blocked except by artifact creatures and/or black creatures.)
Draw a card.
{B}
Aphotic Wisps
Instant
Target creature becomes black and gains fear until end of turn. (It can't be blocked except by artifact creatures and/or black creatures.)
Draw a card.
{2}{B}
Blood Bairn
Creature - Vampire
Sacrifice another creature: Blood Bairn gets +2/+2 until end of turn.
2 /
2
{2}{B}
Blood Bairn
Creature - Vampire
Sacrifice another creature: Blood Bairn gets +2/+2 until end of turn.
2 /
2
{1}{B}
Clinging Darkness
Enchantment - Aura
Enchant creature
Enchanted creature gets -4/-1.
{1}{R}
Crimson Muckwader
Creature - Lizard
Crimson Muckwader gets +1/+1 as long as you control a Swamp.
{2}{B}: Regenerate Crimson Muckwader. (The next time this creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.)
2 /
1
{1}{R}
Crimson Muckwader
Creature - Lizard
Crimson Muckwader gets +1/+1 as long as you control a Swamp.
{2}{B}: Regenerate Crimson Muckwader. (The next time this creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.)
2 /
1
{B}
Crippling Blight
Enchantment - Aura
Enchant creature
Enchanted creature gets -1/-1 and can't block.
{3}
Darksteel Ingot
Artifact
Indestructible
{T}: Add one mana of any color.
{B}{B}
Dash Hopes
Instant
When you cast this spell, any player may pay 5 life. If a player does, counter Dash Hopes.
Counter target spell.
{B}
Dead Weight
Enchantment - Aura
Enchant creature
Enchanted creature gets -2/-2.
{2}{B}{B}
Diabolic Tutor
Sorcery
Search your library for a card, put that card into your hand, then shuffle.
{1}{B}
Doom Blade
Instant
Destroy target nonblack creature.
{1}{B}
Doom Blade
Instant
Destroy target nonblack creature.
{1}{R}
Fling
Instant
As an additional cost to cast this spell, sacrifice a creature.
Fling deals damage equal to the sacrificed creature's power to any target.
{1}{R}
Fling
Instant
As an additional cost to cast this spell, sacrifice a creature.
Fling deals damage equal to the sacrificed creature's power to any target.
{2}{B}
Giant Scorpion
Creature - Scorpion
Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)
1 /
3
{R}
Goblin Arsonist
Creature - Goblin Shaman
When Goblin Arsonist dies, you may have it deal 1 damage to any target.
1 /
1
{2}
Iron Myr
Artifact Creature - Myr
{T}: Add {R}.
1 /
1
{2}
Leaden Myr
Artifact Creature - Myr
{T}: Add {B}.
1 /
1
{R}
Lightning Bolt
Instant
Lightning Bolt deals 3 damage to any target.
{R}
Lightning Bolt
Instant
Lightning Bolt deals 3 damage to any target.
{2}{R}
Mark of Mutiny
Sorcery
Gain control of target creature until end of turn. Put a +1/+1 counter on it and untap it. That creature gains haste until end of turn. (It can attack and {T} this turn.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
{B}
Plagued Rusalka
Creature - Spirit
{B}, Sacrifice a creature: Target creature gets -1/-1 until end of turn.
1 /
1
{B}
Quest for the Gravelord
Enchantment
Whenever a creature dies, you may put a quest counter on Quest for the Gravelord.
Remove three quest counters from Quest for the Gravelord and sacrifice it: Create a 5/5 black Zombie Giant creature token.
{R}
Scorched Rusalka
Creature - Spirit
{R}, Sacrifice a creature: Scorched Rusalka deals 1 damage to target player or planeswalker.
1 /
1
{3}{B}{B}
Sengir Vampire
Creature - Vampire
Flying (This creature can't be blocked except by creatures with flying or reach.)
Whenever a creature dealt damage by Sengir Vampire this turn dies, put a +1/+1 counter on Sengir Vampire.
4 /
4
{1}{B}
Sickle Ripper
Creature - Elemental Warrior
Wither (This deals damage to creatures in the form of -1/-1 counters.)
2 /
1
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
{B}{R}
Terminate
Instant
Destroy target creature. It can't be regenerated.
{B}
Tormented Soul
Creature - Spirit
Tormented Soul can't block and can't be blocked.
1 /
1
{B}
Tormented Soul
Creature - Spirit
Tormented Soul can't block and can't be blocked.
1 /
1
{R}
Torpid Moloch
Creature - Lizard
Defender (This creature can't attack.)
Sacrifice three lands: Torpid Moloch loses defender until end of turn.
3 /
2
{1}{R}{R}
Traitorous Blood
Sorcery
Gain control of target creature until end of turn. Untap it. It gains trample and haste until end of turn.
{3}{R}
Traitorous Instinct
Sorcery
Gain control of target creature until end of turn. Untap that creature. Until end of turn, it gets +2/+0 and gains haste.
{3}{R}
Traitorous Instinct
Sorcery
Gain control of target creature until end of turn. Untap that creature. Until end of turn, it gets +2/+0 and gains haste.