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Esper Gatewatch (EDH / Commander) [Revisión 18]

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Viendo una revisión 18. There is a more recent version of this deck.

The name of the game is Super friends, on top of that it has a very small blink subtheme to abuse effects that will allow you to trigger your planes walkers multiple time a turn. So with that out of the way lets jump in and see some of the fun interactions.

Im still testing out the deck and seeing what walkers work best together. The side board are all cards Im looking to try and swap in/out at the moment. Also the mana base has felt okay but clunky at times. Working on updating it.

In true Esper fashion we are going to try and make it difficult for our opponents to run a smooth game plan. War of the spark helped with this putting static effects on some walkers, Dovin, Hand of Control taxes, Narset, Parter of Veils limits card draw, and Teferi, Time Raveler limits them to playing on their turn, just to name a few. With your opponent playing more fairly you got to profect yourself, Kasmina, Enigmatic Mentor taxes your opponent for casting spells in your direction, The Wanderer will help to ensure your Planeswalkers are safe verse non-combat damage, and Elspeth, Sun's Champion to make sure big creatures stay off the board. On top of the nature of Planeswalkers just naturally disrupting the board state, there is a control package with several board wipes, counters, and silver bullets to help you out of any troubling spots.

So lets get into those "fun" interactions.

~Ashiok, Dream Render + Kaya, Orzhov Usurper's -5 can be a one hit kill.
~Sorin, Grim Nemesis' +1 is one of the main wincons of the deck. This deck runs a moderate to higher CMC count. This works well with Sorin hitting the table
~Aminatuo + Oath of Teferi (**need to check rulings) allows for 4 activations.
~Jace, Wielder of Mysteries is a Labman. It is unlikely but many of the planes walkers have draw effects on them and this maybe important at times.
~Teferi, Temporal Archmage + The Chain Veil. Classic combo which would allow you to get to most emblems which are pretty back breaking most of the time.

Alt Win-con, Approach of the Second Sun. It isn`t flashy but you will be a target with a deck like this. Sometimes you just need the easy win button.

Other notable cards
Rings of Brighthearth - Double up the effect of your key walkers.
Oath of Jace - A little card selection and revenge for attacking your walkers.
There is a small extra turn package, cause lets be honest they rock with walkers. The extra turn spells were picked for the ability to play them cheaply or being able to cast them again.

Etiquetas

Turno: Your life: Opponent's life: Poison counters:
Mano (0)
Library (0)
Graveyard (0)
Exile (0)
Board (0)

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¿Si juego una carta veces en mi mazo de ? cartas, cuan probable es robarla veces?
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Estas son todas las revisiones de este mazo. Pulsa en una revisión para ver como era el mazo antes.
  Comparar Revisión Creado Por
Revisión 19 Junio 21, 2020 VanMagicNoob
» Revisión 18 Junio 20, 2020 VanMagicNoob
Revisión 17 Abril 5, 2020 VanMagicNoob
Revisión 16 Abril 5, 2020 VanMagicNoob
Revisión 15 Marzo 6, 2020 VanMagicNoob
Revisión 14 Diciembre 7, 2019 VanMagicNoob
Revisión 13 Diciembre 7, 2019 VanMagicNoob
Revisión 12 Diciembre 1, 2019 VanMagicNoob
Revisión 11 Octubre 5, 2019 VanMagicNoob
Revisión 10 Septiembre 22, 2019 VanMagicNoob
Revisión 9 Agosto 5, 2019 VanMagicNoob
Revisión 8 Julio 22, 2019 VanMagicNoob
Revisión 7 Julio 20, 2019 VanMagicNoob
Revisión 6 Julio 13, 2019 VanMagicNoob
Revisión 5 Abril 21, 2019 VanMagicNoob
Revisión 4 Abril 11, 2019 VanMagicNoob
Revisión 3 Abril 11, 2019 VanMagicNoob
Revisión 2 Enero 11, 2019 VanMagicNoob
Revisión 1 Enero 11, 2019 VanMagicNoob
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