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Ancient Dimir Thrulls (Casual)

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If you ask what Ancient is, read this please ;-)
http://mtgsalvation.gamepedia.com/Ancient

Like in all of my Ancient-Decks, i pretend that im a poor child living in the late 90s and i have to build my decks from boosterpacks, friendly donations from older players and some kind of tading with my schoolmates.
So don't judge me for playing without duallands and so on :-)
Also back then people people say "a good deck is build out of 20 creatures, 20 non-creatures and 20 lands". Today we know its nonsense but i try to keep up with this old "rules".


This is my Thrull-Tribal deck. It has some surprisingly strong synergies and can win in just a few turns if you can get them to work.
These synergies are:
Thrull Champion + Unnatural Selection
Unnatural Selection + Spirit Mirror
Cultural Exchange + Breeding Pit
Phyrexian Infiltrator + Breeding Pit

If you can get them to work the deck becomes in a second from "weak little crappy thrulls" to "wtf how sould i deal with this stuff?" ;-)

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