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Mardu full control (Standard)

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Costruito sia per il controllo totale del board. Grazie ai violare la mente e le brutalità collettive ( 3 di panchina ) si può controllare anche un mazzo counter. Nonostante si perdono molti punti vita con la dissoluzione angosciosa e verità dolorose ( in questo caso puoi anche pescare di meno a seconda le necessità ) ho inserito 3 blessed alliance in caso di necessità di life point oltre ai fumigare e i meccatitano tossico che ci permettono sia di controllare il board che di recuperare punti vita. Le chiusure sono molteplici : Gideo, emblema di Ob, Sorin, Meccatitano tossico, Arcangelo Avacyn o le terre animabili : Guglie a spillo che grazie al loro doppio attacco possono fare ben 4 danni ciascuna. Sorin e le dissoluzioni angosciose ci danno anche una buona risposta contro gli altri planeswolker. Di panchina l'eredità perduta ci servirà contro gli eldrazi come ulamog e compagnia bella. I frammentare utilissimi in questa espansione e che ci permettono di difenderci contro alcuni mazzi che sono appena usciti. Sono indeciso per alcune carte della panchina onestamente. Ogni consiglio e suggerimento sono ben accetti :)

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This deck does not appear to be legal in Standard (Season from Sep 2021).

Problems: Not legal in this format: Needle Spires, Smoldering Marsh, Anguished Unmaking, Blessed Alliance, Collective Brutality, Fumigate, Galvanic Bombardment, Gideon, Ally of Zendikar, Immolating Glare, Ob Nixilis Reignited, Painful Truths, Radiant Flames, Sorin, Grim Nemesis, Transgress the Mind, Archangel Avacyn // Avacyn, the Purifier, Noxious Gearhulk, Collective Brutality, Declaration in Stone, Lost Legacy, Fragmentize, Immolating Glare, Grasp of Darkness, Radiant Flames, Ruinous Path.

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