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Select Main Deck Cards

{4}{W}
Abdel Adrian, Gorion's Ward
Legendary Creature - Human Warrior
When Abdel Adrian, Gorion's Ward enters the battlefield, exile any number of other nonland permanents you control until Abdel Adrian leaves the battlefield. Create a 1/1 white Soldier creature token for each permanent exiled this way.

Choose a Background (You can have a Background as a second commander.)
4 / 4
{3}{G}{G}
Acidic Slime
Creature - Ooze
Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)

When Acidic Slime enters the battlefield, destroy target artifact, enchantment, or land.
2 / 2
{3}{U}
Aetherize
Instant
Return all attacking creatures to their owner's hand.
{3}{U}{U}
Aetherspouts
Instant
For each attacking creature, its owner puts it on the top or bottom of their library.
{3}{G}{G}{G}
Aggressive Mammoth
Creature - Elephant
Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)

Other creatures you control have trample.
8 / 8
{4}
Akroan Horse
Artifact Creature - Horse
Defender

When Akroan Horse enters the battlefield, an opponent gains control of it.

At the beginning of your upkeep, each opponent creates a 1/1 white Soldier creature token.
0 / 4
{W}{W}
Anafenza, Kin-Tree Spirit
Legendary Creature - Spirit Soldier
Whenever another nontoken creature enters the battlefield under your control, bolster 1. (Choose a creature with the least toughness among creatures you control and put a +1/+1 counter on it.)
2 / 2
{2}{W}{W}
Angel of Condemnation
Creature - Angel
Flying, vigilance

{2}{W}, {T}: Exile another target creature. Return that card to the battlefield under its owner's control at the beginning of the next end step.

{2}{W}, {T}, Exert Angel of Condemnation: Exile another target creature until Angel of Condemnation leaves the battlefield. (An exerted creature won't untap during your next untap step.)
3 / 3
{B}
Appetite for Brains
Sorcery
Target opponent reveals their hand. You choose a card from it with mana value 4 or greater and exile that card.
{G}{G}
Avatar of the Resolute
Creature - Avatar
Reach, trample

Avatar of the Resolute enters the battlefield with a +1/+1 counter on it for each other creature you control with a +1/+1 counter on it.
3 / 2
--
Azorius Guildgate
Land - Gate
Azorius Guildgate enters the battlefield tapped.

{T}: Add {W} or {U}.
{1}{U}
Azure Mage
Creature - Human Wizard
{3}{U}: Draw a card.
2 / 1
{2}{B}{B}
Barter in Blood
Sorcery
Each player sacrifices two creatures.
{3}{G/P}
Birthing Pod
Artifact
({G/P} can be paid with either {G} or 2 life.)

{1}{G/P}, {T}, Sacrifice a creature: Search your library for a creature card with mana value equal to 1 plus the sacrificed creature's mana value, put that card onto the battlefield, then shuffle. Activate only as a sorcery.
{3}{W}{B}
Blood Baron of Vizkopa
Creature - Vampire
Lifelink, protection from white and from black

As long as you have 30 or more life and an opponent has 10 or less life, Blood Baron of Vizkopa gets +6/+6 and has flying.
4 / 4
--
Bloodfell Caves
Land
Bloodfell Caves enters the battlefield tapped.

When Bloodfell Caves enters the battlefield, you gain 1 life.

{T}: Add {B} or {R}.
{3}{B}{B}
Bloodgift Demon
Creature - Demon
Flying

At the beginning of your upkeep, target player draws a card and loses 1 life.
5 / 4
{B}
Bloodsoaked Champion
Creature - Human Warrior
Bloodsoaked Champion can't block.

Raid -- {1}{B}: Return Bloodsoaked Champion from your graveyard to the battlefield. Activate only if you attacked this turn.
2 / 1
--
Blossoming Sands
Land
Blossoming Sands enters the battlefield tapped.

When Blossoming Sands enters the battlefield, you gain 1 life.

{T}: Add {G} or {W}.
{1}
Bomat Courier
Artifact Creature - Construct
Haste

Whenever Bomat Courier attacks, exile the top card of your library face down. (You can't look at it.)

{R}, Discard your hand, Sacrifice Bomat Courier: Put all cards exiled with Bomat Courier into their owners' hands.
1 / 1
--
Boros Guildgate
Land - Gate
Boros Guildgate enters the battlefield tapped.

{T}: Add {R} or {W}.
{2}{B}{B}
Braids, Cabal Minion
Legendary Creature - Human Minion
At the beginning of each player's upkeep, that player sacrifices an artifact, creature, or land.
2 / 2
{R}
Burst Lightning
Instant
Kicker {4} (You may pay an additional {4} as you cast this spell.)

Burst Lightning deals 2 damage to any target. If this spell was kicked, it deals 4 damage instead.
{2}{R}
Captain Lannery Storm
Legendary Creature - Human Pirate
Haste

Whenever Captain Lannery Storm attacks, create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.")

Whenever you sacrifice a Treasure, Captain Lannery Storm gets +1/+0 until end of turn.
2 / 2
{4}{B}{B}
Carnifex Demon
Creature - Phyrexian Demon
Flying

Carnifex Demon enters the battlefield with two -1/-1 counters on it.

{B}, Remove a -1/-1 counter from Carnifex Demon: Put a -1/-1 counter on each other creature.
6 / 6
{3}{W}{W}
Celestial Archon
Enchantment Creature - Archon
Bestow {5}{W}{W} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)

Flying, first strike

Enchanted creature gets +4/+4 and has flying and first strike.
4 / 4
{X}
Chamber Sentry
Artifact Creature - Construct
Chamber Sentry enters the battlefield with a +1/+1 counter on it for each color of mana spent to cast it.

{X}, {T}, Remove X +1/+1 counters from Chamber Sentry: It deals X damage to any target.

{W}{U}{B}{R}{G}: Return Chamber Sentry from your graveyard to your hand.
0 / 0
{1}{R}{R}
Chandra's Phoenix
Creature - Phoenix
Flying

Haste (This creature can attack and {T} as soon as it comes under your control.)

Whenever an opponent is dealt damage by a red instant or sorcery spell you control or by a red planeswalker you control, return Chandra's Phoenix from your graveyard to your hand.
2 / 2
{3}{R}
Chandra, the Firebrand
Legendary Planeswalker - Chandra
+1: Chandra, the Firebrand deals 1 damage to any target.

-2: When you cast your next instant or sorcery spell this turn, copy that spell. You may choose new targets for the copy.

-6: Chandra, the Firebrand deals 6 damage to each of up to six targets.
L: 3
{1}{B}{G}
Charnel Troll
Creature - Troll
Trample

At the beginning of your upkeep, exile a creature card from your graveyard. If you do, put a +1/+1 counter on Charnel Troll. Otherwise, sacrifice it.

{B}{G}, Discard a creature card: Put a +1/+1 counter on Charnel Troll.
4 / 4
{X}
Chimeric Mass
Artifact
Chimeric Mass enters the battlefield with X charge counters on it.

{1}: Until end of turn, Chimeric Mass becomes a Construct artifact creature with "This creature's power and toughness are each equal to the number of charge counters on it."
{2}{W}{W}
Citadel Siege
Enchantment
As Citadel Siege enters the battlefield, choose Khans or Dragons.

• Khans -- At the beginning of combat on your turn, put two +1/+1 counters on target creature you control.

• Dragons -- At the beginning of combat on each opponent's turn, tap target creature that player controls.
{X}{R}{G}
Clan Defiance
Sorcery
Choose one or more --

• Clan Defiance deals X damage to target creature with flying.

• Clan Defiance deals X damage to target creature without flying.

• Clan Defiance deals X damage to target player or planeswalker.
{3}{U}
Clone
Creature - Shapeshifter
You may have Clone enter the battlefield as a copy of any creature on the battlefield.
0 / 0
{W}
Condemn
Instant
Put target attacking creature on the bottom of its owner's library. Its controller gains life equal to its toughness.
{5}
Conjurer's Closet
Artifact
At the beginning of your end step, you may exile target creature you control, then return that card to the battlefield under your control.
{W}{W}
Consul's Lieutenant
Creature - Human Soldier
First strike

Renown 1 (When this creature deals combat damage to a player, if it isn't renowned, put a +1/+1 counter on it and it becomes renowned.)

Whenever Consul's Lieutenant attacks, if it's renowned, other attacking creatures you control get +1/+1 until end of turn.
2 / 1
{2}
Contagion Clasp
Artifact
When Contagion Clasp enters the battlefield, put a -1/-1 counter on target creature.

{4}, {T}: Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
{2}{U}{U}
Control Magic
Enchantment - Aura
Enchant creature

You control enchanted creature.
--
Crucible of the Spirit Dragon
Land
{T}: Add {C}.

{1}, {T}: Put a storage counter on Crucible of the Spirit Dragon.

{T}, Remove X storage counters from Crucible of the Spirit Dragon: Add X mana in any combination of colors. Spend this mana only to cast Dragon spells or activate abilities of Dragons.
{3}
Cultivator's Caravan
Artifact - Vehicle
{T}: Add one mana of any color.

Crew 3 (Tap any number of creatures you control with total power 3 or more: This Vehicle becomes an artifact creature until end of turn.)
5 / 5
{3}{W}
Custodi Soulbinders
Creature - Human Cleric
Custodi Soulbinders enters the battlefield with X +1/+1 counters on it, where X is the number of other creatures on the battlefield.

{2}{W}, Remove a +1/+1 counter from Custodi Soulbinders: Create a 1/1 white Spirit creature token with flying.
0 / 0
{2}{U}
Daring Thief
Creature - Human Rogue
Inspired -- Whenever Daring Thief becomes untapped, you may exchange control of target nonland permanent you control and target permanent an opponent controls that shares a card type with it.
2 / 3
{1}{W}{U}
Daxos of Meletis
Legendary Creature - Human Soldier
Daxos of Meletis can't be blocked by creatures with power 3 or greater.

Whenever Daxos of Meletis deals combat damage to a player, exile the top card of that player's library. You gain life equal to that card's mana value. Until end of turn, you may cast that card and you may spend mana as though it were mana of any color to cast that spell.
2 / 2
{2}{G}{G}
Deadbridge Goliath
Creature - Insect
Scavenge {4}{G}{G} ({4}{G}{G}, Exile this card from your graveyard: Put a number of +1/+1 counters equal to this card's power on target creature. Scavenge only as a sorcery.)
5 / 5
{3}{R}{R}
Demanding Dragon
Creature - Dragon
Flying

When Demanding Dragon enters the battlefield, it deals 5 damage to target opponent unless that player sacrifices a creature.
5 / 5
{1}{G}
Den Protector
Creature - Human Warrior
Creatures with power less than Den Protector's power can't block it.

Megamorph {1}{G} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.)

When Den Protector is turned face up, return target card from your graveyard to your hand.
2 / 1
{1}{B}
Diabolic Edict
Instant
Target player sacrifices a creature.
{3}{B}
Diabolic Servitude
Enchantment
When Diabolic Servitude enters the battlefield, return target creature card from your graveyard to the battlefield.

When the creature put onto the battlefield with Diabolic Servitude dies, exile it and return Diabolic Servitude to its owner's hand.

When Diabolic Servitude leaves the battlefield, exile the creature put onto the battlefield with Diabolic Servitude.
--
Dimir Guildgate
Land - Gate
Dimir Guildgate enters the battlefield tapped.

{T}: Add {U} or {B}.
--
Dismal Backwater
Land
Dismal Backwater enters the battlefield tapped.

When Dismal Backwater enters the battlefield, you gain 1 life.

{T}: Add {U} or {B}.
{1}{U}
Disperse
Instant
Return target nonland permanent to its owner's hand.
{2}{W}{W}
Divine Reckoning
Sorcery
Each player chooses a creature they control. Destroy the rest.

Flashback {5}{W}{W} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
{1}{B}
Doom Blade
Instant
Destroy target nonblack creature.
{2}{B}
Doomfall
Sorcery
Choose one --

• Target opponent exiles a creature they control.

• Target opponent reveals their hand. You choose a nonland card from it. Exile that card.
{2}{B}
Dreamstealer
Creature - Human Wizard
Menace

Whenever Dreamstealer deals combat damage to a player, that player discards that many cards.

Eternalize {4}{B}{B} ({4}{B}{B}, Exile this card from your graveyard: Create a token that's a copy of it, except it's a 4/4 black Zombie Human Wizard with no mana cost. Eternalize only as a sorcery.)
1 / 2
{3}{G}{W}
Dromoka, the Eternal
Legendary Creature - Dragon
Flying

Whenever a Dragon you control attacks, bolster 2. (Choose a creature with the least toughness among creatures you control and put two +1/+1 counters on it.)
5 / 5
{1}{B}{B}
Drown in Sorrow
Sorcery
All creatures get -2/-2 until end of turn. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)
{4}{W}{B}{G}
Duneblast
Sorcery
Choose up to one creature. Destroy the rest.
{B}
Eaten Alive
Sorcery
As an additional cost to cast this spell, sacrifice a creature or pay {3}{B}.

Exile target creature or planeswalker.
{2}{R}{R}
Ember Swallower
Creature - Elemental
{5}{R}{R}: Monstrosity 3. (If this creature isn't monstrous, put three +1/+1 counters on it and it becomes monstrous.)

When Ember Swallower becomes monstrous, each player sacrifices three lands.
4 / 5
{G}{W}
Emmara, Soul of the Accord
Legendary Creature - Elf Cleric
Whenever Emmara, Soul of the Accord becomes tapped, create a 1/1 white Soldier creature token with lifelink.
2 / 2
{3}{W}{W}
End Hostilities
Sorcery
Destroy all creatures and all permanents attached to creatures.
{5}{G}{G}
Engulfing Slagwurm
Creature - Wurm
Whenever Engulfing Slagwurm blocks or becomes blocked by a creature, destroy that creature. You gain life equal to that creature's toughness.
7 / 7
{2}
Epochrasite
Artifact Creature - Construct
Epochrasite enters the battlefield with three +1/+1 counters on it if you didn't cast it from your hand.

When Epochrasite dies, exile it with three time counters on it and it gains suspend. (At the beginning of your upkeep, remove a time counter. When the last is removed, cast this card without paying its mana cost. It has haste.)
1 / 1
{1}{B}
Eternal Taskmaster
Creature - Zombie
Eternal Taskmaster enters the battlefield tapped.

Whenever Eternal Taskmaster attacks, you may pay {2}{B}. If you do, return target creature card from your graveyard to your hand.
2 / 3
--
Evolving Wilds
Land
{T}, Sacrifice Evolving Wilds: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
{4}{W}{W}
Exalted Angel
Creature - Angel
Flying

Whenever Exalted Angel deals damage, you gain that much life.

Morph {2}{W}{W} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
4 / 5
{G}
Experiment One
Creature - Human Ooze
Evolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)

Remove two +1/+1 counters from Experiment One: Regenerate Experiment One.
1 / 1
{2}{G}{U}
Fathom Mage
Creature - Human Wizard
Evolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)

Whenever a +1/+1 counter is put on Fathom Mage, you may draw a card.
1 / 1
{3}{R}
Felhide Spiritbinder
Creature - Minotaur Shaman
Inspired -- Whenever Felhide Spiritbinder becomes untapped, you may pay {1}{R}. If you do, create a token that's a copy of another target creature, except it's an enchantment in addition to its other types. It gains haste. Exile it at the beginning of the next end step.
3 / 4
{1}{W}{W}
Fiend Hunter
Creature - Human Cleric
When Fiend Hunter enters the battlefield, you may exile another target creature.

When Fiend Hunter leaves the battlefield, return the exiled card to the battlefield under its owner's control.
1 / 3
{2}{R}{W}
Firemane Avenger
Creature - Angel
Flying

Battalion -- Whenever Firemane Avenger and at least two other creatures attack, Firemane Avenger deals 3 damage to any target and you gain 3 life.
3 / 3
{3}{R}
Firewing Phoenix
Creature - Phoenix
Flying

{1}{R}{R}{R}: Return Firewing Phoenix from your graveyard to your hand.
4 / 2
{4}{R}{R}
Flameblast Dragon
Creature - Dragon
Flying

Whenever Flameblast Dragon attacks, you may pay {X}{R}. If you do, Flameblast Dragon deals X damage to any target.
5 / 5
{4}{R}{R}
Forgestoker Dragon
Creature - Dragon
Flying

{1}{R}: Forgestoker Dragon deals 1 damage to target creature. That creature can't block this combat. Activate only if Forgestoker Dragon is attacking.
5 / 4
{4}{R}{W}
Foundry Champion
Creature - Elemental Soldier
When Foundry Champion enters the battlefield, it deals damage to any target equal to the number of creatures you control.

{R}: Foundry Champion gets +1/+0 until end of turn.

{W}: Foundry Champion gets +0/+1 until end of turn.
4 / 4
--
Frontier Bivouac
Land
Frontier Bivouac enters the battlefield tapped.

{T}: Add {G}, {U}, or {R}.
{4}{U}{U}
Frost Titan
Creature - Giant
Whenever Frost Titan becomes the target of a spell or ability an opponent controls, counter that spell or ability unless its controller pays {2}.

Whenever Frost Titan enters the battlefield or attacks, tap target permanent. It doesn't untap during its controller's next untap step.
6 / 6
{3}{W}{W}
Geist-Honored Monk
Creature - Human Monk
Vigilance

Geist-Honored Monk's power and toughness are each equal to the number of creatures you control.

When Geist-Honored Monk enters the battlefield, create two 1/1 white Spirit creature tokens with flying.
* / *
{2}{R}{G}
Ghor-Clan Rampager
Creature - Beast
Trample

Bloodrush -- {R}{G}, Discard Ghor-Clan Rampager: Target attacking creature gets +4/+4 and gains trample until end of turn.
4 / 4
{2}{R}
Giant Cindermaw
Creature - Dinosaur Beast
Trample

Players can't gain life.
4 / 3
{W}{ // }{2}{W}
Giant Killer // Chop Down
Creature - Human Peasant // Instant - Adventure
{1}{W}, {T}: Tap target creature.



Destroy target creature with power 4 or greater. (Then exile this card. You may cast the creature later from exile.)
1 / 2
{2}{W}{W}
Gideon, Champion of Justice
Legendary Planeswalker - Gideon
+1: Put a loyalty counter on Gideon, Champion of Justice for each creature target opponent controls.

0: Until end of turn, Gideon, Champion of Justice becomes a Human Soldier creature with power and toughness each equal to the number of loyalty counters on him and gains indestructible. He's still a planeswalker. Prevent all damage that would be dealt to him this turn.

-15: Exile all other permanents.
L: 4
{1}{W/B}{W/B}
Gift of Orzhova
Enchantment - Aura
Enchant creature

Enchanted creature gets +1/+1 and has flying and lifelink.
{3}{W}
Goldnight Commander
Creature - Human Cleric Soldier
Whenever another creature enters the battlefield under your control, creatures you control get +1/+1 until end of turn.
2 / 2
--
Golgari Guildgate
Land - Gate
Golgari Guildgate enters the battlefield tapped.

{T}: Add {B} or {G}.
{1}{R}
Goro-Goro, Disciple of Ryusei
Legendary Creature - Goblin Samurai
{R}: Creatures you control gain haste until end of turn.

{3}{R}{R}: Create a 5/5 red Dragon Spirit creature token with flying. Activate only if you control an attacking modified creature. (Equipment, Auras you control, and counters are modifications.)
2 / 2
{2}{B}{B}
Graveborn Muse
Creature - Zombie Spirit
At the beginning of your upkeep, you draw X cards and you lose X life, where X is the number of Zombies you control.
3 / 3
{2}{B}
Grim Haruspex
Creature - Human Wizard
Morph {B} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)

Whenever another nontoken creature you control dies, draw a card.
3 / 2
--
Gruul Guildgate
Land - Gate
Gruul Guildgate enters the battlefield tapped.

{T}: Add {R} or {G}.
{1}{R}{R}
Hammer of Purphoros
Legendary Enchantment Artifact
Creatures you control have haste.

{2}{R}, {T}, Sacrifice a land: Create a 3/3 colorless Golem enchantment artifact creature token.
{U}{U}
Harbinger of the Tides
Creature - Merfolk Wizard
You may cast Harbinger of the Tides as though it had flash if you pay {2} more to cast it. (You may cast it any time you could cast an instant.)

When Harbinger of the Tides enters the battlefield, you may return target tapped creature an opponent controls to its owner's hand.
2 / 2
{G}
Hardened Scales
Enchantment
If one or more +1/+1 counters would be put on a creature you control, that many plus one +1/+1 counters are put on it instead.
{4}{B}{B}
Harvester of Souls
Creature - Demon
Deathtouch

Whenever another nontoken creature dies, you may draw a card.
5 / 5
{1}{G}
Heir of the Wilds
Creature - Human Warrior
Deathtouch

Ferocious -- Whenever Heir of the Wilds attacks, if you control a creature with power 4 or greater, Heir of the Wilds gets +1/+1 until end of turn.
2 / 2
{W}
Herald of Anafenza
Creature - Human Soldier
Outlast {2}{W} ({2}{W}, {T}: Put a +1/+1 counter on this creature. Outlast only as a sorcery.)

Whenever you activate Herald of Anafenza's outlast ability, create a 1/1 white Warrior creature token.
1 / 2
{1}{B}{B}
Hero's Downfall
Instant
Destroy target creature or planeswalker.
{2}
High-Speed Hoverbike
Artifact - Vehicle
Flash

Flying

When High-Speed Hoverbike enters the battlefield, tap up to one target creature.

Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.)
2 / 2
{G}
Honored Hierarch
Creature - Human Druid
Renown 1 (When this creature deals combat damage to a player, if it isn't renowned, put a +1/+1 counter on it and it becomes renowned.)

As long as Honored Hierarch is renowned, it has vigilance and "{T}: Add one mana of any color."
1 / 1
{3}{U}{R}
Hypersonic Dragon
Creature - Dragon
Flying, haste

You may cast sorcery spells as though they had flash. (You may cast them any time you could cast an instant.)
4 / 4
{4}{B}{B}
Hythonia the Cruel
Legendary Creature - Gorgon
Deathtouch

{6}{B}{B}: Monstrosity 3. (If this creature isn't monstrous, put three +1/+1 counters on it and it becomes monstrous.)

When Hythonia the Cruel becomes monstrous, destroy all non-Gorgon creatures.
4 / 6
{X}{U}
Icy Blast
Instant
Tap X target creatures.

Ferocious -- If you control a creature with power 4 or greater, those creatures don't untap during their controllers' next untap steps.
{2}{U}
Illusory Angel
Creature - Angel Illusion
Cast this spell only if you've cast another spell this turn.

Flying
4 / 4
{1}{W}
Imposing Sovereign
Creature - Human Noble
Creatures your opponents control enter the battlefield tapped.
2 / 1
{2}{G}
Inexorable Blob
Creature - Ooze
Delirium -- Whenever Inexorable Blob attacks, if there are four or more card types among cards in your graveyard, create a 3/3 green Ooze creature token that's tapped and attacking.
3 / 3
{1}{W}
Intrepid Adversary
Creature - Human Scout
Lifelink

When Intrepid Adversary enters the battlefield, you may pay {1}{W} any number of times. When you pay this cost one or more times, put that many valor counters on Intrepid Adversary.

Creatures you control get +1/+1 for each valor counter on Intrepid Adversary.
3 / 1
{1}{R}
Ire Shaman
Creature - Orc Shaman
Menace (This creature can't be blocked except by two or more creatures.)

Megamorph {R} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.)

When Ire Shaman is turned face up, exile the top card of your library. Until end of turn, you may play that card.
2 / 1
--
Izzet Guildgate
Land - Gate
Izzet Guildgate enters the battlefield tapped.

{T}: Add {U} or {R}.
{1}{U}{U}
Jace, Cunning Castaway
Legendary Planeswalker - Jace
+1: Whenever one or more creatures you control deal combat damage to a player this turn, draw a card, then discard a card.

-2: Create a 2/2 blue Illusion creature token with "When this creature becomes the target of a spell, sacrifice it."

-5: Create two tokens that are copies of Jace, Cunning Castaway, except they're not legendary.
L: 3
{3}{U}{U}
Jace, Memory Adept
Legendary Planeswalker - Jace
+1: Draw a card. Target player mills a card.

0: Target player mills ten cards.

-7: Any number of target players each draw twenty cards.
L: 4
{1}{R}
Jeering Instigator
Creature - Goblin Rogue
Morph {2}{R} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)

When Jeering Instigator is turned face up, if it's your turn, gain control of another target creature until end of turn. Untap that creature. It gains haste until end of turn.
2 / 1
--
Jungle Hollow
Land
Jungle Hollow enters the battlefield tapped.

When Jungle Hollow enters the battlefield, you gain 1 life.

{T}: Add {B} or {G}.
{1}{R}{R}
Kari Zev's Expertise
Sorcery
Gain control of target creature or Vehicle until end of turn. Untap it. It gains haste until end of turn.

You may cast a spell with mana value 2 or less from your hand without paying its mana cost.
{1}{R}
Kari Zev, Skyship Raider
Legendary Creature - Human Pirate
First strike, menace

Whenever Kari Zev, Skyship Raider attacks, create Ragavan, a legendary 2/1 red Monkey creature token. Ragavan enters the battlefield tapped and attacking. Exile that token at end of combat.
1 / 3
{2}
Key to the City
Artifact
{T}, Discard a card: Up to one target creature can't be blocked this turn.

Whenever Key to the City becomes untapped, you may pay {2}. If you do, draw a card.
{3}{U}
Kheru Spellsnatcher
Creature - Naga Wizard
Morph {4}{U}{U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)

When Kheru Spellsnatcher is turned face up, counter target spell. If that spell is countered this way, exile it instead of putting it into its owner's graveyard. You may cast that card without paying its mana cost for as long as it remains exiled.
3 / 3
{2}{B}{B}
King Macar, the Gold-Cursed
Legendary Creature - Human Noble
Inspired -- Whenever King Macar, the Gold-Cursed becomes untapped, you may exile target creature. If you do, create a Gold token. (It's an artifact with "Sacrifice this artifact: Add one mana of any color.")
2 / 3
{3}{B}{R}
Kolaghan, the Storm's Fury
Legendary Creature - Dragon
Flying

Whenever a Dragon you control attacks, creatures you control get +1/+0 until end of turn.

Dash {3}{B}{R} (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)
4 / 5
{2}{W}{W}
Kytheon's Irregulars
Creature - Human Soldier
Renown 1 (When this creature deals combat damage to a player, if it isn't renowned, put a +1/+1 counter on it and it becomes renowned.)

{W}{W}: Tap target creature.
4 / 3
{3}{W}{U}
Lavinia of the Tenth
Legendary Creature - Human Soldier
Protection from red

When Lavinia of the Tenth enters the battlefield, detain each nonland permanent your opponents control with mana value 4 or less. (Until your next turn, those permanents can't attack or block and their activated abilities can't be activated.)
4 / 4
{2}{B}{B}
Liliana's Reaver
Creature - Zombie
Deathtouch

Whenever Liliana's Reaver deals combat damage to a player, that player discards a card and you create a tapped 2/2 black Zombie creature token.
4 / 3
{G}
Llanowar Elves
Creature - Elf Druid
{T}: Add {G}.
1 / 1
{5}{W}{W}
Luminate Primordial
Creature - Avatar
Vigilance

When Luminate Primordial enters the battlefield, for each opponent, exile up to one target creature that player controls and that player gains life equal to its power.
4 / 7
{1}{W}{U}
Lyev Skyknight
Creature - Human Knight
Flying

When Lyev Skyknight enters the battlefield, detain target nonland permanent an opponent controls. (Until your next turn, that permanent can't attack or block and its activated abilities can't be activated.)
3 / 1
{3}{B}
Magus of the Abyss
Creature - Human Wizard
At the beginning of each player's upkeep, destroy target nonartifact creature that player controls of their choice. It can't be regenerated.
4 / 3
{1}{U}
Mana Leak
Instant
Counter target spell unless its controller pays {3}.
{X}{B}
March of Wretched Sorrow
Instant
As an additional cost to cast this spell, you may exile any number of black cards from your hand. This spell costs {2} less to cast for each card exiled this way.

March of Wretched Sorrow deals X damage to target creature or planeswalker and you gain X life.
{1}{W}
Master of Pearls
Creature - Human Monk
Morph {3}{W}{W} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)

When Master of Pearls is turned face up, creatures you control get +2/+2 until end of turn.
2 / 2
{1}{U}
Memory Lapse
Instant
Counter target spell. If that spell is countered this way, put it on top of its owner's library instead of into that player's graveyard.
{2}{W}
Mentor of the Meek
Creature - Human Soldier
Whenever another creature with power 2 or less enters the battlefield under your control, you may pay {1}. If you do, draw a card.
2 / 2
{2}{U}
Mindlink Mech
Artifact - Vehicle
Flying

Whenever Mindlink Mech becomes crewed for the first time each turn, until end of turn, Mindlink Mech becomes a copy of target nonlegendary creature that crewed it this turn, except it's 4/3, it's a Vehicle artifact in addition to its other types, and it has flying.

Crew 1
4 / 3
{1}{R}
Mizzium Mortars
Sorcery
Mizzium Mortars deals 4 damage to target creature you don't control.

Overload {3}{R}{R}{R} (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")
{2}
Mortarpod
Artifact - Equipment
Living weapon (When this Equipment enters the battlefield, create a 0/0 black Phyrexian Germ creature token, then attach this to it.)

Equipped creature gets +0/+1 and has "Sacrifice this creature: This creature deals 1 damage to any target."

Equip {2}
{1}{W}{B}
Mortify
Instant
Destroy target creature or enchantment.
{2}
Myr Convert
Artifact Creature - Phyrexian Myr
Toxic 1 (Players dealt combat damage by this creature also get a poison counter.)

{T}, Pay 2 life: Add one mana of any color.
2 / 1
{3}
Myr Propagator
Artifact Creature - Myr
{3}, {T}: Create a token that's a copy of Myr Propagator.
1 / 1
--
Mystic Monastery
Land
Mystic Monastery enters the battlefield tapped.

{T}: Add {U}, {R}, or {W}.
{2}{B}
Nantuko Husk
Creature - Zombie Insect
Sacrifice a creature: Nantuko Husk gets +2/+2 until end of turn.
2 / 2
{B}{B}
Nantuko Shade
Creature - Insect Shade
{B}: Nantuko Shade gets +1/+1 until end of turn.
2 / 1
{4}{B}{B}{B}
Necromantic Selection
Sorcery
Destroy all creatures, then return a creature card put into a graveyard this way to the battlefield under your control. It's a black Zombie in addition to its other colors and types. Exile Necromantic Selection.
{2}{U}{U}
Niblis of Frost
Creature - Spirit
Flying

Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)

Whenever you cast an instant or sorcery spell, tap target creature an opponent controls. That creature doesn't untap during its controller's next untap step.
3 / 3
{U/R}
Nivmagus Elemental
Creature - Elemental
Exile an instant or sorcery spell you control: Put two +1/+1 counters on Nivmagus Elemental. (That spell won't resolve.)
1 / 2
--
Nomad Outpost
Land
Nomad Outpost enters the battlefield tapped.

{T}: Add {R}, {W}, or {B}.
{3}{G}
Nylea, God of the Hunt
Legendary Enchantment Creature - God
Indestructible

As long as your devotion to green is less than five, Nylea isn't a creature. (Each {G} in the mana costs of permanents you control counts toward your devotion to green.)

Other creatures you control have trample.

{3}{G}: Target creature gets +2/+2 until end of turn.
6 / 6
{2}{W}
Oblivion Ring
Enchantment
When Oblivion Ring enters the battlefield, exile another target nonland permanent.

When Oblivion Ring leaves the battlefield, return the exiled card to the battlefield under its owner's control.
{2}{W}{W}
Odric, Master Tactician
Legendary Creature - Human Soldier
First strike (This creature deals combat damage before creatures without first strike.)

Whenever Odric, Master Tactician and at least three other creatures attack, you choose which creatures block this combat and how those creatures block.
3 / 4
{1}{R}
Ogre-Head Helm
Artifact Creature - Equipment Ogre
Equipped creature gets +2/+2.

Whenever Ogre-Head Helm or equipped creature deals combat damage to a player, you may sacrifice it. If you do, discard your hand, then draw three cards.

Reconfigure {3} ({3}: Attach to target creature you control; or unattach from a creature. Reconfigure only as a sorcery. While attached, this isn't a creature.)
2 / 2
{3}{U/B}{U/B}{U/B}
Oona, Queen of the Fae
Legendary Creature - Faerie Wizard
Flying

{X}{U/B}: Choose a color. Target opponent exiles the top X cards of their library. For each card of the chosen color exiled this way, create a 1/1 blue and black Faerie Rogue creature token with flying.
5 / 5
--
Opulent Palace
Land
Opulent Palace enters the battlefield tapped.

{T}: Add {B}, {G}, or {U}.
--
Orzhov Guildgate
Land - Gate
Orzhov Guildgate enters the battlefield tapped.

{T}: Add {W} or {B}.
{3}{G}{G}
Outland Colossus
Creature - Giant
Renown 6 (When this creature deals combat damage to a player, if it isn't renowned, put six +1/+1 counters on it and it becomes renowned.)

Outland Colossus can't be blocked by more than one creature.
6 / 6
{1}{B}
Pain Seer
Creature - Human Wizard
Inspired -- Whenever Pain Seer becomes untapped, reveal the top card of your library and put that card into your hand. You lose life equal to that card's mana value.
2 / 2
{U}
Phantasmal Bear
Creature - Bear Illusion
When Phantasmal Bear becomes the target of a spell or ability, sacrifice it.
2 / 2
{R}
Phoenix Chick
Creature - Phoenix
Flying, haste

Phoenix Chick can't block.

Whenever you attack with three or more creatures, you may pay {R}{R}. If you do, return Phoenix Chick from your graveyard to the battlefield tapped and attacking with a +1/+1 counter on it.
1 / 1
{3}{B}{B}
Phyrexian Plaguelord
Creature - Phyrexian Carrier
{T}, Sacrifice Phyrexian Plaguelord: Target creature gets -4/-4 until end of turn.

Sacrifice a creature: Target creature gets -1/-1 until end of turn.
4 / 4
{R}
Pillar of Flame
Sorcery
Pillar of Flame deals 2 damage to any target. If a creature dealt damage this way would die this turn, exile it instead.
{2}{G}{G}
Polukranos, World Eater
Legendary Creature - Hydra
{X}{X}{G}: Monstrosity X. (If this creature isn't monstrous, put X +1/+1 counters on it and it becomes monstrous.)

When Polukranos, World Eater becomes monstrous, it deals X damage divided as you choose among any number of target creatures your opponents control. Each of those creatures deals damage equal to its power to Polukranos.
5 / 5
{W}{W}
Precinct Captain
Creature - Human Soldier
First strike

Whenever Precinct Captain deals combat damage to a player, create a 1/1 white Soldier creature token.
2 / 2
{5}
Precursor Golem
Artifact Creature - Golem
When Precursor Golem enters the battlefield, create two 3/3 colorless Golem artifact creature tokens.

Whenever a player casts an instant or sorcery spell that targets only a single Golem, that player copies that spell for each other Golem that spell could target. Each copy targets a different one of those Golems.
3 / 3
{3}{U}{U}
Prognostic Sphinx
Creature - Sphinx
Flying

Discard a card: Prognostic Sphinx gains hexproof until end of turn. Tap it.

Whenever Prognostic Sphinx attacks, scry 3.
3 / 5
{2}
Prophetic Prism
Artifact
When Prophetic Prism enters the battlefield, draw a card.

{1}, {T}: Add one mana of any color.
{1}{B}{G}
Putrefy
Instant
Destroy target artifact or creature. It can't be regenerated.
{1}{R}
Pyroclasm
Sorcery
Pyroclasm deals 2 damage to each creature.
{1}{U}{U}
Quasiduplicate
Sorcery
Create a token that's a copy of target creature you control.

Jump-start (You may cast this card from your graveyard by discarding a card in addition to paying its other costs. Then exile this card.)
{R}{G}
Radha, Heir to Keld
Legendary Creature - Elf Warrior
Whenever Radha, Heir to Keld attacks, you may add {R}{R}.

{T}: Add {G}.
2 / 2
{3}
Raiders' Karve
Artifact - Vehicle
Whenever Raiders' Karve attacks, look at the top card of your library. If it's a land card, you may put it onto the battlefield tapped.

Crew 3 (Tap any number of creatures you control with total power 3 or more: This Vehicle becomes an artifact creature until end of turn.)
4 / 4
--
Rakdos Guildgate
Land - Gate
Rakdos Guildgate enters the battlefield tapped.

{T}: Add {B} or {R}.
{2}{R}{R}
Rakdos Pit Dragon
Creature - Dragon
{R}{R}: Rakdos Pit Dragon gains flying until end of turn.

{R}: Rakdos Pit Dragon gets +1/+0 until end of turn.

Hellbent -- Rakdos Pit Dragon has double strike as long as you have no cards in hand.
3 / 3
{B}{G}
Rakshasa Deathdealer
Creature - Demon
{B}{G}: Rakshasa Deathdealer gets +2/+2 until end of turn.

{B}{G}: Regenerate Rakshasa Deathdealer.
2 / 2
{2}
Ratchet Bomb
Artifact
{T}: Put a charge counter on Ratchet Bomb.

{T}, Sacrifice Ratchet Bomb: Destroy each nonland permanent with mana value equal to the number of charge counters on Ratchet Bomb.
{2}{U}
Ravenform
Sorcery
Exile target artifact or creature. Its controller creates a 1/1 blue Bird creature token with flying.

Foretell {U} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
{2}{B}{G}
Reaper of the Wilds
Creature - Gorgon
Whenever another creature dies, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)

{B}: Reaper of the Wilds gains deathtouch until end of turn.

{1}{G}: Reaper of the Wilds gains hexproof until end of turn.
4 / 5
{1}{B}
Reassembling Skeleton
Creature - Skeleton Warrior
{1}{B}: Return Reassembling Skeleton from your graveyard to the battlefield tapped.
1 / 1
{1}{R}{W}
Rem Karolus, Stalwart Slayer
Legendary Creature - Human Knight
Flying, haste

If a spell would deal damage to you or another permanent you control, prevent that damage.

If a spell would deal damage to an opponent or a permanent an opponent controls, it deals that much damage plus 1 instead.
2 / 3
{2}{G}
Retreat to Kazandu
Enchantment
Landfall -- Whenever a land enters the battlefield under your control, choose one --

• Put a +1/+1 counter on target creature.

• You gain 2 life.
{2}{G}
Reverent Hunter
Creature - Human Archer
When Reverent Hunter enters the battlefield, put a number of +1/+1 counters on it equal to your devotion to green. (Each {G} in the mana costs of permanents you control counts toward your devotion to green.)
1 / 1
{3}{W}{U}
Righteous Authority
Enchantment - Aura
Enchant creature

Enchanted creature gets +1/+1 for each card in its controller's hand.

At the beginning of the draw step of enchanted creature's controller, that player draws an additional card.
{1}{R/G}{R/G}{R/G}
Rubblebelt Raiders
Creature - Human Warrior
Whenever Rubblebelt Raiders attacks, put a +1/+1 counter on it for each attacking creature you control.
3 / 3
--
Rugged Highlands
Land
Rugged Highlands enters the battlefield tapped.

When Rugged Highlands enters the battlefield, you gain 1 life.

{T}: Add {R} or {G}.
{4}{U}{B}
Ruthless Deathfang
Creature - Dragon
Flying

Whenever you sacrifice a creature, target opponent sacrifices a creature.
4 / 4
{2}{U}{R}{W}
Sage of the Inward Eye
Creature - Djinn Wizard
Flying

Whenever you cast a noncreature spell, creatures you control gain lifelink until end of turn.
3 / 4
{4}{G}{U}
Sagu Mauler
Creature - Beast
Trample, hexproof

Morph {3}{G}{U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
6 / 6
--
Sandsteppe Citadel
Land
Sandsteppe Citadel enters the battlefield tapped.

{T}: Add {W}, {B}, or {G}.
{3}{R}{R}
Sarkhan, the Dragonspeaker
Legendary Planeswalker - Sarkhan
+1: Until end of turn, Sarkhan, the Dragonspeaker becomes a legendary 4/4 red Dragon creature with flying, indestructible, and haste. (He doesn't lose loyalty while he's not a planeswalker.)

-3: Sarkhan, the Dragonspeaker deals 4 damage to target creature.

-6: You get an emblem with "At the beginning of your draw step, draw two additional cards" and "At the beginning of your end step, discard your hand."
L: 4
{G}{U}{R}
Savage Knuckleblade
Creature - Ogre Warrior
{2}{G}: Savage Knuckleblade gets +2/+2 until end of turn. Activate only once each turn.

{2}{U}: Return Savage Knuckleblade to its owner's hand.

{R}: Savage Knuckleblade gains haste until end of turn.
4 / 4
{1}{U}{U}
Saw It Coming
Instant
Counter target spell.

Foretell {1}{U} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
{G}{G}
Scaleguard Sentinels
Creature - Human Soldier
As an additional cost to cast this spell, you may reveal a Dragon card from your hand.

Scaleguard Sentinels enters the battlefield with a +1/+1 counter on it if you revealed a Dragon card or controlled a Dragon as you cast this spell.
2 / 3
--
Scoured Barrens
Land
Scoured Barrens enters the battlefield tapped.

When Scoured Barrens enters the battlefield, you gain 1 life.

{T}: Add {W} or {B}.
{2}{G}
Scourge of Skola Vale
Creature - Hydra
Trample

Scourge of Skola Vale enters the battlefield with two +1/+1 counters on it.

{T}, Sacrifice another creature: Put a number of +1/+1 counters on Scourge of Skola Vale equal to the sacrificed creature's toughness.
0 / 0
{1}{W}
Seal Away
Enchantment
Flash

When Seal Away enters the battlefield, exile target tapped creature an opponent controls until Seal Away leaves the battlefield.
{1}{R}
Searing Spear
Instant
Searing Spear deals 3 damage to any target.
--
Selesnya Guildgate
Land - Gate
Selesnya Guildgate enters the battlefield tapped.

{T}: Add {G} or {W}.
{1}{G}
Setessan Tactics
Instant
Strive -- This spell costs {G} more to cast for each target beyond the first.

Until end of turn, any number of target creatures each get +1/+1 and gain "{T}: This creature fights another target creature."
{3}{B}{B}
Shadowborn Demon
Creature - Demon
Flying

When Shadowborn Demon enters the battlefield, destroy target non-Demon creature.

At the beginning of your upkeep, if there are fewer than six creature cards in your graveyard, sacrifice a creature.
5 / 6
{1}{U}{B}
Shadowmage Infiltrator
Creature - Human Wizard
Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)

Whenever Shadowmage Infiltrator deals combat damage to a player, you may draw a card.
1 / 3
{4}{U}{U}
Shipbreaker Kraken
Creature - Kraken
{6}{U}{U}: Monstrosity 4. (If this creature isn't monstrous, put four +1/+1 counters on it and it becomes monstrous.)

When Shipbreaker Kraken becomes monstrous, tap up to four target creatures. Those creatures don't untap during their controllers' untap steps for as long as you control Shipbreaker Kraken.
6 / 6
{5}{R}{R}
Shivan Hellkite
Creature - Dragon
Flying (This creature can't be blocked except by creatures with flying or reach.)

{1}{R}: Shivan Hellkite deals 1 damage to any target.
5 / 5
{R}
Shock
Instant
Shock deals 2 damage to any target.
{1}{B}{G}{U}
Sidisi, Brood Tyrant
Legendary Creature - Naga Shaman
Whenever Sidisi, Brood Tyrant enters the battlefield or attacks, mill three cards.

Whenever one or more creature cards are put into your graveyard from your library, create a 2/2 black Zombie creature token.
3 / 3
{2}{B}{B}
Silence the Believers
Instant
Strive -- This spell costs {2}{B} more to cast for each target beyond the first.

Exile any number of target creatures and all Auras attached to them.
{4}
Silent Arbiter
Artifact Creature - Construct
No more than one creature can attack each combat.

No more than one creature can block each combat.
1 / 5
{3}{U}{B}
Silumgar's Command
Instant
Choose two --

• Counter target noncreature spell.

• Return target permanent to its owner's hand.

• Target creature gets -3/-3 until end of turn.

• Destroy target planeswalker.
--
Simic Guildgate
Land - Gate
Simic Guildgate enters the battlefield tapped.

{T}: Add {G} or {U}.
{1}{U}{U}
Simic Manipulator
Creature - Mutant Wizard
Evolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)

{T}, Remove one or more +1/+1 counters from Simic Manipulator: Gain control of target creature with power less than or equal to the number of +1/+1 counters removed this way.
0 / 1
{4}{B}{R}
Sire of Insanity
Creature - Demon
At the beginning of each end step, each player discards their hand.
6 / 4
{U}
Siren Stormtamer
Creature - Siren Pirate Wizard
Flying

{U}, Sacrifice Siren Stormtamer: Counter target spell or ability that targets you or a creature you control.
1 / 1
{1}{G}
Skinshifter
Creature - Human Shaman
{G}: Choose one. Activate only once each turn.

• Until end of turn, Skinshifter becomes a Rhino with base power and toughness 4/4 and gains trample.

• Until end of turn, Skinshifter becomes a Bird with base power and toughness 2/2 and gains flying.

• Until end of turn, Skinshifter becomes a Plant with base power and toughness 0/8.
1 / 1
{1}{B}
Skirsdag High Priest
Creature - Human Cleric
Morbid -- {T}, Tap two untapped creatures you control: Create a 5/5 black Demon creature token with flying. Activate only if a creature died this turn.
1 / 2
{1}{U}
Skyship Plunderer
Creature - Human Pirate
Flying

Whenever Skyship Plunderer deals combat damage to a player, for each kind of counter on target permanent or player, give that permanent or player another counter of that kind.
2 / 1
{1}{R}{R}
Slagstorm
Sorcery
Choose one --

• Slagstorm deals 3 damage to each creature.

• Slagstorm deals 3 damage to each player.
{2}{U}{U}
Sleep
Sorcery
Tap all creatures target player controls. Those creatures don't untap during that player's next untap step.
{W}
Soldier of the Pantheon
Creature - Human Soldier
Protection from multicolored

Whenever an opponent casts a multicolored spell, you gain 1 life.
2 / 1
{4}{G}{G}
Soul of Zendikar
Creature - Avatar
Reach

{3}{G}{G}: Create a 3/3 green Beast creature token.

{3}{G}{G}, Exile Soul of Zendikar from your graveyard: Create a 3/3 green Beast creature token.
6 / 6
{1}{W}{W}
Spear of Heliod
Legendary Enchantment Artifact
Creatures you control get +1/+1.

{1}{W}{W}, {T}: Destroy target creature that dealt damage to you this turn.
{5}{U}{U}
Sphinx of Uthuun
Creature - Sphinx
Flying

When Sphinx of Uthuun enters the battlefield, reveal the top five cards of your library. An opponent separates those cards into two piles. Put one pile into your hand and the other into your graveyard.
5 / 6
{2}{R}
Squee, Dubious Monarch
Legendary Creature - Goblin Noble
Haste

Whenever Squee, Dubious Monarch attacks, create a 1/1 red Goblin creature token that's tapped and attacking.

You may cast Squee, Dubious Monarch from your graveyard by paying {3}{R} and exiling four other cards from your graveyard rather than paying its mana cost.
2 / 2
{2}{R}
Staggershock
Instant
Staggershock deals 2 damage to any target.

Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)
{2}{W}
Stalking Leonin
Creature - Cat Archer
When Stalking Leonin enters the battlefield, secretly choose an opponent.

Reveal the player you chose: Exile target creature that's attacking you if it's controlled by the chosen player. Activate only once.
3 / 3
{2}{U}{R}
Steam Augury
Instant
Reveal the top five cards of your library and separate them into two piles. An opponent chooses one of those piles. Put that pile into your hand and the other into your graveyard.
{4}{G}
Stingerfling Spider
Creature - Spider
Reach

When Stingerfling Spider enters the battlefield, you may destroy target creature with flying.
2 / 5
{4}{U}{U}
Stolen Identity
Sorcery
Create a token that's a copy of target artifact or creature.

Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.)
{G}{G}
Strangleroot Geist
Creature - Spirit
Haste

Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)
2 / 1
{3}{G}
Sultai Flayer
Creature - Naga Shaman
Whenever a creature you control with toughness 4 or greater dies, you gain 4 life.
3 / 4
{4}{W}{W}
Sunblast Angel
Creature - Angel
Flying

When Sunblast Angel enters the battlefield, destroy all tapped creatures.
4 / 5
--
Swiftwater Cliffs
Land
Swiftwater Cliffs enters the battlefield tapped.

When Swiftwater Cliffs enters the battlefield, you gain 1 life.

{T}: Add {U} or {R}.
{5}{G}{G}
Sylvan Primordial
Creature - Avatar
Reach

When Sylvan Primordial enters the battlefield, for each opponent, destroy target noncreature permanent that player controls. For each permanent destroyed this way, search your library for a Forest card and put that card onto the battlefield tapped. Then shuffle.
6 / 8
{3}
Sylvok Replica
Artifact Creature - Shaman
{G}, Sacrifice Sylvok Replica: Destroy target artifact or enchantment.
1 / 3
{2}{U}{U}
Talrand, Sky Summoner
Legendary Creature - Merfolk Wizard
Whenever you cast an instant or sorcery spell, create a 2/2 blue Drake creature token with flying.
2 / 2
{1}{W}{W}
Taranika, Akroan Veteran
Legendary Creature - Human Soldier
Vigilance

Whenever Taranika, Akroan Veteran attacks, untap another target creature you control. Until end of turn, that creature has base power and toughness 4/4 and gains indestructible.
3 / 3
{2}{G}{G}
Temur Sabertooth
Creature - Cat
{1}{G}: You may return another creature you control to its owner's hand. If you do, Temur Sabertooth gains indestructible until end of turn.
4 / 3
{2}{G}
The First Iroan Games
Enchantment - Saga
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after IV.)

I -- Create a 1/1 white Human Soldier creature token.

II -- Put three +1/+1 counters on target creature you control.

III -- If you control a creature with power 4 or greater, draw two cards.

IV -- Create a Gold token. (It's an artifact with "Sacrifice this artifact: Add one mana of any color.")
--
Thornwood Falls
Land
Thornwood Falls enters the battlefield tapped.

When Thornwood Falls enters the battlefield, you gain 1 life.

{T}: Add {G} or {U}.
{4}{U}{U}
Thousand Winds
Creature - Elemental
Flying

Morph {5}{U}{U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)

When Thousand Winds is turned face up, return all other tapped creatures to their owners' hands.
5 / 6
{1}{W}{W}
Thraben Doomsayer
Creature - Human Cleric
{T}: Create a 1/1 white Human creature token.

Fateful hour -- As long as you have 5 or less life, other creatures you control get +2/+2.
2 / 2
{4}{G}
Thragtusk
Creature - Beast
When Thragtusk enters the battlefield, you gain 5 life.

When Thragtusk leaves the battlefield, create a 3/3 green Beast creature token.
5 / 3
{1}{U}
Thrummingbird
Creature - Phyrexian Bird Horror
Flying

Whenever Thrummingbird deals combat damage to a player, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
1 / 1
{1}{R}
Thunderbolt
Instant
Choose one --

• Thunderbolt deals 3 damage to target player or planeswalker.

• Thunderbolt deals 4 damage to target creature with flying.
{2}{R}{R}
Thundering Raiju
Creature - Spirit
Haste

Whenever Thundering Raiju attacks, put a +1/+1 counter on target creature you control. Then Thundering Raiju deals X damage to each opponent, where X is the number of modified creatures you control other than Thundering Raiju. (Equipment, Auras you control, and counters are modifications.)
3 / 3
{4}{R}{R}
Thunderous Wrath
Instant
Thunderous Wrath deals 5 damage to any target.

Miracle {R} (You may cast this card for its miracle cost when you draw it if it's the first card you drew this turn.)
{2}{W}
Timely Reinforcements
Sorcery
If you have less life than an opponent, you gain 6 life. If you control fewer creatures than an opponent, create three 1/1 white Soldier creature tokens.
{4}
Towashi Guide-Bot
Artifact Creature - Construct
When Towashi Guide-Bot enters the battlefield, put a +1/+1 counter on target creature you control.

{4}, {T}: Draw a card. This ability costs {1} less to activate for each modified creature you control. (Equipment, Auras you control, and counters are modifications.)
2 / 1
--
Tranquil Cove
Land
Tranquil Cove enters the battlefield tapped.

When Tranquil Cove enters the battlefield, you gain 1 life.

{T}: Add {W} or {U}.
{B}{B}
Treacherous Pit-Dweller
Creature - Demon
When Treacherous Pit-Dweller enters the battlefield from a graveyard, target opponent gains control of it.

Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)
4 / 3
{4}{W}{B}
Treasury Thrull
Creature - Thrull
Extort (Whenever you cast a spell, you may pay {W/B}. If you do, each opponent loses 1 life and you gain that much life.)

Whenever Treasury Thrull attacks, you may return target artifact, creature, or enchantment card from your graveyard to your hand.
4 / 4
{2}{U}{ // }{1}{R}
Turn // Burn
Instant // Instant
Until end of turn, target creature loses all abilities and becomes a red Weird with base power and toughness 0/1.

Fuse (You may cast one or both halves of this card from your hand.)



Burn deals 2 damage to any target.

Fuse (You may cast one or both halves of this card from your hand.)
{2}{G}
Tuskguard Captain
Creature - Human Warrior
Outlast {G} ({G}, {T}: Put a +1/+1 counter on this creature. Outlast only as a sorcery.)

Each creature you control with a +1/+1 counter on it has trample.
2 / 3
{B}{R}
Tymaret, the Murder King
Legendary Creature - Zombie Warrior
{1}{R}, Sacrifice another creature: Tymaret, the Murder King deals 2 damage to target player or planeswalker.

{1}{B}, Sacrifice a creature: Return Tymaret from your graveyard to your hand.
2 / 2
{1}{B}
Ultimate Price
Instant
Destroy target monocolored creature.
{1}{G}
Undercity Troll
Creature - Troll
Renown 1 (When this creature deals combat damage to a player, if it isn't renowned, put a +1/+1 counter on it and it becomes renowned.)

{2}{G}: Regenerate Undercity Troll. (The next time this creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.)
2 / 2
{3}{B}{R}
Underworld Cerberus
Creature - Dog
Underworld Cerberus can't be blocked except by three or more creatures.

Cards in graveyards can't be the targets of spells or abilities.

When Underworld Cerberus dies, exile it and each player returns all creature cards from their graveyard to their hand.
6 / 6
{1}{B}{B}
Underworld Connections
Enchantment - Aura
Enchant land

Enchanted land has "{T}, Pay 1 life: Draw a card."
{1}{G}{W}
Unflinching Courage
Enchantment - Aura
Enchant creature

Enchanted creature gets +2/+2 and has trample and lifelink. (Damage dealt by a creature with lifelink also causes its controller to gain that much life.)
{U}
Unsummon
Instant
Return target creature to its owner's hand.
{1}{W}
Valorous Stance
Instant
Choose one --

• Target creature gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)

• Destroy target creature with toughness 4 or greater.
{1}{B}{B}
Vampire Nighthawk
Creature - Vampire Shaman
Flying, deathtouch, lifelink
2 / 3
{2}{R}{R}
Verix Bladewing
Legendary Creature - Dragon
Kicker {3} (You may pay an additional {3} as you cast this spell.)

Flying

When Verix Bladewing enters the battlefield, if it was kicked, create Karox Bladewing, a legendary 4/4 red Dragon creature token with flying.
4 / 4
{1}{G}{U}
Vorel of the Hull Clade
Legendary Creature - Human Merfolk
{G}{U}, {T}: Double the number of each kind of counter on target artifact, creature, or land.
1 / 4
{2}{G}{G}
Waker of the Wilds
Creature - Merfolk Shaman
{X}{G}{G}: Put X +1/+1 counters on target land you control. That land becomes a 0/0 Elemental creature with haste. It's still a land.
3 / 3
{2}{R}{W}
Warleader's Helix
Instant
Warleader's Helix deals 4 damage to any target and you gain 4 life.
{1}{G}{W}
Wayfaring Temple
Creature - Elemental
Wayfaring Temple's power and toughness are each equal to the number of creatures you control.

Whenever Wayfaring Temple deals combat damage to a player, populate. (Create a token that's a copy of a creature token you control.)
* / *
{1}{U}
Wharf Infiltrator
Creature - Human Horror
Skulk (This creature can't be blocked by creatures with greater power.)

Whenever Wharf Infiltrator deals combat damage to a player, you may draw a card. If you do, discard a card.

Whenever you discard a creature card, you may pay {2}. If you do, create a 3/2 colorless Eldrazi Horror creature token.
1 / 1
{2}{U}{U}
Whelming Wave
Sorcery
Return all creatures to their owners' hands except for Krakens, Leviathans, Octopuses, and Serpents.
--
Wind-Scarred Crag
Land
Wind-Scarred Crag enters the battlefield tapped.

When Wind-Scarred Crag enters the battlefield, you gain 1 life.

{T}: Add {R} or {W}.
{1}{G}{G}
Wolfir Avenger
Creature - Wolf Warrior
Flash (You may cast this spell any time you could cast an instant.)

{1}{G}: Regenerate Wolfir Avenger.
3 / 3
{3}{G}{G}
Wolfir Silverheart
Creature - Wolf Warrior
Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.)

As long as Wolfir Silverheart is paired with another creature, each of those creatures gets +4/+4.
4 / 4
{G}{U}
Zameck Guildmage
Creature - Elf Wizard
{G}{U}: This turn, each creature you control enters the battlefield with an additional +1/+1 counter on it.

{G}{U}, Remove a +1/+1 counter from a creature you control: Draw a card.
2 / 2
{4}{R}
Zealous Conscripts
Creature - Human Warrior
Haste

When Zealous Conscripts enters the battlefield, gain control of target permanent until end of turn. Untap that permanent. It gains haste until end of turn.
3 / 3
{6}{W}{W}
Zetalpa, Primal Dawn
Legendary Creature - Elder Dinosaur
Flying, double strike, vigilance, trample, indestructible
4 / 8
{2}{R}{W}{B}
Zurgo Helmsmasher
Legendary Creature - Orc Warrior
Haste

Zurgo Helmsmasher attacks each combat if able.

Zurgo Helmsmasher has indestructible as long as it's your turn.

Whenever a creature dealt damage by Zurgo Helmsmasher this turn dies, put a +1/+1 counter on Zurgo Helmsmasher.
7 / 2