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Fun deck with many different components.
Reanimators:
The Scarab God
-broken reanimator card. Beefy creature on its own at 5/5. If left unchecked will make you an army of 4/4's. He is so hard to permanently remove. This deck even has the bonus of running two creatures and a planeswalker that produces 2/2 Zombie tokens.
Liliana Death's Majesty (also a gravefiller)
-Great renanimator. The bonus is you do not even need to use her to reanimate. She can win you the game just by ticking her up every turn, making 2/2 Zombies.
Liliana, the Last Hope (also a gravefiller, and removal)
-Not a reanimator, but does return creatures to your hand. Great for retrieving dorks to play for card draw. the main purpose, really, is to get back Scarab God's that hit the grave by accident. She also has the bonus of slowing down or removing dorks in the early game.
Utility:
Sidisi, Brood Tyrant
-filling the yard and making tokens.
Satyr Wayfinder
-gets you a land, fills the yard, and dies chump blocking.
Jace, Vryn's Prodigy
-does not work with Sidisi, but is just amazing on his own. Filling the yard while filtering your deck to maximize your hand. Also, he will flip.
Champion of Wits
-I guess he is baby baby Jace. Gets us cards and fills the grave. Also does not work with Sidisi, but also still worth playing. Major bonus is he can reanimate himself.
Gonti, Lord of Luxury
-serves as very good card draw. He is getting you something juicy.
Tasigur, the Golden Fang
-He will be played for 1 mana. He then will likely return a very juicy card to your hand, or at least add to the grave.
Vizier Of Many Faces
-A flex slot, maybe a better card out there for this spot. My logic is that you get to copy something and everything I'm playing is ETB gold. Also, it can self reanimate, which is key.
Oath of Nissa
-It will grab you a useful card every time, especially early game. Something that is often overlooked is the second ability, helps cast Lily on turn 3 where two black may not always be possible on curve.
Supreme Will
-Pure utility spell. Counters and draws cards. This slot could be used for any number of utility cards depending on the meta.
Removal:
Hostage Taker
-exiles a creature. Even if you don't cast that creature, still a great tempo card.
Dragonlord Silumgar
-Hostage Taker on steroids.
Fatal Push
-will probably kill 80% of what needs to die (for 1 mana, at instant speed).
Walk the Plank
-will kill 100% of what needs to die (unfortunately at sorcery speed)
Pure Bombs:
Emrakul
-Decent reanimator target. You don't get the full force if reanimated, and she's not as good as a 4/4. The real beauty is that it is possible to cast this for 8, maybe even 7.
Carnage Tyrant
-So hard to remove. Decent even as a 4/4. The fun part is that if your opponent does manage to send it to the graveyard, you have lots of ways to get it back.
Sideboard:
-We worry about aggro. So I run Kalitas, Gifted Aetherborn, and Bonyu's Reckoning to sure up those matchups.
-There are some dead cards against control decks that run very few creatures. So Hostage Taker, Silumgar, Fatal Push, and Walk the Plank may come out in those matchups and get replaced with Bristling Hydra, Spell pierce, Duress and Despise (if they play walkers).
-Otherwise sideboard is situational. Judge by the matchup.
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Double-click to open card details.
Nome | Mão | Turno 1 | Turno 2 | Turno 3 | Turno 4 | Turno 5 | Turno 6 | Turno 7 | Turno 8 | Turno 9 | Turno 10 | |
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Probabilidades Adicionais |
Comparar | Revisão | Criado | Por | |||
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» | Revisão 2 | Novembro 6, 2017 | bradcoish23 | |||
Revisão 1 | Outubro 28, 2017 | bradcoish23 |