When Aether Hub enters the battlefield, you get {E} (an energy counter).
{T}: Add {C}.
{T}, Pay {E}: Add one mana of any color.
--
Aether Hub
Land
When Aether Hub enters the battlefield, you get {E} (an energy counter).
{T}: Add {C}.
{T}, Pay {E}: Add one mana of any color.
--
Aether Hub
Land
When Aether Hub enters the battlefield, you get {E} (an energy counter).
{T}: Add {C}.
{T}, Pay {E}: Add one mana of any color.
--
Aether Hub
Land
When Aether Hub enters the battlefield, you get {E} (an energy counter).
{T}: Add {C}.
{T}, Pay {E}: Add one mana of any color.
{1}{U}
Aether Meltdown
Enchantment - Aura
Flash (You may cast this spell any time you could cast an instant.)
Enchant creature or Vehicle
When Aether Meltdown enters the battlefield, you get {E}{E} (two energy counters).
Enchanted creature gets -4/-0.
{1}{U}
Aether Meltdown
Enchantment - Aura
Flash (You may cast this spell any time you could cast an instant.)
Enchant creature or Vehicle
When Aether Meltdown enters the battlefield, you get {E}{E} (two energy counters).
Enchanted creature gets -4/-0.
{5}{U}{U}
Aethersquall Ancient
Creature - Leviathan
Flying
At the beginning of your upkeep, you get {E}{E}{E} (three energy counters).
Pay eight {E}: Return all other creatures to their owners' hands. Activate only as a sorcery.
6 /
6
{4}
Aetherworks Marvel
Legendary Artifact
Whenever a permanent you control is put into a graveyard, you get {E} (an energy counter).
{T}, Pay six {E}: Look at the top six cards of your library. You may cast a spell from among them without paying its mana cost. Put the rest on the bottom of your library in a random order.
{2}{G}
Architect of the Untamed
Creature - Elf Artificer Druid
Landfall -- Whenever a land enters the battlefield under your control, you get {E} (an energy counter).
Pay {E}{E}{E}{E}{E}{E}{E}{E}: Create a 6/6 colorless Beast artifact creature token.
2 /
3
{G}
Attune with Aether
Sorcery
Search your library for a basic land card, reveal it, put it into your hand, then shuffle. You get {E}{E} (two energy counters).
{G}
Attune with Aether
Sorcery
Search your library for a basic land card, reveal it, put it into your hand, then shuffle. You get {E}{E} (two energy counters).
{G}
Attune with Aether
Sorcery
Search your library for a basic land card, reveal it, put it into your hand, then shuffle. You get {E}{E} (two energy counters).
{G}
Attune with Aether
Sorcery
Search your library for a basic land card, reveal it, put it into your hand, then shuffle. You get {E}{E} (two energy counters).
--
Botanical Sanctum
Land
Botanical Sanctum enters the battlefield tapped unless you control two or fewer other lands.
{T}: Add {G} or {U}.
{2}{G}{G}
Bristling Hydra
Creature - Hydra
When Bristling Hydra enters the battlefield, you get {E}{E}{E} (three energy counters).
Pay {E}{E}{E}: Put a +1/+1 counter on Bristling Hydra. It gains hexproof until end of turn.
4 /
3
{3}{U}{U}
Confiscation Coup
Sorcery
Choose target artifact or creature. You get {E}{E}{E}{E} (four energy counters), then you may pay an amount of {E} equal to that permanent's mana value. If you do, gain control of it.
{3}
Dynavolt Tower
Artifact
Whenever you cast an instant or sorcery spell, you get {E}{E} (two energy counters).
{T}, Pay {E}{E}{E}{E}{E}: Dynavolt Tower deals 3 damage to any target.
{8}
Elder Deep-Fiend
Creature - Eldrazi Octopus
Flash
Emerge {5}{U}{U} (You may cast this spell by sacrificing a creature and paying the emerge cost reduced by that creature's mana value.)
When you cast this spell, tap up to four target permanents.
5 /
6
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
{3}{U}
Glimmer of Genius
Instant
Scry 2, then draw two cards. You get {E}{E} (two energy counters).
{3}{U}
Glimmer of Genius
Instant
Scry 2, then draw two cards. You get {E}{E} (two energy counters).
{3}{U}
Glimmer of Genius
Instant
Scry 2, then draw two cards. You get {E}{E} (two energy counters).
{3}{U}
Glimmer of Genius
Instant
Scry 2, then draw two cards. You get {E}{E} (two energy counters).
{1}{R}
Harnessed Lightning
Instant
Choose target creature. You get {E}{E}{E} (three energy counters), then you may pay any amount of {E}. Harnessed Lightning deals that much damage to that creature.
{1}{R}
Harnessed Lightning
Instant
Choose target creature. You get {E}{E}{E} (three energy counters), then you may pay any amount of {E}. Harnessed Lightning deals that much damage to that creature.
{1}{R}
Harnessed Lightning
Instant
Choose target creature. You get {E}{E}{E} (three energy counters), then you may pay any amount of {E}. Harnessed Lightning deals that much damage to that creature.
{1}{R}
Harnessed Lightning
Instant
Choose target creature. You get {E}{E}{E} (three energy counters), then you may pay any amount of {E}. Harnessed Lightning deals that much damage to that creature.
{1}{U}
Horribly Awry
Instant
Devoid (This card has no color.)
Counter target creature spell with mana value 4 or less. If that spell is countered this way, exile it instead of putting it into its owner's graveyard.
{1}{R}
Incendiary Flow
Sorcery
Incendiary Flow deals 3 damage to any target. If a creature dealt damage this way would die this turn, exile it instead.
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
{1}{G}
Natural Obsolescence
Instant
Put target artifact on the bottom of its owner's library.
{1}{U}
Negate
Instant
Counter target noncreature spell.
{1}{U}
Negate
Instant
Counter target noncreature spell.
{4}{G}{G}
Nissa, Nature's Artisan
Legendary Planeswalker - Nissa
+3: You gain 3 life.
-4: Reveal the top two cards of your library. Put all land cards from among them onto the battlefield and the rest into your hand.
-12: Creatures you control get +5/+5 and gain trample until end of turn.
L:
5
{2}{R}
Radiant Flames
Sorcery
Converge -- Radiant Flames deals X damage to each creature, where X is the number of colors of mana spent to cast this spell.
{1}{G}{U}
Rogue Refiner
Creature - Human Rogue
When Rogue Refiner enters the battlefield, draw a card and you get {E}{E} (two energy counters).
3 /
2
{1}{G}{U}
Rogue Refiner
Creature - Human Rogue
When Rogue Refiner enters the battlefield, draw a card and you get {E}{E} (two energy counters).
3 /
2
{1}{G}{U}
Rogue Refiner
Creature - Human Rogue
When Rogue Refiner enters the battlefield, draw a card and you get {E}{E} (two energy counters).
3 /
2
{1}{G}{U}
Rogue Refiner
Creature - Human Rogue
When Rogue Refiner enters the battlefield, draw a card and you get {E}{E} (two energy counters).
3 /
2
{R}
Shock
Instant
Shock deals 2 damage to any target.
{R}
Shock
Instant
Shock deals 2 damage to any target.
{3}{G}
Verdant Crescendo
Sorcery
Search your library for a basic land card and put it onto the battlefield tapped. Search your library and graveyard for a card named Nissa, Nature's Artisan, reveal it, put it into your hand, then shuffle.
{3}{G}
Verdant Crescendo
Sorcery
Search your library for a basic land card and put it onto the battlefield tapped. Search your library and graveyard for a card named Nissa, Nature's Artisan, reveal it, put it into your hand, then shuffle.
{1}{U}{U}
Void Shatter
Instant
Devoid (This card has no color.)
Counter target spell. If that spell is countered this way, exile it instead of putting it into its owner's graveyard.
{1}{U}{U}
Void Shatter
Instant
Devoid (This card has no color.)
Counter target spell. If that spell is countered this way, exile it instead of putting it into its owner's graveyard.
{1}{U}{U}
Void Shatter
Instant
Devoid (This card has no color.)
Counter target spell. If that spell is countered this way, exile it instead of putting it into its owner's graveyard.
--
Woodland Stream
Land
Woodland Stream enters the battlefield tapped.
{T}: Add {G} or {U}.
--
Woodland Stream
Land
Woodland Stream enters the battlefield tapped.
{T}: Add {G} or {U}.
--
Woodland Stream
Land
Woodland Stream enters the battlefield tapped.
{T}: Add {G} or {U}.
--
Woodland Stream
Land
Woodland Stream enters the battlefield tapped.
{T}: Add {G} or {U}.
{1}{U}
Aether Meltdown
Enchantment - Aura
Flash (You may cast this spell any time you could cast an instant.)
Enchant creature or Vehicle
When Aether Meltdown enters the battlefield, you get {E}{E} (two energy counters).
Enchanted creature gets -4/-0.
{1}{U}
Aether Meltdown
Enchantment - Aura
Flash (You may cast this spell any time you could cast an instant.)
Enchant creature or Vehicle
When Aether Meltdown enters the battlefield, you get {E}{E} (two energy counters).
Enchanted creature gets -4/-0.
{1}{U}
Anticipate
Instant
Look at the top three cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order.
{1}{U}
Anticipate
Instant
Look at the top three cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order.
{1}{U}
Anticipate
Instant
Look at the top three cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order.
{U}
Ceremonious Rejection
Instant
Counter target colorless spell.
{U}
Ceremonious Rejection
Instant
Counter target colorless spell.
{1}{G}
Longtusk Cub
Creature - Cat
Whenever Longtusk Cub deals combat damage to a player, you get {E}{E} (two energy counters).
Pay {E}{E}: Put a +1/+1 counter on Longtusk Cub.
2 /
2
{1}{G}
Longtusk Cub
Creature - Cat
Whenever Longtusk Cub deals combat damage to a player, you get {E}{E} (two energy counters).
Pay {E}{E}: Put a +1/+1 counter on Longtusk Cub.
2 /
2
{1}{G}
Longtusk Cub
Creature - Cat
Whenever Longtusk Cub deals combat damage to a player, you get {E}{E} (two energy counters).
Pay {E}{E}: Put a +1/+1 counter on Longtusk Cub.
2 /
2
{1}{G}
Longtusk Cub
Creature - Cat
Whenever Longtusk Cub deals combat damage to a player, you get {E}{E} (two energy counters).
Pay {E}{E}: Put a +1/+1 counter on Longtusk Cub.
2 /
2
{1}{U}
Negate
Instant
Counter target noncreature spell.
{1}{U}
Negate
Instant
Counter target noncreature spell.
{1}{U}
Revolutionary Rebuff
Instant
Counter target nonartifact spell unless its controller pays {2}.
{1}{U}
Revolutionary Rebuff
Instant
Counter target nonartifact spell unless its controller pays {2}.