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Select Main Deck Cards

{3}{G}{G}
Acidic Slime
Creature - Ooze
Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)

When Acidic Slime enters the battlefield, destroy target artifact, enchantment, or land.
2 / 2
{1}{G}
Ambush Viper
Creature - Snake
Flash

Deathtouch
2 / 1
{2}
Bladed Pinions
Artifact - Equipment
Equipped creature has flying and first strike.

Equip {2}
{2}{G}
Daggerback Basilisk
Creature - Basilisk
Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)
2 / 2
{2}{G}
Daggerback Basilisk
Creature - Basilisk
Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)
2 / 2
{2}{G}
Daggerback Basilisk
Creature - Basilisk
Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)
2 / 2
{1}{G}
Deadly Recluse
Creature - Spider
Reach (This creature can block creatures with flying.)

Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)
1 / 2
{1}{G}
Deadly Recluse
Creature - Spider
Reach (This creature can block creatures with flying.)

Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)
1 / 2
{1}{G}
Deadly Recluse
Creature - Spider
Reach (This creature can block creatures with flying.)

Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)
1 / 2
{1}{G}
Deadly Recluse
Creature - Spider
Reach (This creature can block creatures with flying.)

Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)
1 / 2
{2}{R}
Fencer's Magemark
Enchantment - Aura
Enchant creature

Creatures you control that are enchanted get +1/+1 and have first strike.
{2}{R}
Fencer's Magemark
Enchantment - Aura
Enchant creature

Creatures you control that are enchanted get +1/+1 and have first strike.
{2}{R}
Fervor
Enchantment
Creatures you control have haste. (They can attack and {T} as soon as they come under your control.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
{2}
Gorgon Flail
Artifact - Equipment
Equipped creature gets +1/+1 and has deathtouch. (Any amount of damage it deals to a creature is enough to destroy that creature.)

Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)
{2}
Gorgon Flail
Artifact - Equipment
Equipped creature gets +1/+1 and has deathtouch. (Any amount of damage it deals to a creature is enough to destroy that creature.)

Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)
{3}{G}{G}
Greater Basilisk
Creature - Basilisk
Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)
3 / 5
{3}{G}{G}
Greater Basilisk
Creature - Basilisk
Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)
3 / 5
{1}{R}
Lavamancer's Skill
Enchantment - Aura
Enchant creature

Enchanted creature has "{T}: This creature deals 1 damage to target creature."

As long as enchanted creature is a Wizard, it has "{T}: This creature deals 2 damage to target creature."
{1}{R}
Lavamancer's Skill
Enchantment - Aura
Enchant creature

Enchanted creature has "{T}: This creature deals 1 damage to target creature."

As long as enchanted creature is a Wizard, it has "{T}: This creature deals 2 damage to target creature."
{1}{R}
Lavamancer's Skill
Enchantment - Aura
Enchant creature

Enchanted creature has "{T}: This creature deals 1 damage to target creature."

As long as enchanted creature is a Wizard, it has "{T}: This creature deals 2 damage to target creature."
{1}{R}
Lavamancer's Skill
Enchantment - Aura
Enchant creature

Enchanted creature has "{T}: This creature deals 1 damage to target creature."

As long as enchanted creature is a Wizard, it has "{T}: This creature deals 2 damage to target creature."
--
Looming Spires
Land
Looming Spires enters the battlefield tapped.

When Looming Spires enters the battlefield, target creature gets +1/+1 and gains first strike until end of turn.

{T}: Add {R}.
--
Looming Spires
Land
Looming Spires enters the battlefield tapped.

When Looming Spires enters the battlefield, target creature gets +1/+1 and gains first strike until end of turn.

{T}: Add {R}.
--
Looming Spires
Land
Looming Spires enters the battlefield tapped.

When Looming Spires enters the battlefield, target creature gets +1/+1 and gains first strike until end of turn.

{T}: Add {R}.
--
Mossfire Valley
Land
{1}, {T}: Add {R}{G}.
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
{3}{G}
Pharika's Disciple
Creature - Centaur Warrior
Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)

Renown 1 (When this creature deals combat damage to a player, if it isn't renowned, put a +1/+1 counter on it and it becomes renowned.)
2 / 3
{3}{G}
Pharika's Disciple
Creature - Centaur Warrior
Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)

Renown 1 (When this creature deals combat damage to a player, if it isn't renowned, put a +1/+1 counter on it and it becomes renowned.)
2 / 3
--
Rugged Highlands
Land
Rugged Highlands enters the battlefield tapped.

When Rugged Highlands enters the battlefield, you gain 1 life.

{T}: Add {R} or {G}.
--
Rugged Highlands
Land
Rugged Highlands enters the battlefield tapped.

When Rugged Highlands enters the battlefield, you gain 1 life.

{T}: Add {R} or {G}.
--
Rugged Highlands
Land
Rugged Highlands enters the battlefield tapped.

When Rugged Highlands enters the battlefield, you gain 1 life.

{T}: Add {R} or {G}.
--
Rugged Highlands
Land
Rugged Highlands enters the battlefield tapped.

When Rugged Highlands enters the battlefield, you gain 1 life.

{T}: Add {R} or {G}.
{1}{R}
Savage Offensive
Sorcery
Kicker {G} (You may pay an additional {G} as you cast this spell.)

Creatures you control gain first strike until end of turn. If this spell was kicked, they get +1/+1 until end of turn.
{G}
Sedge Scorpion
Creature - Scorpion
Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)
1 / 1
{G}
Sedge Scorpion
Creature - Scorpion
Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)
1 / 1
{G}
Sedge Scorpion
Creature - Scorpion
Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)
1 / 1
{G}
Sedge Scorpion
Creature - Scorpion
Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)
1 / 1
{1}
Silver-Inlaid Dagger
Artifact - Equipment
Equipped creature gets +2/+0.

As long as equipped creature is a Human, it gets an additional +1/+0.

Equip {2}
{1}{G}
Thornweald Archer
Creature - Elf Archer
Reach, deathtouch
2 / 1
{1}{G}
Thornweald Archer
Creature - Elf Archer
Reach, deathtouch
2 / 1
{2}{B/G}{B/G}
Vraska, Swarm's Eminence
Legendary Planeswalker - Vraska
Whenever a creature you control with deathtouch deals damage to a player or planeswalker, put a +1/+1 counter on that creature.

-2: Create a 1/1 black Assassin creature token with deathtouch and "Whenever this creature deals damage to a planeswalker, destroy that planeswalker."
L: 5
{G}
Wasteland Viper
Creature - Snake
Deathtouch

Bloodrush -- {G}, Discard Wasteland Viper: Target attacking creature gets +1/+2 and gains deathtouch until end of turn.
1 / 2
{G}
Wasteland Viper
Creature - Snake
Deathtouch

Bloodrush -- {G}, Discard Wasteland Viper: Target attacking creature gets +1/+2 and gains deathtouch until end of turn.
1 / 2
{3}{R}
Wojek Embermage
Creature - Human Wizard
Radiance -- {T}: Wojek Embermage deals 1 damage to target creature and each other creature that shares a color with it.
1 / 2
{3}{R}
Wojek Embermage
Creature - Human Wizard
Radiance -- {T}: Wojek Embermage deals 1 damage to target creature and each other creature that shares a color with it.
1 / 2
{3}{R}
Wojek Embermage
Creature - Human Wizard
Radiance -- {T}: Wojek Embermage deals 1 damage to target creature and each other creature that shares a color with it.
1 / 2
{3}{R}
Wojek Embermage
Creature - Human Wizard
Radiance -- {T}: Wojek Embermage deals 1 damage to target creature and each other creature that shares a color with it.
1 / 2