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Eye of Ugin & Eldrazi Temple basically do the same thing, making your expensive Eldrazi easier to cast.
Ancient Tomb & City of Traitors are a little less forgiving, but still give two mana for 1 land.
Wasteland & Chalice of the Void slow your opponent down (T1 Ancient Tomb & Chalice of the Void for 1 is hard to come back from), while Mishra's Factory can help chump block early.
Because there is so much control in the current meta at least 3 Cavern of Souls is needed.
This version doesn't have any big nasty Eldrazi, but swinging with a 5/5 trample (Reality Smasher, if you have a Simian Spirit Guide and the right lands) on T2 is pretty slick.
For the sideboard Leyline of the Void is obvious, you swap all 4 and mulligan till you have one.
Ratchet Bomb goes in vs goblins & zoo to clean up anything that came before Chalice of the Void was cast or stuff that was brought in to play via Aether Vial.
Storm decks are making a come back so Thorn of Amethyst is perfect against them and also helps with control.
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