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Select Main Deck Cards

{1}{R}
Avacyn's Judgment
Sorcery
Madness {X}{R} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

Avacyn's Judgment deals 2 damage divided as you choose among any number of targets. If this spell's madness cost was paid, it deals X damage divided as you choose among those permanents and/or players instead.
{1}{R}
Avacyn's Judgment
Sorcery
Madness {X}{R} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

Avacyn's Judgment deals 2 damage divided as you choose among any number of targets. If this spell's madness cost was paid, it deals X damage divided as you choose among those permanents and/or players instead.
{1}{R}
Avacyn's Judgment
Sorcery
Madness {X}{R} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

Avacyn's Judgment deals 2 damage divided as you choose among any number of targets. If this spell's madness cost was paid, it deals X damage divided as you choose among those permanents and/or players instead.
{1}{R}
Avacyn's Judgment
Sorcery
Madness {X}{R} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

Avacyn's Judgment deals 2 damage divided as you choose among any number of targets. If this spell's madness cost was paid, it deals X damage divided as you choose among those permanents and/or players instead.
{X}{R}
Burn from Within
Sorcery
Burn from Within deals X damage to any target. If a creature is dealt damage this way, it loses indestructible until end of turn. If that creature would die this turn, exile it instead.
{X}{R}
Burn from Within
Sorcery
Burn from Within deals X damage to any target. If a creature is dealt damage this way, it loses indestructible until end of turn. If that creature would die this turn, exile it instead.
{X}{R}
Burn from Within
Sorcery
Burn from Within deals X damage to any target. If a creature is dealt damage this way, it loses indestructible until end of turn. If that creature would die this turn, exile it instead.
{X}{R}
Burn from Within
Sorcery
Burn from Within deals X damage to any target. If a creature is dealt damage this way, it loses indestructible until end of turn. If that creature would die this turn, exile it instead.
{3}{R}
Consuming Sinkhole
Instant
Devoid (This card has no color.)

Choose one --

• Exile target land creature.

• Consuming Sinkhole deals 4 damage to target player or planeswalker.
{3}{R}
Consuming Sinkhole
Instant
Devoid (This card has no color.)

Choose one --

• Exile target land creature.

• Consuming Sinkhole deals 4 damage to target player or planeswalker.
{3}{R}
Consuming Sinkhole
Instant
Devoid (This card has no color.)

Choose one --

• Exile target land creature.

• Consuming Sinkhole deals 4 damage to target player or planeswalker.
{3}{R}
Consuming Sinkhole
Instant
Devoid (This card has no color.)

Choose one --

• Exile target land creature.

• Consuming Sinkhole deals 4 damage to target player or planeswalker.
{3}{R}
Dance with Devils
Instant
Create two 1/1 red Devil creature tokens. They have "When this creature dies, it deals 1 damage to any target."
{3}{R}
Dance with Devils
Instant
Create two 1/1 red Devil creature tokens. They have "When this creature dies, it deals 1 damage to any target."
{3}{R}
Dance with Devils
Instant
Create two 1/1 red Devil creature tokens. They have "When this creature dies, it deals 1 damage to any target."
{3}{R}
Dance with Devils
Instant
Create two 1/1 red Devil creature tokens. They have "When this creature dies, it deals 1 damage to any target."
{4}{R}{R}
Devils' Playground
Sorcery
Create four 1/1 red Devil creature tokens. They have "When this creature dies, it deals 1 damage to any target."
{4}{R}{R}
Devils' Playground
Sorcery
Create four 1/1 red Devil creature tokens. They have "When this creature dies, it deals 1 damage to any target."
{4}{R}{R}
Devils' Playground
Sorcery
Create four 1/1 red Devil creature tokens. They have "When this creature dies, it deals 1 damage to any target."
{4}{R}{R}
Devils' Playground
Sorcery
Create four 1/1 red Devil creature tokens. They have "When this creature dies, it deals 1 damage to any target."
{2}{R}
Devour in Flames
Sorcery
As an additional cost to cast this spell, return a land you control to its owner's hand.

Devour in Flames deals 5 damage to target creature or planeswalker.
{2}{R}
Devour in Flames
Sorcery
As an additional cost to cast this spell, return a land you control to its owner's hand.

Devour in Flames deals 5 damage to target creature or planeswalker.
{2}{R}
Devour in Flames
Sorcery
As an additional cost to cast this spell, return a land you control to its owner's hand.

Devour in Flames deals 5 damage to target creature or planeswalker.
{2}{R}
Devour in Flames
Sorcery
As an additional cost to cast this spell, return a land you control to its owner's hand.

Devour in Flames deals 5 damage to target creature or planeswalker.
{1}{R}{R}
Fiery Temper
Instant
Fiery Temper deals 3 damage to any target.

Madness {R} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
{1}{R}{R}
Fiery Temper
Instant
Fiery Temper deals 3 damage to any target.

Madness {R} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
{1}{R}{R}
Fiery Temper
Instant
Fiery Temper deals 3 damage to any target.

Madness {R} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
{1}{R}{R}
Fiery Temper
Instant
Fiery Temper deals 3 damage to any target.

Madness {R} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
{2}{R}
Geistblast
Instant
Geistblast deals 2 damage to any target.

{2}{U}, Exile Geistblast from your graveyard: Copy target instant or sorcery spell you control. You may choose new targets for the copy.
{2}{R}
Geistblast
Instant
Geistblast deals 2 damage to any target.

{2}{U}, Exile Geistblast from your graveyard: Copy target instant or sorcery spell you control. You may choose new targets for the copy.
{2}{R}
Geistblast
Instant
Geistblast deals 2 damage to any target.

{2}{U}, Exile Geistblast from your graveyard: Copy target instant or sorcery spell you control. You may choose new targets for the copy.
{2}{R}
Geistblast
Instant
Geistblast deals 2 damage to any target.

{2}{U}, Exile Geistblast from your graveyard: Copy target instant or sorcery spell you control. You may choose new targets for the copy.
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
{1}{R}
Reality Hemorrhage
Instant
Devoid (This card has no color.)

Reality Hemorrhage deals 2 damage to any target.
{1}{R}
Reality Hemorrhage
Instant
Devoid (This card has no color.)

Reality Hemorrhage deals 2 damage to any target.
{1}{R}
Reality Hemorrhage
Instant
Devoid (This card has no color.)

Reality Hemorrhage deals 2 damage to any target.
{1}{R}
Reality Hemorrhage
Instant
Devoid (This card has no color.)

Reality Hemorrhage deals 2 damage to any target.
{2}{R}
Sin Prodder
Creature - Devil
Menace

At the beginning of your upkeep, reveal the top card of your library. Any opponent may have you put that card into your graveyard. If a player does, Sin Prodder deals damage to that player equal to that card's mana value. Otherwise, put that card into your hand.
3 / 2
{2}{R}
Sin Prodder
Creature - Devil
Menace

At the beginning of your upkeep, reveal the top card of your library. Any opponent may have you put that card into your graveyard. If a player does, Sin Prodder deals damage to that player equal to that card's mana value. Otherwise, put that card into your hand.
3 / 2
{2}{R}
Sin Prodder
Creature - Devil
Menace

At the beginning of your upkeep, reveal the top card of your library. Any opponent may have you put that card into your graveyard. If a player does, Sin Prodder deals damage to that player equal to that card's mana value. Otherwise, put that card into your hand.
3 / 2
{2}{R}
Sin Prodder
Creature - Devil
Menace

At the beginning of your upkeep, reveal the top card of your library. Any opponent may have you put that card into your graveyard. If a player does, Sin Prodder deals damage to that player equal to that card's mana value. Otherwise, put that card into your hand.
3 / 2