{1}{U}, {T}: Put target artifact card from your graveyard on top of your library.
{7}
Akroma's Memorial
Legendary Artifact
Creatures you control have flying, first strike, vigilance, trample, haste, and protection from black and from red.
--
Ancient Den
Artifact Land
{T}: Add {W}.
--
Ancient Den
Artifact Land
{T}: Add {W}.
--
Ancient Den
Artifact Land
{T}: Add {W}.
--
Ancient Den
Artifact Land
{T}: Add {W}.
{2}
Cranial Plating
Artifact - Equipment
Equipped creature gets +1/+0 for each artifact you control.
{B}{B}: Attach Cranial Plating to target creature you control.
Equip {1}
{11}
Darksteel Colossus
Artifact Creature - Golem
Trample, indestructible
If Darksteel Colossus would be put into a graveyard from anywhere, reveal Darksteel Colossus and shuffle it into its owner's library instead.
11 /
11
{11}
Darksteel Colossus
Artifact Creature - Golem
Trample, indestructible
If Darksteel Colossus would be put into a graveyard from anywhere, reveal Darksteel Colossus and shuffle it into its owner's library instead.
11 /
11
{9}
Darksteel Forge
Artifact
Artifacts you control have indestructible. (Effects that say "destroy" don't destroy them. Artifact creatures with indestructible can't be destroyed by damage.)
{1}{U}
Etherium Sculptor
Artifact Creature - Vedalken Artificer
Artifact spells you cast cost {1} less to cast.
1 /
2
{1}{U}
Etherium Sculptor
Artifact Creature - Vedalken Artificer
Artifact spells you cast cost {1} less to cast.
1 /
2
{1}{U}
Etherium Sculptor
Artifact Creature - Vedalken Artificer
Artifact spells you cast cost {1} less to cast.
1 /
2
{1}{U}
Etherium Sculptor
Artifact Creature - Vedalken Artificer
Artifact spells you cast cost {1} less to cast.
1 /
2
{4}{U}
Ethersworn Adjudicator
Artifact Creature - Vedalken Knight
Flying
{1}{W}{B}, {T}: Destroy target creature or enchantment.
{2}{U}: Untap Ethersworn Adjudicator.
4 /
4
{1}{W}
Ethersworn Canonist
Artifact Creature - Human Cleric
Each player who has cast a nonartifact spell this turn can't cast additional nonartifact spells.
2 /
2
{1}{W}{U}
Ethersworn Shieldmage
Artifact Creature - Vedalken Wizard
Flash
When Ethersworn Shieldmage enters the battlefield, prevent all damage that would be dealt to artifact creatures this turn.
2 /
2
{1}{W}{U}
Ethersworn Shieldmage
Artifact Creature - Vedalken Wizard
Flash
When Ethersworn Shieldmage enters the battlefield, prevent all damage that would be dealt to artifact creatures this turn.
2 /
2
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
{5}
Kuldotha Forgemaster
Artifact Creature - Construct
{T}, Sacrifice three artifacts: Search your library for an artifact card, put it onto the battlefield, then shuffle.
3 /
5
{3}{U}
Master Transmuter
Artifact Creature - Human Artificer
{U}, {T}, Return an artifact you control to its owner's hand: You may put an artifact card from your hand onto the battlefield.
1 /
2
{3}{U}
Master Transmuter
Artifact Creature - Human Artificer
{U}, {T}, Return an artifact you control to its owner's hand: You may put an artifact card from your hand onto the battlefield.
1 /
2
{3}{U}
Master Transmuter
Artifact Creature - Human Artificer
{U}, {T}, Return an artifact you control to its owner's hand: You may put an artifact card from your hand onto the battlefield.
1 /
2
{2}{U}
Master of Etherium
Artifact Creature - Vedalken Wizard
Master of Etherium's power and toughness are each equal to the number of artifacts you control.
Other artifact creatures you control get +1/+1.
* /
*
{2}{U}
Master of Etherium
Artifact Creature - Vedalken Wizard
Master of Etherium's power and toughness are each equal to the number of artifacts you control.
Other artifact creatures you control get +1/+1.
* /
*
{2}{U}
Master of Etherium
Artifact Creature - Vedalken Wizard
Master of Etherium's power and toughness are each equal to the number of artifacts you control.
Other artifact creatures you control get +1/+1.
* /
*
{2}{U}
Master of Etherium
Artifact Creature - Vedalken Wizard
Master of Etherium's power and toughness are each equal to the number of artifacts you control.
Other artifact creatures you control get +1/+1.
* /
*
{7}
Platinum Angel
Artifact Creature - Angel
Flying
You can't lose the game and your opponents can't win the game.
4 /
4
--
Seat of the Synod
Artifact Land
{T}: Add {U}.
--
Seat of the Synod
Artifact Land
{T}: Add {U}.
--
Seat of the Synod
Artifact Land
{T}: Add {U}.
--
Seat of the Synod
Artifact Land
{T}: Add {U}.
{3}{W}{U}{B}
Sharuum the Hegemon
Legendary Artifact Creature - Sphinx
Flying
When Sharuum the Hegemon enters the battlefield, you may return target artifact card from your graveyard to the battlefield.
5 /
5
{3}
Skeleton Shard
Artifact
{3}, {T} or {B}, {T}: Return target artifact creature card from your graveyard to your hand.
{3}
Skeleton Shard
Artifact
{3}, {T} or {B}, {T}: Return target artifact creature card from your graveyard to your hand.
{5}{W}{U}{B}
Sphinx of the Steel Wind
Artifact Creature - Sphinx
Flying, first strike, vigilance, lifelink, protection from red and from green
6 /
6
{2}
Steel Overseer
Artifact Creature - Construct
{T}: Put a +1/+1 counter on each artifact creature you control.
1 /
1
{2}
Steel Overseer
Artifact Creature - Construct
{T}: Put a +1/+1 counter on each artifact creature you control.
1 /
1
{2}
Steel Overseer
Artifact Creature - Construct
{T}: Put a +1/+1 counter on each artifact creature you control.
1 /
1
{2}
Steel Overseer
Artifact Creature - Construct
{T}: Put a +1/+1 counter on each artifact creature you control.
1 /
1
{6}
Thopter Assembly
Artifact Creature - Thopter
Flying
At the beginning of your upkeep, if you control no Thopters other than Thopter Assembly, return Thopter Assembly to its owner's hand and create five 1/1 colorless Thopter artifact creature tokens with flying.
5 /
5
{6}
Thopter Assembly
Artifact Creature - Thopter
Flying
At the beginning of your upkeep, if you control no Thopters other than Thopter Assembly, return Thopter Assembly to its owner's hand and create five 1/1 colorless Thopter artifact creature tokens with flying.
5 /
5
{6}
Thopter Assembly
Artifact Creature - Thopter
Flying
At the beginning of your upkeep, if you control no Thopters other than Thopter Assembly, return Thopter Assembly to its owner's hand and create five 1/1 colorless Thopter artifact creature tokens with flying.
5 /
5
{U}{B}
Time Sieve
Artifact
{T}, Sacrifice five artifacts: Take an extra turn after this one.
{U}{B}
Time Sieve
Artifact
{T}, Sacrifice five artifacts: Take an extra turn after this one.
{U}{B}
Time Sieve
Artifact
{T}, Sacrifice five artifacts: Take an extra turn after this one.
{2}{U}
Tinker
Sorcery
As an additional cost to cast this spell, sacrifice an artifact.
Search your library for an artifact card, put that card onto the battlefield, then shuffle.