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A midrange-combo deck built around efficient energy creatures, Electrostatic Pummeler, and Trophy Mage.
Some games you just play random dudes like Longtusk Cub, and Rogue Refiner, then attack until you win. Other games you play Electrostatic Pummeler and use either equipment or pump spells or both to kill in one hit. Other games you lean on the tutoring power of Trophy Mage, which is pretty significant in this deck - beyond the four Pummelers, this deck has six singleton CMC3 artifacts that are good in a wide variety of matchups and situations.
This list is pretty untuned. There are some choices I'm unsure of, and I'm a bit concerned by the spike at 3 in the mana curve. Feedback is definitely welcome.
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Name | Hand | Turn 1 | Turn 2 | Turn 3 | Turn 4 | Turn 5 | Turn 6 | Turn 7 | Turn 8 | Turn 9 | Turn 10 | |
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Compare | Revision | Created | By | |||
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» | Revision 2 | April 5, 2017 | Philippe Saner | |||
Revision 1 | April 4, 2017 | Philippe Saner |