Sacrifice Burrenton Forge-Tender: Prevent all damage a red source of your choice would deal this turn.
1 /
1
{W}
Burrenton Forge-Tender
Creature - Kithkin Wizard
Protection from red
Sacrifice Burrenton Forge-Tender: Prevent all damage a red source of your choice would deal this turn.
1 /
1
{1}{W}
Crimson Acolyte
Creature - Human Cleric
Protection from red
{W}: Target creature gains protection from red until end of turn.
1 /
1
{1}{W}
Crimson Acolyte
Creature - Human Cleric
Protection from red
{W}: Target creature gains protection from red until end of turn.
1 /
1
{2}{W}
Defender of Law
Creature - Human Knight
Flash
Protection from red
2 /
1
{2}{W}
Defender of Law
Creature - Human Knight
Flash
Protection from red
2 /
1
{2}{W}
Defender of Law
Creature - Human Knight
Flash
Protection from red
2 /
1
{2}{W}
Defender of Law
Creature - Human Knight
Flash
Protection from red
2 /
1
{1}{W}
Disciple of Law
Creature - Human Cleric
Protection from red
Cycling {2} ({2}, Discard this card: Draw a card.)
1 /
2
{1}{W}
Disciple of Law
Creature - Human Cleric
Protection from red
Cycling {2} ({2}, Discard this card: Draw a card.)
1 /
2
{1}{W}
Disciple of Law
Creature - Human Cleric
Protection from red
Cycling {2} ({2}, Discard this card: Draw a card.)
1 /
2
{1}{W}
Disciple of Law
Creature - Human Cleric
Protection from red
Cycling {2} ({2}, Discard this card: Draw a card.)
1 /
2
{1}{W}
Freewind Falcon
Creature - Bird
Flying, protection from red
1 /
1
{1}{W}
Freewind Falcon
Creature - Bird
Flying, protection from red
1 /
1
{3}{W}{W}{W}
Jareth, Leonine Titan
Legendary Creature - Cat Giant
Whenever Jareth, Leonine Titan blocks, it gets +7/+7 until end of turn.
{W}: Jareth gains protection from the color of your choice until end of turn.
4 /
7
{W}{W}
Kor Firewalker
Creature - Kor Soldier
Protection from red
Whenever a player casts a red spell, you may gain 1 life.
2 /
2
{W}{W}
Kor Firewalker
Creature - Kor Soldier
Protection from red
Whenever a player casts a red spell, you may gain 1 life.
2 /
2
{W}{W}
Kor Firewalker
Creature - Kor Soldier
Protection from red
Whenever a player casts a red spell, you may gain 1 life.
2 /
2
{W}{W}
Kor Firewalker
Creature - Kor Soldier
Protection from red
Whenever a player casts a red spell, you may gain 1 life.
2 /
2
{W}{W}{W}
Opal Guardian
Enchantment
When an opponent casts a creature spell, if Opal Guardian is an enchantment, Opal Guardian becomes a 3/4 Gargoyle creature with flying and protection from red.
{W}{W}{W}
Opal Guardian
Enchantment
When an opponent casts a creature spell, if Opal Guardian is an enchantment, Opal Guardian becomes a 3/4 Gargoyle creature with flying and protection from red.
{W}{W}{W}
Opal Guardian
Enchantment
When an opponent casts a creature spell, if Opal Guardian is an enchantment, Opal Guardian becomes a 3/4 Gargoyle creature with flying and protection from red.
{2}{W}{W}
Opal Titan
Enchantment
When an opponent casts a creature spell, if Opal Titan is an enchantment, Opal Titan becomes a 4/4 Giant creature with protection from each of that spell's colors.
{2}{W}{W}
Opal Titan
Enchantment
When an opponent casts a creature spell, if Opal Titan is an enchantment, Opal Titan becomes a 4/4 Giant creature with protection from each of that spell's colors.
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
{1}{W}
Repentant Blacksmith
Creature - Human
Protection from red
1 /
2
{1}{W}
Repentant Blacksmith
Creature - Human
Protection from red
1 /
2
{W}{W}
Soltari Priest
Creature - Soltari Cleric
Protection from red
Shadow (This creature can block or be blocked by only creatures with shadow.)
2 /
1
{W}{W}
Soltari Priest
Creature - Soltari Cleric
Protection from red
Shadow (This creature can block or be blocked by only creatures with shadow.)
2 /
1
{2}{W}
Thermal Glider
Creature - Human Rebel
Flying, protection from red
2 /
1
{2}{W}
Thermal Glider
Creature - Human Rebel
Flying, protection from red
2 /
1
{2}{W}{W}
Voice of All
Creature - Angel
Flying
As Voice of All enters the battlefield, choose a color.
Voice of All has protection from the chosen color.
2 /
2
{2}{W}{W}
Voice of All
Creature - Angel
Flying
As Voice of All enters the battlefield, choose a color.
Voice of All has protection from the chosen color.