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{3}
Adaptive Automaton
Artifact Creature - Construct
As Adaptive Automaton enters the battlefield, choose a creature type.

Adaptive Automaton is the chosen type in addition to its other types.

Other creatures you control of the chosen type get +1/+1.
2 / 2
{2}{R}
Ahn-Crop Crasher
Creature - Minotaur Warrior
Haste

You may exert Ahn-Crop Crasher as it attacks. When you do, target creature can't block this turn. (An exerted creature won't untap during your next untap step.)
3 / 2
{1}{R}
Anaba Ancestor
Creature - Minotaur Spirit
{T}: Another target Minotaur creature gets +1/+1 until end of turn.
1 / 1
--
Badlands
Land - Swamp Mountain
({T}: Add {B} or {R}.)
--
Blood Crypt
Land - Swamp Mountain
({T}: Add {B} or {R}.)

As Blood Crypt enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.
{1}{R}
Bloodrage Brawler
Creature - Minotaur Warrior
When Bloodrage Brawler enters the battlefield, discard a card.
4 / 3
--
Bloodstained Mire
Land
{T}, Pay 1 life, Sacrifice Bloodstained Mire: Search your library for a Swamp or Mountain card, put it onto the battlefield, then shuffle.
--
Canyon Slough
Land - Swamp Mountain
({T}: Add {B} or {R}.)

Canyon Slough enters the battlefield tapped.

Cycling {2} ({2}, Discard this card: Draw a card.)
--
Crypt of Agadeem
Land
Crypt of Agadeem enters the battlefield tapped.

{T}: Add {B}.

{2}, {T}: Add {B} for each black creature card in your graveyard.
{2}{B}
Cursed Minotaur
Creature - Zombie Minotaur
Menace (This creature can't be blocked except by two or more creatures.)
3 / 2
{1}{R}
Deathbellow Raider
Creature - Minotaur Berserker
Deathbellow Raider attacks each combat if able.

{2}{B}: Regenerate Deathbellow Raider.
2 / 3
--
Dragonskull Summit
Land
Dragonskull Summit enters the battlefield tapped unless you control a Swamp or a Mountain.

{T}: Add {B} or {R}.
{B}
Fatal Push
Instant
Destroy target creature if it has mana value 2 or less.

Revolt -- Destroy that creature if it has mana value 4 or less instead if a permanent you controlled left the battlefield this turn.
{1}{B}
Felhide Brawler
Creature - Minotaur
Felhide Brawler can't block unless you control another Minotaur.
2 / 2
{2}{B}
Felhide Minotaur
Creature - Minotaur
2 / 3
{2}{B}
Felhide Petrifier
Creature - Minotaur Warrior
Deathtouch

Other Minotaur creatures you control have deathtouch.
2 / 3
--
Foreboding Ruins
Land
As Foreboding Ruins enters the battlefield, you may reveal a Swamp or Mountain card from your hand. If you don't, Foreboding Ruins enters the battlefield tapped.

{T}: Add {B} or {R}.
{B}
Gnarled Scarhide
Enchantment Creature - Minotaur
Bestow {3}{B} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)

Gnarled Scarhide can't block.

Enchanted creature gets +2/+1 and can't block.
2 / 1
{1}{B}
Go for the Throat
Instant
Destroy target nonartifact creature.
--
Graven Cairns
Land
{T}: Add {C}.

{B/R}, {T}: Add {B}{B}, {B}{R}, or {R}{R}.
{1}{R}{R}
Hurloon Minotaur
Creature - Minotaur
2 / 3
{1}{R}{R}
Hurloon Shaman
Creature - Minotaur Shaman
When Hurloon Shaman dies, each player sacrifices a land.
2 / 3
--
Keldon Megaliths
Land
Keldon Megaliths enters the battlefield tapped.

{T}: Add {R}.

Hellbent -- {1}{R}, {T}: Keldon Megaliths deals 1 damage to any target. Activate only if you have no cards in hand.
{1}{B}{R}
Kolaghan's Command
Instant
Choose two --

• Return target creature card from your graveyard to your hand.

• Target player discards a card.

• Destroy target artifact.

• Kolaghan's Command deals 2 damage to any target.
{2}
Konda's Banner
Legendary Artifact - Equipment
Konda's Banner can be attached only to a legendary creature.

Creatures that share a color with equipped creature get +1/+1.

Creatures that share a creature type with equipped creature get +1/+1.

Equip {2}
{2}{R}
Kragma Butcher
Creature - Minotaur Warrior
Inspired -- Whenever Kragma Butcher becomes untapped, it gets +2/+0 until end of turn.
2 / 3
{R}
Lightning Bolt
Instant
Lightning Bolt deals 3 damage to any target.
{2}
Metallic Mimic
Artifact Creature - Shapeshifter
As Metallic Mimic enters the battlefield, choose a creature type.

Metallic Mimic is the chosen type in addition to its other types.

Each other creature you control of the chosen type enters the battlefield with an additional +1/+1 counter on it.
2 / 1
{1}{R}
Minotaur Explorer
Creature - Minotaur Scout
When Minotaur Explorer enters the battlefield, sacrifice it unless you discard a card at random.
3 / 3
{2}{R}
Minotaur Skullcleaver
Creature - Minotaur Berserker
Haste

When Minotaur Skullcleaver enters the battlefield, it gets +2/+0 until end of turn.
2 / 2
{2}{R}
Minotaur Sureshot
Creature - Minotaur Archer
Reach (This creature can block creatures with flying.)

{1}{R}: Minotaur Sureshot gets +1/+0 until end of turn.
2 / 3
{2}{R}
Minotaur Warrior
Creature - Minotaur Warrior
2 / 3
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
{2}{R}
Pensive Minotaur
Creature - Minotaur Warrior
2 / 3
{1}{R}{R}
Rageblood Shaman
Creature - Minotaur Shaman
Trample

Other Minotaur creatures you control get +1/+1 and have trample.
2 / 3
{1}{B}{R}
Ragemonger
Creature - Minotaur Shaman
Minotaur spells you cast cost {B}{R} less to cast. This effect reduces only the amount of colored mana you pay. (For example, if you cast a Minotaur spell with mana cost {2}{R}, it costs {2} to cast.)
2 / 3
--
Rakdos Carnarium
Land
Rakdos Carnarium enters the battlefield tapped.

When Rakdos Carnarium enters the battlefield, return a land you control to its owner's hand.

{T}: Add {B}{R}.
{1}{R}{R}
Ruinous Minotaur
Creature - Minotaur Warrior
Whenever Ruinous Minotaur deals damage to an opponent, sacrifice a land.
5 / 2
--
Shadowblood Ridge
Land
{1}, {T}: Add {B}{R}.
{2}{R}
Shared Animosity
Enchantment
Whenever a creature you control attacks, it gets +1/+0 until end of turn for each other attacking creature that shares a creature type with it.
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
{3}
Sword of Feast and Famine
Artifact - Equipment
Equipped creature gets +2/+2 and has protection from black and from green.

Whenever equipped creature deals combat damage to a player, that player discards a card and you untap all lands you control.

Equip {2}
{3}
Sword of Fire and Ice
Artifact - Equipment
Equipped creature gets +2/+2 and has protection from red and from blue.

Whenever equipped creature deals combat damage to a player, Sword of Fire and Ice deals 2 damage to any target and you draw a card.

Equip {2}
{3}
Sword of Light and Shadow
Artifact - Equipment
Equipped creature gets +2/+2 and has protection from white and from black.

Whenever equipped creature deals combat damage to a player, you gain 3 life and you may return up to one target creature card from your graveyard to your hand.

Equip {2}
--
Tainted Peak
Land
{T}: Add {C}.

{T}: Add {B} or {R}. Activate only if you control a Swamp.
--
Temple of Malice
Land
Temple of Malice enters the battlefield tapped.

When Temple of Malice enters the battlefield, scry 1.

{T}: Add {B} or {R}.
{2}{B}
Undead Minotaur
Creature - Zombie Minotaur
2 / 3
--
Urborg, Tomb of Yawgmoth
Legendary Land
Each land is a Swamp in addition to its other land types.
{B}{B}
Victim of Night
Instant
Destroy target non-Vampire, non-Werewolf, non-Zombie creature.
--
Volrath's Stronghold
Legendary Land
{T}: Add {C}.

{1}{B}, {T}: Put target creature card from your graveyard on top of your library.

{1}{B}{R}
Neheb, the Worthy
Legendary Creature - Minotaur Warrior
First strike

Other Minotaurs you control have first strike.

As long as you have one or fewer cards in hand, Minotaurs you control get +2/+0.

Whenever Neheb, the Worthy deals combat damage to a player, each player discards a card.
2 / 2