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--
Ancient Tomb
Land
{T}: Add {C}{C}. Ancient Tomb deals 2 damage to you.
--
Ancient Tomb
Land
{T}: Add {C}{C}. Ancient Tomb deals 2 damage to you.
--
Ancient Tomb
Land
{T}: Add {C}{C}. Ancient Tomb deals 2 damage to you.
--
Ancient Tomb
Land
{T}: Add {C}{C}. Ancient Tomb deals 2 damage to you.
{1}{U}
Beyeen Veil
Instant
Creatures your opponents control get -2/-0 until end of turn.
--
Beyeen Coast
Land

Beyeen Coast enters the battlefield tapped.

{T}: Add {U}.
--
Cavern of Souls
Land
As Cavern of Souls enters the battlefield, choose a creature type.

{T}: Add {C}.

{T}: Add one mana of any color. Spend this mana only to cast a creature spell of the chosen type, and that spell can't be countered.
--
Cavern of Souls
Land
As Cavern of Souls enters the battlefield, choose a creature type.

{T}: Add {C}.

{T}: Add one mana of any color. Spend this mana only to cast a creature spell of the chosen type, and that spell can't be countered.
--
Cavern of Souls
Land
As Cavern of Souls enters the battlefield, choose a creature type.

{T}: Add {C}.

{T}: Add one mana of any color. Spend this mana only to cast a creature spell of the chosen type, and that spell can't be countered.
--
Cavern of Souls
Land
As Cavern of Souls enters the battlefield, choose a creature type.

{T}: Add {C}.

{T}: Add one mana of any color. Spend this mana only to cast a creature spell of the chosen type, and that spell can't be countered.
{X}{X}
Chalice of the Void
Artifact
Chalice of the Void enters the battlefield with X charge counters on it.

Whenever a player casts a spell with mana value equal to the number of charge counters on Chalice of the Void, counter that spell.
{1}{U}
Daze
Instant
You may return an Island you control to its owner's hand rather than pay this spell's mana cost.

Counter target spell unless its controller pays {1}.
{1}{U}
Daze
Instant
You may return an Island you control to its owner's hand rather than pay this spell's mana cost.

Counter target spell unless its controller pays {1}.
{U}
Flusterstorm
Instant
Counter target instant or sorcery spell unless its controller pays {1}.

Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.)
{3}{U}{U}
Force of Will
Instant
You may pay 1 life and exile a blue card from your hand rather than pay this spell's mana cost.

Counter target spell.
{3}{U}{U}
Force of Will
Instant
You may pay 1 life and exile a blue card from your hand rather than pay this spell's mana cost.

Counter target spell.
{3}{U}{U}
Force of Will
Instant
You may pay 1 life and exile a blue card from your hand rather than pay this spell's mana cost.

Counter target spell.
{3}{U}{U}
Force of Will
Instant
You may pay 1 life and exile a blue card from your hand rather than pay this spell's mana cost.

Counter target spell.
{1}{U}
Impulse
Instant
Look at the top four cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order.
{1}{U}
Impulse
Instant
Look at the top four cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order.
{1}{U}
Impulse
Instant
Look at the top four cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order.
{1}{U}
Impulse
Instant
Look at the top four cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order.
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
{0}
Lotus Petal
Artifact
{T}, Sacrifice Lotus Petal: Add one mana of any color.
{0}
Lotus Petal
Artifact
{T}, Sacrifice Lotus Petal: Add one mana of any color.
{0}
Lotus Petal
Artifact
{T}, Sacrifice Lotus Petal: Add one mana of any color.
{0}
Lotus Petal
Artifact
{T}, Sacrifice Lotus Petal: Add one mana of any color.
{3}{U}{U}
Lórien Revealed
Sorcery
Draw three cards.

Islandcycling {1} ({1}, Discard this card: Search your library for an Island card, reveal it, put it into your hand, then shuffle.)
{3}{U}{U}
Lórien Revealed
Sorcery
Draw three cards.

Islandcycling {1} ({1}, Discard this card: Search your library for an Island card, reveal it, put it into your hand, then shuffle.)
{1}{U}
Malevolent Hermit
Creature - Human Wizard
{U}, Sacrifice Malevolent Hermit: Counter target noncreature spell unless its controller pays {3}.

Disturb {2}{U} (You may cast this card from your graveyard transformed for its disturb cost.)
2 / 1
--
Benevolent Geist
Creature - Spirit Wizard

Flying

Noncreature spells you control can't be countered.

If Benevolent Geist would be put into a graveyard from anywhere, exile it instead.
2 / 1
{X}{U}
March of Swirling Mist
Instant
As an additional cost to cast this spell, you may exile any number of blue cards from your hand. This spell costs {2} less to cast for each card exiled this way.

Up to X target creatures phase out. (While they're phased out, they're treated as though they don't exist. Each one phases in before its controller untaps during their next untap step.)
--
Otawara, Soaring City
Legendary Land
{T}: Add {U}.

Channel -- {3}{U}, Discard Otawara, Soaring City: Return target artifact, creature, enchantment, or planeswalker to its owner's hand. This ability costs {1} less to activate for each legendary creature you control.
--
Otawara, Soaring City
Legendary Land
{T}: Add {U}.

Channel -- {3}{U}, Discard Otawara, Soaring City: Return target artifact, creature, enchantment, or planeswalker to its owner's hand. This ability costs {1} less to activate for each legendary creature you control.
{1}{U}
Paradigm Shift
Sorcery
Exile all cards from your library. Then shuffle your graveyard into your library.
{1}{U}
Paradigm Shift
Sorcery
Exile all cards from your library. Then shuffle your graveyard into your library.
{1}{U}
Paradigm Shift
Sorcery
Exile all cards from your library. Then shuffle your graveyard into your library.
{1}{U}
Paradigm Shift
Sorcery
Exile all cards from your library. Then shuffle your graveyard into your library.
{U}
Preordain
Sorcery
Scry 2, then draw a card. (To scry 2, look at the top two cards of your library, then put any number of them on the bottom and the rest on top in any order.)
{U}
Preordain
Sorcery
Scry 2, then draw a card. (To scry 2, look at the top two cards of your library, then put any number of them on the bottom and the rest on top in any order.)
{2}{U}
Spellseeker
Creature - Human Wizard
When Spellseeker enters the battlefield, you may search your library for an instant or sorcery card with mana value 2 or less, reveal it, put it into your hand, then shuffle.
1 / 1
{3}{U}{U}
Step Through
Sorcery
Return two target creatures to their owners' hands.

Wizardcycling {2} ({2}, Discard this card: Search your library for a Wizard card, reveal it, put it into your hand, then shuffle.)
{3}{U}{U}
Step Through
Sorcery
Return two target creatures to their owners' hands.

Wizardcycling {2} ({2}, Discard this card: Search your library for a Wizard card, reveal it, put it into your hand, then shuffle.)
{3}{U}{U}
Step Through
Sorcery
Return two target creatures to their owners' hands.

Wizardcycling {2} ({2}, Discard this card: Search your library for a Wizard card, reveal it, put it into your hand, then shuffle.)
{3}{U}{U}
Step Through
Sorcery
Return two target creatures to their owners' hands.

Wizardcycling {2} ({2}, Discard this card: Search your library for a Wizard card, reveal it, put it into your hand, then shuffle.)
{U}{U}
Thassa's Oracle
Creature - Merfolk Wizard
When Thassa's Oracle enters the battlefield, look at the top X cards of your library, where X is your devotion to blue. Put up to one of them on top of your library and the rest on the bottom of your library in a random order. If X is greater than or equal to the number of cards in your library, you win the game. (Each {U} in the mana costs of permanents you control counts toward your devotion to blue.)
1 / 3
{U}{U}
Thassa's Oracle
Creature - Merfolk Wizard
When Thassa's Oracle enters the battlefield, look at the top X cards of your library, where X is your devotion to blue. Put up to one of them on top of your library and the rest on the bottom of your library in a random order. If X is greater than or equal to the number of cards in your library, you win the game. (Each {U} in the mana costs of permanents you control counts toward your devotion to blue.)
1 / 3
{U}{U}
Thassa's Oracle
Creature - Merfolk Wizard
When Thassa's Oracle enters the battlefield, look at the top X cards of your library, where X is your devotion to blue. Put up to one of them on top of your library and the rest on the bottom of your library in a random order. If X is greater than or equal to the number of cards in your library, you win the game. (Each {U} in the mana costs of permanents you control counts toward your devotion to blue.)
1 / 3
{U}{U}
Thassa's Oracle
Creature - Merfolk Wizard
When Thassa's Oracle enters the battlefield, look at the top X cards of your library, where X is your devotion to blue. Put up to one of them on top of your library and the rest on the bottom of your library in a random order. If X is greater than or equal to the number of cards in your library, you win the game. (Each {U} in the mana costs of permanents you control counts toward your devotion to blue.)
1 / 3
{4}
The One Ring
Legendary Artifact
Indestructible

When The One Ring enters the battlefield, if you cast it, you gain protection from everything until your next turn.

At the beginning of your upkeep, you lose 1 life for each burden counter on The One Ring.

{T}: Put a burden counter on The One Ring, then draw a card for each burden counter on The One Ring.
{2}{U}{U}
Thought Lash
Enchantment
Cumulative upkeep--Exile the top card of your library. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)

When a player doesn't pay Thought Lash's cumulative upkeep, that player exiles all cards from their library.

Exile the top card of your library: Prevent the next 1 damage that would be dealt to you this turn.
{2}{U}{U}
Thought Lash
Enchantment
Cumulative upkeep--Exile the top card of your library. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)

When a player doesn't pay Thought Lash's cumulative upkeep, that player exiles all cards from their library.

Exile the top card of your library: Prevent the next 1 damage that would be dealt to you this turn.
{2}{U}{U}
Thought Lash
Enchantment
Cumulative upkeep--Exile the top card of your library. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)

When a player doesn't pay Thought Lash's cumulative upkeep, that player exiles all cards from their library.

Exile the top card of your library: Prevent the next 1 damage that would be dealt to you this turn.
{2}{U}{U}
Thought Lash
Enchantment
Cumulative upkeep--Exile the top card of your library. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)

When a player doesn't pay Thought Lash's cumulative upkeep, that player exiles all cards from their library.

Exile the top card of your library: Prevent the next 1 damage that would be dealt to you this turn.
{0}
Tormod's Crypt
Artifact
{T}, Sacrifice Tormod's Crypt: Exile target player's graveyard.
{2}{U}
Trinket Mage
Creature - Human Wizard
When Trinket Mage enters the battlefield, you may search your library for an artifact card with mana value 1 or less, reveal that card, put it into your hand, then shuffle.
2 / 2
{4}{U}
Umara Wizard
Creature - Merfolk Wizard
Whenever you cast an instant, sorcery, or Wizard spell, Umara Wizard gains flying until end of turn.
4 / 3
--
Umara Skyfalls
Land

Umara Skyfalls enters the battlefield tapped.

{T}: Add {U}.
4 / 3

{2}
Defense Grid
Artifact
Each spell costs {3} more to cast except during its controller's turn.
{1}{U}
Echoing Truth
Instant
Return target nonland permanent and all other permanents with the same name as that permanent to their owners' hands.
{3}
Ensnaring Bridge
Artifact
Creatures with power greater than the number of cards in your hand can't attack.
{1}{U}{U}
Force of Negation
Instant
If it's not your turn, you may exile a blue card from your hand rather than pay this spell's mana cost.

Counter target noncreature spell. If that spell is countered this way, exile it instead of putting it into its owner's graveyard.
{1}{U}{U}
Force of Negation
Instant
If it's not your turn, you may exile a blue card from your hand rather than pay this spell's mana cost.

Counter target noncreature spell. If that spell is countered this way, exile it instead of putting it into its owner's graveyard.
{U}
Hydroblast
Instant
Choose one --

• Counter target spell if it's red.

• Destroy target permanent if it's red.
{2}{R}
Magus of the Moon
Creature - Human Wizard
Nonbasic lands are Mountains.
2 / 2
{2}
Null Rod
Artifact
Activated abilities of artifacts can't be activated.
{1}
Pithing Needle
Artifact
As Pithing Needle enters the battlefield, choose a card name.

Activated abilities of sources with the chosen name can't be activated unless they're mana abilities.
{2}
Powder Keg
Artifact
At the beginning of your upkeep, you may put a fuse counter on Powder Keg.

{T}, Sacrifice Powder Keg: Destroy each artifact and creature with mana value equal to the number of fuse counters on Powder Keg.
{B/P}
Surgical Extraction
Instant
({B/P} can be paid with either {B} or 2 life.)

Choose target card in a graveyard other than a basic land card. Search its owner's graveyard, hand, and library for any number of cards with the same name as that card and exile them. Then that player shuffles.
{2}{U}{U}{U}
Teferi, Mage of Zhalfir
Legendary Creature - Human Wizard
Flash

Creature cards you own that aren't on the battlefield have flash.

Each opponent can cast spells only any time they could cast a sorcery.
3 / 4
{2}{U}
Tishana's Tidebinder
Creature - Merfolk Wizard
Flash

When Tishana's Tidebinder enters the battlefield, counter up to one target activated or triggered ability. If an ability of an artifact, creature, or planeswalker is countered this way, that permanent loses all abilities for as long as Tishana's Tidebinder remains on the battlefield. (Mana abilities can't be targeted.)
3 / 2
{2}{U}
Tribute Mage
Creature - Human Wizard
When Tribute Mage enters the battlefield, you may search your library for an artifact card with mana value 2, reveal that card, put it into your hand, then shuffle.
2 / 2
{2}
Weathered Runestone
Artifact
Nonland permanent cards in graveyards and libraries can't enter the battlefield.

Players can't cast spells from graveyards or libraries.