Madness {B} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
{1}{B}
Altar's Reap
Instant
As an additional cost to cast this spell, sacrifice a creature.
Draw two cards.
{1}{B}
Altar's Reap
Instant
As an additional cost to cast this spell, sacrifice a creature.
Draw two cards.
{B}
Coat with Venom
Instant
Target creature gets +1/+2 and gains deathtouch until end of turn. (Any amount of damage it deals to a creature is enough to destroy it.)
{2}{B}
Complete Disregard
Instant
Devoid (This card has no color.)
Exile target creature with power 3 or less.
{B}
Cruel Sadist
Creature - Human Assassin
{B}, {T}, Pay 1 life: Put a +1/+1 counter on Cruel Sadist.
{2}{B}, {T}, Remove X +1/+1 counters from Cruel Sadist: It deals X damage to target creature.
1 /
1
{1}{B}
Culling Drone
Creature - Eldrazi Drone
Devoid (This card has no color.)
Ingest (Whenever this creature deals combat damage to a player, that player exiles the top card of their library.)
2 /
2
{1}{B}
Culling Drone
Creature - Eldrazi Drone
Devoid (This card has no color.)
Ingest (Whenever this creature deals combat damage to a player, that player exiles the top card of their library.)
2 /
2
{B}
Dark Betrayal
Instant
Destroy target black creature.
{B}
Despise
Sorcery
Target opponent reveals their hand. You choose a creature or planeswalker card from it. That player discards that card.
{2}{B}
Diplomacy of the Wastes
Sorcery
Target opponent reveals their hand. You choose a nonland card from it. That player discards that card. If you control a Warrior, that player loses 2 life.
{3}{B}
Gravedigger
Creature - Zombie
When Gravedigger enters the battlefield, you may return target creature card from your graveyard to your hand.
2 /
2
{1}{B}{B}
Hero's Downfall
Instant
Destroy target creature or planeswalker.
--
Jungle Hollow
Land
Jungle Hollow enters the battlefield tapped.
When Jungle Hollow enters the battlefield, you gain 1 life.
{T}: Add {B} or {G}.
--
Jungle Hollow
Land
Jungle Hollow enters the battlefield tapped.
When Jungle Hollow enters the battlefield, you gain 1 life.
{T}: Add {B} or {G}.
--
Jungle Hollow
Land
Jungle Hollow enters the battlefield tapped.
When Jungle Hollow enters the battlefield, you gain 1 life.
{T}: Add {B} or {G}.
{2}{B}
Mind Rot
Sorcery
Target player discards two cards.
{1}{B}
Rancid Rats
Creature - Zombie Rat
Skulk (This creature can't be blocked by creatures with greater power.)
Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)
1 /
1
{1}{B}
Rancid Rats
Creature - Zombie Rat
Skulk (This creature can't be blocked by creatures with greater power.)
Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)
1 /
1
{3}{B}{B}
Remorseless Punishment
Sorcery
Target opponent loses 5 life unless that player discards two cards or sacrifices a creature or planeswalker. Repeat this process once.
{3}{B}
Returned Centaur
Creature - Zombie Centaur
When Returned Centaur enters the battlefield, target player mills four cards.
2 /
4
{3}{B}
Rottenheart Ghoul
Creature - Zombie
When Rottenheart Ghoul dies, target player discards a card.
2 /
4
{B}
Shamble Back
Sorcery
Exile target creature card from a graveyard. Create a 2/2 black Zombie creature token. You gain 2 life.
{3}{B}
Silent Skimmer
Creature - Eldrazi Drone
Devoid (This card has no color.)
Flying
Whenever Silent Skimmer attacks, defending player loses 2 life.
0 /
4
{3}{B}
Silent Skimmer
Creature - Eldrazi Drone
Devoid (This card has no color.)
Flying
Whenever Silent Skimmer attacks, defending player loses 2 life.
0 /
4
{B}
Sludge Crawler
Creature - Eldrazi Drone
Devoid (This card has no color.)
Ingest (Whenever this creature deals combat damage to a player, that player exiles the top card of their library.)
{2}: Sludge Crawler gets +1/+1 until end of turn.
1 /
1
{B}
Sludge Crawler
Creature - Eldrazi Drone
Devoid (This card has no color.)
Ingest (Whenever this creature deals combat damage to a player, that player exiles the top card of their library.)
{2}: Sludge Crawler gets +1/+1 until end of turn.
1 /
1
{3}{B}
Stallion of Ashmouth
Creature - Nightmare Horse
Delirium -- {1}{B}: Stallion of Ashmouth gets +1/+1 until end of turn. Activate only if there are four or more card types among cards in your graveyard.
3 /
3
{3}{B}
Stromkirk Mentor
Creature - Vampire Soldier
When Stromkirk Mentor enters the battlefield, put a +1/+1 counter on another target Vampire you control.
4 /
2
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
{2}{B}
To the Slaughter
Instant
Target player sacrifices a creature or planeswalker.
Delirium -- If there are four or more card types among cards in your graveyard, instead that player sacrifices a creature and a planeswalker.
{1}{B}
Transgress the Mind
Sorcery
Devoid (This card has no color.)
Target player reveals their hand. You choose a card from it with mana value 3 or greater and exile that card.
{1}{B}
Transgress the Mind
Sorcery
Devoid (This card has no color.)
Target player reveals their hand. You choose a card from it with mana value 3 or greater and exile that card.
{1}{B}
Ultimate Price
Instant
Destroy target monocolored creature.
{2}{B}
Vampire Envoy
Creature - Vampire Cleric Ally
Flying
Whenever Vampire Envoy becomes tapped, you gain 1 life.
1 /
4
{2}{B}
Vampire Envoy
Creature - Vampire Cleric Ally
Flying
Whenever Vampire Envoy becomes tapped, you gain 1 life.
1 /
4
{2}{B}
Vampire Envoy
Creature - Vampire Cleric Ally
Flying
Whenever Vampire Envoy becomes tapped, you gain 1 life.
1 /
4
{2}{B}
Vampire Noble
Creature - Vampire Noble
3 /
2
{3}{B}
Wandering Tombshell
Creature - Zombie Turtle
1 /
6
--
Westvale Abbey
Land
{T}: Add {C}.
{5}, {T}, Pay 1 life: Create a 1/1 white and black Human Cleric creature token.
{5}, {T}, Sacrifice five creatures: Transform Westvale Abbey, then untap it.
--
Ormendahl, Profane Prince
Legendary Creature - Demon
Flying, lifelink, indestructible, haste
{1}{B}
Zulaport Cutthroat
Creature - Human Rogue Ally
Whenever Zulaport Cutthroat or another creature you control dies, each opponent loses 1 life and you gain 1 life.
1 /
1
{1}{B}
Zulaport Cutthroat
Creature - Human Rogue Ally
Whenever Zulaport Cutthroat or another creature you control dies, each opponent loses 1 life and you gain 1 life.