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Select Main Deck Cards

{5}
Aradara Express
Artifact - Vehicle
Menace

Crew 4 (Tap any number of creatures you control with total power 4 or more: This Vehicle becomes an artifact creature until end of turn.)
8 / 6
{5}
Arcbound Bruiser
Artifact Creature - Golem
Modular 3 (This creature enters the battlefield with three +1/+1 counters on it. When it dies, you may put its +1/+1 counters on target artifact creature.)
0 / 0
{4}
Arcbound Crusher
Artifact Creature - Juggernaut
Trample

Whenever another artifact enters the battlefield, put a +1/+1 counter on Arcbound Crusher.

Modular 1 (This creature enters the battlefield with a +1/+1 counter on it. When it dies, you may put its +1/+1 counters on target artifact creature.)
0 / 0
{4}
Arcbound Hybrid
Artifact Creature - Beast
Haste

Modular 2 (This creature enters the battlefield with two +1/+1 counters on it. When it dies, you may put its +1/+1 counters on target artifact creature.)
0 / 0
{2}
Arcbound Stinger
Artifact Creature - Insect
Flying

Modular 1 (This creature enters the battlefield with a +1/+1 counter on it. When it dies, you may put its +1/+1 counters on target artifact creature.)
0 / 0
{1}
Arcbound Worker
Artifact Creature - Construct
Modular 1 (This creature enters the battlefield with a +1/+1 counter on it. When it dies, you may put its +1/+1 counters on target artifact creature.)
0 / 0
{2}
Armory of Iroas
Artifact - Equipment
Whenever equipped creature attacks, put a +1/+1 counter on it.

Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)
--
Ash Barrens
Land
{T}: Add {C}.

Basic landcycling {1} ({1}, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.)
{3}
Ashnod's Altar
Artifact
Sacrifice a creature: Add {C}{C}.
--
Basilisk Gate
Land - Gate
{T}: Add {C}.

{2}, {T}: Target creature gets +X/+X until end of turn, where X is the number of Gates you control. Activate only as a sorcery.
{3}
Bonder's Ornament
Artifact
{T}: Add one mana of any color.

{4}, {T}: Each player who controls a permanent named Bonder's Ornament draws a card.
{4}
Brass Knuckles
Artifact - Equipment
When you cast this spell, copy it. (The copy becomes a token.)

Equipped creature has double strike as long as two or more Equipment are attached to it.

Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)
--
Cave of Temptation
Land
{T}: Add {C}.

{1}, {T}: Add one mana of any color.

{4}, {T}, Sacrifice Cave of Temptation: Put two +1/+1 counters on target creature. Activate only as a sorcery.
{1}
Ceremonial Knife
Artifact - Equipment
Equipped creature gets +1/+0 and has "Whenever this creature deals combat damage, create a Blood token." (It's an artifact with "{1}, {T}, Discard a card, Sacrifice this artifact: Draw a card.")

Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)
{6}
Chardalyn Dragon
Artifact Creature - Dragon
Flying
4 / 4
{4}
Clockwork Gnomes
Artifact Creature - Gnome
{3}, {T}: Regenerate target artifact creature.
2 / 2
--
Cradle of the Accursed
Land - Desert
{T}: Add {C}.

{3}, {T}, Sacrifice Cradle of the Accursed: Create a 2/2 black Zombie creature token. Activate only as a sorcery.
{2}
Crashing Drawbridge
Artifact Creature - Wall
Defender

{T}: Creatures you control gain haste until end of turn.
0 / 4
--
Crystal Grotto
Land
When Crystal Grotto enters the battlefield, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)

{T}: Add {C}.

{1}, {T}: Add one mana of any color.
--
Darksteel Citadel
Artifact Land
Indestructible

{T}: Add {C}.
--
Desert
Land - Desert
{T}: Add {C}.

{T}: Desert deals 1 damage to target attacking creature. Activate only during the end of combat step.
{8}
Eldrazi Devastator
Creature - Eldrazi
Trample
8 / 9
{0}
Everflowing Chalice
Artifact
Multikicker {2} (You may pay an additional {2} any number of times as you cast this spell.)

Everflowing Chalice enters the battlefield with a charge counter on it for each time it was kicked.

{T}: Add {C} for each charge counter on Everflowing Chalice.
{2}
Executioner's Hood
Artifact - Equipment
Equipped creature has intimidate. (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.)

Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)
{1}
Expedition Map
Artifact
{2}, {T}, Sacrifice Expedition Map: Search your library for a land card, reveal it, put it into your hand, then shuffle.
--
Forge of Heroes
Land
{T}: Add {C}.

{T}: Choose target commander that entered the battlefield this turn. Put a +1/+1 counter on it if it's a creature and a loyalty counter on it if it's a planeswalker.
{3}
Foundry Inspector
Artifact Creature - Construct
Artifact spells you cast cost {1} less to cast.
3 / 2
{2}
Gilded Pinions
Artifact - Equipment
When Gilded Pinions enters the battlefield, create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.")

Equipped creature has flying.

Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)
--
Glimmerpost
Land - Locus
When Glimmerpost enters the battlefield, you gain 1 life for each Locus on the battlefield.

{T}: Add {C}.
{1}
Goblin Firebomb
Artifact
Flash

{7}, {T}, Sacrifice Goblin Firebomb: Destroy target permanent.
{3}
Golem Foundry
Artifact
Whenever you cast an artifact spell, you may put a charge counter on Golem Foundry.

Remove three charge counters from Golem Foundry: Create a 3/3 colorless Golem artifact creature token.
{9}
Hand of Emrakul
Creature - Eldrazi
You may sacrifice four Eldrazi Spawn rather than pay this spell's mana cost.

Annihilator 1 (Whenever this creature attacks, defending player sacrifices a permanent.)
7 / 7
{3}
Haunted Cloak
Artifact - Equipment
Equipped creature has vigilance, trample, and haste.

Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)
--
Haunted Fengraf
Land
{T}: Add {C}.

{3}, {T}, Sacrifice Haunted Fengraf: Return a creature card at random from your graveyard to your hand.
--
Heap Gate
Land - Gate
{T}: Add {C}.

{1}, {T}: Add one mana of any color.

{1}, {T}, Tap an untapped Gate you control: Create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.")
{2}
Hedron Crawler
Artifact Creature - Construct
{T}: Add {C}. ({C} represents colorless mana.)
0 / 1
{0}
Herbal Poultice
Artifact
{3}, Sacrifice Herbal Poultice: Regenerate target creature.
--
Holdout Settlement
Land
{T}: Add {C}. ({C} represents colorless mana.)

{T}, Tap an untapped creature you control: Add one mana of any color.
{3}
Honored Heirloom
Artifact
{T}: Add one mana of any color.

{2}, {T}: Exile target card from a graveyard.
{5}
Introduction to Annihilation
Sorcery - Lesson
Exile target nonland permanent. Its controller draws a card.
{1}
Iron Apprentice
Artifact Creature - Construct
Iron Apprentice enters the battlefield with a +1/+1 counter on it.

When Iron Apprentice dies, if it had counters on it, put those counters on target creature you control.
0 / 0
{3}
Jalum Tome
Artifact
{2}, {T}: Draw a card, then discard a card.
{6}
Kozilek's Pathfinder
Creature - Eldrazi
{C}: Target creature can't block Kozilek's Pathfinder this turn. ({C} represents colorless mana.)
5 / 5
{6}
Lumengrid Gargoyle
Artifact Creature - Gargoyle
Flying
4 / 4
{8}
Maelstrom Colossus
Artifact Creature - Golem
Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order.)
7 / 7
{3}
Magnifying Glass
Artifact
{T}: Add {C}.

{4}, {T}: Investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.")
{2}
Marching Duodrone
Artifact Creature - Construct
Whenever Marching Duodrone attacks, each player creates a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.")
2 / 2
{8}
Marut
Artifact Creature - Construct
Trample

When Marut enters the battlefield, if mana from a Treasure was spent to cast it, create a Treasure token for each mana from a Treasure spent to cast it. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.")
7 / 7
{2}
Mind Stone
Artifact
{T}: Add {C}.

{1}, {T}, Sacrifice Mind Stone: Draw a card.
{2}
Mine Worker
Artifact Creature - Assembly-Worker
{T}: You gain 1 life. If you control creatures named Power Plant Worker and Tower Worker, you gain 3 life instead.
2 / 1
{7}
Myr Enforcer
Artifact Creature - Myr
Affinity for artifacts (This spell costs {1} less to cast for each artifact you control.)
4 / 4
{2}
Myr Retriever
Artifact Creature - Myr
When Myr Retriever dies, return another target artifact card from your graveyard to your hand.
1 / 1
{1}
Myr Scrapling
Artifact Creature - Myr
Sacrifice Myr Scrapling: Put a +1/+1 counter on target creature.
1 / 1
{3}
Navigation Orb
Artifact
{2}, {T}, Sacrifice Navigation Orb: Search your library for up to two basic land cards and/or Gate cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle.
{3}
Network Terminal
Artifact
{T}: Add one mana of any color.

{1}, {T}, Tap another untapped artifact you control: Draw a card, then discard a card.
--
Oasis
Land
{T}: Prevent the next 1 damage that would be dealt to target creature this turn.
{2}
Ornithopter of Paradise
Artifact Creature - Thopter
Flying

{T}: Add one mana of any color.
0 / 2
{6}
Pardic Wanderer
Artifact Creature - Golem
Trample
5 / 5
{5}
Power Plant Worker
Artifact Creature - Assembly-Worker
{3}: Power Plant Worker gets +2/+2 until end of turn. If you control creatures named Mine Worker and Tower Worker, put two +1/+1 counters on Power Plant Worker instead. Activate only once each turn.
4 / 4
{3}
Pristine Talisman
Artifact
{T}: Add {C}. You gain 1 life.
--
Quicksand
Land
{T}: Add {C}.

{T}, Sacrifice Quicksand: Target attacking creature without flying gets -1/-2 until end of turn.
--
Radiant Fountain
Land
When Radiant Fountain enters the battlefield, you gain 2 life.

{T}: Add {C}.
{1}
Relic of Progenitus
Artifact
{T}: Target player exiles a card from their graveyard.

{1}, Exile Relic of Progenitus: Exile all graveyards. Draw a card.
{4}
Scaretiller
Artifact Creature - Scarecrow
Whenever Scaretiller becomes tapped, choose one --

• You may put a land card from your hand onto the battlefield tapped.

• Return target land card from your graveyard to the battlefield tapped.
1 / 4
{7}
Scour from Existence
Instant
Exile target permanent.
{5}
Self-Assembler
Artifact Creature - Assembly-Worker
When Self-Assembler enters the battlefield, you may search your library for an Assembly-Worker creature card, reveal it, put it into your hand, then shuffle.
4 / 4
--
Seraph Sanctuary
Land
When Seraph Sanctuary enters the battlefield, you gain 1 life.

Whenever an Angel enters the battlefield under your control, you gain 1 life.

{T}: Add {C}.
{4}
Serrated Arrows
Artifact
Serrated Arrows enters the battlefield with three arrowhead counters on it.

At the beginning of your upkeep, if there are no arrowhead counters on Serrated Arrows, sacrifice it.

{T}, Remove an arrowhead counter from Serrated Arrows: Put a -1/-1 counter on target creature.
--
Shire Terrace
Land
{T}: Add {C}.

{1}, {T}, Sacrifice Shire Terrace: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
{7}
Sojourner's Companion
Artifact Creature - Salamander
Affinity for artifacts

Artifact landcycling {2} ({2}, Discard this card: Search your library for an artifact land card, reveal it, put it into your hand, then shuffle.)
4 / 4
{2}
Spare Supplies
Artifact
Spare Supplies enters the battlefield tapped.

When Spare Supplies enters the battlefield, draw a card.

{2}, {T}, Sacrifice Spare Supplies: Draw a card.
{1}
Squee's Toy
Artifact
{T}: Prevent the next 1 damage that would be dealt to target creature this turn.
--
Study Hall
Land
{T}: Add {C}.

{1}, {T}: Add one mana of any color. When you spend this mana to cast your commander, scry X, where X is the number of times it's been cast from the command zone this game.
--
Sunscorched Desert
Land - Desert
When Sunscorched Desert enters the battlefield, it deals 1 damage to target player or planeswalker.

{T}: Add {C}.
--
Survivors' Encampment
Land - Desert
{T}: Add {C}.

{T}, Tap an untapped creature you control: Add one mana of any color.
--
Terminal Moraine
Land
{T}: Add {C}.

{2}, {T}, Sacrifice Terminal Moraine: Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.
{7}
Thundersteel Colossus
Artifact - Vehicle
Trample, haste

Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.)
7 / 7
--
Tocasia's Dig Site
Land
{T}: Add {C}.

{3}, {T}: Surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
{3}
Tower Worker
Artifact Creature - Assembly-Worker
Reach

{T}: Add {C}. If you control creatures named Mine Worker and Power Plant Worker, add {C}{C}{C} instead.
1 / 3
{8}
Ulamog's Crusher
Creature - Eldrazi
Annihilator 2 (Whenever this creature attacks, defending player sacrifices two permanents.)

Ulamog's Crusher attacks each combat if able.
8 / 8
{3}
Unstable Obelisk
Artifact
{T}: Add {C}.

{7}, {T}, Sacrifice Unstable Obelisk: Destroy target permanent.
{1}
Urn of Godfire
Artifact
{2}: Add one mana of any color.

{6}, {T}, Sacrifice Urn of Godfire: Destroy target creature or enchantment.
--
Urza's Mine
Land - Urza's Mine
{T}: Add {C}. If you control an Urza's Power-Plant and an Urza's Tower, add {C}{C} instead.
--
Urza's Power Plant
Land - Urza's Power-Plant
{T}: Add {C}. If you control an Urza's Mine and an Urza's Tower, add {C}{C} instead.
--
Urza's Tower
Land - Urza's Tower
{T}: Add {C}. If you control an Urza's Mine and an Urza's Power-Plant, add {C}{C}{C} instead.
{1}
Viridian Longbow
Artifact - Equipment
Equipped creature has "{T}: This creature deals 1 damage to any target."

Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the creature leaves.)
--
Warped Landscape
Land
{T}: Add {C}.

{2}, {T}, Sacrifice Warped Landscape: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
--
Wastes
Basic Land
{T}: Add {C}.
--
Wastes
Basic Land
{T}: Add {C}.
--
Wastes
Basic Land
{T}: Add {C}.
--
Wastes
Basic Land
{T}: Add {C}.
--
Wastes
Basic Land
{T}: Add {C}.
--
Wastes
Basic Land
{T}: Add {C}.
--
Wastes
Basic Land
{T}: Add {C}.
--
Wastes
Basic Land
{T}: Add {C}.
--
Wastes
Basic Land
{T}: Add {C}.
{4}
Weapon Rack
Artifact
Weapon Rack enters the battlefield with three +1/+1 counters on it.

{T}: Move a +1/+1 counter from Weapon Rack onto target creature. Activate only as a sorcery.
{0}
Welding Jar
Artifact
Sacrifice Welding Jar: Regenerate target artifact.
{3}
Whispersilk Cloak
Artifact - Equipment
Equipped creature can't be blocked and has shroud. (It can't be the target of spells or abilities.)

Equip {2}
{3}
Workshop Assistant
Artifact Creature - Construct
When Workshop Assistant dies, return another target artifact card from your graveyard to your hand.
1 / 2