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{3}{R}
Anger
Creature - Incarnation
Haste

As long as Anger is in your graveyard and you control a Mountain, creatures you control have haste.
2 / 2
{1}{R}{R}
Archetype of Aggression
Enchantment Creature - Human Warrior
Creatures you control have trample.

Creatures your opponents control lose trample and can't have or gain trample.
3 / 2
{R}{R}
Ash Zealot
Creature - Human Warrior
First strike, haste

Whenever a player casts a spell from a graveyard, Ash Zealot deals 3 damage to that player.
2 / 2
{3}{R}{R}
Backdraft Hellkite
Creature - Dragon
Flying

Whenever Backdraft Hellkite attacks, each instant and sorcery card in your graveyard gains flashback until end of turn. The flashback cost is equal to its mana cost.
4 / 4
{5}{R}{R}
Balefire Dragon
Creature - Dragon
Flying

Whenever Balefire Dragon deals combat damage to a player, it deals that much damage to each creature that player controls.
6 / 6
{X}{R}
Banefire
Sorcery
Banefire deals X damage to any target.

If X is 5 or more, this spell can't be countered and the damage can't be prevented.
{8}{R}
Blasphemous Act
Sorcery
This spell costs {1} less to cast for each creature on the battlefield.

Blasphemous Act deals 13 damage to each creature.
{X}{R}
Burn from Within
Sorcery
Burn from Within deals X damage to any target. If a creature is dealt damage this way, it loses indestructible until end of turn. If that creature would die this turn, exile it instead.
{3}{R}
Captivating Crew
Creature - Human Pirate
{3}{R}: Gain control of target creature an opponent controls until end of turn. Untap that creature. It gains haste until end of turn. Activate only as a sorcery.
4 / 3
--
Castle Embereth
Land
Castle Embereth enters the battlefield tapped unless you control a Mountain.

{T}: Add {R}.

{1}{R}{R}, {T}: Creatures you control get +1/+0 until end of turn.
{1}{R}{R}
Chandra, Fire of Kaladesh
Legendary Creature - Human Shaman
Whenever you cast a red spell, untap Chandra, Fire of Kaladesh.

{T}: Chandra, Fire of Kaladesh deals 1 damage to target player or planeswalker. If Chandra has dealt 3 or more damage this turn, exile her, then return her to the battlefield transformed under her owner's control.
2 / 2
--
Chandra, Roaring Flame
Legendary Planeswalker - Chandra

+1: Chandra, Roaring Flame deals 2 damage to target player or planeswalker.

-2: Chandra, Roaring Flame deals 2 damage to target creature.

-7: Chandra, Roaring Flame deals 6 damage to each opponent. Each player dealt damage this way gets an emblem with "At the beginning of your upkeep, this emblem deals 3 damage to you."
2 / 2
{2}{R}
Combat Celebrant
Creature - Human Warrior
If Combat Celebrant hasn't been exerted this turn, you may exert it as it attacks. When you do, untap all other creatures you control and after this phase, there is an additional combat phase. (An exerted creature won't untap during your next untap step.)
4 / 1
{X}{R}{R}
Comet Storm
Instant
Multikicker {1} (You may pay an additional {1} any number of times as you cast this spell.)

Choose any target, then choose another target for each time this spell was kicked. Comet Storm deals X damage to each of them.
{R}
Dragonmaster Outcast
Creature - Human Shaman
At the beginning of your upkeep, if you control six or more lands, create a 5/5 red Dragon creature token with flying.
1 / 1
{X}{R}
Earthquake
Sorcery
Earthquake deals X damage to each creature without flying and each player.
--
Endless Sands
Land - Desert
{T}: Add {C}.

{2}, {T}: Exile target creature you control.

{4}, {T}, Sacrifice Endless Sands: Return each creature card exiled with Endless Sands to the battlefield under its owner's control.
{3}{R}
Erratic Cyclops
Creature - Cyclops Shaman
Trample

Whenever you cast an instant or sorcery spell, Erratic Cyclops gets +X/+0 until end of turn, where X is that spell's mana value.
0 / 8
{4}{R}{R}
Etali, Primal Storm
Legendary Creature - Elder Dinosaur
Whenever Etali, Primal Storm attacks, exile the top card of each player's library, then you may cast any number of spells from among those cards without paying their mana costs.
6 / 6
{3}{R}
Experimental Frenzy
Enchantment
You may look at the top card of your library any time.

You may play lands and cast spells from the top of your library.

You can't play lands or cast spells from your hand.

{3}{R}: Destroy Experimental Frenzy.
{3}
Extraplanar Lens
Artifact
Imprint -- When Extraplanar Lens enters the battlefield, you may exile target land you control.

Whenever a land with the same name as the exiled card is tapped for mana, its controller adds one mana of any type that land produced.
{3}{R}
Fanatic of Mogis
Creature - Minotaur Shaman
When Fanatic of Mogis enters, it deals damage to each opponent equal to your devotion to red. (Each {R} in the mana costs of permanents you control counts toward your devotion to red.)
4 / 2
{1}{R}{R}
Feldon of the Third Path
Legendary Creature - Human Artificer
{2}{R}, {T}: Create a token that's a copy of target creature card in your graveyard, except it's an artifact in addition to its other types. It gains haste. Sacrifice it at the beginning of the next end step.
2 / 3
{1}{R}
Firebrand Archer
Creature - Human Archer
Whenever you cast a noncreature spell, Firebrand Archer deals 1 damage to each opponent.
2 / 1
{1}{R}
Fling
Instant
As an additional cost to cast this spell, sacrifice a creature.

Fling deals damage equal to the sacrificed creature's power to any target.
{R}{R}{R}
Goblin Chainwhirler
Creature - Goblin Warrior
First strike

When Goblin Chainwhirler enters, it deals 1 damage to each opponent and each creature and planeswalker they control.
3 / 3
{2}{R}{R}{R}
Gratuitous Violence
Enchantment
If a creature you control would deal damage to a permanent or player, it deals double that damage to that permanent or player instead.
{2}{R}
Guttersnipe
Creature - Goblin Shaman
Whenever you cast an instant or sorcery spell, Guttersnipe deals 2 damage to each opponent.
2 / 2
{1}{R}
Harsh Mentor
Creature - Human Cleric
Whenever an opponent activates an ability of an artifact, creature, or land on the battlefield, if it isn't a mana ability, Harsh Mentor deals 2 damage to that player.
2 / 2
{3}
Hazoret's Monument
Legendary Artifact
Red creature spells you cast cost {1} less to cast.

Whenever you cast a creature spell, you may discard a card. If you do, draw a card.
{3}{R}{R}
Heartless Hidetsugu
Legendary Creature - Ogre Shaman
{T}: Heartless Hidetsugu deals damage to each player equal to half that player's life total, rounded down.
4 / 3
{2}{R}{R}
Hellrider
Creature - Devil
Haste

Whenever a creature you control attacks, Hellrider deals 1 damage to the player or planeswalker it's attacking.
3 / 3
{4}
Helm of the Host
Legendary Artifact - Equipment
At the beginning of combat on your turn, create a token that's a copy of equipped creature, except the token isn't legendary. That token gains haste.

Equip {5}
{2}{R}
Hissing Iguanar
Creature - Lizard
Whenever another creature dies, you may have Hissing Iguanar deal 1 damage to target player or planeswalker.
3 / 1
{2}{R}{ // }{2}{R}
Insult // Injury
Sorcery // Sorcery
Damage can't be prevented this turn. If a source you control would deal damage this turn, it deals double that damage instead.



Aftermath (Cast this spell only from your graveyard. Then exile it.)

Injury deals 2 damage to target creature and 2 damage to target player or planeswalker.
{5}{R}{R}{R}
Insurrection
Sorcery
Untap all creatures and gain control of them until end of turn. They gain haste until end of turn.
{X}{R}{R}
Jaya's Immolating Inferno
Legendary Sorcery
(You may cast a legendary sorcery only if you control a legendary creature or planeswalker.)

Jaya's Immolating Inferno deals X damage to each of up to three targets.
{R}
Legion Loyalist
Creature - Goblin Soldier
Haste

Battalion -- Whenever Legion Loyalist and at least two other creatures attack, creatures you control gain first strike and trample until end of turn and can't be blocked by creature tokens this turn.
1 / 1
{3}
Loxodon Warhammer
Artifact - Equipment
Equipped creature gets +3/+0 and has trample and lifelink.

Equip {3}
{2}
Mind Stone
Artifact
{T}: Add {C}.

{1}, {T}, Sacrifice Mind Stone: Draw a card.
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
{2}
Mycosynth Wellspring
Artifact
When Mycosynth Wellspring enters the battlefield or is put into a graveyard from the battlefield, you may search your library for a basic land card, reveal it, put it into your hand, then shuffle.
{2}{R}{R}
Neheb, Dreadhorde Champion
Legendary Creature - Zombie Minotaur Warrior
Trample

Whenever Neheb, Dreadhorde Champion deals combat damage to a player or planeswalker, you may discard any number of cards. If you do, draw that many cards and add that much {R}. Until end of turn, you don't lose this mana as steps and phases end.
5 / 4
{3}{R}{R}
Neheb, the Eternal
Legendary Creature - Zombie Minotaur Warrior
Afflict 3 (Whenever this creature becomes blocked, defending player loses 3 life.)

At the beginning of your postcombat main phase, add {R} for each 1 life your opponents have lost this turn.
4 / 6
{2}{R}
Nettle Drone
Creature - Eldrazi Drone
Devoid (This card has no color.)

{T}: Nettle Drone deals 1 damage to each opponent.

Whenever you cast a colorless spell, untap Nettle Drone.
3 / 1
{3}
Oblivion Stone
Artifact
{4}, {T}: Put a fate counter on target permanent.

{5}, {T}, Sacrifice Oblivion Stone: Destroy each nonland permanent without a fate counter on it, then remove all fate counters from all permanents.
{1}{R}{R}{R}
Obsidian Fireheart
Creature - Elemental
{1}{R}{R}: Put a blaze counter on target land without a blaze counter on it. For as long as that land has a blaze counter on it, it has "At the beginning of your upkeep, this land deals 1 damage to you." (The land continues to burn after Obsidian Fireheart has left the battlefield.)
4 / 4
{3}{R}
Purphoros, God of the Forge
Legendary Enchantment Creature - God
Indestructible

As long as your devotion to red is less than five, Purphoros isn't a creature.

Whenever another creature enters the battlefield under your control, Purphoros deals 2 damage to each opponent.

{2}{R}: Creatures you control get +1/+0 until end of turn.
6 / 5
{2}{R}{R}
Pyrohemia
Enchantment
At the beginning of the end step, if no creatures are on the battlefield, sacrifice Pyrohemia.

{R}: Pyrohemia deals 1 damage to each creature and each player.
{1}
Renegade Map
Artifact
Renegade Map enters the battlefield tapped.

{T}, Sacrifice Renegade Map: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.
{2}{R}
Risk Factor
Instant
Target opponent may have Risk Factor deal 4 damage to them. If that player doesn't, you draw three cards.

Jump-start (You may cast this card from your graveyard by discarding a card in addition to paying its other costs. Then exile this card.)
{1}{R}
Runaway Steam-Kin
Creature - Elemental
Whenever you cast a red spell, if Runaway Steam-Kin has fewer than three +1/+1 counters on it, put a +1/+1 counter on Runaway Steam-Kin.

Remove three +1/+1 counters from Runaway Steam-Kin: Add {R}{R}{R}.
1 / 1
{1}{R}
Satyr Firedancer
Enchantment Creature - Satyr
Whenever an instant or sorcery spell you control deals damage to an opponent, Satyr Firedancer deals that much damage to target creature that player controls.
1 / 1
--
Scavenger Grounds
Land - Desert
{T}: Add {C}.

{2}, {T}, Sacrifice a Desert: Exile all graveyards.
{3}
Semblance Anvil
Artifact
Imprint -- When Semblance Anvil enters the battlefield, you may exile a nonland card from your hand.

Spells you cast that share a card type with the exiled card cost {2} less to cast.
{3}
Skittering Surveyor
Artifact Creature - Construct
When Skittering Surveyor enters, you may search your library for a basic land card, reveal it, put it into your hand, then shuffle.
1 / 2
{1}
Sol Ring
Artifact
{T}: Add {C}{C}.
{R}
Soul-Scar Mage
Creature - Human Wizard
Prowess

If a source you control would deal noncombat damage to a creature an opponent controls, put that many -1/-1 counters on that creature instead.
1 / 2
{1}{R}
Soulbright Flamekin
Creature - Elemental Shaman
{2}: Target creature gains trample until end of turn. If this is the third time this ability has resolved this turn, you may add {R}{R}{R}{R}{R}{R}{R}{R}.
2 / 1
{5}{R}{R}
Stalking Vengeance
Creature - Avatar
Haste

Whenever another creature you control dies, it deals damage equal to its power to target player or planeswalker.
5 / 5
{5}{R}{R}
Star of Extinction
Sorcery
Destroy target land. Star of Extinction deals 20 damage to each creature and each planeswalker.
{5}{R}
Sunbird's Invocation
Enchantment
Whenever you cast a spell from your hand, reveal the top X cards of your library, where X is that spell's mana value. You may cast a spell with mana value X or less from among cards revealed this way without paying its mana cost. Put the rest on the bottom of your library in a random order.
{6}{R}
Sundering Stroke
Sorcery
Sundering Stroke deals 7 damage divided as you choose among one, two, or three targets. If at least seven red mana was spent to cast this spell, instead Sundering Stroke deals 7 damage to each of those permanents and/or players.
{2}
Sword of the Animist
Legendary Artifact - Equipment
Equipped creature gets +1/+1.

Whenever equipped creature attacks, you may search your library for a basic land card, put it onto the battlefield tapped, then shuffle.

Equip {2}
{1}{R}
Tectonic Reformation
Enchantment
Each land card in your hand has cycling {R}.

Cycling {2} ({2}, Discard this card: Draw a card.)
{2}{R}{R}
Territorial Hellkite
Creature - Dragon
Flying, haste

At the beginning of combat on your turn, choose an opponent at random that Territorial Hellkite didn't attack during your last combat. Territorial Hellkite attacks that player this combat if able. If you can't choose an opponent this way, tap Territorial Hellkite.
6 / 5
{2}
Thaumatic Compass
Artifact
{3}, {T}: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.

At the beginning of your end step, if you control seven or more lands, transform Thaumatic Compass.
--
Spires of Orazca
Land

(Transforms from Thaumatic Compass.)

{T}: Add {C}.

{T}: Untap target attacking creature an opponent controls and remove it from combat.
{6}
The Immortal Sun
Legendary Artifact
Players can't activate planeswalkers' loyalty abilities.

At the beginning of your draw step, draw an additional card.

Spells you cast cost {1} less to cast.

Creatures you control get +1/+1.
{1}{R}
Tilonalli's Summoner
Creature - Human Shaman
Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.)

Whenever Tilonalli's Summoner attacks, you may pay {X}{R}. If you do, create X 1/1 red Elemental creature tokens that are tapped and attacking. At the beginning of the next end step, exile those tokens unless you have the city's blessing.
1 / 1
{3}{R}
Traitorous Instinct
Sorcery
Gain control of target creature until end of turn. Untap that creature. Until end of turn, it gets +2/+0 and gains haste.
{2}{R}
Tunneling Geopede
Creature - Insect
Landfall -- Whenever a land enters the battlefield under your control, Tunneling Geopede deals 1 damage to each opponent.
3 / 2
{3}{R}{R}
Urabrask the Hidden
Legendary Creature - Phyrexian Praetor
Creatures you control have haste.

Creatures your opponents control enter the battlefield tapped.
4 / 4
{4}{R}
Zealous Conscripts
Creature - Human Warrior
Haste

When Zealous Conscripts enters the battlefield, gain control of target permanent until end of turn. Untap that permanent. It gains haste until end of turn.
3 / 3