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UW Spirits (Standard)

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Obviously, this is my take on the deck many have already made and played. Whole idea of the deck is to get a few spirits out there and peck away at the opponent. Once you have one creature out, play reactive and mainly on their turn to counter/deal with anything they throw at you. There are so many ways to deal with what opponents do that its rare to not have an answer. Once you get to where they have to use a card to destroy your spirit, Essence Flux seems to always give you an even bigger advantage. Spell Queller is just a stupid card right now, value and card advantage for days. Archangel Avacyn is just a good bomb/finisher in a stalled out game. Debating on Bygone and some of the others in Maybeboard. Need some work on side board. Let me know your thoughts.

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This deck does not appear to be legal in Standard (Season from Sep 2021).

Problems: Not legal in this format: Port Town, Prairie Stream, Always Watching, Disallow, Gideon, Ally of Zendikar, Stasis Snare, Unsubstantiate, Archangel Avacyn // Avacyn, the Purifier, Mausoleum Wanderer, Rattlechains, Selfless Spirit, Spell Queller, Collective Effort, Declaration in Stone, Essence Flux, Imprisoned in the Moon, Repel the Abominable.

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These are the all the revisions of this deck. Click on a revision to view the deck as it looked back then.
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» Revision 12 January 30, 2017 covey33
Revision 11 January 19, 2017 covey33
Revision 10 January 19, 2017 covey33
Revision 9 January 19, 2017 covey33
Revision 8 January 18, 2017 covey33
Revision 7 January 18, 2017 covey33
Revision 6 November 16, 2016 covey33
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Revision 2 August 15, 2016 covey33
Revision 1 August 15, 2016 covey33
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