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This got me my first FNM ever, winning four rounds after a year and a half since i've comeback to mtg. The deck started with the idea of getting fun by playing one threat for each five colors and after some test and results, I ended trying this seriously because it showed good potential.
The deck has some game plans according to the opponent deck, but it really shines after sideboarding.
The main lines are like these (Bring to light is the key to follow each path consistently):
Baral expertise + Tamiyo: (You may land Oketra as well) this way is the most common way to go, giving you a really impressive card advantage game plan, by cleaning the board almost entirely and drawing cards by tamiyo +1 (virtuoso shines here). Keeping control with -2 after that leads you to and almost unbeatable gameplan, considering that enemy's glorybringers hits tamiyo for 4, leaving her alive.
Oketra + Hydra Way: Against control. Game 1 is really difficult, but landing any of these against UR and using oketra's mana sink provides you resources which allows you to keep pressure your opponent with an indestructible 6/6 and a hexproof protected creature. Game 2 is about card advantage, adding tracker and tamiyo on your gameplan and ensuring your drops protecting them with dispels and negate, specially after landing a serpopard. This guy forces control to tap even on his turn, don't lose that chance.
Voldaren Pariah way: This beauty is god damn strong agains UW spirits, BG variants and Jund Gods. Make sure you have a virtuoso on board before you land her and transform her ONLY when the enemy is tapped or in response to removal.
Vizier of many faces way: Copy an enemy's Glorybringer, Verdurous/noxious gearhulk or sustain an insane pressure by copying your own Glorybringer or transformed Voldaren Pariah. Don't be scared of copying your rogue refiner or whirler virtuoso if the situation requieres so. Embalm is just too strong with your diverse tools.
Kalita's way: Control after sideboard, using sweltering, pushes and fumigate if neccesary, specially and almost exclusively on the play. This is a good way to go against zombies, specially if you are able to land a glorybringer with kalitas still alive.
Sideboard options are strongly focused against control and "going wide" strategies, which hurts you the most. Don't hesitate on reduce Bring to light amounts if necessary.
I'd really appreciate any advice or opinion on this. As I mentioned before, it started as a fun option but now i'm trying to adjust the best I could.
Thank you all.-
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