Flying (This creature can't be blocked except by creatures with flying or reach.)
When Aegis Angel enters the battlefield, another target permanent gains indestructible for as long as you control Aegis Angel. (Effects that say "destroy" don't destroy it. A creature with indestructible can't be destroyed by damage.)
5 /
5
{5}{W}
Angel of Renewal
Creature - Angel Ally
Flying
When Angel of Renewal enters the battlefield, you gain 1 life for each creature you control.
4 /
4
{2}{W}
Angelic Purge
Sorcery
As an additional cost to cast this spell, sacrifice a permanent.
Exile target artifact, creature, or enchantment.
{3}{W}
Avacynian Missionaries
Creature - Human Cleric
At the beginning of your end step, if Avacynian Missionaries is equipped, transform it.
3 /
3
--
Lunarch Inquisitors
Creature - Human Cleric
When this creature transforms into Lunarch Inquisitors, you may exile another target creature until Lunarch Inquisitors leaves the battlefield.
3 /
3
{3}{W}
Avacynian Missionaries
Creature - Human Cleric
At the beginning of your end step, if Avacynian Missionaries is equipped, transform it.
3 /
3
--
Lunarch Inquisitors
Creature - Human Cleric
When this creature transforms into Lunarch Inquisitors, you may exile another target creature until Lunarch Inquisitors leaves the battlefield.
3 /
3
{0}
Bone Saw
Artifact - Equipment
Equipped creature gets +1/+0.
Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)
{W}
Chaplain's Blessing
Sorcery
You gain 5 life.
{3}
Chitinous Cloak
Artifact - Equipment
Equipped creature gets +2/+2 and has menace. (It can't be blocked except by two or more creatures.)
Equip {3}
{W}
Cliffside Lookout
Creature - Kor Scout Ally
{4}{W}: Creatures you control get +1/+1 until end of turn.
1 /
1
{W}
Cliffside Lookout
Creature - Kor Scout Ally
{4}{W}: Creatures you control get +1/+1 until end of turn.
1 /
1
{W}
Cliffside Lookout
Creature - Kor Scout Ally
{4}{W}: Creatures you control get +1/+1 until end of turn.
1 /
1
{3}{W}
Courier Griffin
Creature - Griffin
Flying
When Courier Griffin enters the battlefield, you gain 2 life.
2 /
3
{2}{W}
Encircling Fissure
Instant
Prevent all combat damage that would be dealt this turn by creatures target opponent controls.
Awaken 2--{4}{W} (If you cast this spell for {4}{W}, also put two +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)
{1}{W}
Expose Evil
Instant
Tap up to two target creatures.
Investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.")