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Select Main Deck Cards

{1}{G}
Ambush Viper
Creature - Snake
Flash

Deathtouch
2 / 1
{1}{G}
Ambush Viper
Creature - Snake
Flash

Deathtouch
2 / 1
{1}{G}
Ambush Viper
Creature - Snake
Flash

Deathtouch
2 / 1
{1}{G}
Ambush Viper
Creature - Snake
Flash

Deathtouch
2 / 1
{1}{G}
Blight Mamba
Creature - Phyrexian Snake
Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)

{1}{G}: Regenerate Blight Mamba.
1 / 1
{1}{G}
Blight Mamba
Creature - Phyrexian Snake
Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)

{1}{G}: Regenerate Blight Mamba.
1 / 1
{1}{G}
Blight Mamba
Creature - Phyrexian Snake
Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)

{1}{G}: Regenerate Blight Mamba.
1 / 1
{1}{G}
Blight Mamba
Creature - Phyrexian Snake
Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)

{1}{G}: Regenerate Blight Mamba.
1 / 1
{3}{B}
Crypt Cobra
Creature - Snake
Whenever Crypt Cobra attacks and isn't blocked, defending player gets a poison counter. (A player with ten or more poison counters loses the game.)
3 / 3
{3}{B}
Crypt Cobra
Creature - Snake
Whenever Crypt Cobra attacks and isn't blocked, defending player gets a poison counter. (A player with ten or more poison counters loses the game.)
3 / 3
{3}{B}
Crypt Cobra
Creature - Snake
Whenever Crypt Cobra attacks and isn't blocked, defending player gets a poison counter. (A player with ten or more poison counters loses the game.)
3 / 3
{3}{B}
Crypt Cobra
Creature - Snake
Whenever Crypt Cobra attacks and isn't blocked, defending player gets a poison counter. (A player with ten or more poison counters loses the game.)
3 / 3
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Golgari Guildgate
Land - Gate
Golgari Guildgate enters the battlefield tapped.

{T}: Add {B} or {G}.
{3}{G}
Marsh Viper
Creature - Snake
Whenever Marsh Viper deals damage to a player, that player gets two poison counters. (A player with ten or more poison counters loses the game.)
1 / 2
{3}{G}
Marsh Viper
Creature - Snake
Whenever Marsh Viper deals damage to a player, that player gets two poison counters. (A player with ten or more poison counters loses the game.)
1 / 2
{3}{G}
Marsh Viper
Creature - Snake
Whenever Marsh Viper deals damage to a player, that player gets two poison counters. (A player with ten or more poison counters loses the game.)
1 / 2
{3}{G}
Marsh Viper
Creature - Snake
Whenever Marsh Viper deals damage to a player, that player gets two poison counters. (A player with ten or more poison counters loses the game.)
1 / 2
{B}
Pharika's Chosen
Creature - Snake
Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)
1 / 1
{B}
Pharika's Chosen
Creature - Snake
Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)
1 / 1
{B}
Pharika's Chosen
Creature - Snake
Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)
1 / 1
{B}
Pharika's Chosen
Creature - Snake
Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)
1 / 1
--
Rogue's Passage
Land
{T}: Add {C}.

{4}, {T}: Target creature can't be blocked this turn.
--
Rogue's Passage
Land
{T}: Add {C}.

{4}, {T}: Target creature can't be blocked this turn.
{2}{G}
Sabertooth Cobra
Creature - Snake
Whenever Sabertooth Cobra deals damage to a player, that player gets a poison counter. The player gets another poison counter at the beginning of their next upkeep unless they pay {2} before that step. (A player with ten or more poison counters loses the game.)
2 / 2
{2}{G}
Sabertooth Cobra
Creature - Snake
Whenever Sabertooth Cobra deals damage to a player, that player gets a poison counter. The player gets another poison counter at the beginning of their next upkeep unless they pay {2} before that step. (A player with ten or more poison counters loses the game.)
2 / 2
{2}{G}
Sabertooth Cobra
Creature - Snake
Whenever Sabertooth Cobra deals damage to a player, that player gets a poison counter. The player gets another poison counter at the beginning of their next upkeep unless they pay {2} before that step. (A player with ten or more poison counters loses the game.)
2 / 2
{2}{G}
Sabertooth Cobra
Creature - Snake
Whenever Sabertooth Cobra deals damage to a player, that player gets a poison counter. The player gets another poison counter at the beginning of their next upkeep unless they pay {2} before that step. (A player with ten or more poison counters loses the game.)
2 / 2
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Tainted Wood
Land
{T}: Add {C}.

{T}: Add {B} or {G}. Activate only if you control a Swamp.
--
Tainted Wood
Land
{T}: Add {C}.

{T}: Add {B} or {G}. Activate only if you control a Swamp.
--
Temple of Malady
Land
Temple of Malady enters the battlefield tapped.

When Temple of Malady enters the battlefield, scry 1.

{T}: Add {B} or {G}.
{1}
Vector Asp
Artifact Creature - Phyrexian Snake
{B}: Vector Asp gains infect until end of turn. (It deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)
1 / 1
{1}
Vector Asp
Artifact Creature - Phyrexian Snake
{B}: Vector Asp gains infect until end of turn. (It deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)
1 / 1
{1}
Vector Asp
Artifact Creature - Phyrexian Snake
{B}: Vector Asp gains infect until end of turn. (It deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)
1 / 1
{1}
Vector Asp
Artifact Creature - Phyrexian Snake
{B}: Vector Asp gains infect until end of turn. (It deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)
1 / 1
{B}
Virulent Wound
Instant
Put a -1/-1 counter on target creature. When that creature dies this turn, its controller gets a poison counter.
{B}
Virulent Wound
Instant
Put a -1/-1 counter on target creature. When that creature dies this turn, its controller gets a poison counter.
{B}
Virulent Wound
Instant
Put a -1/-1 counter on target creature. When that creature dies this turn, its controller gets a poison counter.
{B}
Virulent Wound
Instant
Put a -1/-1 counter on target creature. When that creature dies this turn, its controller gets a poison counter.
{2}{G}
Wild Hunger
Instant
Target creature gets +3/+1 and gains trample until end of turn.

Flashback {3}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
{2}{G}
Wild Hunger
Instant
Target creature gets +3/+1 and gains trample until end of turn.

Flashback {3}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
{2}{G}
Wild Hunger
Instant
Target creature gets +3/+1 and gains trample until end of turn.

Flashback {3}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
{2}{G}
Wild Hunger
Instant
Target creature gets +3/+1 and gains trample until end of turn.

Flashback {3}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.)