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This is the first thing that came to mind when I saw all these wonderful artificers and the Inventor's goggles card. The idea is to of course spring artificers on your opponent, which get's a free equip boost when they enter, as Inventor's Goggles can be freely equipped as soon as they enter the battlefield.
Most of these get a boost in tandem with having an artifact, most notably Craftmaster Paradigm & Inventor's Apprentice. They gain more of a boost as equipped creatures from the amazing 2 drop, Stone Haven Outfitter, whose also an artificer. Not only that but he provides a static +1/+1 boost to all equipped creatures and provides the useful benefit of when an equipped creature dies, you draw a card.
I've inputted some madness cards which work off of Smuggler's Copter to draw/discard when it attacks or blocks, which I'm hoping to do a lot of. Authority of the Consulate helps the rush mechanic, a one cost tap-down that ensures (hopefully) that your opponent will be lagging behind the onslaught of your artificer rush.
Depala, Pilot Exemplar is there to provide a boost/seek mechanic to all your dwarven friends, which comprise a majority of this deck. Inventor's Fair/Aerial Responder are there to boost back any life and hard equip Inventor's Goggles for added effect when needed. Hopefully the combination of flying/boosted artificers will end the game quickly.
|2-sided (coin flip)|
Double-click to open card details.
|Name||Hand||Turn 1||Turn 2||Turn 3||Turn 4||Turn 5||Turn 6||Turn 7||Turn 8||Turn 9||Turn 10|
|»||Revision 4 (latest)||September 14, 2016||Nickadimoose|
|Revision 3||September 14, 2016||Nickadimoose|
|Revision 2||September 13, 2016||Nickadimoose|
|Revision 1||September 13, 2016||Nickadimoose|
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