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Die Strategie ist recht Simpel:

Step 1: Ramp

Das Karador Deck ist sehr manahungrig, bietet aber auch viele Möglichkeiten schnell auf eine gute Landbase zu Rampen. Da Land-Fetch Kreaturen auch im späteren Verlauf des Spiels immer wieder genutzt werden können.

Step 2: Bring and Protect Karador

Karador kostet weniger je mehr Kreaturen im Grave sind. Daher eignen sich die Land-Fetch Kreaturen gut im Early game um den Grave zu füllen.
Wenn Karador liegt kann man pro Runde eine Kreatur aus dem Grave spielen.

Step 3: Play - Sac - Do Smth.

Es werden viele Kreaturen gespielt die ETB Effekte haben, dannach geopfert werden können um

  1. Kreauren zu Töten
  2. Länder zu Fetchen
  3. Enchantments zu entsorgen
    etc.

Besonders gut agiert da Vish Kal, der damit schnell ein stark Zuhauen kann und mit Lifegain nochmal ein Polster schafft.

Step 4: Wipe and use the Toolbox

Alle Kreaturen im Deck haben einen Nutzen für den Situativen Spielverlauf.
Es gibt genug Tutoren um an die gewünschten Kreaturen zu kommen.
Boardwipes schmerzen uns weniger als dem Gegner, da wir a) Karador dadurch günstig wieder aufs Board holen und b) die Kreaturen aus dem Grave wieder zurück bekommen.
Karten wie Eternal Wittness holen uns somit auch die Board-Wipes wieder auf die hand.

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This deck appears to be legal in EDH / Commander.

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