Print Options

Please select the cards that you want to print. This box will not show up on the printed page. Print in Landscape orientation to fit up to eight cards per A4 page. Click on a card to not print it. We recommend Firefox or Internet Explorer for text proxies, as cards printed by Chrome may appear slightly too large.

« back to the full deck page

Proxy type: switch to full card images | text proxies

Select Main Deck Cards

{7}
Akroma's Memorial
Legendary Artifact
Creatures you control have flying, first strike, vigilance, trample, haste, and protection from black and from red.
{5}{W}{W}
Angel of Glory's Rise
Creature - Angel
Flying

When Angel of Glory's Rise enters the battlefield, exile all Zombies, then return all Human creature cards from your graveyard to the battlefield.
4 / 6
{1}{W}{B}
Anguished Unmaking
Instant
Exile target nonland permanent. You lose 3 life.
--
Arcane Lighthouse
Land
{T}: Add {C}.

{1}, {T}: Until end of turn, creatures your opponents control lose hexproof and shroud and can't have hexproof or shroud.
{3}{B}{B}
Archfiend of Depravity
Creature - Demon
Flying

At the beginning of each opponent's end step, that player chooses up to two creatures they control, then sacrifices the rest.
5 / 4
{3}
Ashnod's Altar
Artifact
Sacrifice a creature: Add {C}{C}.
{4}{W}{W}
Austere Command
Sorcery
Choose two --

• Destroy all artifacts.

• Destroy all enchantments.

• Destroy all creatures with mana value 3 or less.

• Destroy all creatures with mana value 4 or greater.
--
Bojuka Bog
Land
Bojuka Bog enters tapped.

When Bojuka Bog enters, exile target player's graveyard.

{T}: Add {B}.
{3}{W}{W}
Cathars' Crusade
Enchantment
Whenever a creature you control enters, put a +1/+1 counter on each creature you control.
--
Caves of Koilos
Land
{T}: Add {C}.

{T}: Add {W} or {B}. Caves of Koilos deals 1 damage to you.
{5}
Coat of Arms
Artifact
Each creature gets +1/+1 for each other creature on the battlefield that shares at least one creature type with it. (For example, if two Goblin Warriors and a Goblin Shaman are on the battlefield, each gets +2/+2.)
{2}{B}
Dark Tutelage
Enchantment
At the beginning of your upkeep, reveal the top card of your library and put that card into your hand. You lose life equal to its mana value.
{3}
Darksteel Plate
Artifact - Equipment
Indestructible

Equipped creature has indestructible.

Equip {2}
{3}{B}{B}
Dictate of Erebos
Enchantment
Flash

Whenever a creature you control dies, each opponent sacrifices a creature.
{1}{W}{B}
Edgewalker
Creature - Human Cleric
Cleric spells you cast cost {W}{B} less to cast. This effect reduces only the amount of colored mana you pay. (For example, if you cast a Cleric spell with mana cost {1}{W}, it costs {1} to cast.)
2 / 2
--
Encroaching Wastes
Land
{T}: Add {C}.

{4}, {T}, Sacrifice Encroaching Wastes: Destroy target nonbasic land.
--
Evolving Wilds
Land
{T}, Sacrifice Evolving Wilds: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
{3}{W}
Faith's Reward
Instant
Return to the battlefield all permanent cards in your graveyard that were put there from the battlefield this turn.
{2}{W}
Fanatical Devotion
Enchantment
Sacrifice a creature: Regenerate target creature.
{2}{W}{W}
Field of Souls
Enchantment
Whenever a nontoken creature is put into your graveyard from the battlefield, create a 1/1 white Spirit creature token with flying.
--
Godless Shrine
Land - Plains Swamp
({T}: Add {W} or {B}.)

As Godless Shrine enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.
{2}{B}
Grim Haruspex
Creature - Human Wizard
Morph {B} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)

Whenever another nontoken creature you control dies, draw a card.
3 / 2
{4}{B}{B}
Harvester of Souls
Creature - Demon
Deathtouch

Whenever another nontoken creature dies, you may draw a card.
5 / 5
{1}{W}
Intangible Virtue
Enchantment
Creature tokens you control get +1/+1 and have vigilance.
--
Isolated Chapel
Land
Isolated Chapel enters the battlefield tapped unless you control a Plains or a Swamp.

{T}: Add {W} or {B}.
{2}{W}
Karmic Justice
Enchantment
Whenever a spell or ability an opponent controls destroys a noncreature permanent you control, you may destroy target permanent that opponent controls.
{5}
Lifeline
Artifact
Whenever a creature dies, if another creature is on the battlefield, return the first card to the battlefield under its owner's control at the beginning of the next end step.
{2}{W}
Mentor of the Meek
Creature - Human Soldier
Whenever another creature with power 2 or less enters the battlefield under your control, you may pay {1}. If you do, draw a card.
2 / 2
--
Mistveil Plains
Land - Plains
({T}: Add {W}.)

Mistveil Plains enters the battlefield tapped.

{W}, {T}: Put target card from your graveyard on the bottom of your library. Activate only if you control two or more white permanents.
--
Nykthos, Shrine to Nyx
Legendary Land
{T}: Add {C}.

{2}, {T}: Choose a color. Add an amount of mana of that color equal to your devotion to that color. (Your devotion to a color is the number of mana symbols of that color in the mana costs of permanents you control.)
--
Orzhov Guildgate
Land - Gate
Orzhov Guildgate enters the battlefield tapped.

{T}: Add {W} or {B}.
{3}{B}{B}
Patriarch's Bidding
Sorcery
Each player chooses a creature type. Each player returns all creature cards of a type chosen this way from their graveyard to the battlefield.
{3}
Phyrexian Altar
Artifact
Sacrifice a creature: Add one mana of any color.
{1}{B}{B}
Phyrexian Arena
Enchantment
At the beginning of your upkeep, you draw a card and you lose 1 life.
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
{5}{W}{W}
Profound Journey
Sorcery
Return target permanent card from your graveyard to the battlefield.

Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)
{X}{W}{W}
Rally the Ancestors
Instant
Return each creature card with mana value X or less from your graveyard to the battlefield. Exile those creatures at the beginning of your next upkeep. Exile Rally the Ancestors.
{3}{W}
Remembrance
Enchantment
Whenever a nontoken creature you control dies, you may search your library for a card with the same name as that creature, reveal it, put it into your hand, then shuffle.
{5}{B}{B}
Rune-Scarred Demon
Creature - Demon
Flying

When Rune-Scarred Demon enters the battlefield, search your library for a card, put it into your hand, then shuffle.
6 / 6
--
Scoured Barrens
Land
Scoured Barrens enters the battlefield tapped.

When Scoured Barrens enters the battlefield, you gain 1 life.

{T}: Add {W} or {B}.
{1}{W}{W}
Second Sunrise
Instant
Each player returns to the battlefield all artifact, creature, enchantment, and land cards in their graveyard that were put there from the battlefield this turn.
{B}
Shadowborn Apostle
Creature - Human Cleric
A deck can have any number of cards named Shadowborn Apostle.

{B}, Sacrifice six creatures named Shadowborn Apostle: Search your library for a Demon creature card, put it onto the battlefield, then shuffle.
1 / 1
{B}
Shadowborn Apostle
Creature - Human Cleric
A deck can have any number of cards named Shadowborn Apostle.

{B}, Sacrifice six creatures named Shadowborn Apostle: Search your library for a Demon creature card, put it onto the battlefield, then shuffle.
1 / 1
{B}
Shadowborn Apostle
Creature - Human Cleric
A deck can have any number of cards named Shadowborn Apostle.

{B}, Sacrifice six creatures named Shadowborn Apostle: Search your library for a Demon creature card, put it onto the battlefield, then shuffle.
1 / 1
{B}
Shadowborn Apostle
Creature - Human Cleric
A deck can have any number of cards named Shadowborn Apostle.

{B}, Sacrifice six creatures named Shadowborn Apostle: Search your library for a Demon creature card, put it onto the battlefield, then shuffle.
1 / 1
{B}
Shadowborn Apostle
Creature - Human Cleric
A deck can have any number of cards named Shadowborn Apostle.

{B}, Sacrifice six creatures named Shadowborn Apostle: Search your library for a Demon creature card, put it onto the battlefield, then shuffle.
1 / 1
{B}
Shadowborn Apostle
Creature - Human Cleric
A deck can have any number of cards named Shadowborn Apostle.

{B}, Sacrifice six creatures named Shadowborn Apostle: Search your library for a Demon creature card, put it onto the battlefield, then shuffle.
1 / 1
{B}
Shadowborn Apostle
Creature - Human Cleric
A deck can have any number of cards named Shadowborn Apostle.

{B}, Sacrifice six creatures named Shadowborn Apostle: Search your library for a Demon creature card, put it onto the battlefield, then shuffle.
1 / 1
{B}
Shadowborn Apostle
Creature - Human Cleric
A deck can have any number of cards named Shadowborn Apostle.

{B}, Sacrifice six creatures named Shadowborn Apostle: Search your library for a Demon creature card, put it onto the battlefield, then shuffle.
1 / 1
{B}
Shadowborn Apostle
Creature - Human Cleric
A deck can have any number of cards named Shadowborn Apostle.

{B}, Sacrifice six creatures named Shadowborn Apostle: Search your library for a Demon creature card, put it onto the battlefield, then shuffle.
1 / 1
{B}
Shadowborn Apostle
Creature - Human Cleric
A deck can have any number of cards named Shadowborn Apostle.

{B}, Sacrifice six creatures named Shadowborn Apostle: Search your library for a Demon creature card, put it onto the battlefield, then shuffle.
1 / 1
{B}
Shadowborn Apostle
Creature - Human Cleric
A deck can have any number of cards named Shadowborn Apostle.

{B}, Sacrifice six creatures named Shadowborn Apostle: Search your library for a Demon creature card, put it onto the battlefield, then shuffle.
1 / 1
{B}
Shadowborn Apostle
Creature - Human Cleric
A deck can have any number of cards named Shadowborn Apostle.

{B}, Sacrifice six creatures named Shadowborn Apostle: Search your library for a Demon creature card, put it onto the battlefield, then shuffle.
1 / 1
{B}
Shadowborn Apostle
Creature - Human Cleric
A deck can have any number of cards named Shadowborn Apostle.

{B}, Sacrifice six creatures named Shadowborn Apostle: Search your library for a Demon creature card, put it onto the battlefield, then shuffle.
1 / 1
{B}
Shadowborn Apostle
Creature - Human Cleric
A deck can have any number of cards named Shadowborn Apostle.

{B}, Sacrifice six creatures named Shadowborn Apostle: Search your library for a Demon creature card, put it onto the battlefield, then shuffle.
1 / 1
{B}
Shadowborn Apostle
Creature - Human Cleric
A deck can have any number of cards named Shadowborn Apostle.

{B}, Sacrifice six creatures named Shadowborn Apostle: Search your library for a Demon creature card, put it onto the battlefield, then shuffle.
1 / 1
{B}
Shadowborn Apostle
Creature - Human Cleric
A deck can have any number of cards named Shadowborn Apostle.

{B}, Sacrifice six creatures named Shadowborn Apostle: Search your library for a Demon creature card, put it onto the battlefield, then shuffle.
1 / 1
{B}
Shadowborn Apostle
Creature - Human Cleric
A deck can have any number of cards named Shadowborn Apostle.

{B}, Sacrifice six creatures named Shadowborn Apostle: Search your library for a Demon creature card, put it onto the battlefield, then shuffle.
1 / 1
{B}
Shadowborn Apostle
Creature - Human Cleric
A deck can have any number of cards named Shadowborn Apostle.

{B}, Sacrifice six creatures named Shadowborn Apostle: Search your library for a Demon creature card, put it onto the battlefield, then shuffle.
1 / 1
{B}
Shadowborn Apostle
Creature - Human Cleric
A deck can have any number of cards named Shadowborn Apostle.

{B}, Sacrifice six creatures named Shadowborn Apostle: Search your library for a Demon creature card, put it onto the battlefield, then shuffle.
1 / 1
{B}
Shadowborn Apostle
Creature - Human Cleric
A deck can have any number of cards named Shadowborn Apostle.

{B}, Sacrifice six creatures named Shadowborn Apostle: Search your library for a Demon creature card, put it onto the battlefield, then shuffle.
1 / 1
{B}
Shadowborn Apostle
Creature - Human Cleric
A deck can have any number of cards named Shadowborn Apostle.

{B}, Sacrifice six creatures named Shadowborn Apostle: Search your library for a Demon creature card, put it onto the battlefield, then shuffle.
1 / 1
{B}
Shadowborn Apostle
Creature - Human Cleric
A deck can have any number of cards named Shadowborn Apostle.

{B}, Sacrifice six creatures named Shadowborn Apostle: Search your library for a Demon creature card, put it onto the battlefield, then shuffle.
1 / 1
{B}
Shadowborn Apostle
Creature - Human Cleric
A deck can have any number of cards named Shadowborn Apostle.

{B}, Sacrifice six creatures named Shadowborn Apostle: Search your library for a Demon creature card, put it onto the battlefield, then shuffle.
1 / 1
{B}
Shadowborn Apostle
Creature - Human Cleric
A deck can have any number of cards named Shadowborn Apostle.

{B}, Sacrifice six creatures named Shadowborn Apostle: Search your library for a Demon creature card, put it onto the battlefield, then shuffle.
1 / 1
{B}
Shadowborn Apostle
Creature - Human Cleric
A deck can have any number of cards named Shadowborn Apostle.

{B}, Sacrifice six creatures named Shadowborn Apostle: Search your library for a Demon creature card, put it onto the battlefield, then shuffle.
1 / 1
{B}
Shadowborn Apostle
Creature - Human Cleric
A deck can have any number of cards named Shadowborn Apostle.

{B}, Sacrifice six creatures named Shadowborn Apostle: Search your library for a Demon creature card, put it onto the battlefield, then shuffle.
1 / 1
{B}
Shadowborn Apostle
Creature - Human Cleric
A deck can have any number of cards named Shadowborn Apostle.

{B}, Sacrifice six creatures named Shadowborn Apostle: Search your library for a Demon creature card, put it onto the battlefield, then shuffle.
1 / 1
--
Shambling Vent
Land
Shambling Vent enters the battlefield tapped.

{T}: Add {W} or {B}.

{1}{W}{B}: Shambling Vent becomes a 2/3 white and black Elemental creature with lifelink until end of turn. It's still a land.
{1}{B}
Skirsdag High Priest
Creature - Human Cleric
Morbid -- {T}, Tap two untapped creatures you control: Create a 5/5 black Demon creature token with flying. Activate only if a creature died this turn.
1 / 2
{1}
Skullclamp
Artifact - Equipment
Equipped creature gets +1/-1.

Whenever equipped creature dies, draw two cards.

Equip {1}
{1}
Sol Ring
Artifact
{T}: Add {C}{C}.
{1}{W}
Spirit Bonds
Enchantment
Whenever a nontoken creature enters the battlefield under your control, you may pay {W}. If you do, create a 1/1 white Spirit creature token with flying.

{1}{W}, Sacrifice a Spirit: Target non-Spirit creature gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
{2}
Swiftfoot Boots
Artifact - Equipment
Equipped creature has hexproof and haste. (It can't be the target of spells or abilities your opponents control.)

Equip {1}
--
Temple of Silence
Land
Temple of Silence enters the battlefield tapped.

When Temple of Silence enters the battlefield, scry 1.

{T}: Add {W} or {B}.
{1}{W}{B}
Teysa, Orzhov Scion
Legendary Creature - Human Advisor
Sacrifice three white creatures: Exile target creature.

Whenever another black creature you control dies, create a 1/1 white Spirit creature token with flying.
2 / 3
{4}
Thran Dynamo
Artifact
{T}: Add {C}{C}{C}.
{1}{B}{B}
Underworld Connections
Enchantment - Aura
Enchant land

Enchanted land has "{T}, Pay 1 life: Draw a card."
{2}{W}{B}
Utter End
Instant
Exile target nonland permanent.
--
Vault of the Archangel
Land
{T}: Add {C}.

{2}{W}{B}, {T}: Creatures you control gain deathtouch and lifelink until end of turn.
{B}
Viscera Seer
Creature - Vampire Wizard
Sacrifice a creature: Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)
1 / 1
--
Vivid Meadow
Land
Vivid Meadow enters the battlefield tapped with two charge counters on it.

{T}: Add {W}.

{T}, Remove a charge counter from Vivid Meadow: Add one mana of any color.