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Select Main Deck Cards

{B}
Bone Splinters
Sorcery
As an additional cost to cast this spell, sacrifice a creature.

Destroy target creature.
{B}
Bone Splinters
Sorcery
As an additional cost to cast this spell, sacrifice a creature.

Destroy target creature.
{B}
Bone Splinters
Sorcery
As an additional cost to cast this spell, sacrifice a creature.

Destroy target creature.
{B}
Bone Splinters
Sorcery
As an additional cost to cast this spell, sacrifice a creature.

Destroy target creature.
{B}{B}
Dash Hopes
Instant
When you cast this spell, any player may pay 5 life. If a player does, counter Dash Hopes.

Counter target spell.
{B}{B}
Dash Hopes
Instant
When you cast this spell, any player may pay 5 life. If a player does, counter Dash Hopes.

Counter target spell.
{B}{B}
Dash Hopes
Instant
When you cast this spell, any player may pay 5 life. If a player does, counter Dash Hopes.

Counter target spell.
{B}{B}
Dash Hopes
Instant
When you cast this spell, any player may pay 5 life. If a player does, counter Dash Hopes.

Counter target spell.
{1}{B}
Diabolic Edict
Instant
Target player sacrifices a creature.
{1}{B}
Diabolic Edict
Instant
Target player sacrifices a creature.
{1}{B}
Diabolic Edict
Instant
Target player sacrifices a creature.
{1}{B}
Diabolic Edict
Instant
Target player sacrifices a creature.
{B}
Midnight Charm
Instant
Choose one --

• Midnight Charm deals 1 damage to target creature and you gain 1 life.

• Target creature gains first strike until end of turn.

• Tap target creature.
{B}
Midnight Charm
Instant
Choose one --

• Midnight Charm deals 1 damage to target creature and you gain 1 life.

• Target creature gains first strike until end of turn.

• Tap target creature.
{B}
Midnight Charm
Instant
Choose one --

• Midnight Charm deals 1 damage to target creature and you gain 1 life.

• Target creature gains first strike until end of turn.

• Tap target creature.
{B}
Midnight Charm
Instant
Choose one --

• Midnight Charm deals 1 damage to target creature and you gain 1 life.

• Target creature gains first strike until end of turn.

• Tap target creature.
{1}{B}
Ruthless Cullblade
Creature - Vampire Warrior
Ruthless Cullblade gets +2/+1 as long as an opponent has 10 or less life.
2 / 1
{1}{B}
Ruthless Cullblade
Creature - Vampire Warrior
Ruthless Cullblade gets +2/+1 as long as an opponent has 10 or less life.
2 / 1
{1}{B}
Ruthless Cullblade
Creature - Vampire Warrior
Ruthless Cullblade gets +2/+1 as long as an opponent has 10 or less life.
2 / 1
{1}{B}
Ruthless Cullblade
Creature - Vampire Warrior
Ruthless Cullblade gets +2/+1 as long as an opponent has 10 or less life.
2 / 1
{B}
Shadow Alley Denizen
Creature - Vampire Rogue
Whenever another black creature enters the battlefield under your control, target creature gains intimidate until end of turn. (It can't be blocked except by artifact creatures and/or creatures that share a color with it.)
1 / 1
{B}
Shadow Alley Denizen
Creature - Vampire Rogue
Whenever another black creature enters the battlefield under your control, target creature gains intimidate until end of turn. (It can't be blocked except by artifact creatures and/or creatures that share a color with it.)
1 / 1
{B}
Shadow Alley Denizen
Creature - Vampire Rogue
Whenever another black creature enters the battlefield under your control, target creature gains intimidate until end of turn. (It can't be blocked except by artifact creatures and/or creatures that share a color with it.)
1 / 1
{B}
Shadow Alley Denizen
Creature - Vampire Rogue
Whenever another black creature enters the battlefield under your control, target creature gains intimidate until end of turn. (It can't be blocked except by artifact creatures and/or creatures that share a color with it.)
1 / 1
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
{B}
Typhoid Rats
Creature - Rat
Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)
1 / 1
{B}
Typhoid Rats
Creature - Rat
Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)
1 / 1
{B}
Typhoid Rats
Creature - Rat
Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)
1 / 1
{B}
Typhoid Rats
Creature - Rat
Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)
1 / 1
{B}
Undying Evil
Instant
Target creature gains undying until end of turn. (When it dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)
{B}
Undying Evil
Instant
Target creature gains undying until end of turn. (When it dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)
{B}
Undying Evil
Instant
Target creature gains undying until end of turn. (When it dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)
{B}
Undying Evil
Instant
Target creature gains undying until end of turn. (When it dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)
{1}{B}{B}
Vampire Nighthawk
Creature - Vampire Shaman
Flying, deathtouch, lifelink
2 / 3
{1}{B}{B}
Vampire Nighthawk
Creature - Vampire Shaman
Flying, deathtouch, lifelink
2 / 3
{1}{B}{B}
Vampire Nighthawk
Creature - Vampire Shaman
Flying, deathtouch, lifelink
2 / 3
{1}{B}{B}
Vampire Nighthawk
Creature - Vampire Shaman
Flying, deathtouch, lifelink
2 / 3
{B}
Vampire's Bite
Instant
Kicker {2}{B} (You may pay an additional {2}{B} as you cast this spell.)

Target creature gets +3/+0 until end of turn. If this spell was kicked, that creature gains lifelink until end of turn. (Damage dealt by the creature also causes its controller to gain that much life.)
{B}
Vampire's Bite
Instant
Kicker {2}{B} (You may pay an additional {2}{B} as you cast this spell.)

Target creature gets +3/+0 until end of turn. If this spell was kicked, that creature gains lifelink until end of turn. (Damage dealt by the creature also causes its controller to gain that much life.)
{B}
Vampire's Bite
Instant
Kicker {2}{B} (You may pay an additional {2}{B} as you cast this spell.)

Target creature gets +3/+0 until end of turn. If this spell was kicked, that creature gains lifelink until end of turn. (Damage dealt by the creature also causes its controller to gain that much life.)
{B}
Vampire's Bite
Instant
Kicker {2}{B} (You may pay an additional {2}{B} as you cast this spell.)

Target creature gets +3/+0 until end of turn. If this spell was kicked, that creature gains lifelink until end of turn. (Damage dealt by the creature also causes its controller to gain that much life.)
{1}{B/P}
Vault Skirge
Artifact Creature - Phyrexian Imp
({B/P} can be paid with either {B} or 2 life.)

Flying

Lifelink (Damage dealt by this creature also causes you to gain that much life.)
1 / 1
{1}{B/P}
Vault Skirge
Artifact Creature - Phyrexian Imp
({B/P} can be paid with either {B} or 2 life.)

Flying

Lifelink (Damage dealt by this creature also causes you to gain that much life.)
1 / 1
{1}{B/P}
Vault Skirge
Artifact Creature - Phyrexian Imp
({B/P} can be paid with either {B} or 2 life.)

Flying

Lifelink (Damage dealt by this creature also causes you to gain that much life.)
1 / 1
{1}{B/P}
Vault Skirge
Artifact Creature - Phyrexian Imp
({B/P} can be paid with either {B} or 2 life.)

Flying

Lifelink (Damage dealt by this creature also causes you to gain that much life.)
1 / 1