Pay 4 life: Destroy Aether Storm. It can't be regenerated. Any player may activate this ability.
{3}{U}
Aether Storm
Enchantment
Creature spells can't be cast.
Pay 4 life: Destroy Aether Storm. It can't be regenerated. Any player may activate this ability.
{3}{U}
Aether Storm
Enchantment
Creature spells can't be cast.
Pay 4 life: Destroy Aether Storm. It can't be regenerated. Any player may activate this ability.
{3}{U}
Aether Storm
Enchantment
Creature spells can't be cast.
Pay 4 life: Destroy Aether Storm. It can't be regenerated. Any player may activate this ability.
{3}{R}
Anaba Shaman
Creature - Minotaur Shaman
{R}, {T}: Anaba Shaman deals 1 damage to any target.
2 /
2
{3}{R}
Anaba Shaman
Creature - Minotaur Shaman
{R}, {T}: Anaba Shaman deals 1 damage to any target.
2 /
2
{2}{R}{R}
Anaba Spirit Crafter
Creature - Minotaur Shaman
Minotaur creatures get +1/+0.
1 /
3
{2}{R}{R}
Anaba Spirit Crafter
Creature - Minotaur Shaman
Minotaur creatures get +1/+0.
1 /
3
{2}{R}{R}
Anaba Spirit Crafter
Creature - Minotaur Shaman
Minotaur creatures get +1/+0.
1 /
3
{2}{R}{R}
Anaba Spirit Crafter
Creature - Minotaur Shaman
Minotaur creatures get +1/+0.
1 /
3
--
Badlands
Land - Swamp Mountain
({T}: Add {B} or {R}.)
{R/W}{R/W}{R/W}
Boros Reckoner
Creature - Minotaur Wizard
Whenever Boros Reckoner is dealt damage, it deals that much damage to any target.
{R/W}: Boros Reckoner gains first strike until end of turn.
3 /
3
--
Castle Sengir
Land
{T}: Add {C}.
{1}, {T}: Add {B}.
{2}, {T}: Add {U} or {R}.
--
Coral Atoll
Land
Coral Atoll enters the battlefield tapped.
When Coral Atoll enters the battlefield, sacrifice it unless you return an untapped Island you control to its owner's hand.
{T}: Add {C}{U}.
{1}
Didgeridoo
Artifact
{3}: You may put a Minotaur permanent card from your hand onto the battlefield.
{1}
Didgeridoo
Artifact
{3}: You may put a Minotaur permanent card from your hand onto the battlefield.
{1}
Didgeridoo
Artifact
{3}: You may put a Minotaur permanent card from your hand onto the battlefield.
{1}
Didgeridoo
Artifact
{3}: You may put a Minotaur permanent card from your hand onto the battlefield.
--
Dormant Volcano
Land
Dormant Volcano enters the battlefield tapped.
When Dormant Volcano enters the battlefield, sacrifice it unless you return an untapped Mountain you control to its owner's hand.
{T}: Add {C}{R}.
{X}{R}
Earthquake
Sorcery
Earthquake deals X damage to each creature without flying and each player.
{2}{B}
Felhide Petrifier
Creature - Minotaur Warrior
Deathtouch
Other Minotaur creatures you control have deathtouch.
2 /
3
{6}
Feroz's Ban
Artifact
Creature spells cost {2} more to cast.
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
{3}{B}{R}
Kragma Warcaller
Creature - Minotaur Warrior
Minotaur creatures you control have haste.
Whenever a Minotaur you control attacks, it gets +2/+0 until end of turn.
2 /
3
{3}{U}
Labyrinth Minotaur
Creature - Minotaur
Whenever Labyrinth Minotaur blocks a creature, that creature doesn't untap during its controller's next untap step.
1 /
4
{3}{U}
Labyrinth Minotaur
Creature - Minotaur
Whenever Labyrinth Minotaur blocks a creature, that creature doesn't untap during its controller's next untap step.
1 /
4
{3}{U}
Labyrinth Minotaur
Creature - Minotaur
Whenever Labyrinth Minotaur blocks a creature, that creature doesn't untap during its controller's next untap step.
1 /
4
{3}{R}
Lord of Shatterskull Pass
Creature - Minotaur Shaman
Level up {1}{R} ({1}{R}: Put a level counter on this. Level up only as a sorcery.)
LEVEL 1-5
6/6
LEVEL 6+
6/6
Whenever Lord of Shatterskull Pass attacks, it deals 6 damage to each creature defending player controls.
3 /
3
{6}{R}
Minotaur Aggressor
Creature - Minotaur Berserker
First strike, haste
6 /
2
{6}{R}
Minotaur Aggressor
Creature - Minotaur Berserker
First strike, haste
6 /
2
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
{1}{R}{R}
Rageblood Shaman
Creature - Minotaur Shaman
Trample
Other Minotaur creatures you control get +1/+1 and have trample.
2 /
3
{1}{R}{R}
Rageblood Shaman
Creature - Minotaur Shaman
Trample
Other Minotaur creatures you control get +1/+1 and have trample.
2 /
3
{1}{R}{R}
Rageblood Shaman
Creature - Minotaur Shaman
Trample
Other Minotaur creatures you control get +1/+1 and have trample.
2 /
3
{1}{R}{R}
Rageblood Shaman
Creature - Minotaur Shaman
Trample
Other Minotaur creatures you control get +1/+1 and have trample.
2 /
3
{U}
Reconstruction
Sorcery
Return target artifact card from your graveyard to your hand.
--
School of the Unseen
Land
{T}: Add {C}.
{2}, {T}: Add one mana of any color.
{1}
Sol Ring
Artifact
{T}: Add {C}{C}.
{2}{U}
Soul Barrier
Enchantment
Whenever an opponent casts a creature spell, Soul Barrier deals 2 damage to that player unless they pay {2}.
{2}{U}
Soul Barrier
Enchantment
Whenever an opponent casts a creature spell, Soul Barrier deals 2 damage to that player unless they pay {2}.
{4}{R}
Talruum Champion
Creature - Minotaur
First strike
Whenever Talruum Champion blocks or becomes blocked by a creature, that creature loses first strike until end of turn.
3 /
3
{4}{R}
Talruum Champion
Creature - Minotaur
First strike
Whenever Talruum Champion blocks or becomes blocked by a creature, that creature loses first strike until end of turn.
3 /
3
{4}{R}
Talruum Champion
Creature - Minotaur
First strike
Whenever Talruum Champion blocks or becomes blocked by a creature, that creature loses first strike until end of turn.
3 /
3
{U}
Unsummon
Instant
Return target creature to its owner's hand.
{U}
Unsummon
Instant
Return target creature to its owner's hand.
{U}
Unsummon
Instant
Return target creature to its owner's hand.
{2}{R}{R}
Zerapa Minotaur
Creature - Minotaur
First strike
{2}: Zerapa Minotaur loses first strike until end of turn. Any player may activate this ability.
3 /
3
{2}{R}{R}
Zerapa Minotaur
Creature - Minotaur
First strike
{2}: Zerapa Minotaur loses first strike until end of turn. Any player may activate this ability.
3 /
3
{1}{R}
Anaba Ancestor
Creature - Minotaur Spirit
{T}: Another target Minotaur creature gets +1/+1 until end of turn.
1 /
1
{3}{R}
Anaba Bodyguard
Creature - Minotaur
First strike (This creature deals combat damage before creatures without first strike.)
2 /
3
{3}{R}
Anaba Bodyguard
Creature - Minotaur
First strike (This creature deals combat damage before creatures without first strike.)
2 /
3
{3}{R}
Anaba Bodyguard
Creature - Minotaur
First strike (This creature deals combat damage before creatures without first strike.)
2 /
3
{3}{R}
Anaba Shaman
Creature - Minotaur Shaman
{R}, {T}: Anaba Shaman deals 1 damage to any target.
2 /
2
{3}{R}
Anaba Shaman
Creature - Minotaur Shaman
{R}, {T}: Anaba Shaman deals 1 damage to any target.
2 /
2
{2}{R}{R}
Borderland Minotaur
Creature - Minotaur Warrior
4 /
3
{2}{R}{R}
Borderland Minotaur
Creature - Minotaur Warrior
4 /
3
{3}{R}
Fanatic of Mogis
Creature - Minotaur Shaman
When Fanatic of Mogis enters the battlefield, it deals damage to each opponent equal to your devotion to red. (Each {R} in the mana costs of permanents you control counts toward your devotion to red.)
4 /
2
{3}{U}
Labyrinth Minotaur
Creature - Minotaur
Whenever Labyrinth Minotaur blocks a creature, that creature doesn't untap during its controller's next untap step.
1 /
4
{4}{B}{B}
Minotaur Abomination
Creature - Zombie Minotaur
4 /
6
{3}{U}{R}
Minotaur Illusionist
Creature - Minotaur Wizard
{1}{U}: Minotaur Illusionist gains shroud until end of turn. (It can't be the target of spells or abilities.)
{R}, Sacrifice Minotaur Illusionist: It deals damage equal to its power to target creature.
3 /
4
{4}{R}
Talruum Piper
Creature - Minotaur
All creatures with flying able to block Talruum Piper do so.
3 /
3
{2}{R}{R}
Zerapa Minotaur
Creature - Minotaur
First strike
{2}: Zerapa Minotaur loses first strike until end of turn. Any player may activate this ability.
3 /
3
{2}{R}{R}
Zerapa Minotaur
Creature - Minotaur
First strike
{2}: Zerapa Minotaur loses first strike until end of turn. Any player may activate this ability.