{U}, Sacrifice Aether Spellbomb: Return target creature to its owner's hand.
{1}, Sacrifice Aether Spellbomb: Draw a card.
{1}
Aether Spellbomb
Artifact
{U}, Sacrifice Aether Spellbomb: Return target creature to its owner's hand.
{1}, Sacrifice Aether Spellbomb: Draw a card.
{1}
Aether Spellbomb
Artifact
{U}, Sacrifice Aether Spellbomb: Return target creature to its owner's hand.
{1}, Sacrifice Aether Spellbomb: Draw a card.
{3}{W}
Auriok Salvagers
Creature - Human Soldier
{1}{W}: Return target artifact card with mana value 1 or less from your graveyard to your hand.
2 /
4
{3}{W}
Auriok Salvagers
Creature - Human Soldier
{1}{W}: Return target artifact card with mana value 1 or less from your graveyard to your hand.
2 /
4
{3}{W}
Auriok Salvagers
Creature - Human Soldier
{1}{W}: Return target artifact card with mana value 1 or less from your graveyard to your hand.
2 /
4
{3}
Chalice of Life
Artifact
{T}: You gain 1 life. Then if you have at least 10 life more than your starting life total, transform Chalice of Life.
--
Chalice of Death
Artifact
{T}: Target player loses 5 life.
{3}
Chalice of Life
Artifact
{T}: You gain 1 life. Then if you have at least 10 life more than your starting life total, transform Chalice of Life.
--
Chalice of Death
Artifact
{T}: Target player loses 5 life.
{3}
Chalice of Life
Artifact
{T}: You gain 1 life. Then if you have at least 10 life more than your starting life total, transform Chalice of Life.
--
Chalice of Death
Artifact
{T}: Target player loses 5 life.
{3}
Chalice of Life
Artifact
{T}: You gain 1 life. Then if you have at least 10 life more than your starting life total, transform Chalice of Life.
--
Chalice of Death
Artifact
{T}: Target player loses 5 life.
{1}{U}
Etherium Sculptor
Artifact Creature - Vedalken Artificer
Artifact spells you cast cost {1} less to cast.
1 /
2
{1}{U}
Etherium Sculptor
Artifact Creature - Vedalken Artificer
Artifact spells you cast cost {1} less to cast.
1 /
2
{1}{U}
Etherium Sculptor
Artifact Creature - Vedalken Artificer
Artifact spells you cast cost {1} less to cast.
1 /
2
{2}{U}
Gomazoa
Creature - Jellyfish
Defender, flying
{T}: Put Gomazoa and each creature it's blocking on top of their owners' libraries, then those players shuffle.
0 /
3
{2}{U}
Gomazoa
Creature - Jellyfish
Defender, flying
{T}: Put Gomazoa and each creature it's blocking on top of their owners' libraries, then those players shuffle.
0 /
3
{2}{U}
Gomazoa
Creature - Jellyfish
Defender, flying
{T}: Put Gomazoa and each creature it's blocking on top of their owners' libraries, then those players shuffle.
0 /
3
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
{1}{W}
Leonin Squire
Creature - Cat Soldier
When Leonin Squire enters the battlefield, return target artifact card with mana value 1 or less from your graveyard to your hand.
2 /
2
{1}{W}
Leonin Squire
Creature - Cat Soldier
When Leonin Squire enters the battlefield, return target artifact card with mana value 1 or less from your graveyard to your hand.
2 /
2
{1}{W}
Leonin Squire
Creature - Cat Soldier
When Leonin Squire enters the battlefield, return target artifact card with mana value 1 or less from your graveyard to your hand.
2 /
2
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
{1}{W}
Rest for the Weary
Instant
Target player gains 4 life.
Landfall -- If you had a land enter the battlefield under your control this turn, that player gains 8 life instead.
{1}{W}
Rest for the Weary
Instant
Target player gains 4 life.
Landfall -- If you had a land enter the battlefield under your control this turn, that player gains 8 life instead.
{1}{W}
Rest for the Weary
Instant
Target player gains 4 life.
Landfall -- If you had a land enter the battlefield under your control this turn, that player gains 8 life instead.
{1}{W}
Rest for the Weary
Instant
Target player gains 4 life.
Landfall -- If you had a land enter the battlefield under your control this turn, that player gains 8 life instead.
{1}{W}{W}
Scepter of Dominance
Artifact
{W}, {T}: Tap target permanent.
{1}{W}{W}
Scepter of Dominance
Artifact
{W}, {T}: Tap target permanent.
{1}{W}{W}
Scepter of Dominance
Artifact
{W}, {T}: Tap target permanent.
{1}
Sunbeam Spellbomb
Artifact
{W}, Sacrifice Sunbeam Spellbomb: You gain 5 life.
{1}, Sacrifice Sunbeam Spellbomb: Draw a card.
{1}
Sunbeam Spellbomb
Artifact
{W}, Sacrifice Sunbeam Spellbomb: You gain 5 life.
{1}, Sacrifice Sunbeam Spellbomb: Draw a card.
{1}
Sunbeam Spellbomb
Artifact
{W}, Sacrifice Sunbeam Spellbomb: You gain 5 life.
{1}, Sacrifice Sunbeam Spellbomb: Draw a card.
{1}
Sunbeam Spellbomb
Artifact
{W}, Sacrifice Sunbeam Spellbomb: You gain 5 life.
{1}, Sacrifice Sunbeam Spellbomb: Draw a card.
--
Tranquil Cove
Land
Tranquil Cove enters the battlefield tapped.
When Tranquil Cove enters the battlefield, you gain 1 life.
{T}: Add {W} or {U}.
--
Tranquil Cove
Land
Tranquil Cove enters the battlefield tapped.
When Tranquil Cove enters the battlefield, you gain 1 life.
{T}: Add {W} or {U}.
--
Tranquil Cove
Land
Tranquil Cove enters the battlefield tapped.
When Tranquil Cove enters the battlefield, you gain 1 life.
{T}: Add {W} or {U}.
--
Tranquil Cove
Land
Tranquil Cove enters the battlefield tapped.
When Tranquil Cove enters the battlefield, you gain 1 life.
{T}: Add {W} or {U}.
{2}{U}
Trinket Mage
Creature - Human Wizard
When Trinket Mage enters the battlefield, you may search your library for an artifact card with mana value 1 or less, reveal that card, put it into your hand, then shuffle.
2 /
2
{2}{U}
Trinket Mage
Creature - Human Wizard
When Trinket Mage enters the battlefield, you may search your library for an artifact card with mana value 1 or less, reveal that card, put it into your hand, then shuffle.
2 /
2
{2}{U}
Trophy Mage
Creature - Human Wizard
When Trophy Mage enters the battlefield, you may search your library for an artifact card with mana value 3, reveal it, put it into your hand, then shuffle.
2 /
2
{2}{U}
Trophy Mage
Creature - Human Wizard
When Trophy Mage enters the battlefield, you may search your library for an artifact card with mana value 3, reveal it, put it into your hand, then shuffle.
2 /
2
{2}{U}
Trophy Mage
Creature - Human Wizard
When Trophy Mage enters the battlefield, you may search your library for an artifact card with mana value 3, reveal it, put it into your hand, then shuffle.
2 /
2
{1}{W}{U}
Wall of Denial
Creature - Wall
Defender, flying
Shroud (This creature can't be the target of spells or abilities.)
0 /
8
{1}{W}{U}
Wall of Denial
Creature - Wall
Defender, flying
Shroud (This creature can't be the target of spells or abilities.)
0 /
8
{1}{W}{U}
Wall of Denial
Creature - Wall
Defender, flying
Shroud (This creature can't be the target of spells or abilities.)
0 /
8
{1}{W}{U}
Wall of Denial
Creature - Wall
Defender, flying
Shroud (This creature can't be the target of spells or abilities.)
0 /
8
{2}{W}{W}
Day of Judgment
Sorcery
Destroy all creatures.
{2}{W}{W}
Day of Judgment
Sorcery
Destroy all creatures.
{2}{W}{W}
Day of Judgment
Sorcery
Destroy all creatures.
{2}{W}{W}
Day of Judgment
Sorcery
Destroy all creatures.
{1}{U}
Fog Bank
Creature - Wall
Defender, flying
Prevent all combat damage that would be dealt to and dealt by Fog Bank.
0 /
2
{1}{U}
Fog Bank
Creature - Wall
Defender, flying
Prevent all combat damage that would be dealt to and dealt by Fog Bank.
0 /
2
{1}{U}
Fog Bank
Creature - Wall
Defender, flying
Prevent all combat damage that would be dealt to and dealt by Fog Bank.
0 /
2
{3}{W}{U}
Glassdust Hulk
Artifact Creature - Golem
Whenever another artifact enters the battlefield under your control, Glassdust Hulk gets +1/+1 until end of turn and can't be blocked this turn.
Cycling {W/U} ({W/U}, Discard this card: Draw a card.)
3 /
4
{3}{W}{U}
Glassdust Hulk
Artifact Creature - Golem
Whenever another artifact enters the battlefield under your control, Glassdust Hulk gets +1/+1 until end of turn and can't be blocked this turn.
Cycling {W/U} ({W/U}, Discard this card: Draw a card.)
3 /
4
{1}{W}
Immolating Glare
Instant
Destroy target attacking creature.
{1}{W}
Immolating Glare
Instant
Destroy target attacking creature.
{1}{W}
Immolating Glare
Instant
Destroy target attacking creature.
{1}{W}
Immolating Glare
Instant
Destroy target attacking creature.
{2}
Myr Retriever
Artifact Creature - Myr
When Myr Retriever dies, return another target artifact card from your graveyard to your hand.
1 /
1
{2}
Myr Retriever
Artifact Creature - Myr
When Myr Retriever dies, return another target artifact card from your graveyard to your hand.