Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle.
{2}{G}
Cultivate
Sorcery
Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle.
{1}{R}
Ember-Eye Wolf
Creature - Wolf
Haste
{1}{R}: Ember-Eye Wolf gets +2/+0 until end of turn.
1 /
2
{1}{R}
Ember-Eye Wolf
Creature - Wolf
Haste
{1}{R}: Ember-Eye Wolf gets +2/+0 until end of turn.
1 /
2
{1}{R}
Ember-Eye Wolf
Creature - Wolf
Haste
{1}{R}: Ember-Eye Wolf gets +2/+0 until end of turn.
1 /
2
{1}{R}
Ember-Eye Wolf
Creature - Wolf
Haste
{1}{R}: Ember-Eye Wolf gets +2/+0 until end of turn.
1 /
2
{2}{R}
Feral Ridgewolf
Creature - Wolf
Trample
{1}{R}: Feral Ridgewolf gets +2/+0 until end of turn.
1 /
2
{2}{R}
Feral Ridgewolf
Creature - Wolf
Trample
{1}{R}: Feral Ridgewolf gets +2/+0 until end of turn.
1 /
2
{2}{R}
Feral Ridgewolf
Creature - Wolf
Trample
{1}{R}: Feral Ridgewolf gets +2/+0 until end of turn.
1 /
2
{2}{R}
Feral Ridgewolf
Creature - Wolf
Trample
{1}{R}: Feral Ridgewolf gets +2/+0 until end of turn.
1 /
2
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
{G}
Giant Growth
Instant
Target creature gets +3/+3 until end of turn.
{G}
Giant Growth
Instant
Target creature gets +3/+3 until end of turn.
{G}
Giant Growth
Instant
Target creature gets +3/+3 until end of turn.
{G}
Giant Growth
Instant
Target creature gets +3/+3 until end of turn.
{2}{R}
Howlpack Wolf
Creature - Wolf
Howlpack Wolf can't block unless you control another Wolf or Werewolf.
3 /
3
{2}{R}
Howlpack Wolf
Creature - Wolf
Howlpack Wolf can't block unless you control another Wolf or Werewolf.
3 /
3
{2}{R}
Howlpack Wolf
Creature - Wolf
Howlpack Wolf can't block unless you control another Wolf or Werewolf.
3 /
3
{2}{R}
Howlpack Wolf
Creature - Wolf
Howlpack Wolf can't block unless you control another Wolf or Werewolf.
3 /
3
{1}{R}
Madcap Skills
Enchantment - Aura
Enchant creature
Enchanted creature gets +3/+0 and has menace.
{1}{R}
Madcap Skills
Enchantment - Aura
Enchant creature
Enchanted creature gets +3/+0 and has menace.
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
{6}
Oxidda Golem
Artifact Creature - Golem
Affinity for Mountains (This spell costs {1} less to cast for each Mountain you control.)
Haste
3 /
2
{6}
Oxidda Golem
Artifact Creature - Golem
Affinity for Mountains (This spell costs {1} less to cast for each Mountain you control.)
Haste
3 /
2
{G}
Rancor
Enchantment - Aura
Enchant creature
Enchanted creature gets +2/+0 and has trample.
When Rancor is put into a graveyard from the battlefield, return Rancor to its owner's hand.
{G}
Rancor
Enchantment - Aura
Enchant creature
Enchanted creature gets +2/+0 and has trample.
When Rancor is put into a graveyard from the battlefield, return Rancor to its owner's hand.
{G}
Rancor
Enchantment - Aura
Enchant creature
Enchanted creature gets +2/+0 and has trample.
When Rancor is put into a graveyard from the battlefield, return Rancor to its owner's hand.
{G}
Rancor
Enchantment - Aura
Enchant creature
Enchanted creature gets +2/+0 and has trample.
When Rancor is put into a graveyard from the battlefield, return Rancor to its owner's hand.
{7}
Tangle Golem
Artifact Creature - Golem
Affinity for Forests (This spell costs {1} less to cast for each Forest you control.)
5 /
4
{7}
Tangle Golem
Artifact Creature - Golem
Affinity for Forests (This spell costs {1} less to cast for each Forest you control.)
5 /
4
{G}
Vines of Vastwood
Instant
Kicker {G} (You may pay an additional {G} as you cast this spell.)
Target creature can't be the target of spells or abilities your opponents control this turn. If this spell was kicked, that creature gets +4/+4 until end of turn.
{G}
Vines of Vastwood
Instant
Kicker {G} (You may pay an additional {G} as you cast this spell.)
Target creature can't be the target of spells or abilities your opponents control this turn. If this spell was kicked, that creature gets +4/+4 until end of turn.
{G}
Vines of Vastwood
Instant
Kicker {G} (You may pay an additional {G} as you cast this spell.)
Target creature can't be the target of spells or abilities your opponents control this turn. If this spell was kicked, that creature gets +4/+4 until end of turn.
{G}
Vines of Vastwood
Instant
Kicker {G} (You may pay an additional {G} as you cast this spell.)
Target creature can't be the target of spells or abilities your opponents control this turn. If this spell was kicked, that creature gets +4/+4 until end of turn.
{1}{G}
Wandering Wolf
Creature - Wolf
Creatures with power less than Wandering Wolf's power can't block it.
2 /
1
{1}{G}
Wandering Wolf
Creature - Wolf
Creatures with power less than Wandering Wolf's power can't block it.
2 /
1
{1}{G}
Wandering Wolf
Creature - Wolf
Creatures with power less than Wandering Wolf's power can't block it.
2 /
1
{1}{G}
Wandering Wolf
Creature - Wolf
Creatures with power less than Wandering Wolf's power can't block it.
2 /
1
{G}
Young Wolf
Creature - Wolf
Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)
1 /
1
{G}
Young Wolf
Creature - Wolf
Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)
1 /
1
{G}
Young Wolf
Creature - Wolf
Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)
1 /
1
{G}
Young Wolf
Creature - Wolf
Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)