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Select Main Deck Cards

{1}{W}
Aethergeode Miner
Creature - Dwarf Scout
Whenever Aethergeode Miner attacks, you get {E}{E} (two energy counters).

Pay {E}{E}: Exile Aethergeode Miner, then return it to the battlefield under its owner's control.
3 / 1
{1}{W}
Aethergeode Miner
Creature - Dwarf Scout
Whenever Aethergeode Miner attacks, you get {E}{E} (two energy counters).

Pay {E}{E}: Exile Aethergeode Miner, then return it to the battlefield under its owner's control.
3 / 1
{1}{W}
Aethergeode Miner
Creature - Dwarf Scout
Whenever Aethergeode Miner attacks, you get {E}{E} (two energy counters).

Pay {E}{E}: Exile Aethergeode Miner, then return it to the battlefield under its owner's control.
3 / 1
{1}{W}
Aethergeode Miner
Creature - Dwarf Scout
Whenever Aethergeode Miner attacks, you get {E}{E} (two energy counters).

Pay {E}{E}: Exile Aethergeode Miner, then return it to the battlefield under its owner's control.
3 / 1
{2}{W}{W}
Aetherstorm Roc
Creature - Bird
Flying

Whenever Aetherstorm Roc or another creature enters the battlefield under your control, you get {E} (an energy counter).

Whenever Aetherstorm Roc attacks, you may pay {E}{E}. If you do, put a +1/+1 counter on it and tap up to one target creature defending player controls.
3 / 3
{2}{W}{W}
Aetherstorm Roc
Creature - Bird
Flying

Whenever Aetherstorm Roc or another creature enters the battlefield under your control, you get {E} (an energy counter).

Whenever Aetherstorm Roc attacks, you may pay {E}{E}. If you do, put a +1/+1 counter on it and tap up to one target creature defending player controls.
3 / 3
{2}{W}{W}
Aetherstorm Roc
Creature - Bird
Flying

Whenever Aetherstorm Roc or another creature enters the battlefield under your control, you get {E} (an energy counter).

Whenever Aetherstorm Roc attacks, you may pay {E}{E}. If you do, put a +1/+1 counter on it and tap up to one target creature defending player controls.
3 / 3
{3}{W}{W}
Call for Unity
Enchantment
Revolt -- At the beginning of your end step, if a permanent you controlled left the battlefield this turn, put a unity counter on Call for Unity.

Creatures you control get +1/+1 for each unity counter on Call for Unity.
{3}{W}{W}
Call for Unity
Enchantment
Revolt -- At the beginning of your end step, if a permanent you controlled left the battlefield this turn, put a unity counter on Call for Unity.

Creatures you control get +1/+1 for each unity counter on Call for Unity.
{1}{W}
Conviction
Enchantment - Aura
Enchant creature

Enchanted creature gets +1/+3.

{W}: Return Conviction to its owner's hand.
{1}{W}
Conviction
Enchantment - Aura
Enchant creature

Enchanted creature gets +1/+3.

{W}: Return Conviction to its owner's hand.
{2}{W}
Deadeye Harpooner
Creature - Dwarf Warrior
Revolt -- When Deadeye Harpooner enters the battlefield, if a permanent you controlled left the battlefield this turn, destroy target tapped creature an opponent controls.
2 / 2
{2}{W}
Deadeye Harpooner
Creature - Dwarf Warrior
Revolt -- When Deadeye Harpooner enters the battlefield, if a permanent you controlled left the battlefield this turn, destroy target tapped creature an opponent controls.
2 / 2
{B}
Fatal Push
Instant
Destroy target creature if it has mana value 2 or less.

Revolt -- Destroy that creature if it has mana value 4 or less instead if a permanent you controlled left the battlefield this turn.
{B}
Fatal Push
Instant
Destroy target creature if it has mana value 2 or less.

Revolt -- Destroy that creature if it has mana value 4 or less instead if a permanent you controlled left the battlefield this turn.
{B}
Fatal Push
Instant
Destroy target creature if it has mana value 2 or less.

Revolt -- Destroy that creature if it has mana value 4 or less instead if a permanent you controlled left the battlefield this turn.
{B}
Fatal Push
Instant
Destroy target creature if it has mana value 2 or less.

Revolt -- Destroy that creature if it has mana value 4 or less instead if a permanent you controlled left the battlefield this turn.
{3}{W}
Felidar Guardian
Creature - Cat Beast
When Felidar Guardian enters the battlefield, you may exile another target permanent you control, then return that card to the battlefield under its owner's control.
1 / 4
{3}{W}
Felidar Guardian
Creature - Cat Beast
When Felidar Guardian enters the battlefield, you may exile another target permanent you control, then return that card to the battlefield under its owner's control.
1 / 4
{1}{B}
Glint-Sleeve Siphoner
Creature - Human Rogue
Menace

Whenever Glint-Sleeve Siphoner enters the battlefield or attacks, you get {E} (an energy counter).

At the beginning of your upkeep, you may pay {E}{E}. If you do, you draw a card and you lose 1 life.
2 / 1
{1}{B}
Glint-Sleeve Siphoner
Creature - Human Rogue
Menace

Whenever Glint-Sleeve Siphoner enters the battlefield or attacks, you get {E} (an energy counter).

At the beginning of your upkeep, you may pay {E}{E}. If you do, you draw a card and you lose 1 life.
2 / 1
{W}{B}
Hidden Stockpile
Enchantment
Revolt -- At the beginning of your end step, if a permanent you controlled left the battlefield this turn, create a 1/1 colorless Servo artifact creature token.

{1}, Sacrifice a creature: Scry 1.
{W}{B}
Hidden Stockpile
Enchantment
Revolt -- At the beginning of your end step, if a permanent you controlled left the battlefield this turn, create a 1/1 colorless Servo artifact creature token.

{1}, Sacrifice a creature: Scry 1.
{W}{B}
Hidden Stockpile
Enchantment
Revolt -- At the beginning of your end step, if a permanent you controlled left the battlefield this turn, create a 1/1 colorless Servo artifact creature token.

{1}, Sacrifice a creature: Scry 1.
{W}{B}
Hidden Stockpile
Enchantment
Revolt -- At the beginning of your end step, if a permanent you controlled left the battlefield this turn, create a 1/1 colorless Servo artifact creature token.

{1}, Sacrifice a creature: Scry 1.
{2}{B}
Live Fast
Sorcery
You draw two cards, lose 2 life, and get {E}{E} (two energy counters).
{2}{B}
Live Fast
Sorcery
You draw two cards, lose 2 life, and get {E}{E} (two energy counters).
{2}{B}
Live Fast
Sorcery
You draw two cards, lose 2 life, and get {E}{E} (two energy counters).
{1}{W}
Ninth Bridge Patrol
Creature - Dwarf Soldier
Whenever another creature you control leaves the battlefield, put a +1/+1 counter on Ninth Bridge Patrol.
1 / 1
{1}{W}
Ninth Bridge Patrol
Creature - Dwarf Soldier
Whenever another creature you control leaves the battlefield, put a +1/+1 counter on Ninth Bridge Patrol.
1 / 1
{1}{W}
Ninth Bridge Patrol
Creature - Dwarf Soldier
Whenever another creature you control leaves the battlefield, put a +1/+1 counter on Ninth Bridge Patrol.
1 / 1
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
{1}{W}{W}
Solemn Recruit
Creature - Dwarf Warrior
Double strike

Revolt -- At the beginning of your end step, if a permanent you controlled left the battlefield this turn, put a +1/+1 counter on Solemn Recruit.
2 / 2
{1}{W}{W}
Solemn Recruit
Creature - Dwarf Warrior
Double strike

Revolt -- At the beginning of your end step, if a permanent you controlled left the battlefield this turn, put a +1/+1 counter on Solemn Recruit.
2 / 2
{1}{W}{W}
Solemn Recruit
Creature - Dwarf Warrior
Double strike

Revolt -- At the beginning of your end step, if a permanent you controlled left the battlefield this turn, put a +1/+1 counter on Solemn Recruit.
2 / 2
{1}{W}{W}
Solemn Recruit
Creature - Dwarf Warrior
Double strike

Revolt -- At the beginning of your end step, if a permanent you controlled left the battlefield this turn, put a +1/+1 counter on Solemn Recruit.
2 / 2
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
{2}{B}
Vengeful Rebel
Creature - Aetherborn Warrior
Revolt -- When Vengeful Rebel enters the battlefield, if a permanent you controlled left the battlefield this turn, target creature an opponent controls gets -3/-3 until end of turn.
3 / 2
{2}{B}
Vengeful Rebel
Creature - Aetherborn Warrior
Revolt -- When Vengeful Rebel enters the battlefield, if a permanent you controlled left the battlefield this turn, target creature an opponent controls gets -3/-3 until end of turn.
3 / 2
{2}{B}
Yahenni, Undying Partisan
Legendary Creature - Aetherborn Vampire
Haste

Whenever a creature an opponent controls dies, put a +1/+1 counter on Yahenni, Undying Partisan.

Sacrifice another creature: Yahenni gains indestructible until end of turn.
2 / 2
{2}{B}
Yahenni, Undying Partisan
Legendary Creature - Aetherborn Vampire
Haste

Whenever a creature an opponent controls dies, put a +1/+1 counter on Yahenni, Undying Partisan.

Sacrifice another creature: Yahenni gains indestructible until end of turn.
2 / 2