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{3}{U}{U}{U}
Arcanis the Omnipotent
Legendary Creature - Wizard
{T}: Draw three cards.

{2}{U}{U}: Return Arcanis the Omnipotent to its owner's hand.
3 / 4
{4}{U}{R}
Blast of Genius
Sorcery
Choose any target. Draw three cards, then discard a card. Blast of Genius deals damage equal to the discarded card's mana value to that permanent or player.
{X}{R}
Burn from Within
Sorcery
Burn from Within deals X damage to any target. If a creature is dealt damage this way, it loses indestructible until end of turn. If that creature would die this turn, exile it instead.
{1}{U}{R}
Cerebral Vortex
Instant
Target player draws two cards, then Cerebral Vortex deals damage to that player equal to the number of cards they've drawn this turn.
{5}{U}{R}
Cloven Casting
Enchantment
Whenever you cast a multicolored instant or sorcery spell, you may pay {1}. If you do, copy that spell. You may choose new targets for the copy.
--
Command Tower
Land
{T}: Add one mana of any color in your commander's color identity.
{U}{U}
Counterbalance
Enchantment
Whenever an opponent casts a spell, you may reveal the top card of your library. If you do, counter that spell if it has the same mana value as the revealed card.
{U}{U}{R}
Counterflux
Instant
This spell can't be countered.

Counter target spell you don't control.

Overload {1}{U}{U}{R} (You may cast this spell for its overload cost. If you do, change its text by replacing all instances of "target" with "each.")
{U}{U}
Counterspell
Instant
Counter target spell.
{U}
Curiosity
Enchantment - Aura
Enchant creature

Whenever enchanted creature deals damage to an opponent, you may draw a card.
{3}
Darksteel Ingot
Artifact
Indestructible

{T}: Add one mana of any color.
{3}{U}{U}
Docent of Perfection
Creature - Insect Horror
Flying

Whenever you cast an instant or sorcery spell, create a 1/1 blue Human Wizard creature token. Then if you control three or more Wizards, transform Docent of Perfection.
5 / 4
--
Final Iteration
Creature - Eldrazi Insect

Flying

Wizards you control get +2/+1 and have flying.

Whenever you cast an instant or sorcery spell, create a 1/1 blue Human Wizard creature token.
5 / 4
{U/R}{U/R}{U/R}{U/R}{U/R}
Dominus of Fealty
Creature - Spirit Avatar
Flying

At the beginning of your upkeep, you may gain control of target permanent until end of turn. If you do, untap it and it gains haste until end of turn.
4 / 4
{U}{U}{R}
Double Negative
Instant
Counter up to two target spells.
{1}{U}{U}
Echo Mage
Creature - Human Wizard
Level up {1}{U} ({1}{U}: Put a level counter on this. Level up only as a sorcery.)

LEVEL 2-3

2/4

{U}{U}, {T}: Copy target instant or sorcery spell. You may choose new targets for the copy.

LEVEL 4+

2/5

{U}{U}, {T}: Copy target instant or sorcery spell twice. You may choose new targets for the copies.
2 / 3
{1}{U}{R}
Electrolyze
Instant
Electrolyze deals 2 damage divided as you choose among one or two targets.

Draw a card.
{X}{U}{R}
Epic Experiment
Sorcery
Exile the top X cards of your library. You may cast instant and sorcery spells with mana value X or less from among them without paying their mana costs. Then put all cards exiled this way that weren't cast into your graveyard.
{2}{U}{R}
Essence Backlash
Instant
Counter target creature spell. Essence Backlash deals damage equal to that spell's power to its controller.
{1}{U}
Essence Scatter
Instant
Counter target creature spell.
{4}{U}{R}
Etherium-Horn Sorcerer
Artifact Creature - Minotaur Wizard
{1}{U}{R}: Return Etherium-Horn Sorcerer to its owner's hand.

Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order.)
3 / 6
{0}
Everflowing Chalice
Artifact
Multikicker {2} (You may pay an additional {2} any number of times as you cast this spell.)

Everflowing Chalice enters the battlefield with a charge counter on it for each time it was kicked.

{T}: Add {C} for each charge counter on Everflowing Chalice.
--
Evolving Wilds
Land
{T}, Sacrifice Evolving Wilds: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
{2}{U}
Eyes of the Watcher
Enchantment
Whenever you cast an instant or sorcery spell, you may pay {1}. If you do, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)
{5}{U}{R}
Firemind's Foresight
Instant
Search your library for an instant card with mana value 3, reveal it, and put it into your hand. Then repeat this process for instant cards with mana values 2 and 1. Then shuffle.
{1}{U}{R}
Gelectrode
Creature - Weird
{T}: Gelectrode deals 1 damage to any target.

Whenever you cast an instant or sorcery spell, you may untap Gelectrode.
0 / 1
{U}
Gigadrowse
Instant
Replicate {U} (When you cast this spell, copy it for each time you paid its replicate cost. You may choose new targets for the copies.)

Tap target permanent.
{U}{R}
Goblin Electromancer
Creature - Goblin Wizard
Instant and sorcery spells you cast cost {1} less to cast.
2 / 2
{U}{R}{R}
Goblin Flectomancer
Creature - Goblin Wizard
Sacrifice Goblin Flectomancer: You may change the targets of target instant or sorcery spell.
2 / 2
{1}{R}
Grapeshot
Sorcery
Grapeshot deals 1 damage to any target.

Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.)
{3}{U}{R}
Hypersonic Dragon
Creature - Dragon
Flying, haste

You may cast sorcery spells as though they had flash. (You may cast them any time you could cast an instant.)
4 / 4
{1}{U/R}
Inside Out
Instant
Switch target creature's power and toughness until end of turn.

Draw a card.
{X}{U}{U}{R}
Invoke the Firemind
Sorcery
Choose one --

• Draw X cards.

• Invoke the Firemind deals X damage to any target.
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
{3}{U}{R}
Izzet Chronarch
Creature - Human Wizard
When Izzet Chronarch enters the battlefield, return target instant or sorcery card from your graveyard to your hand.
2 / 2
{2}
Izzet Signet
Artifact
{1}, {T}: Add {U}{R}.
{1}{U}{R}
Jori En, Ruin Diver
Legendary Creature - Merfolk Wizard
Whenever you cast your second spell each turn, draw a card.
2 / 3
{3}{U}{R}
Keranos, God of Storms
Legendary Enchantment Creature - God
Indestructible

As long as your devotion to blue and red is less than seven, Keranos isn't a creature.

Reveal the first card you draw on each of your turns. Whenever you reveal a land card this way, draw a card. Whenever you reveal a nonland card this way, Keranos deals 3 damage to any target.
6 / 5
{3}{U}{R}
Kraum, Ludevic's Opus
Legendary Creature - Zombie Horror
Flying, haste

Whenever an opponent casts their second spell each turn, draw a card.

Partner (You can have two commanders if both have partner.)
4 / 4
{R}
Lightning Bolt
Instant
Lightning Bolt deals 3 damage to any target.
{2}{U}{U}
Lunar Mystic
Creature - Human Wizard
Whenever you cast an instant spell, you may pay {1}. If you do, draw a card.
2 / 2
{4}{U}{R}
Melek, Izzet Paragon
Legendary Creature - Weird Wizard
Play with the top card of your library revealed.

You may cast instant and sorcery spells from the top of your library.

Whenever you cast an instant or sorcery spell from your library, copy it. You may choose new targets for the copy.
2 / 4
{2}{U}{R}
Mercurial Geists
Creature - Spirit
Flying

Whenever you cast an instant or sorcery spell, Mercurial Geists gets +3/+0 until end of turn.
1 / 3
{3}{U}{U}
Metallurgic Summonings
Enchantment
Whenever you cast an instant or sorcery spell, create an X/X colorless Construct artifact creature token, where X is that spell's mana value.

{3}{U}{U}, Exile Metallurgic Summonings: Return all instant and sorcery cards from your graveyard to your hand. Activate only if you control six or more artifacts.
{X}{U}{R}
Mindswipe
Instant
Counter target spell unless its controller pays {X}. Mindswipe deals X damage to that spell's controller.
{5}
Mirari
Legendary Artifact
Whenever you cast an instant or sorcery spell, you may pay {3}. If you do, copy that spell. You may choose new targets for the copy.
{1}{U/R}{U/R}
Mirror Sheen
Enchantment
{1}{U/R}{U/R}: Copy target instant or sorcery spell that targets you. You may choose new targets for the copy.
{2}{U}{R}
Mizzix of the Izmagnus
Legendary Creature - Goblin Wizard
Whenever you cast an instant or sorcery spell with mana value greater than the number of experience counters you have, you get an experience counter.

Instant and sorcery spells you cast cost {1} less to cast for each experience counter you have.
2 / 2
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
{1}{U}{R}
Nivix Cyclops
Creature - Cyclops
Defender

Whenever you cast an instant or sorcery spell, Nivix Cyclops gets +3/+0 until end of turn and can attack this turn as though it didn't have defender.
1 / 4
{4}{U/R}{U/R}
Nucklavee
Creature - Beast
When Nucklavee enters the battlefield, you may return target red sorcery card from your graveyard to your hand.

When Nucklavee enters the battlefield, you may return target blue instant card from your graveyard to your hand.
4 / 4
{3}{U}{R}
Prophetic Bolt
Instant
Prophetic Bolt deals 4 damage to any target. Look at the top four cards of your library. Put one of those cards into your hand and the rest on the bottom of your library in any order.
{3}{R}
Pyromancer's Assault
Enchantment
Whenever you cast your second spell each turn, Pyromancer's Assault deals 2 damage to any target.
{1}{U}{R}
Quicksilver Dagger
Enchantment - Aura
Enchant creature

Enchanted creature has "{T}: This creature deals 1 damage to target player or planeswalker. You draw a card."
{2}{U}
Quiet Contemplation
Enchantment
Whenever you cast a noncreature spell, you may pay {1}. If you do, tap target creature an opponent controls and it doesn't untap during its controller's next untap step.
{U}{U}
Redirect
Instant
You may choose new targets for target spell.
--
Reflecting Pool
Land
{T}: Add one mana of any type that a land you control could produce.
{1}{U}{R}
Schismotivate
Instant
Target creature gets +4/+0 until end of turn. Another target creature gets -4/-0 until end of turn.
--
Shivan Reef
Land
{T}: Add {C}.

{T}: Add {U} or {R}. Shivan Reef deals 1 damage to you.
{2}
Shrine of Burning Rage
Artifact
At the beginning of your upkeep or whenever you cast a red spell, put a charge counter on Shrine of Burning Rage.

{3}, {T}, Sacrifice Shrine of Burning Rage: It deals damage equal to the number of charge counters on it to any target.
{1}
Sol Ring
Artifact
{T}: Add {C}{C}.
--
Steam Vents
Land - Island Mountain
({T}: Add {U} or {R}.)

As Steam Vents enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.
{1}{U}{R}
Stitch in Time
Sorcery
Flip a coin. If you win the flip, take an extra turn after this one.
{1}{U}{U}{R}
Suffocating Blast
Instant
Counter target spell and Suffocating Blast deals 3 damage to target creature.
--
Sulfur Falls
Land
Sulfur Falls enters the battlefield tapped unless you control an Island or a Mountain.

{T}: Add {U} or {R}.
{U}{R}
Swerve
Instant
Change the target of target spell with a single target.
--
Swiftwater Cliffs
Land
Swiftwater Cliffs enters the battlefield tapped.

When Swiftwater Cliffs enters the battlefield, you gain 1 life.

{T}: Add {U} or {R}.
{2}
Tablet of the Guilds
Artifact
As Tablet of the Guilds enters the battlefield, choose two colors.

Whenever you cast a spell, if it's at least one of the chosen colors, you gain 1 life for each of the chosen colors it is.
{2}{U}{U}
Talrand, Sky Summoner
Legendary Creature - Merfolk Wizard
Whenever you cast an instant or sorcery spell, create a 2/2 blue Drake creature token with flying.
2 / 2
{1}{R}
Thermo-Alchemist
Creature - Human Shaman
Defender

{T}: Thermo-Alchemist deals 1 damage to each opponent.

Whenever you cast an instant or sorcery spell, untap Thermo-Alchemist.
0 / 3
{2}
Thought Vessel
Artifact
You have no maximum hand size.

{T}: Add {C}.
{4}
Thran Dynamo
Artifact
{T}: Add {C}{C}{C}.
{5}{U}{U}{U}
Tidespout Tyrant
Creature - Djinn
Flying

Whenever you cast a spell, return target permanent to its owner's hand.
5 / 5
--
Volcanic Island
Land - Island Mountain
({T}: Add {U} or {R}.)

{2}{U}{U}{R}{R}
Niv-Mizzet, the Firemind
Legendary Creature - Dragon Wizard
Flying

Whenever you draw a card, Niv-Mizzet, the Firemind deals 1 damage to any target.

{T}: Draw a card.
4 / 4