As Cavern of Souls enters the battlefield, choose a creature type.
{T}: Add {C}.
{T}: Add one mana of any color. Spend this mana only to cast a creature spell of the chosen type, and that spell can't be countered.
--
Cavern of Souls
Land
As Cavern of Souls enters the battlefield, choose a creature type.
{T}: Add {C}.
{T}: Add one mana of any color. Spend this mana only to cast a creature spell of the chosen type, and that spell can't be countered.
--
Cavern of Souls
Land
As Cavern of Souls enters the battlefield, choose a creature type.
{T}: Add {C}.
{T}: Add one mana of any color. Spend this mana only to cast a creature spell of the chosen type, and that spell can't be countered.
--
Cavern of Souls
Land
As Cavern of Souls enters the battlefield, choose a creature type.
{T}: Add {C}.
{T}: Add one mana of any color. Spend this mana only to cast a creature spell of the chosen type, and that spell can't be countered.
{1}{G}
Feral Prowler
Creature - Cat
When Feral Prowler dies, draw a card.
1 /
3
{1}{G}
Feral Prowler
Creature - Cat
When Feral Prowler dies, draw a card.
1 /
3
{1}{G}
Feral Prowler
Creature - Cat
When Feral Prowler dies, draw a card.
1 /
3
{1}{G}
Feral Prowler
Creature - Cat
When Feral Prowler dies, draw a card.
1 /
3
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
{2}{G}
Generous Stray
Creature - Cat
When Generous Stray enters the battlefield, draw a card.
1 /
2
{2}{G}
Generous Stray
Creature - Cat
When Generous Stray enters the battlefield, draw a card.
1 /
2
{2}{G}
Generous Stray
Creature - Cat
When Generous Stray enters the battlefield, draw a card.
1 /
2
{2}{G}
Generous Stray
Creature - Cat
When Generous Stray enters the battlefield, draw a card.
1 /
2
{1}{G}
Heroic Intervention
Instant
Permanents you control gain hexproof and indestructible until end of turn.
{1}{G}
Heroic Intervention
Instant
Permanents you control gain hexproof and indestructible until end of turn.
{1}{G}
Initiate's Companion
Creature - Cat
Whenever Initiate's Companion deals combat damage to a player, untap target creature or land.
3 /
1
{1}{G}
Initiate's Companion
Creature - Cat
Whenever Initiate's Companion deals combat damage to a player, untap target creature or land.
3 /
1
{1}{G}
Initiate's Companion
Creature - Cat
Whenever Initiate's Companion deals combat damage to a player, untap target creature or land.
3 /
1
{3}{G}{G}{G}
Jedit Ojanen of Efrava
Legendary Creature - Cat Warrior
Forestwalk (This creature can't be blocked as long as defending player controls a Forest.)
Whenever Jedit Ojanen of Efrava attacks or blocks, create a 2/2 green Cat Warrior creature token with forestwalk.
5 /
5
{1}{G}
Longtusk Cub
Creature - Cat
Whenever Longtusk Cub deals combat damage to a player, you get {E}{E} (two energy counters).
Pay {E}{E}: Put a +1/+1 counter on Longtusk Cub.
2 /
2
{1}{G}
Longtusk Cub
Creature - Cat
Whenever Longtusk Cub deals combat damage to a player, you get {E}{E} (two energy counters).
Pay {E}{E}: Put a +1/+1 counter on Longtusk Cub.
2 /
2
{1}{G}
Longtusk Cub
Creature - Cat
Whenever Longtusk Cub deals combat damage to a player, you get {E}{E} (two energy counters).
Pay {E}{E}: Put a +1/+1 counter on Longtusk Cub.
2 /
2
{1}{G}
Longtusk Cub
Creature - Cat
Whenever Longtusk Cub deals combat damage to a player, you get {E}{E} (two energy counters).
Pay {E}{E}: Put a +1/+1 counter on Longtusk Cub.
2 /
2
{1}{G}{G}
Mirri, Cat Warrior
Legendary Creature - Cat Warrior
First strike, forestwalk, vigilance (This creature deals combat damage before creatures without first strike, it can't be blocked as long as defending player controls a Forest, and attacking doesn't cause this creature to tap.)
2 /
3
{1}{G}{G}
Mirri, Cat Warrior
Legendary Creature - Cat Warrior
First strike, forestwalk, vigilance (This creature deals combat damage before creatures without first strike, it can't be blocked as long as defending player controls a Forest, and attacking doesn't cause this creature to tap.)
2 /
3
--
Okina, Temple to the Grandfathers
Legendary Land
{T}: Add {G}.
{G}, {T}: Target legendary creature gets +1/+1 until end of turn.
--
Pendelhaven
Legendary Land
{T}: Add {G}.
{T}: Target 1/1 creature gets +1/+2 until end of turn.
--
Pendelhaven
Legendary Land
{T}: Add {G}.
{T}: Target 1/1 creature gets +1/+2 until end of turn.
{2}{G}
Pride Sovereign
Creature - Cat
Pride Sovereign gets +1/+1 for each other Cat you control.
{W}, {T}, Exert Pride Sovereign: Create two 1/1 white Cat creature tokens with lifelink. (An exerted creature won't untap during your next untap step.)
2 /
2
{2}{G}
Pride Sovereign
Creature - Cat
Pride Sovereign gets +1/+1 for each other Cat you control.
{W}, {T}, Exert Pride Sovereign: Create two 1/1 white Cat creature tokens with lifelink. (An exerted creature won't untap during your next untap step.)
2 /
2
{2}{G}
Pride Sovereign
Creature - Cat
Pride Sovereign gets +1/+1 for each other Cat you control.
{W}, {T}, Exert Pride Sovereign: Create two 1/1 white Cat creature tokens with lifelink. (An exerted creature won't untap during your next untap step.)
2 /
2
{2}{G}
Pride Sovereign
Creature - Cat
Pride Sovereign gets +1/+1 for each other Cat you control.
{W}, {T}, Exert Pride Sovereign: Create two 1/1 white Cat creature tokens with lifelink. (An exerted creature won't untap during your next untap step.)
2 /
2
{1}{G}{G}
Prowling Serpopard
Creature - Cat Snake
This spell can't be countered.
Creature spells you control can't be countered.
4 /
3
{1}{G}{G}
Prowling Serpopard
Creature - Cat Snake
This spell can't be countered.
Creature spells you control can't be countered.
4 /
3
{1}{G}{G}
Prowling Serpopard
Creature - Cat Snake
This spell can't be countered.
Creature spells you control can't be countered.
4 /
3
{1}{G}{G}
Prowling Serpopard
Creature - Cat Snake
This spell can't be countered.
Creature spells you control can't be countered.
4 /
3
{G}
Rancor
Enchantment - Aura
Enchant creature
Enchanted creature gets +2/+0 and has trample.
When Rancor is put into a graveyard from the battlefield, return Rancor to its owner's hand.
{G}
Rancor
Enchantment - Aura
Enchant creature
Enchanted creature gets +2/+0 and has trample.
When Rancor is put into a graveyard from the battlefield, return Rancor to its owner's hand.
{G}
Rancor
Enchantment - Aura
Enchant creature
Enchanted creature gets +2/+0 and has trample.
When Rancor is put into a graveyard from the battlefield, return Rancor to its owner's hand.
{G}
Rancor
Enchantment - Aura
Enchant creature
Enchanted creature gets +2/+0 and has trample.
When Rancor is put into a graveyard from the battlefield, return Rancor to its owner's hand.
{G}
Scythe Leopard
Creature - Cat
Landfall -- Whenever a land enters the battlefield under your control, Scythe Leopard gets +1/+1 until end of turn.
1 /
1
{G}
Scythe Leopard
Creature - Cat
Landfall -- Whenever a land enters the battlefield under your control, Scythe Leopard gets +1/+1 until end of turn.
1 /
1
{G}
Scythe Leopard
Creature - Cat
Landfall -- Whenever a land enters the battlefield under your control, Scythe Leopard gets +1/+1 until end of turn.
1 /
1
{G}
Scythe Leopard
Creature - Cat
Landfall -- Whenever a land enters the battlefield under your control, Scythe Leopard gets +1/+1 until end of turn.
1 /
1
--
Windswept Heath
Land
{T}, Pay 1 life, Sacrifice Windswept Heath: Search your library for a Forest or Plains card, put it onto the battlefield, then shuffle.
--
Windswept Heath
Land
{T}, Pay 1 life, Sacrifice Windswept Heath: Search your library for a Forest or Plains card, put it onto the battlefield, then shuffle.
--
Windswept Heath
Land
{T}, Pay 1 life, Sacrifice Windswept Heath: Search your library for a Forest or Plains card, put it onto the battlefield, then shuffle.
--
Windswept Heath
Land
{T}, Pay 1 life, Sacrifice Windswept Heath: Search your library for a Forest or Plains card, put it onto the battlefield, then shuffle.
{1}{G}
Heroic Intervention
Instant
Permanents you control gain hexproof and indestructible until end of turn.
{1}{G}
Heroic Intervention
Instant
Permanents you control gain hexproof and indestructible until end of turn.
{3}{G}{G}
Keeper of Fables
Creature - Cat
Whenever one or more non-Human creatures you control deal combat damage to a player, draw a card.
4 /
5
{3}{G}{G}
Keeper of Fables
Creature - Cat
Whenever one or more non-Human creatures you control deal combat damage to a player, draw a card.
4 /
5
{3}{G}{G}
Keeper of Fables
Creature - Cat
Whenever one or more non-Human creatures you control deal combat damage to a player, draw a card.
4 /
5
{3}{G}{G}
Keeper of Fables
Creature - Cat
Whenever one or more non-Human creatures you control deal combat damage to a player, draw a card.