Creatures your opponents control attack each combat if able.
5 /
7
{5}{U}{U}
Angler Turtle
Creature - Turtle
Hexproof
Creatures your opponents control attack each combat if able.
5 /
7
{5}{U}{U}
Angler Turtle
Creature - Turtle
Hexproof
Creatures your opponents control attack each combat if able.
5 /
7
{5}{U}{U}
Angler Turtle
Creature - Turtle
Hexproof
Creatures your opponents control attack each combat if able.
5 /
7
{U}
Aqueous Form
Enchantment - Aura
Enchant creature
Enchanted creature can't be blocked.
Whenever enchanted creature attacks, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)
{U}
Aqueous Form
Enchantment - Aura
Enchant creature
Enchanted creature can't be blocked.
Whenever enchanted creature attacks, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)
{U}
Aqueous Form
Enchantment - Aura
Enchant creature
Enchanted creature can't be blocked.
Whenever enchanted creature attacks, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)
{U}
Aqueous Form
Enchantment - Aura
Enchant creature
Enchanted creature can't be blocked.
Whenever enchanted creature attacks, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)
{1}{U}{U}
Calcite Snapper
Creature - Turtle
Shroud (This creature can't be the target of spells or abilities.)
Landfall -- Whenever a land enters the battlefield under your control, you may switch Calcite Snapper's power and toughness until end of turn.
1 /
4
{1}{U}{U}
Calcite Snapper
Creature - Turtle
Shroud (This creature can't be the target of spells or abilities.)
Landfall -- Whenever a land enters the battlefield under your control, you may switch Calcite Snapper's power and toughness until end of turn.
1 /
4
{1}{U}{U}
Calcite Snapper
Creature - Turtle
Shroud (This creature can't be the target of spells or abilities.)
Landfall -- Whenever a land enters the battlefield under your control, you may switch Calcite Snapper's power and toughness until end of turn.
1 /
4
{1}{U}{U}
Calcite Snapper
Creature - Turtle
Shroud (This creature can't be the target of spells or abilities.)
Landfall -- Whenever a land enters the battlefield under your control, you may switch Calcite Snapper's power and toughness until end of turn.
1 /
4
--
Cavern of Souls
Land
As Cavern of Souls enters the battlefield, choose a creature type.
{T}: Add {C}.
{T}: Add one mana of any color. Spend this mana only to cast a creature spell of the chosen type, and that spell can't be countered.
--
Cavern of Souls
Land
As Cavern of Souls enters the battlefield, choose a creature type.
{T}: Add {C}.
{T}: Add one mana of any color. Spend this mana only to cast a creature spell of the chosen type, and that spell can't be countered.
--
Cavern of Souls
Land
As Cavern of Souls enters the battlefield, choose a creature type.
{T}: Add {C}.
{T}: Add one mana of any color. Spend this mana only to cast a creature spell of the chosen type, and that spell can't be countered.
--
Cavern of Souls
Land
As Cavern of Souls enters the battlefield, choose a creature type.
{T}: Add {C}.
{T}: Add one mana of any color. Spend this mana only to cast a creature spell of the chosen type, and that spell can't be countered.
{U}{U}
Declaration of Naught
Enchantment
As Declaration of Naught enters the battlefield, choose a card name.
{U}: Counter target spell with the chosen name.
{U}{U}
Declaration of Naught
Enchantment
As Declaration of Naught enters the battlefield, choose a card name.
{U}: Counter target spell with the chosen name.
{1}{U}{U}
Dragon Turtle
Creature - Dragon Turtle
Flash
Drag Below -- When Dragon Turtle enters the battlefield, tap it and up to one target creature an opponent controls. They don't untap during their controllers' next untap steps.
3 /
5
{1}{U}{U}
Dragon Turtle
Creature - Dragon Turtle
Flash
Drag Below -- When Dragon Turtle enters the battlefield, tap it and up to one target creature an opponent controls. They don't untap during their controllers' next untap steps.
3 /
5
{1}{U}{U}
Dragon Turtle
Creature - Dragon Turtle
Flash
Drag Below -- When Dragon Turtle enters the battlefield, tap it and up to one target creature an opponent controls. They don't untap during their controllers' next untap steps.
3 /
5
{1}{U}{U}
Dragon Turtle
Creature - Dragon Turtle
Flash
Drag Below -- When Dragon Turtle enters the battlefield, tap it and up to one target creature an opponent controls. They don't untap during their controllers' next untap steps.
3 /
5
{1}{U}
Echoing Truth
Instant
Return target nonland permanent and all other permanents with the same name as that permanent to their owners' hands.
{1}{U}
Echoing Truth
Instant
Return target nonland permanent and all other permanents with the same name as that permanent to their owners' hands.
{1}{U}
Echoing Truth
Instant
Return target nonland permanent and all other permanents with the same name as that permanent to their owners' hands.
{1}{U}
Echoing Truth
Instant
Return target nonland permanent and all other permanents with the same name as that permanent to their owners' hands.
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Misty Rainforest
Land
{T}, Pay 1 life, Sacrifice Misty Rainforest: Search your library for a Forest or Island card, put it onto the battlefield, then shuffle.
--
Misty Rainforest
Land
{T}, Pay 1 life, Sacrifice Misty Rainforest: Search your library for a Forest or Island card, put it onto the battlefield, then shuffle.
--
Misty Rainforest
Land
{T}, Pay 1 life, Sacrifice Misty Rainforest: Search your library for a Forest or Island card, put it onto the battlefield, then shuffle.
--
Misty Rainforest
Land
{T}, Pay 1 life, Sacrifice Misty Rainforest: Search your library for a Forest or Island card, put it onto the battlefield, then shuffle.
--
Nykthos, Shrine to Nyx
Legendary Land
{T}: Add {C}.
{2}, {T}: Choose a color. Add an amount of mana of that color equal to your devotion to that color. (Your devotion to a color is the number of mana symbols of that color in the mana costs of permanents you control.)
--
Nykthos, Shrine to Nyx
Legendary Land
{T}: Add {C}.
{2}, {T}: Choose a color. Add an amount of mana of that color equal to your devotion to that color. (Your devotion to a color is the number of mana symbols of that color in the mana costs of permanents you control.)
--
Nykthos, Shrine to Nyx
Legendary Land
{T}: Add {C}.
{2}, {T}: Choose a color. Add an amount of mana of that color equal to your devotion to that color. (Your devotion to a color is the number of mana symbols of that color in the mana costs of permanents you control.)
--
Nykthos, Shrine to Nyx
Legendary Land
{T}: Add {C}.
{2}, {T}: Choose a color. Add an amount of mana of that color equal to your devotion to that color. (Your devotion to a color is the number of mana symbols of that color in the mana costs of permanents you control.)
{1}{U}
Riptide Turtle
Creature - Turtle
Flash
Defender
0 /
5
{1}{U}
Riptide Turtle
Creature - Turtle
Flash
Defender
0 /
5
{1}{U}
Riptide Turtle
Creature - Turtle
Flash
Defender
0 /
5
{1}{U}
Riptide Turtle
Creature - Turtle
Flash
Defender
0 /
5
{4}{G/U}{G/U}
Scuttlegator
Creature - Crab Turtle Crocodile
Defender
{6}{G/U}{G/U}: Adapt 3. (If this creature has no +1/+1 counters on it, put three +1/+1 counters on it.)
As long as Scuttlegator has a +1/+1 counter on it, it can attack as though it didn't have defender.
6 /
6
{4}{G/U}{G/U}
Scuttlegator
Creature - Crab Turtle Crocodile
Defender
{6}{G/U}{G/U}: Adapt 3. (If this creature has no +1/+1 counters on it, put three +1/+1 counters on it.)
As long as Scuttlegator has a +1/+1 counter on it, it can attack as though it didn't have defender.
6 /
6
{4}{G/U}{G/U}
Scuttlegator
Creature - Crab Turtle Crocodile
Defender
{6}{G/U}{G/U}: Adapt 3. (If this creature has no +1/+1 counters on it, put three +1/+1 counters on it.)
As long as Scuttlegator has a +1/+1 counter on it, it can attack as though it didn't have defender.
6 /
6
{4}{G/U}{G/U}
Scuttlegator
Creature - Crab Turtle Crocodile
Defender
{6}{G/U}{G/U}: Adapt 3. (If this creature has no +1/+1 counters on it, put three +1/+1 counters on it.)
As long as Scuttlegator has a +1/+1 counter on it, it can attack as though it didn't have defender.
6 /
6
{U}
Spell Pierce
Instant
Counter target noncreature spell unless its controller pays {2}.
{U}
Spell Pierce
Instant
Counter target noncreature spell unless its controller pays {2}.
{U}
Thriving Turtle
Creature - Turtle
When Thriving Turtle enters the battlefield, you get {E}{E} (two energy counters).
Whenever Thriving Turtle attacks, you may pay {E}{E}. If you do, put a +1/+1 counter on it.
0 /
3
{U}
Thriving Turtle
Creature - Turtle
When Thriving Turtle enters the battlefield, you get {E}{E} (two energy counters).
Whenever Thriving Turtle attacks, you may pay {E}{E}. If you do, put a +1/+1 counter on it.
0 /
3
{U}
Thriving Turtle
Creature - Turtle
When Thriving Turtle enters the battlefield, you get {E}{E} (two energy counters).
Whenever Thriving Turtle attacks, you may pay {E}{E}. If you do, put a +1/+1 counter on it.
0 /
3
{U}
Thriving Turtle
Creature - Turtle
When Thriving Turtle enters the battlefield, you get {E}{E} (two energy counters).
Whenever Thriving Turtle attacks, you may pay {E}{E}. If you do, put a +1/+1 counter on it.
0 /
3
{G/U}{G/U}{G/U}{G/U}
Thunderous Snapper
Creature - Turtle Hydra
Whenever you cast a spell with mana value 5 or greater, draw a card.
4 /
4
{G/U}{G/U}{G/U}{G/U}
Thunderous Snapper
Creature - Turtle Hydra
Whenever you cast a spell with mana value 5 or greater, draw a card.
4 /
4
{G/U}{G/U}{G/U}{G/U}
Thunderous Snapper
Creature - Turtle Hydra
Whenever you cast a spell with mana value 5 or greater, draw a card.
4 /
4
{G/U}{G/U}{G/U}{G/U}
Thunderous Snapper
Creature - Turtle Hydra
Whenever you cast a spell with mana value 5 or greater, draw a card.